Is this an MMA game or Kickboxing game?

Collapse

Recommended Videos

Collapse
This topic is closed.
X
X
 
  • Time
  • Show
Clear All
new posts
  • OPSPunk
    Banned
    • Apr 2018
    • 575

    #46
    Re: Is this an MMA game or Kickboxing game?

    Originally posted by johnmangala
    This is like increasing the vulnerability on people moving forward and moving into a strike. No one would argue that's unrealistic. It's similar here.

    You are moving your block into someone's strike, amplifying the effect.
    I agree with that. If the strike is not blocked at if is at the end of the punch.

    Taking a blocked jab when you are toe to toe should not do much in any way.

    Comment

    • Phillyboi207
      Banned
      • Apr 2012
      • 3159

      #47
      Re: Is this an MMA game or Kickboxing game?

      Originally posted by AydinDubstep
      The problem with parries is you have to be at correct range for it to work otherwise that fist is going straight past your hands to your jaw.

      This game engine doesn't really calculate the full nuance of range so what would end up happening is people would parry at any range between face hug and arms reach and get the same reaction / effect which would be another opportunity for exploit.

      Parrying a straight shot should really only be possible whilst maintaining arms length range unless the fighter is Roberto Duran.
      Disagree

      A parry doesnt have to involve extending your arm. Hell I was taught to never extend to parry. Instead to keep my guard up and swat the jab/straight once it came near me.

      I believe karate styles use the type of parry you’re referring to

      Comment

      • johnmangala
        MVP
        • Apr 2016
        • 4525

        #48
        Re: Is this an MMA game or Kickboxing game?

        Boxing parries are more like deflections.They would have to bring back the classic parries from EA UFC 1&2 but without the free hit but instead the ability to clinch from there like caught strikes.

        Karate parries are more like blocks. You could use the retreating paw to simulate this to a degree.

        Comment

        • Phillyboi207
          Banned
          • Apr 2012
          • 3159

          #49
          Re: Is this an MMA game or Kickboxing game?

          Originally posted by AydinDubstep
          What I mean is, the guy who is throwing the straight shot will punch through your parry if he isn't at distance. When you're in facehug range, it won't work.

          The ways I know are push down with hand / swat away. The other is turn and catch with palm. Outer forearm blocks for hooks at distance.

          Maybe it is possible to parry a straight really close but I've never done it myself or seen someone attempt it.
          Turn and palm is the one im referring to. It should be done with some force so they cant just push through. Like if you’re holding pads

          Comment

          • FCB x Finlay
            MVP
            • Nov 2017
            • 1293

            #50
            Re: Is this an MMA game or Kickboxing game?

            Lets be realistic here, what exactly can be changed or added to grappling currently?

            And if they are changed how are the community going to react to it, are they going to be for this change or against it?

            Comment

            • Phillyboi207
              Banned
              • Apr 2012
              • 3159

              #51
              Re: Is this an MMA game or Kickboxing game?

              Originally posted by FCB x Finlay
              Lets be realistic here, what exactly can be changed or added to grappling currently?

              And if they are changed how are the community going to react to it, are they going to be for this change or against it?
              Seated cage-happens for successful TDs against the cage
              Late denials leading to over/under and standing single leg.
              Non predenied takedowns leading to TDs against the cage

              More grapple disadvantage for missed hooks,uppercuts,overhands

              More momentum situations everywhere (clinch and ground)

              EVERY fighter having RNC from backmount/seated and guillotine from sprawl.

              Rocks added to the ground/ clinch(non thai). Possibly even power modifier for ground/clinch strikes as well.

              A dream scenario would be addition of minor transitions and transition based subs but I know that’d have to be for UFC 4.
              Last edited by Phillyboi207; 04-28-2018, 04:55 PM.

              Comment

              • Seymorslash
                Rookie
                • Nov 2017
                • 197

                #52
                Re: Is this an MMA game or Kickboxing game?

                Originally posted by Phillyboi207
                Seated cage-happens for successful TDs against the cage
                Late denials leading to over/under and standing single leg.
                Non predenied takedowns leading to TDs against the cage

                More grapple disadvantage for missed hooks,uppercuts,overhands

                More momentum situations everywhere (clinch and ground)

                EVERY fighter having RNC from backmount/seated and guillotine from sprawl.

                Rocks added to the ground/ clinch(non thai). Possibly even power modifier for ground/clinch strikes as well.

                A dream scenario would be addition of minor transitions and transition based subsbut I know that’d have to be for UFC 4.
                Add headstrikes from sprawl to that list too

                Comment

                • FCB x Finlay
                  MVP
                  • Nov 2017
                  • 1293

                  #53
                  Re: Is this an MMA game or Kickboxing game?

                  Originally posted by Phillyboi207
                  Seated cage-happens for successful TDs against the cage
                  Late denials leading to over/under and standing single leg.
                  Non predenied takedowns leading to TDs against the cage

                  More grapple disadvantage for missed hooks,uppercuts,overhands

                  More momentum situations everywhere (clinch and ground)

                  EVERY fighter having RNC from backmount/seated and guillotine from sprawl.

                  Rocks added to the ground/ clinch(non thai). Possibly even power modifier for ground/clinch strikes as well.

