Operation Sports at NBA Webmasters Summit

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  • Steve_OS
    Editor-in-Chief
    • Jul 2002
    • 33922

    #1

    Operation Sports at NBA Webmasters Summit

    Our own Shawn Drotar and forum poster "DueceDiggla" were invited to the NBA Webmasters Summit to test out NBA Live 2005. They played with Dynasty and All-Star mode. They will stop by to answer some of your questions here.
    Last edited by Steve_OS; 08-08-2004, 09:59 AM.
    Steve Noah
    Editor-in-Chief
    http://www.operationsports.com
    Follow me on Twitter
  • cocobee
    MVP
    • Nov 2002
    • 1182

    #2
    Re: Operation Sports at NBA Webmasters Summit

    Lucky Bastards!

    How is the animation?
    Is this so called "sliding' effect gone?
    How was the crowd? Did they get louder when they needed to?
    How was the Slam Dunk comp? Is it worth the hype?

    Comment

    • cocobee
      MVP
      • Nov 2002
      • 1182

      #3
      Re: Operation Sports at NBA Webmasters Summit

      Lucky Bastards!

      How is the animation?
      Is this so called "sliding' effect gone?
      How was the crowd? Did they get louder when they needed to?
      How was the Slam Dunk comp? Is it worth the hype?

      Comment

      • DueceDiggla
        MVP
        • Aug 2002
        • 4915

        #4
        Re: Operation Sports at NBA Webmasters Summit

        Originally posted by cocobee
        Lucky Bastards!

        How is the animation?
        Is this so called "sliding' effect gone?
        How was the crowd? Did they get louder when they needed to?
        How was the Slam Dunk comp? Is it worth the hype?


        Animations were still great. Blocked shots looked alot more realistic and not as dramatic.


        Sliding effect IMO was still there to some degree but definitely not as bad as last year.


        I didn't get to listen to the audio because of the way we were sitting. There was a TV for another dude right behind my head who was playing so I actually could not hear my TV at all. There were 8 TVs going on at once so there was nothing but Marv Albert from every angle.


        Slam dunk competition is awesome. Shawn and I had a hard time getting used to it, but thats expected considering we only had an hour to play it. You pretty much hit one of the face buttons to start, then press another face button to start the take off. Each button has a different take off. One foot, two foot, etc....... Once in the air you can hit another face that gives you a dunk animation, but hitting the triggers gives tweaks the dunk, rotating the Lt stick spins your man etc.....There are so many different dunk variations its amazing. You can also tweak the Rt stick before the take off to throw the ball in the air before take off. Moving it one way will throw it off the floor, another way will throw it off the backboard, another direction will make your player flip it in the air with his foot. Very cool.



        We saw tons of different dunks. Elbow hang ala Vince Carter, they have a full arm hang, 360 through the leg dunks, off the shot clock 180's. It was very cool. I usually don't like modes that like because I feel that they are pointless, but the dunk and 3-point shoot out are great when friends are over.

        Comment

        • DueceDiggla
          MVP
          • Aug 2002
          • 4915

          #5
          Re: Operation Sports at NBA Webmasters Summit

          Originally posted by cocobee
          Lucky Bastards!

          How is the animation?
          Is this so called "sliding' effect gone?
          How was the crowd? Did they get louder when they needed to?
          How was the Slam Dunk comp? Is it worth the hype?


          Animations were still great. Blocked shots looked alot more realistic and not as dramatic.


          Sliding effect IMO was still there to some degree but definitely not as bad as last year.


          I didn't get to listen to the audio because of the way we were sitting. There was a TV for another dude right behind my head who was playing so I actually could not hear my TV at all. There were 8 TVs going on at once so there was nothing but Marv Albert from every angle.


          Slam dunk competition is awesome. Shawn and I had a hard time getting used to it, but thats expected considering we only had an hour to play it. You pretty much hit one of the face buttons to start, then press another face button to start the take off. Each button has a different take off. One foot, two foot, etc....... Once in the air you can hit another face that gives you a dunk animation, but hitting the triggers gives tweaks the dunk, rotating the Lt stick spins your man etc.....There are so many different dunk variations its amazing. You can also tweak the Rt stick before the take off to throw the ball in the air before take off. Moving it one way will throw it off the floor, another way will throw it off the backboard, another direction will make your player flip it in the air with his foot. Very cool.



          We saw tons of different dunks. Elbow hang ala Vince Carter, they have a full arm hang, 360 through the leg dunks, off the shot clock 180's. It was very cool. I usually don't like modes that like because I feel that they are pointless, but the dunk and 3-point shoot out are great when friends are over.

          Comment

          • Leon
            An Old Trafford
            • Mar 2003
            • 4981

            #6
            Re: Operation Sports at NBA Webmasters Summit

            How's Freestyle-Air?

            Anything new in Dynasty mode?

            How's the gameplay (if you got to play a normal game)? Are players still bunched up? Varied AI tendencies? New defensive animations etc?

            "It's not how big you are; it's how big you play" - David Thompson

            @nicroni

            Comment

            • Leon
              An Old Trafford
              • Mar 2003
              • 4981

              #7
              Re: Operation Sports at NBA Webmasters Summit

              How's Freestyle-Air?

              Anything new in Dynasty mode?

              How's the gameplay (if you got to play a normal game)? Are players still bunched up? Varied AI tendencies? New defensive animations etc?

