Player Ratings from Ign (09/24/04)

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • SonicMage
    NBA Ratings Wizard
    • Oct 2002
    • 3544

    #106
    Re: Player Ratings from Ign (09/24/04)

    Originally posted by nikolaihunt
    I should add that this isn't the whole picture, because FGA doesn't address trips to the line, and I should probably be using FGA/48.

    So Garnett has 20 FGA/48, and 6.9 FTA/48. Shaq has 18.5 FGA/49, and 13.2 FTA/48. For the simplicity's sake, assume that these weren't And1s, so KG has 23.45 shots/48 and Shaq has 25 shots/48, so there's about a one and a half shot difference between the two.

    Whether that's worth 17 primacy points or not, I dunno but I'd imagine less..
    Would you agree that primacy is a rather silly rating to have anyways?

    Look at Houston. Yao Ming has a 68 primacy rating and Tracy has a 95. On some teams, there may be this much difference in shots between these two players because the style of the team might suit Tracy more than Yao. But not this year in Houston. Why? Jeff Van Gundy. I think having a list of what types of players the coach prefers taking shots over others, as well as some kind of disobedience rating for each player or player/coach chemistry rating for each pair would achieve more realistic results than an overall "primacy" rating.
    NBA 2K18 ratings for several seasons generated from advanced analytics using the SportsCrunch system:

    Sonicmage NBA 2K18 Ratings 2017-18 season
    Link to Ratings 1996-2017
    Link to Ratings 1973-1996
    Link to Ratings All-time

    Discussion found here

    Comment

    • SonicMage
      NBA Ratings Wizard
      • Oct 2002
      • 3544

      #107
      Re: Player Ratings from Ign (09/24/04)

      Originally posted by nikolaihunt
      I should add that this isn't the whole picture, because FGA doesn't address trips to the line, and I should probably be using FGA/48.

      So Garnett has 20 FGA/48, and 6.9 FTA/48. Shaq has 18.5 FGA/49, and 13.2 FTA/48. For the simplicity's sake, assume that these weren't And1s, so KG has 23.45 shots/48 and Shaq has 25 shots/48, so there's about a one and a half shot difference between the two.

      Whether that's worth 17 primacy points or not, I dunno but I'd imagine less..
      Would you agree that primacy is a rather silly rating to have anyways?

      Look at Houston. Yao Ming has a 68 primacy rating and Tracy has a 95. On some teams, there may be this much difference in shots between these two players because the style of the team might suit Tracy more than Yao. But not this year in Houston. Why? Jeff Van Gundy. I think having a list of what types of players the coach prefers taking shots over others, as well as some kind of disobedience rating for each player or player/coach chemistry rating for each pair would achieve more realistic results than an overall "primacy" rating.
      NBA 2K18 ratings for several seasons generated from advanced analytics using the SportsCrunch system:

      Sonicmage NBA 2K18 Ratings 2017-18 season
      Link to Ratings 1996-2017
      Link to Ratings 1973-1996
      Link to Ratings All-time

      Discussion found here

      Comment

      • SonicMage
        NBA Ratings Wizard
        • Oct 2002
        • 3544

        #108
        Re: Player Ratings from Ign (09/24/04)

        Originally posted by Ofizzle
        It boggles the mind, I still don't know how FT attempts work when simulating, what controls this? I tried so many things, but I don't know, maybe they should just add a rating called foul drawing?
        Wish I knew, too. In simengine.dbf, FGA and FTA are the only stat categories that are left blank. FGM and FTM, however, are filled in.

        My best guess is that they determine how many free throws are made per minute from the FG, Primacy, Inside Scoring, and 3PT ratings and the FT% from the FT rating and then you just divide the free throws made by the percentage to get the number of free throw attempts per minute.
        NBA 2K18 ratings for several seasons generated from advanced analytics using the SportsCrunch system:

        Sonicmage NBA 2K18 Ratings 2017-18 season
        Link to Ratings 1996-2017
        Link to Ratings 1973-1996
        Link to Ratings All-time

        Discussion found here

        Comment

        • SonicMage
          NBA Ratings Wizard
          • Oct 2002
          • 3544

          #109
          Re: Player Ratings from Ign (09/24/04)

          Originally posted by Ofizzle
          It boggles the mind, I still don't know how FT attempts work when simulating, what controls this? I tried so many things, but I don't know, maybe they should just add a rating called foul drawing?
          Wish I knew, too. In simengine.dbf, FGA and FTA are the only stat categories that are left blank. FGM and FTM, however, are filled in.

