EA Sports UFC 3 Content Update #8 Available Now - Patch Notes Here

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  • mr420_qq
    Rookie
    • Nov 2017
    • 262

    #106
    Re: Patch spoilers discussion

    Originally posted by aholbert32
    The patch was never scheduled to release on or before Aug 20
    God of War has nothing to do with this title.
    This is a significantly bigger patch so it takes longer
    People have known the patch will likely drop on the 23rd for weeks now.
    The patch will drop before September so that doesnt matter.
    September patch will come in September.

    Sucks about your weekend but the patch is coming soon so your next weekend wont suck.
    Ooh so there is a patch coming after this one? Makes me happy because i expected this one to be the last, and the patches so far are doing wonders for the game.

    Sent from my ONEPLUS A6003 using Operation Sports mobile app

    Comment

    • cal7_11
      Rookie
      • Aug 2009
      • 446

      #107
      Re: Patch spoilers discussion

      Originally posted by aholbert32
      That sounds pretty realistic imo. In real life, takedown defense isnt always reactive. Alot of times fighters are anticipating a takedown and they have their hands/arms in position to defend a takedown that they believe is coming.

      In the game, if you are predenying, you are now going to take clean strikes to the face. So I assume that people who pre deny will be susceptible to lots of head damage or takedowns if people mix them up by going to head strikes and then attempting a takedown.
      So does that mean there is now an animation to show if they are pre denying clinch or takedown? If not there’s still no downside to holding a pre denial as your opponent won’t be aware they are fully open to high/low strikes.

      I will wait to see it in action but I feel denying takedown or clinch should be based on your reactions to input the denial in accordance with TDD and Clinch Grapple attributes.

      Comment

      • Reinfarcements
        Pro
        • Nov 2017
        • 633

        #108
        Re: Patch spoilers discussion

        Originally posted by cal7_11
        So does that mean there is now an animation to show if they are pre denying clinch or takedown? If not there’s still no downside to holding a pre denial as your opponent won’t be aware they are fully open to high/low strikes.

        I will wait to see it in action but I feel denying takedown or clinch should be based on your reactions to input the denial in accordance with TDD and Clinch Grapple attributes.
        Even if there is no animation (obviously would be better if there was) you'll still benefit from this change. If you are switching it up with takedowns, and your opponent starts pre-denying, you'll ultimately end up landing more clean shots standing up since he is pre-denying.

        Then he has a choice, to keep eating shots or to become more vulnerable to takedowns by not pre-denying.

        Animation or not, this change does its job.

        Comment

        • aholbert32
          (aka Alberto)
          • Jul 2002
          • 33106

          #109
          Re: Patch spoilers discussion

          Originally posted by mr420_qq
          Ooh so there is a patch coming after this one? Makes me happy because i expected this one to be the last, and the patches so far are doing wonders for the game.

          Sent from my ONEPLUS A6003 using Operation Sports mobile app


          The devs haven’t indicated that August is the last patch. With that said, we can’t expect them to add all the stuff they have from here on out. Eventually they will have to start focusing on the next game and usually they do that after the 6 mos mark.


          Sent from my iPhone using Tapatalk Pro

          Comment

          • aholbert32
            (aka Alberto)
            • Jul 2002
            • 33106

            #110
            Re: Patch spoilers discussion

            Originally posted by Reinfarcements
            Even if there is no animation (obviously would be better if there was) you'll still benefit from this change. If you are switching it up with takedowns, and your opponent starts pre-denying, you'll ultimately end up landing more clean shots standing up since he is pre-denying.



            Then he has a choice, to keep eating shots or to become more vulnerable to takedowns by not pre-denying.



            Animation or not, this change does its job.


            This. I would love an animation but if you are e actually setting up your takedowns it really shouldn’t be an issue.


            Sent from my iPhone using Tapatalk Pro

            Comment

            • Phillyboi207
              Banned
              • Apr 2012
              • 3159

              #111
              Re: Patch spoilers discussion

              Originally posted by aholbert32
              This. I would love an animation but if you are e actually setting up your takedowns it really shouldn’t be an issue.


              Sent from my iPhone using Tapatalk Pro
              I wish we could feint TDs. That would do wonders for helping set them up

              Comment

              • cal7_11
                Rookie
                • Aug 2009
                • 446

                #112
                Re: Patch spoilers discussion

                Originally posted by Reinfarcements
                Even if there is no animation (obviously would be better if there was) you'll still benefit from this change. If you are switching it up with takedowns, and your opponent starts pre-denying, you'll ultimately end up landing more clean shots standing up since he is pre-denying.

