EA's player ratings?

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  • WTF
    MVP
    • Aug 2002
    • 20274

    #16
    Re: EA's player ratings?

    Monk, when you upped their speed, did it change the gameplay any? I know you said it made things more smooth, and it played better? How so? I've actually been really impressed with the speed Live has been playing at, even set on default speed sliders. It just feels "right" to me.

    I'm enjoying Live more than ever, but will give these things a try if you say they help.

    Shoot me a PM... why the transition back to 2K6? I'm trying to settle on one or the other for the rest of the year, as to get in a full season, as I'm sure you are too.

    Back to the ratings, other than defensive awareness, speed, and 3 Pt, is there anything else that needs to be focused on?
    Twitter - WTF_OS
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    • FluffyTonka
      MVP
      • Feb 2006
      • 1681

      #17
      Re: EA's player ratings?

      Hey PlayMaker, I followed you over here from NBALIVE.ORG.But I'm not stalking yer

      What should we change the different ratings by, then?

      What I mean is, do we globally raise speed, D-AWR by 20 clicks per player, and lower 3-PT by 20 clicks to get a more realistic experience? Or do i only need to raise the D-AWR on my own team?

      Do we need to change the game sliders to accomodate the new player ratings?

      I like this game so much, but the defensive AI of my own team is killing me. The CPU just waltzes up the lane and smacks in two at will while I'm left on the perimeter with my guard watching. The shot chart at the end of the game has 75-90% of the CPU's shots in the paint and they have like .500+ FG% ...

      I just wanna to sink my teeth into a dynasty or a season. I get 3-4 games into one, then start again with refreshed settings ... If I could nail down some decent Defense, I'd be all set!!

      Thanks mate

      Comment

      • Court_vision
        Banned
        • Oct 2002
        • 8290

        #18
        Re: EA's player ratings?

        Originally posted by WTF
        Monk, when you upped their speed, did it change the gameplay any? I know you said it made things more smooth, and it played better? How so? I've actually been really impressed with the speed Live has been playing at, even set on default speed sliders. It just feels "right" to me.

        I'm enjoying Live more than ever, but will give these things a try if you say they help.

        Shoot me a PM... why the transition back to 2K6? I'm trying to settle on one or the other for the rest of the year, as to get in a full season, as I'm sure you are too.

        Back to the ratings, other than defensive awareness, speed, and 3 Pt, is there anything else that needs to be focused on?

        Hey there Will

        I mainly don't like the speed for two reasons:

        1. The plays - they move sooooooooo slow off ball. It takes the SG like 15 seconds to move across the court.

        2. On the fast break...the cpu can be in the open court and it's like my defender is an old man chasing them at times.

        Overall, mumping up the speed ratings 'help'...but not drastically or anything. If you're happy with it as it is, it's definitely not worth editing as it takes ages to do for all players.

        Like you, I wanted to finally settle on one game and get into a season...especially before College Hoops for the 360 comes out...

        Re switch bask to 2K6 360...it's for a few reasons:

        1. I am now playing a season with the T-Wolves. 2K6 360 does that team a lot better...I can play almost perfectly as KG down in the post / rebounding is great with KG and Griff / I can run screens all day for Ricky Davis or Iso's.

        Using the Knicks, LIVE was definitely more suitable.

        As the T-Wolves...2K6 is much closer to the real Wolves.

        2. Cameras: now that i'm using HD at last... ...the broadcast cam on 2K6 360 looks amazing. Just perfect. No matter how hard I tried, I couldn't find a single LIVE cam I liked.

        3. Finally...the plays. They are just run better in 2K6 360 overall. Screen plays etc + the post game is better.

        You're getting well into your LA season...you have to keep that going bro

        Using the Lakers is better to use LIVE imo as it suits a Kobe takes on the world type style + the triangle much better.

        Phoenix are better represented in LIVE 360 aslo...

        The T-Wolves, Pistons, Heat, Sixers etc are much better in 2K6 360.

        It really depends on who you use in a lot of ways. Overall, I just prefer 2K6 360 but I really like the direction LIVE next gen is headed though

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        • WTF
          MVP
          • Aug 2002
          • 20274

          #19
          Re: EA's player ratings?

