Ask the devs : Physics

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Jesus
    Banned
    • Aug 2009
    • 1860

    #241
    Re: Ask the devs : Physics

    Originally posted by TUSS11
    Interesting questions aside from the 2nd one. When was the last time you saw a defender flip over an offensive player when trying to contest a 3pt shot in real life?
    actually it happened a few times last season. No kart-wheels, but he went over him in a fashion.

    And if that doesn't float your boat, the same situation can be said for a pump fake on a lunging big under the rim.

    Comment

    • s.thomas
      Rookie
      • Aug 2010
      • 3

      #242
      Re: Ask the devs : Physics

      So far, blocking hasn't been addressed too much but is it possible for someone to get stuffed while attempting a dunk? I know this may be a problem due to the removal of two player animations. I was just wondering because sometimes when blocking a dunk there is a struggle (contact) in which the defender overall wins sending the dunker stumbling back (prime examples would be many of Alonzo Mourning blocks). Can this be seen in the game or is it just a clean block so the ball always flies loose and the offensive player continues his animation at the rim?

      Comment

      • Tha_Kid
        All Star
        • Oct 2002
        • 6550

        #243
        Re: Ask the devs : Physics

        Originally posted by rEAnimator
        Sorry, but I don't have a lot of information on the plans for injuries.

        I'll pass you're ideas on to the guy working on injuries though.

        Thanks.
        Just going back through this thread, I wonder what the guy working on injuries even did when there is nothing new there in Elite.

        Comment

        • rEAnimator
          NBA Elite Developer
          • Jun 2010
          • 666

          #244
          Re: Ask the devs : Physics

          Originally posted by Tha_Kid
          Just going back through this thread, I wonder what the guy working on injuries even did when there is nothing new there in Elite.
          Just maintaining what we had last year, nothing new was added (as you already know).

          Comment

          • bigball12
            MVP
            • Apr 2006
            • 1702

            #245
            Re: Ask the devs : Physics

            Did you guys finally re-acquire the Madison Square Garden license? MSG was in Live's 03'-07', but became the 'New York City Arena' in 08', and has not come back. What happened?

            Comment

            • SamCassell=Alien
              Banned
              • Aug 2010
              • 32

              #246
              Re: Ask the devs : Physics

              Anybody have a sweater they could lend me...

              Comment

              • jaosming
                MVP
                • Feb 2006
                • 1138

                #247
                Re: Ask the devs : Physics

                After seeing that new putback dunk video I can appreciate more how the game handles the collisions in a game sense. IMO it was a good no-call and I LOVE that we can interrupt dunks/layups/putbacks like that with proper positioning.

                However, I dont think it looked very good to the visual eye. It's probably too late for Elite, but are there plans to make the collisions look better in Elite 12/13? Again I can appreciate the collision happening, but looking at the clip Okafor and Prince dont actually make contact on the play...they kinda had a forcefield effect. Not like the forcefields in 2k/Live games, but they still didnt make full body contact. Is that something that is going to be worked out next year? Or is it a limitation of the ANT system that would cause too much clipping?
                NBA 2K11 Community Site Mix
                http://www.youtube.com/watch?v=LhmTCXbfBbQ

                NBA 2K10 Community Site Mix
                http://www.youtube.com/watch?v=0cndytDNb-c

                The people say they're pretty good.

                Comment

                • rEAnimator
                  NBA Elite Developer
                  • Jun 2010
                  • 666

                  #248
                  Re: Ask the devs : Physics

                  Originally posted by jaosming
                  After seeing that new putback dunk video I can appreciate more how the game handles the collisions in a game sense. IMO it was a good no-call and I LOVE that we can interrupt dunks/layups/putbacks like that with proper positioning.

