Update 5 Release Notes and Auction House Beta
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Re: Update 5 Release Notes and Auction House Beta
I think Record Setter and MVP cards need to be a little closer to Rivalry Clash cards, or in general the gap between RC -> RS/MVP -> Star needs to widen.
If the AH stays basically as is, end game is going to be selling enough cards to purchase enough MVP/RS packs to get MVP/RS dupes (for those of us that can't drop hundreds at a time on the game).Comment
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Re: Update 5 Release Notes and Auction House Beta
when will auction house be open again? currently i can log in and just see my auction outcomes, but the other options (search, bids, auctions) are all greyed out and cannot be selected...IGN for My2k17: vince217
Creator of the original 'Pump up your Common' contest in My2k15
Mobster 2.0Comment
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Re: Update 5 Release Notes and Auction House Beta
I also think instituting a small grind credit would help, even if it was only 2-3 credits per quick game. You're not talking about infusing a large amount of credits per person, thereby not killing CD's ability to sell credit packs, but it would infuse a large amount of credits into the entire economy and that would get the AH listings to sell.Comment
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Re: Update 5 Release Notes and Auction House Beta
We found and fixed this problem last night. There was a short time where cheaters found a way to bid 1 Credit on cards. If your card sold for 1 Credit send us Feedback, so we can investigate. I will also take this time to remind people that cheating is against the EULA and TOS and can result in action being taken against your account up to and including banning your account. Exploiting bugs in the AH is considered cheating.NWGameDad
Senior Producer
Cat Daddy GamesComment
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Re: Update 5 Release Notes and Auction House Beta
We found and fixed this problem last night. There was a short time where cheaters found a way to bid 1 Credit on cards. If your card sold for 1 Credit send us Feedback, so we can investigate. I will also take this time to remind people that cheating is against the EULA and TOS and can result in action being taken against your account up to and including banning your account. Exploiting bugs in the AH is considered cheating.Comment
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Re: Update 5 Release Notes and Auction House Beta
The thing is CD has zero interest in creating more free credits into the market. On the contrary, the AH is only a means to suck up credits. Hence the huuuuuge 30% tax and the 20 credit posting fee. To make it clear, if you take a given amount of credits and follow its flow, after 2 transactions half of them are gone and after 7 transactions 90% are gone. AH is only used to decrease the number of credits in circulation to entice people to buy some more. That's the only reason why minimum prices are lower than pack prices.Comment
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Re: Update 5 Release Notes and Auction House Beta
of course they will give your card back and they should compensate you with the starting bid for your troubles. And more importantly they should immediately ban the cheaters who put up the 1 credit bids (should be easy to check in their logs). No more idle warnings about breaking the EULA and TOS.Comment
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Re: Update 5 Release Notes and Auction House Beta
I posted this in the other thread by I think two simple changes could make AH work better for CD and users:
Instituting a higher minimum for pro tier cards would go a long way to restoring value to single cards.
I also think instituting a small grind credit would help, even if it was only 2-3 credits per quick game. You're not talking about infusing a large amount of credits per person, thereby not killing CD's ability to sell credit packs, but it would infuse a large amount of credits into the entire economy and that would get the AH listings to sell. Once the demand for singles and cards on the whole goes up, the values will begin to go up and the whole system would probably work better.Comment
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Re: Update 5 Release Notes and Auction House Beta
Definitely less, but if they lower the minimum bids significantly, this will take care of itself. If, for example, they lower the minimum for Legendary to 1000, I could see some singles going for 1000-1200, some going for over 2000 and pros going for no less than 2500. The market will correct itself. We're sort of seeing this at Star (LeBron singles aren't selling for 5k), but not for other tiers.Comment
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Re: Update 5 Release Notes and Auction House Beta
The thing is CD has zero interest in creating more free credits into the market. On the contrary, the AH is only a means to suck up credits. Hence the huuuuuge 30% tax and the 20 credit posting fee. To make it clear, if you take a given amount of credits and follow its flow, after 2 transactions half of them are gone and after 7 transactions 90% are gone. AH is only used to decrease the number of credits in circulation to entice people to buy some more. That's the only reason why minimum prices are lower than pack prices.
We can discuss whether or not 30% is the right number (I'm thinking it's a bit too high, now that I've had a full day with AH), but the overall premise of CD not providing the credits for AH to function, and instead using it to extract credits.... yeah.... that's the whole point... why wouldn't/shouldn't it be?
CD (a business) is supposed to have worked for months to implement a feature that cuts them out of their own business?
Why does anyone think this?Comment
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Re: Update 5 Release Notes and Auction House Beta
But this is how it should be...
We can discuss whether or not 30% is the right number (I'm thinking it's a bit too high, now that I've had a full day with AH), but the overall premise of CD not providing the credits for AH to function, and instead using it to extract credits.... yeah.... that's the whole point... why wouldn't/shouldn't it be?
CD (a business) is supposed to have worked for months to implement a feature that cuts them out of their own business?
Why does anyone think this?
Edit:
Also, if URs weren't 800 credits minimum, I'd buy them just to train with. Even with a 20% tax (which I still think is too high), CD would make 60% on that single transaction (20% of the seller's credits, plus 100% of mine, because since I am using him to train, he can no longer be used or sold). They should promote free players selling and buying, because that helps to stimulate a virtual economy. Trust me, people will buy credits and those credits will be ingested. Lower tax means more transactions, which benefits both us and CD.Last edited by eVizions; 02-20-2015, 12:39 PM.Comment
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Re: Update 5 Release Notes and Auction House Beta
30% tax kills resale. A significantly lower tax and threshold means more trading. More trading means more profit. They won't get 30% on one transaction, but people will begin buying cards on the cheap and reselling them, forcing a floor and ultimately making them more in the long run (even 10% will give them more after about 4 transactions).
Edit:
Also, if URs weren't 800 credits minimum, I'd buy them just to train with. Even with a 20% tax (which I still think is too high), CD would make 60% on that single transaction (20% of the seller's credits, plus 100% of mine, because since I am using him to train, he can no longer be used or sold). They should promote free players selling and buying, because that helps to stimulate a virtual economy. Trust me, people will buy credits and those credits will be ingested. Lower tax means more transactions, which benefits both us and CD.
People expecting CD to provide all the credits needed to take full advantage of the AH... not so much.
That being said, I haven't spent a dime, and I've sold off enough stuff so far to buy 4 MVP packs... so I really don't understand why people keep complaining about money needing to be spent (as if it isn't a stupid argument regardless).Comment
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Re: Update 5 Release Notes and Auction House Beta
But this is how it should be...
We can discuss whether or not 30% is the right number (I'm thinking it's a bit too high, now that I've had a full day with AH), but the overall premise of CD not providing the credits for AH to function, and instead using it to extract credits.... yeah.... that's the whole point... why wouldn't/shouldn't it be?
CD (a business) is supposed to have worked for months to implement a feature that cuts them out of their own business?
Why does anyone think this?
What I don't like though is CD's hypocrisy when they say that "Our aim is not to make money off your sales", but that was not the point of my previous comment.Comment
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Re: Update 5 Release Notes and Auction House Beta
Again... lower tax is fine. I said as much.
People expecting CD to provide all the credits needed to take full advantage of the AH... not so much.
That being said, I haven't spent a dime, and I've sold off enough stuff so far to buy 4 MVP packs... so I really don't understand why people keep complaining about money needing to be spent (as if it isn't a stupid argument regardless).Comment
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