***OS's Official College Hoops 2k8 Coach Mode Central***

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  • cad4life
    Rookie
    • May 2003
    • 200

    #106
    Re: ***OS's Official College Hoops 2k8 Coach Mode Central***

    what foul sliders are people using. all max out or a combination of sliders.

    Comment

    • OSUPiper
      MVP
      • Nov 2005
      • 1099

      #107
      Re: ***OS's Official College Hoops 2k8 Coach Mode Central***

      don,

      I am getting a little better steal results on AC.

      I will let you know more soon. Let me know how you are doing as well.

      Comment

      • tomriddle
        Banned
        • Nov 2004
        • 1044

        #108
        Re: ***OS's Official College Hoops 2k8 Coach Mode Central***

        Originally posted by elprez98
        I heard that it is a lot tougher to get international players this year. Oh and btw, I think I'm going to make sliders again this year so...look out for them.
        can't wait, keep us updated and remember, 2kShare is there to make sharing it easy!

        Comment

        • OSUPiper
          MVP
          • Nov 2005
          • 1099

          #109
          Re: ***OS's Official College Hoops 2k8 Coach Mode Central***

          OK, it seems as though AC is better (re: steals), but not perfect. Averaging roughly 20 TOs per game per team. The TOs are not such a problem statistically, it is how they occur that is bugging me. If the CPU presses, my Gs break the press by heaving the ball 50 feet downcourt. OF COURSE THE DEFENSE IS GOING TO INTERCEPT THAT PASS. If I press, same result. This leads to some sloppy exchanges.

          Now, every couple of games I would expect to see one of these wild turnoverfests for a 45-second span. I just cannot imagine a college team that would consistently try to break pressure by throwing Hail Mary's every possession.

          I appreciate VC's 2k team programming the AI to throw entry passes to the post players, but over a third of those passes get stolen as well, which makes it pointless.

          Next up: I may try dropping the level to WALK-ON to see what this affects.

          Currently, my settings on ALL CONFERENCE include:

          STEAL = 10
          STEAL SUCCESS = 0
          BALLHANDLING = 100
          OFF AWARENESS = 55-60
          DEF AWARENESS = 35

          Not sure what else to do, or whether these sliders really impact the problem.

          Looking to other PS2 players (donc, that means you for sure) for help, And ALL Coach Moders for general slider discussion (that is, what slider(s) you fell affect what gameplay issues).

          Comment

          • doncoryell
            All Star
            • Jan 2003
            • 7560

            #110
            my results after the test games

            I have tested the sliders that I had from 2k7, with one change (dropped game's half minutes from 20 to 19), and here is what I had. The actual stats from this season is in ( ).

            (the difficulty level was all-american)

            Number of games: 6

            Providence College
            points: 470 (460)
            points/game: 78.3 (76.7)
            fgm: 187 (163)
            fga: 356 (362)
            fg%: .525 (.450)
            3pm: 46 (54)
            3pa: 93 (138)
            3p%: .495 (.391)
            ftm: 50 (80)
            fta: 59 (117)
            ft%: .847 (.684)
            assists: 84 (86)
            assists/game: 14.0 (14.3)
            turnovers: 66 (81)
            turnovers/game: 11.0 (13.5)
            fouls: 35 (109)
            fouls/game: 5.8 (18.2)
            total rebounds: 172 (215)
            rebounds/game: 28.7 (35.8)
            off. rebounds: 44 (92)
            def. rebounds: 128 (123)
            steals: 69 (64)
            steals/game: 11.5 (10.7)
            blocks: 17 (18)
            blocks/game: 2.8 (3.0)
            3pa/fga: 26.1 (38.1)

