Combo Spam

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  • RetractedMonkey
    MVP
    • Dec 2017
    • 1624

    #106
    Re: Combo Spam

    Originally posted by Nugget7211
    Legit question, why should accelerated clock result in more strikes? I'm genuinely curious about your line of reasoning.



    I think we just have different interests, I want a sim experience where fighters are throwing accurate volumes of strikes, you don't, that's fine. But for me personally, it is an issue, not because it's OP or too hard to counter or whatever, but because it's unrealistic and realism is important to me.


    The accelerated clock gives you less time to work, so you should be able to work more in that time.

    Your last point is totally acceptable. That just comes down to personal preference. My beef is with people saying that this is destroying the game and that it’s hard to deal with. It absolutely is not.


    Sent from my iPhone using Operation Sports

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    • MaccaC
      Rookie
      • Feb 2014
      • 134

      #107
      Re: Combo Spam

      Originally posted by Nugget7211
      Legit question, why should accelerated clock result in more strikes? I'm genuinely curious about your line of reasoning.

      I think we just have different interests, I want a sim experience where fighters are throwing accurate volumes of strikes, you don't, that's fine. But for me personally, it is an issue, not because it's OP or too hard to counter or whatever, but because it's unrealistic and realism is important to me.

      You want sim where it suits you, you want simulated strikes and headmovement because you probably struggle to deal with it, do you want sim for when Demian maia takes you down and sits on your head for three rounds with no way of answeing it? you might so you do here but the reality is a lot different, simulation is about as far from fun as you can get you just think its better.
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      • Nugget7211
        MVP
        • Nov 2017
        • 1401

        #108
        Re: Combo Spam

        Originally posted by RetractedMonkey
        The accelerated clock gives you less time to work, so you should be able to work more in that time.

        Your last point is totally acceptable. That just comes down to personal preference. My beef is with people saying that this is destroying the game and that it’s hard to deal with. It absolutely is not.


        Sent from my iPhone using Operation Sports
        Oh okay, a correction to my comment about Garbrandt's pace then (I was calculating it using real minutes, not accelerated clock minutes) you were actually fighting at over 3 times the highest pace Garbrandt has ever fought at in his actual career, and I'm sure you can understand that being annoying as a sim player.
        **** off, Nugget7211 - GPD, 2017 & 2018
        Internet Hero - Jack Slack, 2018

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        • RetractedMonkey
          MVP
          • Dec 2017
          • 1624

          #109
          Re: Combo Spam

          Also, you CANNOT have a simulation experience with half time rounds. You guys are trying to base a sim style gameplay tweak off an inherently arcade system. Your baseline for changes should be appealing for real time clock to be the main setting.

          The fact that none of you have identified that shows how off base you are.

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          • Nugget7211
            MVP
            • Nov 2017
            • 1401

            #110
            Re: Combo Spam

            Originally posted by MaccaC
            You want sim where it suits you, you want simulated strikes and headmovement because you probably struggle to deal with it, do you want sim for when Demian maia takes you down and sits on your head for three rounds with no way of answeing it? you might so you do here but the reality is a lot different, simulation is about as far from fun as you can get you just think its better.
            Don't tell me what is and isn't fun. Fun is an entirely subjective metric, I might enjoy something you hate, you might enjoy something I hate. I enjoy sim games generally, I enjoy MMA, I am pretty confident I would enjoy a sim MMA game.
            **** off, Nugget7211 - GPD, 2017 & 2018
            Internet Hero - Jack Slack, 2018

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            • Boiler569
              MVP
              • Apr 2016
              • 2006

              #111
              Re: Combo Spam

              I should have recorded the Woodley fight where he threw 140 strikes (60+ sig) in the first round and had 90%+ stamina coming into round 2.

              I landed at least 5 body kicks on him; a few more hooks to the liver for good measure; and at least 3 step-backs. He was also using head movement.

              That's a bit too much "Video Game" and not enough "Sim" for me.

              I was able to win because I gittd gud at countering the spam, wore him out over 3 and a half rounds, and finished him. But it was pretty dumb, and in 3-round fights especially, can be very very hard to win on the scorecards against super pressure fighters.