          My best guess is that they determine how many free throws are made per minute from the FG, Primacy, Inside Scoring, and 3PT ratings and the FT% from the FT rating and then you just divide the free throws made by the percentage to get the number of free throw attempts per minute.
          NBA 2K18 ratings for several seasons generated from advanced analytics using the SportsCrunch system:

          Sonicmage NBA 2K18 Ratings 2017-18 season
          Link to Ratings 1996-2017
          Link to Ratings 1973-1996
          Link to Ratings All-time

          Discussion found here

          Comment

          • POWERFORWARD
            Rookie
            • Jun 2004
            • 419

            #110
            Re: Player Ratings from Ign (09/24/04)

            Basketball video games are so hard to simulate but guys keep voicing your opinions, cause it will one day make the games better.

            I hope the stats dont control the players overrall abilities but those numbers are programms and they should stick for gameplay sake. (unless we change them)

            We always seem to take 2 steps forward and one backwards BUT we getting better SLOWLY. LOL

            Comment

            • POWERFORWARD
              Rookie
              • Jun 2004
              • 419

              #111
              Re: Player Ratings from Ign (09/24/04)

              Basketball video games are so hard to simulate but guys keep voicing your opinions, cause it will one day make the games better.

              I hope the stats dont control the players overrall abilities but those numbers are programms and they should stick for gameplay sake. (unless we change them)

              We always seem to take 2 steps forward and one backwards BUT we getting better SLOWLY. LOL

              Comment

              • nikolaihunt
                Rookie
                • May 2004
                • 75

                #112
                Re: Player Ratings from Ign (09/24/04)

                Originally posted by Sonicmage
                Would you agree that primacy is a rather silly rating to have anyways?

                Look at Houston. Yao Ming has a 68 primacy rating and Tracy has a 95. On some teams, there may be this much difference in shots between these two players because the style of the team might suit Tracy more than Yao. But not this year in Houston. Why? Jeff Van Gundy. I think having a list of what types of players the coach prefers taking shots over others, as well as some kind of disobedience rating for each player or player/coach chemistry rating for each pair would achieve more realistic results than an overall "primacy" rating.
                Yeah, I agree. Primacy should be entirely independent of a player. Having it assigned to the players rather than teams kind of furthers the "glorified pickup game" premise. What's troublesome is that primacy also alters a player's OVR, so changing this around to mimic real life will throw off the CPU's trade logic and the overall ratings of teams.

                Comment

                • nikolaihunt
                  Rookie
                  • May 2004
                  • 75

                  #113
                  Re: Player Ratings from Ign (09/24/04)

                  Originally posted by Sonicmage
                  Would you agree that primacy is a rather silly rating to have anyways?

                  Look at Houston. Yao Ming has a 68 primacy rating and Tracy has a 95. On some teams, there may be this much difference in shots between these two players because the style of the team might suit Tracy more than Yao. But not this year in Houston. Why? Jeff Van Gundy. I think having a list of what types of players the coach prefers taking shots over others, as well as some kind of disobedience rating for each player or player/coach chemistry rating for each pair would achieve more realistic results than an overall "primacy" rating.
                  Yeah, I agree. Primacy should be entirely independent of a player. Having it assigned to the players rather than teams kind of furthers the "glorified pickup game" premise. What's troublesome is that primacy also alters a player's OVR, so changing this around to mimic real life will throw off the CPU's trade logic and the overall ratings of teams.

                  Comment

                  • ZigZag
                    MVP
                    • Sep 2002
                    • 2668

                    #114
                    Re: Player Ratings from Ign (09/24/04)

                    Originally posted by Sonicmage
                    You were kidding, right? Garnett was second in the league in points per game last year. Not only that, but he took 500 more shot attempts in the same amount of games as RJ. Live 2004 rated Garnett at 83 in primacy last year and he was never in the MVP race when simming a season because he didnt score enough. Now he is at 78. Where is the confusion?