            Opponents
            points: 366 (386)
            points/game: 61.0 (64.3)
            fgm: 152 (135)
            fga: 348 (300)
            fg%: .437 (.450)
            3pm: 37 (36)
            3pa: 116 (96)
            3p%: .319 (.375)
            ftm: 25 (80)
            fta: 29 (110)
            ft%: .862 (.727)
            assists: 79 (80)
            assists/game: 13.2 (13.3)
            turnovers: 88 (122)
            turnovers/game: 14.7 (20.3)
            fouls: 46 (118)
            fouls/game: 7.7 (19.7)
            total rebounds: 153 (197)
            rebounds/game: 25.5 (32.8)
            off. rebounds: 44 (66)
            def. rebounds: 109 (131)
            steals: 54 (37)
            steals/game: 9.0 (6.2)
            blocks: 21 (24)
            blocks/game: 3.5 (4.0)

            PC, in the game, actually played the same opponents as in real life with one exception. In the final of the Palm Tree Shootout, PC in real life played Miami (FL). In the game, they played Houston.


            NOTE: I started Curry in the backcourt for PC. He has not played this year so I have started another test legacy with PC and with it's starting lineup. Those will be posted later.
            If you can read this, thank a teacher. If you can read this in english, thank a soldier.

            Comment

            • OSUPiper
              MVP
              • Nov 2005
              • 1099

              #111
              Re: my results after the test games

              Wow, you have TOs much more under control than I do. Please post those sliders.

              I noticed you are having a problem with Off Rebounding. I was too. My OR slider is around 80 now and it is working much better. It may also be necessary to boost your opponents crash board tendency each game, then drop it back afterward, but maybe we can fix this with sliders.

              No one misses FTs, and fouls are non existent. FG%s are high in this game, and it is going to take a combination of % sliders and tendency sliders to fix. I am getting very close with mine, but I need to get steals down where you have them.

              Your stats look pretty darn good. One other thing to mention, 2k legacy simmed stats do not really mimic real life as much as your stats do. Lower shooting %s, etc. I try and compare to legacy simmed stats since that is what my players are judged on in game (for awards, etc.). This will require a little more tweaking on my part to get those in line.

              Post sliders when you can! Thanks!

              Comment

              • cad4life
                Rookie
                • May 2003
                • 200

                #112
                Re: ***OS's Official College Hoops 2k8 Coach Mode Central***

                interesting observation I found. I have been trying to find a perfect balance of tendencies and it been head wrecking. so I crazy Idea to find out what tendancy is has the most priority. so in order to do that I turned all tendancies to zero. close, medium, 3pt, and drive. actually I am wondering if anyone can answer this question. with the tendancies all at zero does the computer then use the tendancies that is on the player tendancy chart. it seems after 3 games that I have a balanced combination of all. I have players shooting 3 pt, players driving, and players taking jumpshots. does turning all tendancies off or setting to zero forces the computer to use the player real tendancies. thanks.

                Comment

                • HustlinOwl
                  All Star
                  • Mar 2004
                  • 9713

                  #113
                  Re: ***OS's Official College Hoops 2k8 Coach Mode Central***

                  Originally posted by cad4life
                  interesting observation I found. I have been trying to find a perfect balance of tendencies and it been head wrecking. so I crazy Idea to find out what tendancy is has the most priority. so in order to do that I turned all tendancies to zero. close, medium, 3pt, and drive. actually I am wondering if anyone can answer this question. with the tendancies all at zero does the computer then use the tendancies that is on the player tendancy chart. it seems after 3 games that I have a balanced combination of all. I have players shooting 3 pt, players driving, and players taking jumpshots. does turning all tendancies off or setting to zero forces the computer to use the player real tendancies. thanks.
                  Damn I might check this out tonight.

                  Comment

                  • doncoryell
                    All Star
                    • Jan 2003
                    • 7560

                    #114
                    Re: my results after the test games

                    Originally posted by OSUPiper
                    Wow, you have TOs much more under control than I do. Please post those sliders.

                    I noticed you are having a problem with Off Rebounding. I was too. My OR slider is around 80 now and it is working much better. It may also be necessary to boost your opponents crash board tendency each game, then drop it back afterward, but maybe we can fix this with sliders.

                    No one misses FTs, and fouls are non existent. FG%s are high in this game, and it is going to take a combination of % sliders and tendency sliders to fix. I am getting very close with mine, but I need to get steals down where you have them.