          Yeah, I agree with everything you just said. I tried a season in 2K6 w/ the Lakers, but I just couldn't keep it going. Without Lamar at the Point Forward position, it just didn't seem right.

          Re: the speed again... after upping player's speed, did the plays get ran quicker? Or not really? I know what you mean though, it's like it takes the guys forever to actually run the play. Hopefully that would help out somewhat.
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          • Court_vision
            Banned
            • Oct 2002
            • 8290

            #20
            Re: EA's player ratings?

            Originally posted by WTF
            Yeah, I agree with everything you just said. I tried a season in 2K6 w/ the Lakers, but I just couldn't keep it going. Without Lamar at the Point Forward position, it just didn't seem right.

            Re: the speed again... after upping player's speed, did the plays get ran quicker? Or not really? I know what you mean though, it's like it takes the guys forever to actually run the play. Hopefully that would help out somewhat.
            They don't really "run" faster...there doesn't actually seem to be any "running" animations in the game except on the fast break (ie, you never see a SG or SF sprint along the baseline / sprint out to the three point line in LIVE.

            They "shuffle" a bit faster...notthing dramatic...but you can turbo back a bit faster when defending the fast break, which helps. It's kind of frustrating after a while chasing the CPU back on fast breaks and feeling like your players have cement in their shoes...lol...

            Definitely, if you want to run the triangle offense in the Staples Center...LIVE 360 is great for that

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            • EWRMETS
              All Star
              • Jul 2002
              • 7491

              #21
              Re: EA's player ratings?

              Add the Nets to a team that has no personality in nba2k6 but plays exactly like they do in real life in NBA Live.

              Comment

              • Playmakers
                Hall Of Fame
                • Sep 2004
                • 15418

                #22
                Re: EA's player ratings?

                Just got back home from vacation. I haven't had time to mess with the ratings yet but within the next week I'll provide all the changes that need to be made and a scale in which you guy's can go off of to balance things out.

                I'm going to boost up speed and quickness along with defensive awareness for all players but do it on a scale.

                I'm going to lower 3-pt shooting for all players on a scale aswell. This will stop most of the non-3 pt shooters from jacking up shots even if they are left open.

                I should have all the results posted in this thread within the next week....
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                • EWRMETS
                  All Star
                  • Jul 2002
                  • 7491

                  #23
                  Re: EA's player ratings?

                  I definitely think 3 pointers need to be lowered for certain players like Tony Parker, but does it really need to be lowered for everyone? I mean looking at the Suns/Bulls game tonight, the team shot a combined 66 three pointers. You're not going to get more than that in a Live game even without 3 point rating adjustments.

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                  • Court_vision
                    Banned
                    • Oct 2002
                    • 8290

                    #24
                    Re: EA's player ratings?

                    Originally posted by EWRMETS
                    Add the Nets to a team that has no personality in nba2k6 but plays exactly like they do in real life in NBA Live.
                    Agreed.

                    I am at the point where if I feel like playing Jersey or the Suns with Steve Nash I play LIVE.

                    If I want to play Miami or Detroit...I play 2K6 360.

                    Both games need to get the feel of different styles of teams incorporated much better next season IMO.

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                    • Court_vision
                      Banned
                      • Oct 2002
                      • 8290

                      #25
                      Re: EA's player ratings?

                      Originally posted by EWRMETS
                      I definitely think 3 pointers need to be lowered for certain players like Tony Parker, but does it really need to be lowered for everyone? I mean looking at the Suns/Bulls game tonight, the team shot a combined 66 three pointers. You're not going to get more than that in a Live game even without 3 point rating adjustments.
                      I am not sure about this idea of lowering 3 point ratings guys...

                      That's not a tendency rating...it's their actual 3 point rating.

                      Yes, lowering it means they are less likely to take a 3 ball.

                      However, when they do take them, they are now far more likely to miss. I experimented with the Pacers down low + Peja at 50 and it was brick city.

                      They still took a lot...but some weren't even close / bricking off the board / air balls.

                      Just remember that that's an actual rating...so lowering it is going to mean guys no longer can shoot accurately.

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                      • rawdawg71
                        Rookie
                        • Jan 2005
                        • 146

                        #26
                        Re: EA's player ratings?

