Has EA finally given this series an identity?

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  • Young Murder
    Banned
    • Jul 2010
    • 64

    #76
    Re: Has EA finally given this series an identity?

    Identity-Next Gen B-ball

    Peace

    Comment

    • kmart2180
      Pro
      • Jul 2006
      • 892

      #77
      Re: Has EA finally given this series an identity?

      Originally posted by 23
      Amazing because Live 10 made you play angles to cut off the ballhandler for defense and a ton of people complained that it was too hard, and thus they changed it to the forcefield and suction. People dont know what they want on here.... and this thread is making my head hurt

      Its way off topic and its that close to being locked anyway
      IMO the harder the better but I can understand they need to cater to the younger/new crowd but I love the angles game and really needing to be on your game to play solid defense. Its tough to cater boths sides but I understand why it has to be done.

      It really is a great thread topic but its tough to start any thread without referring to both games they both are good in different area's. I never could understand why both game followers cant keep a civil convo and appreciate what each game does better without the hurt feeling. In the end we are just trying to get the best basketball game.
      Madden25 next gen cant come soon enough!!!

      Comment

      • RayDog253
        Pro
        • Jul 2009
        • 984

        #78
        Re: Has EA finally given this series an identity?

        I was actually enjoying what I was reading. But you're the moderator, and it's up to you.
        ..::Not changing this until Seattle gets another NBA team::..

        http://www.myspace.com/RD253

        Comment

        • btrapp
          Rookie
          • Aug 2010
          • 242

          #79
          Re: Has EA finally given this series an identity?

          In terms of identity, Ea sports has already made it clear that their new identity is completely wrapped up in their new buzz word "RTP". The problem is that there seems to be zero to no "RTP" going on at all. I also HATE how people keep saying that you have to FEEL the game and not just see it to underastand the beauty of "RTP" like it's some sorta of martial art or something. I didn't have to FEEL backbreaker or GTA to see that RTP was being used in those games because their is a MAJOR difference in how a game looks when "RTP" is actually being used. If elite actually had "RTP" then everyone on the planet would've have noticed it right away, but after seeing all the vidoes that have been posted so far, I've seen nothing but a bare bones basketball game that is sorely lacking in the animation department.

          Comment

          • RayDog253
            Pro
            • Jul 2009
            • 984

            #80
            Re: Has EA finally given this series an identity?

            The steal at 4:25 is a good example of the free flow of this game. And thats something I'm looking forward to.
            In any other basketball game if you was playing by your self for some reason and the player is just standing right in front of you, you could walk up and mash the steal button but nothing would happen unless a steal animation kicked in.

            Or even against another opponent. You see the ball exposed, they're just standing there dribbling right in front of you, but if you hit the steal button you'll either just swipe with no success or you'll get a reach in foul.

            Of course we have to play it first and see if it's balanced enough were people can just run around mashing the X button...

            <object width="640" height="385"><param name="movie" value="http://www.youtube.com/v/JEYayJx1mXw?fs=1&amp;hl=en_US&amp;rel=0"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/JEYayJx1mXw?fs=1&amp;hl=en_US&amp;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"></embed></object>

            So if this is part of that Identity, then I like where they're going. I guess it's easy to tell I still have faith in Elite even after those Elite24 vids that where posted....
            ..::Not changing this until Seattle gets another NBA team::..

            http://www.myspace.com/RD253

            Comment

            • RayDog253
              Pro
              • Jul 2009
              • 984

              #81
              Re: Has EA finally given this series an identity?

              ^^^^^^
              Now I just wish the game looked that smooth with 10 players on the floor....
              ..::Not changing this until Seattle gets another NBA team::..

              http://www.myspace.com/RD253

              Comment

              • 2kfanatic
                Rookie
                • Dec 2008
                • 437

                #82
                Re: Has EA finally given this series an identity?

                Originally posted by kmart2180
                IMO like a few said earlier if we could just take the animations of 2k and mix them into the better controlling Live we'd have the perfect baby/NBA game.

                I love the direction Elite is going in and although Im predicting year 1 to be shaky but solid. Its the right direction by far. 2K has the prettier game due to the the insane amount of animations BUT there comes a point when all start getting tired of the prettyness and just want the better controlling game which has always been Live.

