EA UFC 3 Random Thoughts Thread

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  • 1212headkick
    Banned
    • Mar 2018
    • 1823

    #181
    Re: EA UFC 3 Random Thoughts Thread

    Better tuts needed

    Sent from my SM-N960U using Tapatalk

    Comment

    • Kingslayer04
      MVP
      • Dec 2017
      • 1482

      #182
      Re: EA UFC 3 Random Thoughts Thread

      So I was having this Nate vs Khabib fight offline where he had me in the clinch. I believe it was Over Under. I really felt like pulling guard from it but obviously you can't do that. So yeah, I'd just like to remind the devs to add that in from the clinch (and perhaps other positions).

      Also, this gets glanced over a lot because people have their minds on "bigger", more exciting things and all that, things they want, and that's understandable, but I'd like to again mention the small but key change that would be manual sweeps. If I wanna keep them in guard give me the opportunity, don't auto sweep them. I know everyone agrees, I'm just saying it again, lest it's forgotten. Small thing, but key. Same with the two stamina bars that should be one.

      Comment

      • 1212headkick
        Banned
        • Mar 2018
        • 1823

        #183
        Re: EA UFC 3 Random Thoughts Thread

        Originally posted by SUGATA
        No one fighting game has dedicated servers.
        All fighting games a P2P.
        B/c dedicated servers are good only for massive mp matches not for 1on1 matches.
        So, it will not be for sure.
        Good point is that this fact allows to play the game many years.
        Dedicated servers costs much money and usually lasts 2-3 years, then no more online play.

        For lag solving, needs game netcode evolving. Yo!
        I was playing mortal kombat 11 the other day and was nat typed. It's a problem in those games too because they dont have dedicated servers

        Comment

        • RyanFitzmagic
          MVP
          • Oct 2011
          • 1959

          #184
          Re: EA UFC 3 Random Thoughts Thread

          Random thought I have every time it happens: You shouldn't be able to wear champion shorts online unless the fighter you're using is currently the champion of that weight division.

          Comment

          • Kingslayer04
            MVP
            • Dec 2017
            • 1482

            #185
            Re: EA UFC 3 Random Thoughts Thread

            Originally posted by RyanFitzmagic
            Random thought I have every time it happens: You shouldn't be able to wear champion shorts online unless the fighter you're using is currently the champion of that weight division.
            I'll respectfully disagree on that one. You can wear the champion shorts online because there's a Contender to Champion system in place. You can't wear the champ shorts in Ranked unless you're the champion. I quite like this system and I believe there's lots room for improvement — for example you can get certain bonuses for winning the belt and then for each consecutive title defence. Dunno what these may be since the game has no incentive/reward system other than Ranking points, but Ranking points could do with a bit of a boost as a reward too.

            As for champ shorts in Quick Fight — I don't mind them at all. Titles change hands constantly and while I do understand why you would want such exclusivity, I also feel it's unnecessary. There's plenty of former champions in the UFC who have worn them and I may want to recreate certain fights or experiences. I also may want to envision someone who's yet to become champion as one. Things like that.

            Comment

            • Haz____
              Omaewa mou shindeiru
              • Apr 2016
              • 4023

              #186
              Re: EA UFC 3 Random Thoughts Thread

              Originally posted by LoveThisLife
              This is my complaint with the pressure fighting. It seems like so many tactics in game are found nowhere in real MMA fights:

              1) Driving Takedown: This happens occasionally... but certainly not from the the center of the GD cage.

              2.) Sticking like glue: When? How? Who? This almost never happens in an mma fight

              3.) Volume of strikes: Just show me a 5 round GSP fight where he threw 300 stikes... Okay... cant find one? Show me a fight where he threw 200. YOU WONT FIND IT!!! THE MOST HE THREW WAS AGAINST JOHN FITCH (131) http://www.fightmetric.com/fighter-d...06c1d34da9c013

              I am so sick of this high output BS. Guys just stick to you and throw 2 or strike combos like it is nothing.

              So the most GSP threw in a 5 round fight is 131 strikes..... Your average fight in UFC 3 has people throwing that type of volume in just 1 round... 1 accelerated clock round.


              The accelerated clock makes a 5 minute round only 3 minutes. That means in just 3 minutes, players are throwing an entire 25 minutes worth of strikes...

              How do people not see the absurdity in that?

              That is objectively insane, and beyond unrealistic output.

              Like, I'm sorry, but that's objectively just spam, and gaming the game. It's absurd that you can even throw that type of volume in the game, let alone the fact that the game actually encourages and rewards you for throwing at just an insanely unbelievable unreal pace.
              PSN: Lord__Hazanko

              Just an average player, with a passion for Martial Arts & Combat Sports

              Comment

              • tomitomitomi
                Pro
                • Mar 2018
                • 987

                #187
                Re: EA UFC 3 Random Thoughts Thread

                Originally posted by Haz____
                Like, I'm sorry, but that's objectively just spam, and gaming the game.
                Chill with the exaggerations. I also wouldn't mind a reduced strike volume as long as it rewards efficient volume.
                ¯\_(ツ)_/¯

                Comment

                • Haz____
                  Omaewa mou shindeiru
                  • Apr 2016
                  • 4023

                  #188
                  Re: EA UFC 3 Random Thoughts Thread

                  Originally posted by tomitomitomi
                  Chill with the exaggerations. I also wouldn't mind a reduced strike volume as long as it rewards efficient volume.