                  However, I dont think it looked very good to the visual eye. It's probably too late for Elite, but are there plans to make the collisions look better in Elite 12/13? Again I can appreciate the collision happening, but looking at the clip Okafor and Prince dont actually make contact on the play...they kinda had a forcefield effect. Not like the forcefields in 2k/Live games, but they still didnt make full body contact. Is that something that is going to be worked out next year? Or is it a limitation of the ANT system that would cause too much clipping?
                  Like I said in previous posts, in collision situations we aren't doing any collision detection or response on the limbs, except on blocks and steals.

                  The physics is being run on the chest, shoulders and hips.

                  So in the video I'm pretty sure there is contact (I haven't watched it again since reading your post bit the other 3 times I watched it I saw contact).

                  I think why you still see a "force field" which is different is because the limbs aren't being altered so they don't necessarily match the physics on the other body parts.

                  That is something I'd like to add in the future, but this year was about getting that foundation in place and we succeeded. Everything about the physics collision system that impacts gameplay is in this year, and that's the trickiest part to get right.

                  I'd like to see us pretty it up in future iterations, but I'm very happy with the core that we've built, and it really makes for a better gameplay experience.

                  Comment

                  • jaosming
                    MVP
                    • Feb 2006
                    • 1138

                    #249
                    Re: Ask the devs : Physics

                    Originally posted by rEAnimator
                    it really makes for a better gameplay experience.
                    I can definitely understand that, I guess I'm just spoiled by Backbreaker and unfairly using it as a comparison.

                    Ah well, more time playing less time replaying, I can surely live with that as long as the game plays as organic for me as I've seen.
                    NBA 2K11 Community Site Mix
                    http://www.youtube.com/watch?v=LhmTCXbfBbQ

                    NBA 2K10 Community Site Mix
                    http://www.youtube.com/watch?v=0cndytDNb-c

                    The people say they're pretty good.

                    Comment

                    • rEAnimator
                      NBA Elite Developer
                      • Jun 2010
                      • 666

                      #250
                      Re: Ask the devs : Physics

                      Originally posted by jaosming
                      I can definitely understand that, I guess I'm just spoiled by Backbreaker and unfairly using it as a comparison.

                      Ah well, more time playing less time replaying, I can surely live with that as long as the game plays as organic for me as I've seen.
                      Yeah, it seems a lot of people are using that as a comparison point.

                      Glad to hear you appreciate what we're doing.

                      Thanks.

                      Comment

                      • s.thomas
                        Rookie
                        • Aug 2010
                        • 3

                        #251
                        Re: Ask the devs : Physics

                        I think i had posted a good question(on pg25) rEAnimator if there is anyway you could answer my question if it is not possible then it just not possible.
                        Last edited by s.thomas; 08-27-2010, 06:06 PM.

                        Comment

                        • Halfamazing
                          Rookie
                          • Jul 2010
                          • 36

                          #252
                          Re: Ask the devs : Physics

                          If your dribbling into the defender is it going to bounce off him if your forcing it?

                          Comment

                          • rEAnimator
                            NBA Elite Developer
                            • Jun 2010
                            • 666

                            #253
                            Re: Ask the devs : Physics

                            Originally posted by Halfamazing
                            If your dribbling into the defender is it going to bounce off him if your forcing it?
                            Yes, if you don't protect the ball (ie dribble with the wrong hand based on which direction you're moving) and run into a defender the ball will get knocked loose.

                            Comment

                            • oOausarOo
                              Banned
                              • Oct 2008
                              • 822

                              #254
                              Re: Ask the devs : Physics

                              Will there be a slider allowing users to increase or decrease the effect of physics in the game?

                              Comment

                              • thcchoi
                                Rookie
                                • Dec 2007
                                • 154

                                #255
                                Re: Ask the devs : Physics

                                The net moves even before the ball gets to the rim.

                                This was a well-known issue from day one and it STILL has NOT been fixed.

                                Please let us know when this problem will be fixed.

                                I've added the evidence below (so check out the vid between 0:40-0:46)



                                Thanks
                                Last edited by thcchoi; 09-04-2010, 02:04 AM. Reason: Added the evidence

                                Comment

                                Working...