              "It's not how big you are; it's how big you play" - David Thompson

              @nicroni

              Comment

              • dbacks01
                Rookie
                • Aug 2002
                • 366

                #8
                Re: Operation Sports at NBA Webmasters Summit

                Hows the d is is it improved are the players spaced better this year last years
                courts seemed kind of small?

                Comment

                • dbacks01
                  Rookie
                  • Aug 2002
                  • 366

                  #9
                  Re: Operation Sports at NBA Webmasters Summit

                  Hows the d is is it improved are the players spaced better this year last years
                  courts seemed kind of small?

                  Comment

                  • 23
                    yellow
                    • Sep 2002
                    • 66469

                    #10
                    Re: Operation Sports at NBA Webmasters Summit

                    Just tell me, how was the gameplay? Did the teams play with original playsets or are they still bunching up and all playing dynamic?

                    Comment

                    • 23
                      yellow
                      • Sep 2002
                      • 66469

                      #11
                      Re: Operation Sports at NBA Webmasters Summit

                      Just tell me, how was the gameplay? Did the teams play with original playsets or are they still bunching up and all playing dynamic?

                      Comment

                      • DueceDiggla
                        MVP
                        • Aug 2002
                        • 4915

                        #12
                        Re: Operation Sports at NBA Webmasters Summit

                        Originally posted by Leon
                        How's Freestyle-Air?

                        Anything new in Dynasty mode?

                        How's the gameplay (if you got to play a normal game)? Are players still bunched up? Varied AI tendencies? New defensive animations etc?



                        Freestyle air is in the game, but I didn't get to use it too much because its alot harder to get to the hoop in this years version. The rebounding freestyle is cool. Hitting one of the face buttons will command your player to do a different rebound. One button to tap it in, one to grab the board, one to slam it in etc...


                        We played dynasty, but I'm not the guy to give you any info on it considering I have never played dynasty before in any sport game.



                        Gameplay is very improved. The crowding around is gone and AI controlled players move around alot. There wasn't one instance where I thought there was bunching. They actually fixed this without having to increase the court size and it worked out nice. I was able to play 3 games to get a good feel of the gameplay. First game was NJ (me) vs. Dallas. Dallas was very run and gun with Dirk and Finley getting most of the touches throughout the game. Defense was hard because the AI was pretty aggressive. If you give a decent shooter an open three point shot they will take it, or go to the hole if the lane is open.


                        I played Orlando (me) vs. Detroit. Detroit played ALOT like they do in real life. Prince spotting up for 3's from a few different spots. Rasheed took a turn around jumper on me from the post, Hamilton shooting nothing but midrange jumpers was sweer. I even saw Ben Wallace take a baseline 10 footer which is something you would never see in 2004. It was obvious that they put work into the midrange game.




                        The passes were much improved. I didn't see one over head pass and no one was jumping in the air to throw a cross court pass. PGs stayed in the back court for the inbound instead of running to half court like last year. Ball handlers no longer have their backs to the basket 90% of the time. They still turn their backs, but no where near as much as last year.




                        Didn't really see any defensive animations that stuck out to me, thought I'm sure there are new ones. The block animations are much better if that helps.

                        Comment

                        • DueceDiggla
                          MVP
                          • Aug 2002
                          • 4915

                          #13
                          Re: Operation Sports at NBA Webmasters Summit

                          Originally posted by Leon
                          How's Freestyle-Air?

                          Anything new in Dynasty mode?

                          How's the gameplay (if you got to play a normal game)? Are players still bunched up? Varied AI tendencies? New defensive animations etc?



                          Freestyle air is in the game, but I didn't get to use it too much because its alot harder to get to the hoop in this years version. The rebounding freestyle is cool. Hitting one of the face buttons will command your player to do a different rebound. One button to tap it in, one to grab the board, one to slam it in etc...


                          We played dynasty, but I'm not the guy to give you any info on it considering I have never played dynasty before in any sport game.



                          Gameplay is very improved. The crowding around is gone and AI controlled players move around alot. There wasn't one instance where I thought there was bunching. They actually fixed this without having to increase the court size and it worked out nice. I was able to play 3 games to get a good feel of the gameplay. First game was NJ (me) vs. Dallas. Dallas was very run and gun with Dirk and Finley getting most of the touches throughout the game. Defense was hard because the AI was pretty aggressive. If you give a decent shooter an open three point shot they will take it, or go to the hole if the lane is open.


                          I played Orlando (me) vs. Detroit. Detroit played ALOT like they do in real life. Prince spotting up for 3's from a few different spots. Rasheed took a turn around jumper on me from the post, Hamilton shooting nothing but midrange jumpers was sweer. I even saw Ben Wallace take a baseline 10 footer which is something you would never see in 2004. It was obvious that they put work into the midrange game.




                          The passes were much improved. I didn't see one over head pass and no one was jumping in the air to throw a cross court pass. PGs stayed in the back court for the inbound instead of running to half court like last year. Ball handlers no longer have their backs to the basket 90% of the time. They still turn their backs, but no where near as much as last year.




                          Didn't really see any defensive animations that stuck out to me, thought I'm sure there are new ones. The block animations are much better if that helps.

                          Comment

                          • edubbs
                            MVP
                            • Aug 2002
                            • 2099

                            #14
                            Re: Operation Sports at NBA Webmasters Summit

                            does the comp. AI still double team the post player every time?

                            Comment

                            • edubbs
                              MVP
                              • Aug 2002
                              • 2099

                              #15
                              Re: Operation Sports at NBA Webmasters Summit

                              does the comp. AI still double team the post player every time?

                              Comment

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