Outside/point fighting or movement in general?

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • aholbert32
    (aka Alberto)
    • Jul 2002
    • 33106

    #76
    Re: Outside/point fighting or movement in general?

    Originally posted by Phillyboi207
    Why is that needed? If you just walk at an angle you can cut them off

    Are you on xbox btw? I wanted to show you what I found
    I'm not on Xbox. I'm on ps4.

    Let me be clear. I'm not saying that the team isnt willing to add a more effective circle out animation. I'm not even saying that it wouldnt consider a 180 circle out animation. I'm not even saying that GPD isnt cooking up movement changes in the future.

    I'm saying that a full 180 animation without any other changes to movement could be potentially OP depending on the fighter. I dont think currently walking at an angle would successfully stop that animation against someone with a high footwork stat. I could be wrong.

    Comment

    • Phillyboi207
      Banned
      • Apr 2012
      • 3159

      #77
      Re: Outside/point fighting or movement in general?

      Originally posted by aholbert32
      I'm not on Xbox. I'm on ps4.

      Let me be clear. I'm not saying that the team isnt willing to add a more effective circle out animation. I'm not even saying that it wouldnt consider a 180 circle out animation. I'm not even saying that GPD isnt cooking up movement changes in the future.

      I'm saying that a full 180 animation without any other changes to movement could be potentially OP depending on the fighter. I dont think currently walking at an angle would successfully stop that animation against someone with a high footwork stat. I could be wrong.
      The question is “should it?”

      When has Cruz, Wonderboy, Edgar ever been pinned against the fence?

      Comment

      • 1212headkick
        Banned
        • Mar 2018
        • 1823

        #78
        Re: Outside/point fighting or movement in general?

        Originally posted by aholbert32
        I'm not on Xbox. I'm on ps4.

        Let me be clear. I'm not saying that the team isnt willing to add a more effective circle out animation. I'm not even saying that it wouldnt consider a 180 circle out animation. I'm not even saying that GPD isnt cooking up movement changes in the future.

        I'm saying that a full 180 animation without any other changes to movement could be potentially OP depending on the fighter. I dont think currently walking at an angle would successfully stop that animation against someone with a high footwork stat. I could be wrong.
        i gave you the solution. slower startup frames and increased vulnerability upon completing the movement. if its not 180 degrees its not realistic. this coming from a tae kwon do and boxing backround

        Comment

        • 1212headkick
          Banned
          • Mar 2018
          • 1823

          #79
          Re: Outside/point fighting or movement in general?

          Originally posted by aholbert32
          I'm not on Xbox. I'm on ps4.

          Let me be clear. I'm not saying that the team isnt willing to add a more effective circle out animation. I'm not even saying that it wouldnt consider a 180 circle out animation. I'm not even saying that GPD isnt cooking up movement changes in the future.

          I'm saying that a full 180 animation without any other changes to movement could be potentially OP depending on the fighter. I dont think currently walking at an angle would successfully stop that animation against someone with a high footwork stat. I could be wrong.
          your wrong because you have no martial arts experience. as an outside fighter your taught two very basic things - strrike and circle. i should be able to do both left and right and be punished for circling predictably

          Comment

          • aholbert32
            (aka Alberto)
            • Jul 2002
            • 33106

            #80
            Re: Outside/point fighting or movement in general?

            Originally posted by Phillyboi207
            The question is “should it?”

            When has Cruz, Wonderboy, Edgar ever been pinned against the fence?
            Thats a good question. This is more of a skills vs. realism question. From a realism perspective, I agree completely.

            From a skills persepctive, I have a question. Should an average player like me be able to easily circle completely out against a higher skilled pressure fighter simply because I have Edgar and he has someone with slighty lower (2-3 points) footwork? Or should a pressure fighter some additional tools to cut off the cage? Do you think pressure fighters currently have enough tools that even if 180 circling was added, the player would still be able to occasionally cut off the cage?

            FYI, glad to see you back man. We need more people like you who can have a spirited discussion without getting personal.

            Comment

            • Ksearyback
              Pro
              • Jun 2016
              • 639

              #81
              Re: Outside/point fighting or movement in general?

              Two videos provide the really basic movement scheme to get the circling out effect. The 180 reference many times is really a 90 degree pivot, and obviously two get the 180 Mr Headkick is referring to.

              Also, just to add on to this, circling out with fundamental boxing footwork isn't just defensive. This is how angles are created. I added the second video showing how the 90 degree framework is applied by Lomechenko, who is as good as it gets for angles today.

              Apologies for the links. Just figured if everyone looked at this, maybe the conversation moves beyond explaining the fundamental movement.



              Comment

              • 1212headkick
                Banned
                • Mar 2018
                • 1823

                #82
                Re: Outside/point fighting or movement in general?

                Originally posted by Ksearyback
                Two videos provide the really basic movement scheme to get the circling out effect. The 180 reference many times is really a 90 degree pivot, and obviously two get the 180 Mr Headkick is referring to.

                Also, just to add on to this, circling out with fundamental boxing footwork isn't just defensive. This is how angles are created. I added the second video showing how the 90 degree framework is applied by Lomechenko, who is as good as it gets for angles today.

                Apologies for the links. Just figured if everyone looked at this, maybe the conversation moves beyond explaining the fundamental movement.



                https://youtu.be/WaTaC17zWlU
                not just a 90 degree pivot but the ability to jog in a 180 degree angle and reset. go watch the 4th and fifth rds of gus vs jones for better visual but what your saying is needed to only is more useful in shorter ranges
                Last edited by 1212headkick; 03-27-2018, 10:54 PM.