                    I dont think theres anything wrong with being annoyed at incorrect ratings in NBA Live. For me, in these types of sports games, the realism makes the fun. If I see a player not performing remotely close to what I would expect him to do in real life, it takes away the enjoyment of the experience for me. Apparently, I am not the only one who feels this way. If you and others dont mind playing the game the way it is, then thats good, enjoy it. Myself, I dislike having to spend weeks creating spreadsheets upon a game's release to get the game to a level of realism where I can enjoy it when that job should have been completed before the game was shipped. In fact, I would rather have had the release date stay at October 5th and them spend the extra week in the development cycle tweaking ratings instead.
                    Your right he did shoot more and was a higher scorer last year....

                    Since the product has been clearly rushed. Just edit... I'm mean seriously what else can we do? I know it sucks...but what can we do? If you want maybe just wait on an update tho it may not be much better.

                    I don't think you'd need to go through the trouble of spread sheets, if you know the game ratings well. Obviously a guy like Rip hamilton should be atleast rated 80 from the FG. But do as you please...

                    Comment

                    • ZigZag
                      MVP
                      • Sep 2002
                      • 2668

                      #115
                      Re: Player Ratings from Ign (09/24/04)

                      Originally posted by Sonicmage
                      You were kidding, right? Garnett was second in the league in points per game last year. Not only that, but he took 500 more shot attempts in the same amount of games as RJ. Live 2004 rated Garnett at 83 in primacy last year and he was never in the MVP race when simming a season because he didnt score enough. Now he is at 78. Where is the confusion?

                      I dont think theres anything wrong with being annoyed at incorrect ratings in NBA Live. For me, in these types of sports games, the realism makes the fun. If I see a player not performing remotely close to what I would expect him to do in real life, it takes away the enjoyment of the experience for me. Apparently, I am not the only one who feels this way. If you and others dont mind playing the game the way it is, then thats good, enjoy it. Myself, I dislike having to spend weeks creating spreadsheets upon a game's release to get the game to a level of realism where I can enjoy it when that job should have been completed before the game was shipped. In fact, I would rather have had the release date stay at October 5th and them spend the extra week in the development cycle tweaking ratings instead.
                      Your right he did shoot more and was a higher scorer last year....

                      Since the product has been clearly rushed. Just edit... I'm mean seriously what else can we do? I know it sucks...but what can we do? If you want maybe just wait on an update tho it may not be much better.

                      I don't think you'd need to go through the trouble of spread sheets, if you know the game ratings well. Obviously a guy like Rip hamilton should be atleast rated 80 from the FG. But do as you please...

                      Comment

                      • ZigZag
                        MVP
                        • Sep 2002
                        • 2668

                        #116
                        Re: Player Ratings from Ign (09/24/04)

                        BTW....the reason I find some of the complaining annoying is cause some guys are WAAAAY off with some of the ratings. Some want there fav players rated tooo high...IMO.

                        Comment

                        • ZigZag
                          MVP
                          • Sep 2002
                          • 2668

                          #117
                          Re: Player Ratings from Ign (09/24/04)

                          BTW....the reason I find some of the complaining annoying is cause some guys are WAAAAY off with some of the ratings. Some want there fav players rated tooo high...IMO.

                          Comment

                          • Court_vision
                            Banned
                            • Oct 2002
                            • 8290

                            #118
                            Re: Player Ratings from Ign (09/24/04)

                            The ratings are now complete...all teams are at the site.

                            I've put the entire lot in EXCEL...very easy to sort. Makes interesting reading actually (and I never thought I'd say that about an excel stat sheet)...

                            Really easy to sort them by overall, 3 point, inside / outside, speed etc.

                            Which makes editing pretty easy. Just mark out what needs to be changed and go and do it once you get the game.

                            I know what I'll be doing at work for the next few days

                            Comment

                            • Court_vision
                              Banned
                              • Oct 2002
                              • 8290

                              #119
                              Re: Player Ratings from Ign (09/24/04)

                              The ratings are now complete...all teams are at the site.

                              I've put the entire lot in EXCEL...very easy to sort. Makes interesting reading actually (and I never thought I'd say that about an excel stat sheet)...

                              Really easy to sort them by overall, 3 point, inside / outside, speed etc.

                              Which makes editing pretty easy. Just mark out what needs to be changed and go and do it once you get the game.

                              I know what I'll be doing at work for the next few days

                              Comment

                              • ZigZag
                                MVP
                                • Sep 2002
                                • 2668

                                #120
                                Re: Player Ratings from Ign (09/24/04)

                                WOOOOOW.....did anybody see the last ratings???

                                THEY GAVE DR. J a 60 JUMP!!!!!!!!!!! WTF?????

                                Comment

                                Working...