                Elite needs to just keep building in the animation department to make it LOOK as good as it FEELS. It was really a bitter sweet feeling for me when I heard of elites new direction cause I felt live 10 was a few animations away from being GREAT. Although I do like the direction of being able to control everything. When Im shutting down a player like Kobe Bryant I want people to know that its me and not a button/animation force fielding me to stay in front of him. I love that aspect of Elite.

                I cannot wait for the demo to test it out.
                You assumed that 2k11 does not let you control your player very well based on the videos we currently have today. What ever happened to the "we must feel it to understand it"? So does it mean that if it looks better we won't have a satisfactory amount of control? Based on the players that actually played 2k11, they said that it was way better than 2k10 in terms of control (I agree cause you can't get any worse than 2k10 lol). So what's my point here? We really don't know if 2k11's controls is not responsive if we base it on a video and not by how we "feel" it.

                Based on the videos we have, there is very little 2 player animations left in 2k and I can admit that live/elite has always been better in this regard.

                And I think we all agree that we want live's controls and 2k's animation but at this point we cannot have that and the only way to go about this is to balance out the 2 elements. And based on what we have 2k11 has balanced this out more than live.

                But enough about the "other game", RTP and the 99.99% control really is elite's selling point at the moment and I really hope that this 3 year plan will not last for a year only because if elite will screw this up, the fans of BOTH games will suffer.

                Well I really cannot wait for elite's official vids since its really hard to judge the videos we have since it was played by people with little bball knowledge.

                Comment

                • headsteez
                  Rookie
                  • Nov 2002
                  • 41

                  #83
                  Re: Has EA finally given this series an identity?

                  Originally posted by RayDog253
                  ^^^^^^
                  Now I just wish the game looked that smooth with 10 players on the floor....
                  Who knows. Maybe is does and we just haven't seen it yet. From the videos over the weekend, it was clear to see that no one knew how to control the players. In that gamespot video he definitely knew how to move the sticks. Yeah we know there isn't a whole lot of animations but I think this game can look alot better with the right person at the helm. Elite may have a charming niche that will keep us coming back. It kinda reminds me of the Inside Drive series. I was on it when back no one was hip to it( the 02 version, not 2004 one that most caught wind of.) Yeah the animations sucked, the graphics were downright bad but it did some stuff right that were cool. Stuff that never made the reviews. Elite may be on the same track.
                  I can only keep it real.

                  Comment

                  • erickonasis
                    MVP
                    • Jan 2006
                    • 3016

                    #84
                    Re: Has EA finally given this series an identity?

                    Originally posted by coolcras7
                    I don't want total control if that means that when I play with the Lakers it does not feel like I am playing with the Lakers.
                    This is the Best statement i have read so far in this forum...My feelings exactly
                    SLIDERS SUCK

                    Comment

                    • BlackCloudDoggy
                      Rookie
                      • Jul 2010
                      • 43

                      #85
                      Re: Has EA finally given this series an identity?

                      Everybody should check out that Gamespot video. I believe that is an more accurate representation of Elite than the other videos. Even though it's not 5 v 5, you can tell the difference when somebody knows how to play the game. That Gamespot video looked really good.

                      Comment

                      • jtdribbles25
                        Banned
                        • Aug 2003
                        • 1415

                        #86
                        Re: Has EA finally given this series an identity?

                        Originally posted by PRAY IV M3RCY
                        actually the addition of more animations is what has made nba games today look better than games in the past. Looking at elite, sure it may give you more control, but it is certainly loking like an nba game that was made back in 03 or 02, with the limited amount of variation in its animations. if you didnt tell me this game had real time physics, i wouldnt have noticed
                        you can't make this generalization from the videos that have been posted tho. There are lots of animations that didn't appear to play out because the USER did not do them. This is key. I saw several things that I did not see the year before when I played alone, versus the 2 player games. just based on play style.

                        I don't know that the limitless variation in animations you speak of exist in the other game either. However I'll concede that there are more. The context is not limitless and thats where elite will have a chance to create something different and more random in various situations. You will have to create the sequence. That may not appeal to you tho.

                        If it all comes down to animations 2k has a library of 5 years or more worth of animations to constantly go to and elite will probably never catch that.

                        Comment

                        • DaveDQ
                          13
                          • Sep 2003
                          • 7664

                          #87
                          Re: Has EA finally given this series an identity?