                Comment

                • Ksearyback
                  Pro
                  • Jun 2016
                  • 639

                  #83
                  Re: Outside/point fighting or movement in general?

                  Originally posted by aholbert32
                  Thats a good question. This is more of a skills vs. realism question. From a realism perspective, I agree completely.

                  From a skills persepctive, I have a question. Should an average player like me be able to easily circle completely out against a higher skilled pressure fighter simply because I have Edgar and he has someone with slighty lower (2-3 points) footwork? Or should a pressure fighter some additional tools to cut off the cage? Do you think pressure fighters currently have enough tools that even if 180 circling was added, the player would still be able to occasionally cut off the cage?

                  FYI, glad to see you back man. We need more people like you who can have a spirited discussion without getting personal.
                  From a skills perspective all characters should be able to circle, yes. It's a basic movement. Some are better than others, just like all other movements in the game.

                  Pressure fighters will be able to be pressure fighters, just like in real life. They will need to actually understand how to cut off the ring, and when tight it's a combination of footwork and using punches to corral the opponent (i.e., block them from circling out).

                  Circling out isn't a guaranteed movement. So it can be effective when used in the right space, timing while balanced by the opponents ability to cut angles and punch them into the space where they want to fight.

                  Are we debating something that has no chance of being implemented? Lots of effort, if so.

                  Comment

                  • Ksearyback
                    Pro
                    • Jun 2016
                    • 639

                    #84
                    Re: Outside/point fighting or movement in general?

                    Originally posted by 1212headkick
                    not just a 90 degree pivot but the ability to jog in a 180 degree angle and reset. go watch the 4th and fifth rds of gus vs jones for better visual
                    Short of taking the time to find and watch that... are we, then, talking about different movements entirely? If so, then it's time to go bang my head against a wall

                    Comment

                    • 1212headkick
                      Banned
                      • Mar 2018
                      • 1823

                      #85
                      Re: Outside/point fighting or movement in general?

                      also your taught to circle torwards your rear leg

                      Comment

                      • 1212headkick
                        Banned
                        • Mar 2018
                        • 1823

                        #86
                        Re: Outside/point fighting or movement in general?

                        Originally posted by Ksearyback
                        Short of taking the time to find and watch that... are we, then, talking about different movements entirely? If so, then it's time to go bang my head against a wall
                        yes but his movement you either jog or shuffle torwards rear leg examples were given in johnmagalas post

                        Comment

                        • aholbert32
                          (aka Alberto)
                          • Jul 2002
                          • 33106

                          #87
                          Re: Outside/point fighting or movement in general?

                          Originally posted by Ksearyback
                          Two videos provide the really basic movement scheme to get the circling out effect. The 180 reference many times is really a 90 degree pivot, and obviously two get the 180 Mr Headkick is referring to.

                          Also, just to add on to this, circling out with fundamental boxing footwork isn't just defensive. This is how angles are created. I added the second video showing how the 90 degree framework is applied by Lomechenko, who is as good as it gets for angles today.

                          Apologies for the links. Just figured if everyone looked at this, maybe the conversation moves beyond explaining the fundamental movement.



                          https://youtu.be/WaTaC17zWlU
                          This is great. I was thinking more of a 90 degree turn and making it easier to chain two to get you completely out.

                          Comment

                          • aholbert32
                            (aka Alberto)
                            • Jul 2002
                            • 33106

                            #88
                            Re: Outside/point fighting or movement in general?

                            Originally posted by Ksearyback
                            From a skills perspective all characters should be able to circle, yes. It's a basic movement. Some are better than others, just like all other movements in the game.

                            Pressure fighters will be able to be pressure fighters, just like in real life. They will need to actually understand how to cut off the ring, and when tight it's a combination of footwork and using punches to corral the opponent (i.e., block them from circling out).

                            Circling out isn't a guaranteed movement. So it can be effective when used in the right space, timing while balanced by the opponents ability to cut angles and punch them into the space where they want to fight.

                            Are we debating something that has no chance of being implemented? Lots of effort, if so.
                            I cant talk about anything definitively other than to say that GPD is aware of the movement complaints and its something the devs may look at down the line.

                            Comment

                            • Ksearyback
                              Pro
                              • Jun 2016
                              • 639

                              #89
                              Re: Outside/point fighting or movement in general?

                              Originally posted by 1212headkick
                              also your taught to circle torwards your rear leg
                              This is going way down the rabbit hole here. I dont know about karate, but boxing you circle both directions. Generally you want to circle away from opponents power hand. But whatever

                              Comment

                              • Phillyboi207
                                Banned
                                • Apr 2012
                                • 3159

                                #90
                                Re: Outside/point fighting or movement in general?

                                Originally posted by aholbert32
                                Thats a good question. This is more of a skills vs. realism question. From a realism perspective, I agree completely.

                                From a skills persepctive, I have a question. Should an average player like me be able to easily circle completely out against a higher skilled pressure fighter simply because I have Edgar and he has someone with slighty lower (2-3 points) footwork? Or should a pressure fighter some additional tools to cut off the cage? Do you think pressure fighters currently have enough tools that even if 180 circling was added, the player would still be able to occasionally cut off the cage?

                                FYI, glad to see you back man. We need more people like you who can have a spirited discussion without getting personal.
                                I think the answer is a resounding yes

                                An average fighter can knock a better player silly using Connor or out grapple a better fighting using Khabib. Why is having the movement ratings more impactful an issue?

                                And yeah i decided to try the patch and discovered a way to create distance. That got me into playing again. Im honestly a bit scared to post a video of it because Im worried it’ll get nerfed. At this point im convinced the majority want rock em sock em robots gameplay.

                                Comment

                                Working...