              Which is true in real life, yes, but it's just over the top here. You really won't start seeing really bad stamina drain til end of 2nd/start of 3rd and by then you may be down 2 rounds to 0 unless you've gotten a knockdown or two.

              The new head movement stamina tax does help at least.

              At the 140+ strike/round pace --- and working the body of him --- I would like to see Woodley come out to round 2 with ~80% stam rather than 90%.

              If he continued that pace all of round 2, and still work his body and make him whiff, I'd like to see him ~65% stam to start round 3.

              Currently it's more like 75%+ in round 3.
              Last edited by Boiler569; 03-30-2018, 01:32 PM.
              PSN: Boiler569
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              • MaccaC
                Rookie
                • Feb 2014
                • 134

                #112
                Re: Combo Spam

                Originally posted by Nugget7211
                Don't tell me what is and isn't fun. Fun is an entirely subjective metric, I might enjoy something you hate, you might enjoy something I hate. I enjoy sim games generally, I enjoy MMA, I am pretty confident I would enjoy a sim MMA game.

                Name me three simulation games you like, I guarentee there isn't a sports or fighting game among them, I'll give you time to google.

                Fun is a subjective metric, some people probably find watching paint dry fun they also happen to be located mainly in asylums.
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                • Nugget7211
                  MVP
                  • Nov 2017
                  • 1401

                  #113
                  Re: Combo Spam

                  Originally posted by RetractedMonkey
                  Also, you CANNOT have a simulation experience with half time rounds. You guys are trying to base a sim style gameplay tweak off an inherently arcade system. Your baseline for changes should be appealing for real time clock to be the main setting.

                  The fact that none of you have identified that shows how off base you are.
                  Did I ever say I don't want that? I'd be fine with that, I'm also pretty confident that it'll never happen so I don't ask for it. If we can get realistic strike numbers at accelerated clock, it'll stop the strike numbers being utterly absurd on real time clock.
                  **** off, Nugget7211 - GPD, 2017 & 2018
                  Internet Hero - Jack Slack, 2018

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                  • ryangil23
                    Rookie
                    • May 2016
                    • 418

                    #114
                    Re: Combo Spam

                    If we aren't interested in realism in this case then why bother at all? If Romero for example can throw 150 strikes a round without gassing then what else should we do because it's only a game? Why not give everyone near impossible takedown defence since it's only a game and nobody wants any of that grappling stuff. We just want to throw hundreds of punches.

                    Comment

                    • Boiler569
                      MVP
                      • Apr 2016
                      • 2006

                      #115
                      Re: Combo Spam

                      Originally posted by RetractedMonkey
                      Also, you CANNOT have a simulation experience with half time rounds. You guys are trying to base a sim style gameplay tweak off an inherently arcade system. Your baseline for changes should be appealing for real time clock to be the main setting.

                      The fact that none of you have identified that shows how off base you are.
                      Dude we can't even get a 10% increase in stam tax for missed strikes, you think they're going to turn ranked to Real Time Clock???

                      LMAO get outta here.

                      Just b/c we don't bring up that as a possibility doesn't mean we don't want it. We're going for a Single here not a Grand Slam. Doesn't mean we are off-base or haven't considered it.

                      I've actually mentioned that in threads in the past btw
                      PSN: Boiler569
                      Have Fun, It's Just A GAME!
                      Top 10 (Fight Night Series) R.I.P. Joe Frazier
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                      UFC 3 LEC: 2x Diamond; 6x Plat.
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                      • RetractedMonkey
                        MVP
                        • Dec 2017
                        • 1624

                        #116
                        Re: Combo Spam

                        Originally posted by Nugget7211
                        Did I ever say I don't want that? I'd be fine with that, I'm also pretty confident that it'll never happen so I don't ask for it. If we can get realistic strike numbers at accelerated clock, it'll stop the strike numbers being utterly absurd on real time clock.
                        You're stepping deep into a discussion where I'm addressing multiple people and thinking it's about you specifically. That's an error.

