UFC 3 - RPM TECH STRIKING DEEP DIVE

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  • Kenetic NRG
    EA Game Changer
    • May 2016
    • 711

    #106
    Re: UFC 3 - RPM TECH STRIKING DEEP DIVE

    Originally posted by Serengeti95
    I can't believe I just read all that. I had no intention of doing so when I started reading it lol. Really great information though and it's all very promising. It's all geared towards realism which is great. Very intricate.

    I have 2 concerns/questions though.

    1. You said you can still drain your stamina to zero when you throw strikes that aren't straight punches, hooks, or uppercuts. Does this mean my fighter is gonna look like he's gonna feint if he throws like two head kicks in a row? I'm hoping that the animation isn't so laboured like it is in UFC 2 when you run out of stamina. Maybe that's a difficult thing to balance because you don't want people spamming but yeah. I'm hoping that a head kick thrown without stamina is just really weak.... but not so much that my fighter looks like he's just run a marathon.

    2. You said that head kicks will be much weaker if they're landed up close. Does this mean that head kicks will always land at whatever range they're thrown at?

    But yeah... well done on creating such an intricate system. I love how it's all based on realism. We're certainly getting what we asked for.

    Already posted this but you missed it I guess.

    1. No, you won’t gas that quickly at all. There is a fatigued state if you drain your stamina but it doesn’t last long.

    2. No, head kicks from close range morph into a less powerful body kick that lands in the upper chest area.

    Originally posted by rabbitfistssaipailo
    So if this sounds stupid ...I'm guessing that now your grappling control options aren't mapped to your right analog stick anymore ??? So how will this be done in ufc 3 ?

    Sent from my Infinix Zero 4 using Operation Sports mobile app

    Grappling controls are still done with the right stick.
    https://youtu.be/p1Idg-SItm4?t=2377

    Comment

    • GameplayDevUFC
      Former EA Sports UFC Gameplay Developer
      • Jun 2014
      • 2830

      #107
      Re: UFC 3 - RPM TECH STRIKING DEEP DIVE

      Originally posted by Serengeti95
      I can't believe I just read all that. I had no intention of doing so when I started reading it lol. Really great information though and it's all very promising. It's all geared towards realism which is great. Very intricate.

      I have 2 concerns/questions though.

      1. You said you can still drain your stamina to zero when you throw strikes that aren't straight punches, hooks, or uppercuts. Does this mean my fighter is gonna look like he's gonna feint if he throws like two head kicks in a row? I'm hoping that the animation isn't so laboured like it is in UFC 2 when you run out of stamina. Maybe that's a difficult thing to balance because you don't want people spamming but yeah. I'm hoping that a head kick thrown without stamina is just really weak.... but not so much that my fighter looks like he's just run a marathon.
      When you are fully gassed, they are way slower and more labored. Not the same animations as UFC 2, but similar concept. You really just don't want to get into that state ever, and just a little awareness, and it won't happen.

      Originally posted by Serengeti95
      2. You said that head kicks will be much weaker if they're landed up close. Does this mean that head kicks will always land at whatever range they're thrown at?
      If you throw them in range, they will always land. But a crowded head kick will very often land to the body or shoulders.

      Comment

      • GameplayDevUFC
        Former EA Sports UFC Gameplay Developer
        • Jun 2014
        • 2830

        #108
        Re: UFC 3 - RPM TECH STRIKING DEEP DIVE

        Originally posted by Nekrotik
        So...welcome to EA Mortal Kombat? =/
        Welcome to the world of real life striking.

        You don't think fighters have to drill techniques and combos into muscle memory to perform them the way they do?

        Comment

        • zephenom
          Rookie
          • Dec 2016
          • 44

          #109
          Re: UFC 3 - RPM TECH STRIKING DEEP DIVE

          Comment

          • Sirsunny2
            Rookie
            • Nov 2017
            • 155

            #110
            Re: UFC 3 - RPM TECH STRIKING DEEP DIVE

            Might be a stupid question but i have to ask: say that i make a hard combo of 3 strikes, i do this while moving forward. Do i have to keep moving forward when the fighter does the combo? What happens if i lunge to left or right while in the middle of this combo? Will it cancel the combo because the feet move in a different direction? Or does it continue and the striking animation will proceed ? If it continues, what are ways to cancel te combo?

            Comment

            • tissues250
              MVP
              • Apr 2016
              • 1526

              #111
              Re: UFC 3 - RPM TECH STRIKING DEEP DIVE

              First of all, I am very surprised that EA UFC3 have an incredible mechanic than i had thought. Its really impressive to me. You guys have done an amazing job again. thank you all for a job well done, GPD.

