Lets hope not! It's things like this that I hope they avoid this year and try to stick to reality. In real life you don't magically lose the ball from dribbling too long nor does it become easier to steal it from you the longer you dribble. In real life your offense would become stagnant from over dribbling because your teammates will stop moving and making cuts knowing they aren't going to get the ball. The defense then would start to sag off, and your over dribbling would result in you having to play one one five or at least a tough contested shot, that you might make because of talent, but nevertheless it would be a bad shot.
If the game was programmed to react this way it would encourage good ball movement just like real life. If the devs put real basketball fundamentals in the game there will be incentives to play good ball, but with no penalty for bad fundamentals or some artificial challenge (like dribbling in the paint makes you lose the ball) and you end up with weirdness at best. They should just ask themselves what is the penalty for doing a bad thing like over dribbling, or hop-stepping into a crowd in real life then try to replicate that penalty in the game, IN MY OPINION.


Comment