                  I'm not a math guy so this could be off, but let's see. 25 minutes worth of strikes in 3 minutes. 3 goes into 25 8 times.

                  So the game's striking output is 800% more than in real life.

                  How is that an exaggeration?
                  PSN: Lord__Hazanko

                  Just an average player, with a passion for Martial Arts & Combat Sports

                  Comment

                  • tomitomitomi
                    Pro
                    • Mar 2018
                    • 987

                    #189
                    Re: EA UFC 3 Random Thoughts Thread

                    Originally posted by Haz____
                    I'm not a math guy so this could be off, but let's see. 25 minutes worth of strikes in 3 minutes. 3 goes into 25 8 times.

                    So the game's striking output is 800% more than in real life.

                    How is that an exaggeration?
                    I specifically quoted the part about "objective spam". It's an excessive volume but it's not spam.
                    ¯\_(ツ)_/¯

                    Comment

                    • Haz____
                      Omaewa mou shindeiru
                      • Apr 2016
                      • 4023

                      #190
                      Re: EA UFC 3 Random Thoughts Thread

                      Originally posted by tomitomitomi
                      I specifically quoted the part about "objective spam". It's an excessive volume but it's not spam.
                      Throwing a 5 round fight's, 25 full minutes worth of strikes in just 3 minutes is spam.

                      Objectively absurd volume when compared to reality.

                      Sorry, not sorry.


                      An average Basketball game has what like 50-100 points per game? I don't watch Basketball, but I think those numbers are about right? Does NBA2k have games where teams are scoring 400-800 points? Because that's the same ratio we have here in UFC 3.

                      It's completely and totally insane.
                      PSN: Lord__Hazanko

                      Just an average player, with a passion for Martial Arts & Combat Sports

                      Comment

                      • Kingslayer04
                        MVP
                        • Dec 2017
                        • 1482

                        #191
                        Re: EA UFC 3 Random Thoughts Thread

                        Originally posted by Haz____
                        Throwing a 5 round fight's, 25 full minutes worth of strikes in just 3 minutes is spam.

                        Objectively absurd volume when compared to reality.

                        Sorry, not sorry.


                        An average Basketball game has what like 50-100 points per game? I don't watch Basketball, but I think those numbers are about right? Does NBA2k have games where teams are scoring 400-800 points? Because that's the same ratio we have here in UFC 3.

                        It's completely and totally insane.
                        It is, but it's not spam. Spam is continuously using a certain tool at your disposal, i.e. an overhand, over and over again. Throwing a lot alone is not spam...you could be spamming a combo, though, granted.
                        Last edited by Kingslayer04; 08-25-2019, 01:53 PM.

                        Comment

                        • Haz____
                          Omaewa mou shindeiru
                          • Apr 2016
                          • 4023

                          #192
                          Re: EA UFC 3 Random Thoughts Thread

                          Originally posted by LoveThisLife
                          This is my complaint with the pressure fighting. It seems like so many tactics in game are found nowhere in real MMA fights:

                          1) Driving Takedown: This happens occasionally... but certainly not from the the center of the GD cage.

                          2.) Sticking like glue: When? How? Who? This almost never happens in an mma fight

                          3.) Volume of strikes: Just show me a 5 round GSP fight where he threw 300 stikes... Okay... cant find one? Show me a fight where he threw 200. YOU WONT FIND IT!!! THE MOST HE THREW WAS AGAINST JOHN FITCH (131) http://www.fightmetric.com/fighter-d...06c1d34da9c013

                          I am so sick of this high output BS. Guys just stick to you and throw 2 or strike combos like it is nothing.


                          Originally posted by Haz____
                          So the most GSP threw in a 5 round fight is 131 strikes..... Your average fight in UFC 3 has people throwing that type of volume in just 1 round... 1 accelerated clock round.


                          The accelerated clock makes a 5 minute round only 3 minutes. That means in just 3 minutes, players are throwing an entire 25 minutes worth of strikes...

                          How do people not see the absurdity in that?

                          That is objectively insane, and beyond unrealistic output.

                          Like, I'm sorry, but that's objectively just spam, and gaming the game. It's absurd that you can even throw that type of volume in the game, let alone the fact that the game actually encourages and rewards you for throwing at just an insanely unbelievable unreal pace.
                          Originally posted by Haz____
                          I'm not a math guy so this could be off, but let's see. 25 minutes worth of strikes in 3 minutes. 3 goes into 25 8 times.

                          So the game's striking output is 800% more than in real life.


