EA Sports UFC 3 Content Update #8 Available Now - Patch Notes Here

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  • aholbert32
    (aka Alberto)
    • Jul 2002
    • 33106

    #46
    Re: Patch spoilers discussion

    Originally posted by Counter Punch
    Wait have you played a build of the new patch or no?
    I havent but I've seen clips of the new gameplay.

    Comment

    • Reinfarcements
      Pro
      • Nov 2017
      • 633

      #47
      Re: Patch spoilers discussion

      Originally posted by aholbert32
      I havent but I've seen clips of the new gameplay.
      Any chance this footage could make its way to the forums, or is it too early of a build of the patch and therefore no longer a good representation of the finished product?

      I'd love to see the new footwork mechanics and Finish the Fight stuff in action.

      Comment

      • You_cannot_stop_me
        Banned
        • Aug 2018
        • 1

        #48
        Re: Patch spoilers discussion

        I know we should be grateful, however, these are all things that should have been in place from the beginning

        Comment

        • aholbert32
          (aka Alberto)
          • Jul 2002
          • 33106

          #49
          Re: Patch spoilers discussion

          Originally posted by Reinfarcements
          Any chance this footage could make its way to the forums, or is it too early of a build of the patch and therefore no longer a good representation of the finished product?

          I'd love to see the new footwork mechanics and Finish the Fight stuff in action.
          Sorry. It will never see the light of day for multiple reasons. You guys are just going have to wait until you see the finished product.

          With that said, the gifs that Martial posted are pretty spot on when it comes to the new lunges.

          Comment

          • WarMMA
            MVP
            • Apr 2016
            • 4612

            #50
            Re: Patch spoilers discussion

            Originally posted by aholbert32
            From the videos I've seen....certain fighters use those lunges well. Machida.....you just need to see him.
            I'm a bit scared to see the AI now cuz guys like DC (who isn't even a striker) were using lunges and head movement well on pro and up.

            Comment

            • AeroZeppelin27
              MVP
              • Nov 2017
              • 2287

              #51
              Re: Patch spoilers discussion

              Oh snap! Lunge blocking is back!
              I ain't even mad. I actually liked that.

              Pivots sound sweet, too.

              Comment

              • AeroZeppelin27
                MVP
                • Nov 2017
                • 2287

                #52
                Re: Patch spoilers discussion

                Originally posted by WarMMA
                I'm a bit scared to see the AI now cuz guys like DC (who isn't even a striker) were using lunges and head movement well on pro and up.
                Headmovement, its pretty good.

                Lunges, no.

                The AI is currently awful at lunging on all difficulties. Sure, it will occasionally lunge away from a strike if you use it often, but 85% of my high kick KOs are from the AI lunging into my roundhouse AFTER I've thrown it.

                It's headmovement isn't bad at all, but can easily be disrupted and baited with fients easily.

                Jab fient into rear uppercut is DCs bane.
                He often trys to time the jab and shoot on it, thus headbutting the uppercut.

                Comment

                • aholbert32
                  (aka Alberto)
                  • Jul 2002
                  • 33106

                  #53
                  Re: Patch spoilers discussion

                  Originally posted by WarMMA
                  I'm a bit scared to see the AI now cuz guys like DC (who isn't even a striker) were using lunges and head movement well on pro and up.
                  You dont need to be a striker to have good head movement.

                  Comment

                  • WarMMA
                    MVP
                    • Apr 2016
                    • 4612

                    #54
                    Re: Patch spoilers discussion

                    Originally posted by aholbert32
                    You dont need to be a striker to have good head movement.
                    Yh obviously, but you get where i'm coming from. Like imagine how guys with really good head movement and footwork are gonna be moving. Can't wait to see it.
                    Last edited by WarMMA; 08-19-2018, 10:29 AM.

                    Comment

                    • Kingslayer04
                      MVP
                      • Dec 2017
                      • 1482

                      #55
                      Re: Patch spoilers discussion

                      Originally posted by WarMMA
                      Yh obviously, but you get where i'm coming from. Like imagine how guys with really good head movement and footwork are gonna be moving. Can't wait to see it.
                      DC uses a lot of head movement. So much so that Jones made reads and knocked him out based on said head movement.

                      Comment

                      • WarMMA
                        MVP
                        • Apr 2016
                        • 4612

                        #56
                        Re: Patch spoilers discussion

                        Originally posted by Kingslayer04
                        DC uses a lot of head movement. So much so that Jones made reads and knocked him out based on said head movement.
                        I know this man. Obviously every fighter uses head movement or they would get knocked out easy. I used DC as an example to say imagine how guys with extrodinary head movement and footwork (guys like Anderson,Machida,ect) will be moving if DC can move like that on pro and up. Like how aholbert was talking about machida's AI looking better with the footwork additions.
                        Last edited by WarMMA; 08-19-2018, 10:52 AM.

                        Comment

                        • Kingslayer04
                          MVP
                          • Dec 2017
                          • 1482

                          #57
                          Re: Patch spoilers discussion

                          Originally posted by WarMMA
                          I know this man. Obviously every fighter uses head movement or they would get knocked out easy. I used DC as an example to say imagine how guys with extrodinary head movement and footwork (guys like Anderson,Machida,ect) will be moving. Like how aholbert was talking about machida's AI looking better with the footwork additions.
                          Oh sure, hopefully there's a lot more individuality thanks to the patch.

                          Comment

                          • cal7_11
                            Rookie
                            • Aug 2009
                            • 446

                            #58
                            Re: Patch spoilers discussion

                            Added block counter strikes. Lead hook block counter to any hook or overhand that lands on your lead side block. Same side uppercut counter to any blocked body hook. #patchspoilers #EAUFC3

                            Block counters are guaranteed to land before you opponent can get their block up to defend them, or before any strike combo'd off the blocked strike would land. They can however be slipped or lunged. #patchspoilers #EAUFC3

                            Removed minor duck. All forward sways will now do the major duck regardless of input timing. #patchspoilers #EAUFC3

                            Made it easier to duck under head kicks by making the height requirements to do so more forgiving at kicking range, though less forgiving at elbow range. #patchspoilers #EAUFC3

                            Comment

                            • cal7_11
                              Rookie
                              • Aug 2009
                              • 446

                              #59
                              Re: Patch spoilers discussion

                              Added a cooldown timer for switching between clinch and Takedown denial. #patchspoilers #EAUFC3

                              Added a block cooldown timer for clinch and takedown pre-deny. #patchspoilers #EAUFC3

                              Comment

                              • WarMMA
                                MVP
                                • Apr 2016
                                • 4612

                                #60
                                Re: Patch spoilers discussion

                                What more spoilers? Wasn't expecting more until monday. GPD on a roll.

                                Comment

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