                  A dream scenario would be addition of minor transitions and transition based subsbut I know that’d have to be for UFC 4.
                  So how are community going to react to these. Your also asking for new positions here, how are they going to work. Rocks on the ground and in the clinch affect the gameplay massively, it affects attack and defence on the ground which there is barely any, it affect the games interpretation of judging, it affect health and stamina.

                  Power modifier for the ground and clinch, why is only on the ground that there is a power modifier, how will the community react.

                  How is standing single leg going to work?

                  Bolded are the ones i feel are pretty much fine and should be added rn and are realistic suggestions.

                  Comment

                  • Phillyboi207
                    Banned
                    • Apr 2012
                    • 3159

                    #54
                    Re: Is this an MMA game or Kickboxing game?

                    Standing single leg ideally would be like 9:45 lf this video. So a couple of different finishes.



                    Late denials leading to those positions would probably be met with an outcry. I think stamina would have to be adjusted so TD denials are more tiring if we’re allowed to clinch from a late denial.

                    The power modifier would ideally be for both stand up and grappling.

                    Rocks and Ftf on the ground could work the same way it does for the feet. There’d be a damage threshold that activates rocks or FTF sequences.

                    I think there are a lot of mma fans that would be happy with the changes. Competitive crowd probably wouldnt like it.

                    Comment

                    • MacGowan
                      Sassy
                      • Jun 2017
                      • 1681

                      #55
                      Re: Is this an MMA game or Kickboxing game?

                      Originally posted by aholbert32
                      if the community cant come to a consensus, why give them a lot of weight when it comes to deciding changes?
                      remember that quote? I did not post it to be condescending.

                      I'm baffled, to be honest. same to Martial Mind. You want an internet forum to come to a consensus and present it. I'm sorry? Do you want the audience to write the last part of the theater play too? maybe have them vote in on the name of an artic science vessel?
                      Boaty McBoatface
                      Originally posted by aholbert32
                      That would make me less willing to rely on the consensus of the community when making decisions, right?
                      And it effing should! The audience will tell you when the movie is bad. you guys are listening to how to make the movie better? they don't know how to do that! they pick up a game, feel that something is bad, and tell you what's bad. They DO NOT know how to fix it! hell most times they don't even know WHAT's bad, just that it IS.

                      Comment

                      • FCB x Finlay
                        MVP
                        • Nov 2017
                        • 1293

                        #56
                        Re: Is this an MMA game or Kickboxing game?

                        Originally posted by Phillyboi207
                        Standing single leg ideally would be like 9:45 lf this video. So a couple of different finishes.



                        Late denials leading to those positions would probably be met with an outcry. I think stamina would have to be adjusted so TD denials are more tiring if we’re allowed to clinch from a late denial.

                        The power modifier would ideally be for both stand up and grappling.

                        Rocks and Ftf on the ground could work the same way it does for the feet. There’d be a damage threshold that activates rocks or FTF sequences.

                        I think there are a lot of mma fans that would be happy with the changes. Competitive crowd probably wouldnt like it.
                        I actually agree with everything you say but we have to look from the other side.

                        I hate saying this but apparantly there is a large casual audience, I couldnt care less for them cause its a sports game so it doesnt make sense to do that.

                        Comment

                        • Phillyboi207
                          Banned
                          • Apr 2012
                          • 3159

                          #57
                          Re: Is this an MMA game or Kickboxing game?

                          Originally posted by FCB x Finlay
                          I actually agree with everything you say but we have to look from the other side.

                          I hate saying this but apparantly there is a large casual audience, I couldnt care less for them cause its a sports game so it doesnt make sense to do that.
                          If the grappling was better maybe they’d want to play it more.

                          I dont think the right approach is gimping grappling. Tbh grappling can be super fun and high pace especially with scrambles. The issue is this game doesnt have that at all.

                          Comment

                          • Morgan Monkman
                            North of 60
                            • Apr 2016
                            • 1385

                            #58
                            Re: Is this an MMA game or Kickboxing game?

                            Majority of my losses are to ground guys, so yes its def a MMA game.
                            PSNID: B_A_N_E

                            Comment

                            • FCB x Finlay
                              MVP
                              • Nov 2017
                              • 1293

                              #59
                              Re: Is this an MMA game or Kickboxing game?

                              Originally posted by Phillyboi207
                              If the grappling was better maybe they’d want to play it more.

                              I dont think the right approach is gimping grappling. Tbh grappling can be super fun and high pace especially with scrambles. The issue is this game doesnt have that at all.
                              Agreed, but there seems to be a thing where apparantly casuals only like to stand and bang.

                              Comment

                              • MacGowan
                                Sassy
                                • Jun 2017
                                • 1681

                                #60
                                Re: Is this an MMA game or Kickboxing game?

                                Originally posted by Phillyboi207
                                If the grappling was better maybe they’d want to play it more.

                                I dont think the right approach is gimping grappling. Tbh grappling can be super fun and high pace especially with scrambles. The issue is this game doesnt have that at all.
                                Amen. currently ingame grappling is not fun, whether you win or lose. and also VERY important is that it LOOKS boring as hell. You're a casual and you see Khabib fight Edson IRL "holy! this is the dude who's gonna fight conor? He's a monster! get me some popcorn!"

                                you try to do what Khabib did to Edson in this game and I would seriously fall asleep watching that.

                                Comment

                                Working...