                          Originally posted by Kingslayer04
                          It is, but it's not spam. Spam is continuously using a certain tool at your disposal, i.e. an overhand, over and over again. Throwing a lot alone is not spam...you could be spamming a combo, though, granted.
                          At this point, all you're doing is arguing semantics, and the definition of "spam".

                          There is no argument however saying that the striking output in UFC 3 is not just beyond absurd. Because that is nothing but FACTS.

                          But if you wan't to argue semantics let's do it.



                          Wiki has a few definitions for different types of spam, and it opens with this:

                          "Spamming, in the context of video games, refers to the repeated use of the same item or action. For example, "grenade spamming" is the act of a player throwing a large number of grenades in succession into an area. In fighting games, one form of spamming would be to execute the same offensive maneuver or combo so many times in succession that one's opponent does not receive a chance to escape the series of blows."

                          Well this already seems fairly accurate. But if you go deeper into the specific types of spam categorized by Wiki, the spam in UFC 3 fits cleanly in between "Weapon Spamming", and "Move Spamming"

                          Weapon Spamming-
                          "Apart from grenades, "spam" can also describe spray and pray tactics with firearms. In its most general definition, weapon spamming involves using a large amount of ammunition irrespective of having any visible targets. While rapid automatic fire is often desirable against multiple targets or for suppression purposes, many gaming communities will frown on the reliance on automatic fire."


                          Move Spamming-
                          "Move spamming in fighting games is very prevalent and its use is just as controversial as other forms of spamming. Move spamming involves using the same move or set of moves repeatedly. Usually these moves have high damage and/or speed, and can be difficult to block. They allow a player to inflict high damage with little effort, and prevent the opponent from getting into a good footing to attack."



                          I mean this is exactly whats happening in UFC 3. Players "spray and praying" their non stop onslaught of strikes, usually cycling through 3-4 memorized combos non stop. This gives them an extremely low risk- high reward strategy, with low skill implementation. The non stop strikes also overwhelms and stops the opponent from being able to fight back in a realistic manner. There is no set up, no smart tactical engagement, just overwhelming the opponent with non stop, beyond unrealistic amounts volume.

                          To make things worse, the games mechanics directly enable this type of low skill, low risk, high reward gameplay. And even worse the game actually WANTS you to play like that.


                          Spam by singular definition does not mean "Throw a spin kick 100 times a fight" It's more nuanced that that, and what is happening in an average UFC 3 is point blank spam.
                          Last edited by Haz____; 08-25-2019, 02:50 PM.
                          PSN: Lord__Hazanko

                          Just an average player, with a passion for Martial Arts & Combat Sports

                          Comment

                          • Kingslayer04
                            MVP
                            • Dec 2017
                            • 1482

                            #193
                            Re: EA UFC 3 Random Thoughts Thread

                            @Haz

                            Oh, I get what you're saying. I just wouldn't necessarily call it spam. When I see "spam" I envision a mindless approach and those usually have a fairly straightforward counter method.

                            In any case, I'm not arguing about the general output possibilities being very unrealistic, they are. I would love for stamina to be realistically represented.

                            Edit: keep in mind though, not all pressure is unrealistic or "spam". What bugs me is that block breaking is required from fighters who fight nothing like that. Stamina is tuned to accommodate that way of play.
                            Last edited by Kingslayer04; 08-25-2019, 03:00 PM.

                            Comment

                            • RyanFitzmagic
                              MVP
                              • Oct 2011
                              • 1959

                              #194
                              Re: EA UFC 3 Random Thoughts Thread

                              Originally posted by Haz____
                              An average Basketball game has what like 50-100 points per game? I don't watch Basketball, but I think those numbers are about right? Does NBA2k have games where teams are scoring 400-800 points? Because that's the same ratio we have here in UFC 3.
                              I've seen many users score upwards of 150 points with one player in full, 48-minute games in NBA 2K. Online games in 2K are only 20-minute games, and you can still easily score 100+ points.

                              One of the biggest thinks I think people overlook with the volume issue is this inherent difference between real-life and gaming: Throwing at a high volume requires that you risk being hit, and being hit hurts.

                              In a video game, that's obviously not an issue, and realistically speaking, it never will be. Being tired is also painful, in a different way, which also can't be replicated in a video game.

                              That said, you CAN gas guys out if they're that thirsty. I've tired out the best conditioned fighters (Holloway, Diaz, etc.) by making them miss (not forcing them to to hit my block, but making them whiff entirely) and working the body.

                              That's to say nothing of how much that strategy would work against guys who don't have great stamina (Woodley, Rumble, Ngannou, etc.)

                              Fighters like that are generally easy to bait, because they typically don't have the discipline that even the highest-volume guys IRL have. You just have to not fall into the trap of trying to match their volume. If they throw three strikes and hit air, for every one strike you throw that connects, you're good.

                              Comment

                              • RyanFitzmagic
                                MVP
                                • Oct 2011
                                • 1959

                                #195
                                Re: EA UFC 3 Random Thoughts Thread

                                Also, regarding driving takedowns from the center of the cage, isn't that exactly how Brock Lesnar opened up against Cain?

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