                          It seems that EA is at least trying to give this title an identity, but what needs to happen on my part, and on the part of those who claim "competition is good for the industry," is we need to give the game an opportunity to establish that identity. It wasn't too long ago that the NHL 2K series was considered the better franchise then EA's NHL series. Before you know it, EA devised a 3 year plan (under Littman) and it took over the reigns of the go to hockey simulation, so my goodness, give the game time.

                          I think we should be careful in what we want. Is it that we want one game to destroy the competition, or is it that we want two titles running parallel to each other and then offer two respectful representations of the sport? In reading the forums, I don't see the "competition is great" theme being supported. Rather, we tend to see statements and claims like, "Sorry, EA...it's 2K for me again this year." That's putting it nicely too. All too often there are sides taken before both titles are even played.

                          So, I'd say the identity crisis is sometimes among the gamers. These forums are nice for getting informed, but a lot of people make their gaming choice very personal and tend to consider it insulting that another would even attempt to prefer another choice. I want to see Elite develop into something that sets a standard. I don't think that standard is real time physics either. If RTP gets Elite to become a solid simulation experience, that's great, but I don't think that should be the game's identity. What I want to see is a long standing effort (like they did with NHL) take place to where they are showing positive progress. And then I'd like to see the gamers give them a damn chance.
                          Being kind, one to another, never disappoints.

                          Comment

                          • Boilerbuzz
                            D* B**rs!
                            • Jul 2002
                            • 5154

                            #88
                            Re: Has EA finally given this series an identity?

                            Originally posted by DaveDQ
                            It wasn't too long ago that the NHL 2K series was considered the better franchise then EA's NHL series. Before you know it, EA devised a 3 year plan (under Littman) and it took over the reigns of the go to hockey simulation, so my goodness, give the game time.
                            Let's not get it twisted. The 2 NHL were consistently equal in quality in terms of on-ice gameplay and the EA title was still, by far, the best seller due to many factors including brand recognition, better marketing, and a larger game feature set. Let's not compare the situations because they really do not match. What hurt NHL 2K was developer upheaval leading to poor products. It wasn't that NHL took this huge jump alone. It was because 2K didn't keep pace. So keep the discussion on the 2 basketball titles. This is not hockey.
                            Last edited by Boilerbuzz; 08-31-2010, 10:09 AM.

                            Comment

                            • DaveDQ
                              13
                              • Sep 2003
                              • 7664

                              #89
                              Re: Has EA finally given this series an identity?

                              Originally posted by Boilerbuzz
                              Let's not get it twisted. The 2 NHL were consistently equal in quality in terms of on-ice gameplay and the EA title was still, by far, the best seller due to many factors including brand recognition, better marketing, and a larger game feature set. Let's not compare the situations because they really do not match.
                              I think they do. Not from a sales point, but from content. EA's online capacity was stale, while 2K's was introducing online leagues. On the flip, EA introduced a good performing team play with online while 2K's failed.

                              Not to mention the EA's own Littman admitted in a GameInformer interview, "I'll be the first to say that EA Sports games at that time (2003) were not being authentic. We were not simulatiing real-life sports the way we do now."
                              Last edited by DaveDQ; 08-31-2010, 10:12 AM.
                              Being kind, one to another, never disappoints.

                              Comment

                              • DaveDQ
                                13
                                • Sep 2003
                                • 7664

                                #90
                                Re: Has EA finally given this series an identity?

                                Originally posted by Boilerbuzz
                                Let's not get it twisted. The 2 NHL were consistently equal in quality in terms of on-ice gameplay and the EA title was still, by far, the best seller due to many factors including brand recognition, better marketing, and a larger game feature set. Let's not compare the situations because they really do not match. What hurt NHL 2K was developer upheaval leading to poor products. It wasn't that NHL took this huge jump alone. It was because 2K didn't keep pace. So keep the discussion on the 2 basketball titles. This is not hockey.
                                I'm not sure how you can't use the the NHL situation as an example. It's similar in that NBA 2K has implemented a far better representation of the game and built on that while NBA Live struggled in keeping up. No, it's not identical but it's similar.

                                Again too, Littman is approaching it in similar fashion with their 3 year plan as they started with in NHL 2007.
                                Being kind, one to another, never disappoints.

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