              Comment

              • johnmangala
                MVP
                • Apr 2016
                • 4525

                #112
                Re: UFC 3 - RPM TECH STRIKING DEEP DIVE

                Can we lunge and strike while switching stances like fighters like T.J. Dillashaw- shifting?

                Comment

                • tissues250
                  MVP
                  • Apr 2016
                  • 1526

                  #113
                  Re: UFC 3 - RPM TECH STRIKING DEEP DIVE

                  I remember that fixed combo system has been Undisputed 2009 was good to me. Its very fun. I heard that there are over 500 combinations in the game. I think, It wont be different what your set up for free combo.

                  but this part makes me worried.
                  "High stun values can be achieved in one of two ways. Either by landing multiple strikes in quick succession, typically by landing strikes in combination"

                  it seems like another combo multiplier.

                  Comment

                  • WickeddMMA
                    Rookie
                    • Nov 2017
                    • 154

                    #114
                    Re: UFC 3 - RPM TECH STRIKING DEEP DIVE

                    Originally posted by GameplayDevUFC
                    This is what I learned from talking to fighters and in our sessions with Robin Black as well. Main reason I felt this was the way to go.

                    Also has some big benefits to fighter individuality and gameplay tactics.

                    I expected people to mourn the loss of free form comboing, but based on complaints about unrealistic combos in the past, and how well this ties to real life, I really do think this is a better choice.
                    This is definitely the way to and I am extremely EXTREMELY hyped for this , I train in a MMA gym in chicago and I see fighters using combos that other fighters don't know how to do properly or at all . So I love this addition, really realistic.

                    Sent from my LGMS550 using Operation Sports mobile app

                    Comment

                    • Nekrotik
                      Rookie
                      • Nov 2017
                      • 288

                      #115
                      Re: UFC 3 - RPM TECH STRIKING DEEP DIVE

                      Originally posted by GameplayDevUFC
                      Welcome to the world of real life striking.

                      You don't think fighters have to drill techniques and combos into muscle memory to perform them the way they do?
                      Oh, I understand the logic behind it, don't get me wrong.

                      I just worry that online gameplay will consist of people throwing the same combo over and over as they do now, except with more rewards for doing so.

                      Of course, I haven't seen the game, so I don't know what exactly to expect just yet :P

                      Comment

                      • Skufflz
                        Rookie
                        • Apr 2016
                        • 129

                        #116
                        Re: UFC 3 - RPM TECH STRIKING DEEP DIVE

                        Originally posted by johnmangala
                        Can we lunge and strike while switching stances like fighters like T.J. Dillashaw- shifting?
                        This was answered some pages back.

                        Originally posted by GameplayDevUFC
                        With some fighters (TJ Dillashaw for example) yes.

                        Comment

                        • GameplayDevUFC
                          Former EA Sports UFC Gameplay Developer
                          • Jun 2014
                          • 2830

                          #117
                          Re: UFC 3 - RPM TECH STRIKING DEEP DIVE

                          Originally posted by Nekrotik
                          Oh, I understand the logic behind it, don't get me wrong.

                          I just worry that online gameplay will consist of people throwing the same combo over and over as they do now, except with more rewards for doing so.

                          Of course, I haven't seen the game, so I don't know what exactly to expect just yet :P
                          The difference now is that if people do the same thing over and over in predictable ways it's quite easy to punish them for it.

                          The successful fighter will have to mix up their approaches to avoid being predictable.

                          Comment

                          • holyjesus
                            Banned
                            • Nov 2017
                            • 275

                            #118
                            Re: UFC 3 - RPM TECH STRIKING DEEP DIVE

                            Comment

                            • johnmangala
                              MVP
                              • Apr 2016
                              • 4525

                              #119
                              Re: UFC 3 - RPM TECH STRIKING DEEP DIVE

                              Originally posted by Skufflz
                              This was answered some pages back.
                              That was answering if we can lunge and switch stances, not if we can lunge and strike while switching stances like T.J. Dillashaw etc.

                              Comment

                              • Skufflz
                                Rookie
                                • Apr 2016
                                • 129

                                #120
                                Re: UFC 3 - RPM TECH STRIKING DEEP DIVE

                                Originally posted by johnmangala
                                That was answering if we can lunge and switch stances, not if we can lunge and strike while switching stances like T.J. Dillashaw etc.

                                Ah... Gotcha.

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