                    Your stats look pretty darn good. One other thing to mention, 2k legacy simmed stats do not really mimic real life as much as your stats do. Lower shooting %s, etc. I try and compare to legacy simmed stats since that is what my players are judged on in game (for awards, etc.). This will require a little more tweaking on my part to get those in line.

                    Post sliders when you can! Thanks!
                    Here's what I got so far:

                    Code:
                    -Any sliders not listed are at default
                    
                    GAMEPLAY
                    Mode:          Simulation
                    Level:         All-American
                    Speed:         Normal
                    Half Length:   19 minutes
                    Sim Half Ln:   20 minutes
                    Real FT%:      On
                    Clutch:        Off
                    
                    RULES
                    All Settings:  On
                    All Other Fouls:     MAX
                    
                    PRESENTATION:
                    Cut Scenes:    On
                    
                    GAME SLIDERS
                    Shooting (100 max)
                    Inside           43
                    Mid Range        56
                    3pt              53
                    Dunk Success     56
                    Layup Success    53
                    FT Success        0
                    
                    Tendencies (100 max)
                    Close             6
                    Mid               0
                    3pt              64
                    Drive            90
                    
                    Attributes (100 max)
                    O Awareness      40
                    D Awareness      46
                    Dunk             30
                    Ball Handling    40
                    O Rebounding     56
                    D Rebounding     50
                    Block            30
                    Steal             0
                    Speed            40
                    
                    Gameplay (100 max)
                    Screen Success   62
                    Screen Strength  55
                    Steal Success     0
                    Dunk in Traffic   0
                    
                    Fitness (100 max)
                    Fatigue Rate     35
                    Recovery Rate    53
                    Injury Freq      50
                    Injury Effect    53
                    You and I, as we had discussed last year, look at the sliders/results much differently. You prefer to compare your results to the "virtual" world's results and I prefer to compare mine to what has already transpired on the courts in the "real" world.

                    The high free throw % that you saw is due to lack of attempts and fouls. I already have the fouls maxed. What do you suggest could be done to increase the number of fouls?

                    I also tend to not touch the other coach's settings nor any player's attributes/ratings. The people at EASports and the people who do the ratings for the 2k series do a great job in setting them.
                    Last edited by doncoryell; 12-05-2007, 04:19 PM.
                    If you can read this, thank a teacher. If you can read this in english, thank a soldier.

                    Comment

                    • doncoryell
                      All Star
                      • Jan 2003
                      • 7560

                      #115
                      my new test results with PC (w/Curry as a reserve)

                      Here are my test results with PC with Curry as a reserve and using the Friars' actual starting lineup (actual results are in ( ))

                      number of games: 7 (includes game on 12/4 vs in-state rival URI Rams)

                      Providence College
                      points: 489 (520)
                      pts/g: 69.9 (74.3)
                      fgm: 201 (184)
                      fga: 430 (431)
                      fg%: .467 (.427)
                      3pm: 54 (60)
                      3pa: 144 (164)
                      3p%: .375 (.366)
                      ftm: 33 (92)
                      fta: 42 (133)
                      ft%: 786 (.692)
                      assists: 103 (96)
                      a/g: 14.7 (13.7)
                      turnovers: 98 (100)
                      to/g: 14.0 (14.3)
                      fouls: 42 (126)
                      pf/g: 6.0 (18.0)
                      total rebounds: 225 (257)
                      reb/g: 32.1 (36.7)
                      off reb: 60 (111)
                      def reb: 165 (146)
                      steals: 94 (73)
                      s/g: 13.4 (10.4)
                      blocks: 15 (20)
                      b/g: 2.1 (2.9)

                      Opponents
                      points: 422 (463)
                      pt/g: 60.3 (66.1)
                      fgm: 173 (163)
                      fga: 389 (356)
                      fg%: .445 (.458)
                      3pm: 49 (43)
                      3pa: 136 (116)
                      3p%: .360 (.371)
                      ftm: 27 (94)
                      fta: 30 (127)
                      ft%: .900 (.740)
                      assists: 90 (96)
                      a/g: 12.9 (13.7)
                      turnovers: 111 (140)
                      to/g: 15.9 (20.0)
                      fouls: 47 (134)
                      pf/g: 6.7 (19.1)
                      total rebounds: 185 (235)
                      reb/g: 26.4 (33.6)
                      off reb: 30 (73)
                      def reb: 155 (162)
                      steals: 76 (45)
                      s/g: 10.9 (6.4)
                      blocks: 17 (30)
                      b/g: 2.4 (4.3)


                      -- The blocks went down because of the lack of blocked shots during the URI game.

