I think the judging for decisions is super messed up right now. I had a fight where it was a 3 round fight, my opponent had 2 knockdowns on me catching me coming in for a takedown, that's it, barely any other strikes, but I had like 7 takedowns, multiple leg kicks, had complete ground control the whole fight, tons of ground and pound, transitioned to whatever position I wanted to, maintained top control through every round, multiple submission attempts that almost worked.
I thought it was obvious I was going to win I barely thought about it. Then I saw that it gave me a loss!? It was unbelievable. I've had a few other really screwed up decisions as well.
Also, I don't think they added enough stopping power to the jabs/straights to create space. It's basically still just as difficult to maintain distance against pressure fighters as it was pre-patch. They need to improve on that concept. Players also have already figured out ways around the ducking uppercut spam. So they didn't really fix that at all.
Basically, the changes they made to counter pressure inside fighters haven't really done anything.
That and the whole gameplay just feels a lot slower and sluggish, something I've been hearing everyone saying.
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