                        Which brings me to another issue with the "combo spam" movement. None of you have a singular complaint. You all want different things. Head movement was pretty universal: more vulnerability, stamina tax.

                        This is quite indicative of the subjective nature of wanting combo "spam" changed. Because it isn't truly a gameplay meta problem. It's a personal taste issue. Those should be heard and looked at, but it doesn't mean we should be making decisions based off of them.

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                        • Boiler569
                          MVP
                          • Apr 2016
                          • 2006

                          #117
                          Re: Combo Spam

                          Originally posted by RetractedMonkey
                          You're stepping deep into a discussion where I'm addressing multiple people and thinking it's about you specifically. That's an error.

                          Which brings me to another issue with the "combo spam" movement. None of you have a singular complaint. You all want different things. Head movement was pretty universal: more vulnerability, stamina tax.

                          This is quite indicative of the subjective nature of wanting combo "spam" changed. Because it isn't truly a gameplay meta problem. It's a personal taste issue. Those should be heard and looked at, but it doesn't mean we should be making decisions based off of them.
                          75% of the community --- including several 'high level legit players' --- voted for increased stamina tax

                          https://forums.operationsports.com/f...highlight=poll

                          The exact solution may not be as easy to identify as head movement --- doesn't mean a solution isn't necessary or worth discussing.
                          PSN: Boiler569
                          Have Fun, It's Just A GAME!
                          Top 10 (Fight Night Series) R.I.P. Joe Frazier
                          FNR4 Gamestop Vegas Tournament Qualifier
                          Ranked #1 (EA MMA)

                          UFC 3 LEC: 2x Diamond; 6x Plat.
                          @Boiler569 on Twitter & Twitch

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                          • Nugget7211
                            MVP
                            • Nov 2017
                            • 1401

                            #118
                            Re: Combo Spam

                            Originally posted by RetractedMonkey
                            You're stepping deep into a discussion where I'm addressing multiple people and thinking it's about you specifically. That's an error.

                            Which brings me to another issue with the "combo spam" movement. None of you have a singular complaint. You all want different things. Head movement was pretty universal: more vulnerability, stamina tax.

                            This is quite indicative of the subjective nature of wanting combo "spam" changed. Because it isn't truly a gameplay meta problem. It's a personal taste issue. Those should be heard and looked at, but it doesn't mean we should be making decisions based off of them.
                            You're correct, that was my mistake. Your use of the word also caused me to stick it as an additional paragraph onto your previous comment, which was addressed to me, my apologies for jumping to a pretty weird conclusion.
                            **** off, Nugget7211 - GPD, 2017 & 2018
                            Internet Hero - Jack Slack, 2018

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                            • Zeta Reticulan1
                              Banned
                              • Sep 2017
                              • 471

                              #119
                              Re: Combo Spam

                              Originally posted by Boiler569
                              75% of the community --- including several 'high level legit players' --- voted for increased stamina tax

                              https://forums.operationsports.com/f...highlight=poll

                              The exact solution may not be as easy to identify as head movement --- doesn't mean a solution isn't necessary or worth discussing.
                              I thought he was on most people's ignore list by now.

                              Comment

                              • Boiler569
                                MVP
                                • Apr 2016
                                • 2006

                                #120
                                Re: Combo Spam

                                Originally posted by Zeta Reticulan1
                                I thought he was on most people's ignore list by now.
                                lol naw I don't ignore anyone I like hearing all the angles, and I've had a couple good fights w/ him back on Xbox 10-hour trial or whatever so I know he's cool Just really wants to defend combos....which is OK I like combos myself too, and I want there to be action

                                I just want a bit more stamina tax for missed/blocked strikes is all
                                PSN: Boiler569
                                Have Fun, It's Just A GAME!
                                Top 10 (Fight Night Series) R.I.P. Joe Frazier
                                FNR4 Gamestop Vegas Tournament Qualifier
                                Ranked #1 (EA MMA)

                                UFC 3 LEC: 2x Diamond; 6x Plat.
                                @Boiler569 on Twitter & Twitch

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