                      -- The steals problem that we saw on the ps2 with 2k7 in this level and in the mop level still exists
                      Last edited by doncoryell; 12-07-2007, 12:08 AM.
                      If you can read this, thank a teacher. If you can read this in english, thank a soldier.

                      Comment

                      • cad4life
                        Rookie
                        • May 2003
                        • 200

                        #116
                        Re: ***OS's Official College Hoops 2k8 Coach Mode Central***

                        Originally posted by HustlinOwl
                        Damn I might check this out tonight.
                        I am on 360 by the way. don't know if it makes a difference on what system you are on.

                        Comment

                        • OSUPiper
                          MVP
                          • Nov 2005
                          • 1099

                          #117
                          Re: my new test results with PC (w/Curry as a reserve)

                          Originally posted by doncoryell

                          -- The blocks went down because of the lack of blocked shots during the URI game.

                          -- The steals problem that we saw on the ps2 with 2k6 in this level and in the mop level still exists
                          My Block slider is at around 70-80. This gets me 2-3 more fouls a game.

                          Steals are (of course) out of whack, but TOs are falling into place. TO me, this is more important for simulating gameplay.

                          I have OAware much higher than you, with DAware around 40. This may contribute to having open driving lanes for players. (I also have Help D and Recovery lowered.) This leads to more fouls on drives. I would say overall I do not see many more fouls than you do.

                          I will post my sliders soon. I still have a couple of major tweaks before I settle on anything, then I will roll them out and test them in front of everyone.

                          Comment

                          • cad4life
                            Rookie
                            • May 2003
                            • 200

                            #118
                            Re: ***OS's Official College Hoops 2k8 Coach Mode Central***

                            Originally posted by HustlinOwl
                            Damn I might check this out tonight.
                            also for sliders basically everything is default but I changed a few sliders. the ones I changed is down below

                            Tendancy Sliders =0 includes close, med, 3pt, drive
                            Offensive Awareness and Defensive Awareness =100
                            Offensive Rebound and Defensive Rebound= 100
                            Dunks in Traffic =0
                            Team Unity =100

                            All others is 50. I seem to get pretty good gameplay. if you can can you try those also and let me know how your gameplay is. thanks

                            Comment

                            • doncoryell
                              All Star
                              • Jan 2003
                              • 7560

                              #119
                              Re: my new test results with PC (w/Curry as a reserve)

                              Originally posted by OSUPiper
                              My Block slider is at around 70-80. This gets me 2-3 more fouls a game.

                              Steals are (of course) out of whack, but TOs are falling into place. TO me, this is more important for simulating gameplay.

                              I have OAware much higher than you, with DAware around 40. This may contribute to having open driving lanes for players. (I also have Help D and Recovery lowered.) This leads to more fouls on drives. I would say overall I do not see many more fouls than you do.

                              I will post my sliders soon. I still have a couple of major tweaks before I settle on anything, then I will roll them out and test them in front of everyone.
                              I'll go ahead and try those. What are your OAware and HELP settings currently?
                              If you can read this, thank a teacher. If you can read this in english, thank a soldier.

                              Comment

                              • OSUPiper
                                MVP
                                • Nov 2005
                                • 1099

                                #120
                                Re: my new test results with PC (w/Curry as a reserve)

                                OAware = 55
                                DAware = 40
                                Block = 70
                                Help D = 40
                                Help Rec = 35

                                note - I have changed some settings and forgot to record them so these may be off a little.

                                Comment

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