                Then he has a choice, to keep eating shots or to become more vulnerable to takedowns by not pre-denying.

                Animation or not, this change does its job.
                Disagree entirely. If you have no indication if your opponent is pre denying then the advantage is still with them. Are you supposed to just guess they are pre denying and throw a strike in hope? That’s not going to work out too well for you.

                I agree we will still benefit from this change but it’s still not a fair exchange. You should be at a disadvantage if you are pre denying a clinch or takedown.

                Comment

                • cal7_11
                  Rookie
                  • Aug 2009
                  • 446

                  #113
                  Re: Patch spoilers discussion

                  Added the ability to stay down during an active knockdown by pressing down on the right stick. #patchspoilers #EAUFC3

                  Added the ability to push your opponent into the new cage seated position as they are getting up from an active knock down. #patchspoilers #EAUFC3

                  First is a good common sense addition. Second one is interesting, can’t see many people choosing to get up in that position but it’s a good addition.

                  Comment

                  • aholbert32
                    (aka Alberto)
                    • Jul 2002
                    • 33106

                    #114
                    Re: Patch spoilers discussion

                    Originally posted by cal7_11
                    Added the ability to stay down during an active knockdown by pressing down on the right stick. #patchspoilers #EAUFC3

                    Added the ability to push your opponent into the new cage seated position as they are getting up from an active knock down. #patchspoilers #EAUFC3

                    First is a good common sense addition. Second one is interesting, can’t see many people choosing to get up in that position but it’s a good addition.
                    There are some more spoilers that are connected to this coming.

                    Comment

                    • cal7_11
                      Rookie
                      • Aug 2009
                      • 446

                      #115
                      Re: Patch spoilers discussion

                      Added the ability to put your opponent into the single under clinch position as they are getting up from an active knock down. #patchspoilers #EAUFC3

                      Comment

                      • WarMMA
                        MVP
                        • Apr 2016
                        • 4612

                        #116
                        Re: Patch spoilers discussion

                        Originally posted by cal7_11
                        Added the ability to stay down during an active knockdown by pressing down on the right stick. #patchspoilers #EAUFC3

                        Added the ability to push your opponent into the new cage seated position as they are getting up from an active knock down. #patchspoilers #EAUFC3

                        First is a good common sense addition. Second one is interesting, can’t see many people choosing to get up in that position but it’s a good addition.
                        Seated cage confirmed! Thank god. Definitely wasn't expecting the stay down during active kd either. These are great.

                        Comment

                        • cal7_11
                          Rookie
                          • Aug 2009
                          • 446

                          #117
                          Re: Patch spoilers discussion

                          Reduce the size of the input window for catch kicks, making them harder to perform. #patchspoilers #EAUFC3

                          YAAAAAAAASSSSSSSSSS!!!! Thank you GPD. Question... how much harder???
                          Last edited by cal7_11; 08-20-2018, 11:23 AM.

                          Comment

                          • xtremeba1000
                            Pro
                            • Aug 2017
                            • 772

                            #118
                            Re: Patch spoilers discussion

                            Originally posted by cal7_11
                            Reduce the size of the input window for catch kicks, making them harder to perform. #patchspoilers #EAUFC3

                            YAAAAAAAASSSSSSSSSS!!!! Thank you GPD. Question how much harder???
                            I'm so pumped for this. I love throwing kickboxing combos but almost primarily box because body kicks are so easily caught.

                            Comment

                            • Boiler569
                              MVP
                              • Apr 2016
                              • 2006

                              #119
                              Re: Patch spoilers discussion

                              Catch Kick Window tweak --- nice!!!

                              These new Active Knockdown scenarios --- whether being able to stay on the ground if you got popped; or push people into the cage/put them into SC to go for the finish --- man that's so cool.

                              This is going to be the longest work week ever. I wish it were just Thursday night already !!
                              PSN: Boiler569
                              Have Fun, It's Just A GAME!
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                              Comment

                              • cal7_11
                                Rookie
                                • Aug 2009
                                • 446

                                #120
                                Re: Patch spoilers discussion

                                Originally posted by xtremeba1000
                                I'm so pumped for this. I love throwing kickboxing combos but almost primarily box because body kicks are so easily caught.
                                Easily the best patch spoiler so far. I would’ve preferred it to be removed but hopefully the window to catch is incredibly small.

                                Comment

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