Ask the devs a question

Collapse

Recommended Videos

Collapse
This topic is closed.
X
X
 
  • Time
  • Show
Clear All
new posts
  • dragon4thQ
    Rookie
    • Feb 2009
    • 477

    #1036
    Re: Ask the devs a question

    Beluba How has it been using all the technologies EA have to develop NBA Live and does all this technology help with the ideas and concepts you stated you've have had for years work for what you have wanted to do ?
    Arcane
    ArcaneNLSC
    ArcaneApparel
    www.nba-live.com
    ArcaneTeamApparel

    Comment

    • Beluba
      Gameplay Director, NBA2k
      • Jul 2002
      • 1389

      #1037
      Re: Ask the devs a question

      Originally posted by dragon4thQ
      Beluba How has it been using all the technologies EA have to develop NBA Live and does all this technology help with the ideas and concepts you stated you've have had for years work for what you have wanted to do ?
      The tech definitely makes implementing certain ideas much easier... and at the same time, it often helps spawn new ideas. So it goes both ways. But yeah, it's been a great luxury having access to all the shared technology and central team resources here at EA.

      Have all my ideas been realized yet? Nope. There are still A LOT of things I want to do with this game. But having said that, Live is coming together quite well and I'm happy with how far we've come over the last year.

      Comment

      • dragon4thQ
        Rookie
        • Feb 2009
        • 477

        #1038
        Re: Ask the devs a question

        Originally posted by Beluba
        The tech definitely makes implementing certain ideas much easier... and at the same time, it often helps spawn new ideas. So it goes both ways. But yeah, it's been a great luxury having access to all the shared technology and central team resources here at EA.

        Have all my ideas been realized yet? Nope. There are still A LOT of things I want to do with this game. But having said that, Live is coming together quite well and I'm happy with how far we've come over the last year.
        Great to hear especially about it feeding new ideas. I don't expect all your concepts to be done in 1 big hit going by what you said in early interviews there were a lot.

        Is working for EA Sports a place you can see yourself working longterm/permanently or you don't look that far ahead and enjoy what you are doing in the now and immediate future?
        Arcane
        ArcaneNLSC
        ArcaneApparel
        www.nba-live.com
        ArcaneTeamApparel

        Comment

        • michaeljordanjr
          Banned
          • Jun 2009
          • 972

          #1039
          Re: Ask the devs a question

          Originally posted by Beluba
          The tech definitely makes implementing certain ideas much easier... and at the same time, it often helps spawn new ideas. So it goes both ways. But yeah, it's been a great luxury having access to all the shared technology and central team resources here at EA.

          Have all my ideas been realized yet? Nope. There are still A LOT of things I want to do with this game. But having said that, Live is coming together quite well and I'm happy with how far we've come over the last year.
          Beluba,

          If say there's a scale of grand ideas and big ideas. Do any of them require a more powerful engine with more realistic physics properties? Where do you see basketball games in 2-3 years with next gen consoles ?

          Will natal work with basketball games?

          Comment

          • Beluba
            Gameplay Director, NBA2k
            • Jul 2002
            • 1389

            #1040
            Re: Ask the devs a question

            Originally posted by dragon4thQ
            Great to hear especially about it feeding new ideas. I don't expect all your concepts to be done in 1 big hit going by what you said in early interviews there were a lot.

            Is working for EA Sports a place you can see yourself working longterm/permanently or you don't look that far ahead and enjoy what you are doing in the now and immediate future?
            EA's a great place to work and I could see myself here for a long time. And yeah, I'd like to stay put in one place for a while... seems like I relocate every 4 years, which is getting tiring.

            But yeah, I always try to enjoy what I have at the moment and not worry about the future. We could all be gone tomorrow, you never know.

            Comment

            • Beluba
              Gameplay Director, NBA2k
              • Jul 2002
              • 1389

              #1041
              Re: Ask the devs a question

              Originally posted by michaeljordanjr
              Beluba,

              If say there's a scale of grand ideas and big ideas. Do any of them require a more powerful engine with more realistic physics properties? Where do you see basketball games in 2-3 years with next gen consoles ?