                        Originally posted by Court_vision
                        I am not sure about this idea of lowering 3 point ratings guys...

                        That's not a tendency rating...it's their actual 3 point rating.

                        Yes, lowering it means they are less likely to take a 3 ball.

                        However, when they do take them, they are now far more likely to miss. I experimented with the Pacers down low + Peja at 50 and it was brick city.

                        They still took a lot...but some weren't even close / bricking off the board / air balls.

                        Just remember that that's an actual rating...so lowering it is going to mean guys no longer can shoot accurately.
                        C_V! U are right Lowering players like Peja 3pt. ratings could hurt the team 3pt. shooting overall, especially now that the Pacers All-Star Big man Jermaine O'neal being out with an injury meaning that Peja got to do what he does best and that's shooting the rock and hitting the big 3's in crunch time!! I rather have well known 3pt. shooters Like Peja, Ray, and Dirk(very few) take most of the 3pt. shots on their teams regardless of Wins or Loses!

                        Keep in mind we are trying to emulate the real NBA and by taking away ratings on certain Players can dumbed down the CPU AI and leave us with a unbalance game!! Hopefully Playmakers can give us a format in the players ratings and we can go from there! Until then continue Hooping on Live06 as always!!

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                        • Playmakers
                          Hall Of Fame
                          • Sep 2004
                          • 15418

                          #27
                          Re: EA's player ratings?

                          Just a brief update. Remember back on page 1 in my post the only players that I'm going to adjust 3-PT shooting on is the average and below average players.

                          Stars like T-Mac, Dirk, Kobe or Nash won't be touched in their ratings. I'm not messing with the top 1-2 shooters on each team just the guy's like a Josh Howard, Ryan Bowen, Andre Igudala, Bonzi Wells guy's that don't shoot or hit many 3's on a regular basis.

                          The guy's that are shooting all these 3's are playing the PG, SG and SF posistions. Some guy's are launching 3's simply because they play the posistion like Dwayne Wade he rarely shoots 3's in real life and Darious Miles takes them in this game aswell which shouldn't be the case.

                          So, the top 3-pt players won't be touched it's the guy's similiar to the one's I listed that will be re-rated on a scale. It appears they are less likely to shoot the 3 pointer if the ratings is set lower. That is what I'm trying to get a good balance on making those less likely players step in closer and settle for the mid range jumper instead of the 3 pointer even when they are open.
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                          • tazbk
                            R**k**
                            • Apr 2003
                            • 141

                            #28
                            Re: EA's player ratings?

                            I hope I didnt stray off topic but I thought this fit in with player rankings. I'm having a problem with the opposition hardly ever substituting unless they are in foul trouble. For example, I played Gs yesterday (360) and Baron, Jr, and Dunleavy played the whole game (8 min qtrs) and they all had about 30 apiece. Meanwhile I had to sub players and balance out my scoring. This happens every game and it annoys me, that and the lack of defense (getting back) are the only problems that I have with the game. I tried moving up their fatigue, but my men just got more tired. Any suggestions?
                            Yankees & Nationals - The American Way!

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                            • WTF
                              MVP
                              • Aug 2002
                              • 20274

                              #29
                              Re: EA's player ratings?

                              tazbk, there is a "Substitution Frequency" Slider for the CPU as well as for your team. You can raise that slider, and they will substitute more often.

                              Hope that helps.

                              And to PM, are you still working on the 360 version (helping with launching 3's?) or is this for the current gen?
                              Last edited by WTF; 02-12-2006, 09:12 AM.
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                              • Playmakers
                                Hall Of Fame
                                • Sep 2004
                                • 15418

                                #30
                                Re: EA's player ratings?

                                Originally posted by WTF
                                tazbk, there is a "Substitution Frequency" Slider for the CPU as well as for your team. You can raise that slider, and they will substitute more often.

                                Hope that helps.

                                And to PM, are you still working on the 360 version (helping with launching 3's?) or is this for the current gen?

                                Yeah I'm still messing with ratings. All the edits are for the 360 version only.
                                NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
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                                Follow some the Greatest College Football players of All Time in NCAA Football 14

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