              Will natal work with basketball games?
              Of course. If my vision could be accomplished with the current hardware, I wouldn't consider myself a very good designer. The stuff that I dream about doing and the ultimate game that I'm envisioning probably won't come to fruition within the next 10 years.

              But with regard to Natal. I haven't seen the technology first hand... but yes, there's definitely a place for a b-ball application if it works as advertised. That would be quite a big project though, at least, if it were to be done right.
              Last edited by Beluba; 07-15-2009, 12:13 PM.

              Comment

              • 23
                yellow
                • Sep 2002
                • 66469

                #1042
                Re: Ask the devs a question

                Just get us as close as you guys can sir

                Comment

                • Haval93
                  Pro
                  • Jan 2008
                  • 512

                  #1043
                  Re: Ask the devs a question

                  Beluba...Is there a new free-throw system in Live 10?

                  Comment

                  • ©roke
                    Pro
                    • Sep 2007
                    • 595

                    #1044
                    Re: Ask the devs a question

                    The day I saw project natal, I started to imagine creating myself in a basketball game, and capturing my own signature shot. It's one of my fantasies with natal

                    And hearing Beluba about not denying using the camera, can you imagine a 3 point contest catching and shooting imaginary balls? It would be amazing...

                    Comment

                    • Beluba
                      Gameplay Director, NBA2k
                      • Jul 2002
                      • 1389

                      #1045
                      Re: Ask the devs a question

                      Originally posted by Haval93
                      Beluba...Is there a new free-throw system in Live 10?
                      Free throws are tuned better this year, but the mechanic is pretty much the same.

                      Comment

                      • ecworldwide
                        Rookie
                        • May 2009
                        • 224

                        #1046
                        Re: Ask the devs a question

                        Belbua whould you say with the freethrows for ex. Shaq even if you execute you freethrow perfectly he could still miss because he doesnt shoot freethrows well. Basically because his freethrow rating isnt that high.

                        Comment

                        • odbman
                          Rookie
                          • Aug 2003
                          • 145

                          #1047
                          Re: Ask the devs a question

                          This year are going to be able to play as more than one team in season or dynasty mode or the ability to play any game on the schedule.

                          Comment

                          • FlyRice
                            Lillard Time
                            • Nov 2008
                            • 1280

                            #1048
                            Re: Ask the devs a question

                            Originally posted by Beluba
                            Free throws are tuned better this year, but the mechanic is pretty much the same.
                            Are you able to intentionally miss on a FT that would give your team a chance to get the offensive rebound like players do in real life? Like throw it hard off the front of the rim. Also are airballs possible?
                            ./// RIP CITY
                            ((())) Twitter!
                            ...///

                            Comment

                            • Jamin23
                              MVP
                              • Feb 2009
                              • 2751

                              #1049
                              Re: Ask the devs a question

                              Originally posted by FlyRice
                              Are you able to intentionally miss on a FT that would give your team a chance to get the offensive rebound like players do in real life? Like throw it hard off the front of the rim. Also are airballs possible?
                              You can already doing that by not stopping the meter in the green.
                              E-A-G-L-E-S EAGLES

                              FLY EAGLES FLY

                              Comment

                              • MarvellousOne
                                No need for Titles
                                • Sep 2005
                                • 1834

                                #1050
                                Re: Ask the devs a question

                                Originally posted by Beluba
                                Of course. If my vision could be accomplished with the current hardware, I wouldn't consider myself a very good designer. The stuff that I dream about doing and the ultimate game that I'm envisioning probably won't come to fruition within the next 10 years.

                                But with regard to Natal. I haven't seen the technology first hand... but yes, there's definitely a place for a b-ball application if it works as advertised. That would be quite a big project though, at least, if it were to be done right.
                                Just kind of going off the first part of you answer here, I know you guys look at the ideas us consumers have towards what we like to see in a basketball game, so now my question to you and the other producers is...what feature who you like to see implemented the most in a basketball game, that has not already been done? I'm interested in hearing your ideas from a gamers standpoint instead of a designer and just one would do.

                                Comment

                                Working...