Circling Out --- Sprint Option For UFC 4
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PSN: Lord__Hazanko
Just an average player, with a passion for Martial Arts & Combat SportsComment
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Re: Circling Out --- Sprint Option For UFC 4
I get that you like the guy. I get that he seems to see the game in a similar way that you do. That is 100% fine. Even though he doesnt want to admit it and he is a different kind of player than me, I see a few things similarly to him too.
What I dont agree with is the ego stuff. I dont agree with the constant bragging about his rank. There are significantly better players who post here and they dont talk about where they are ranked at all.
I dont agree with the constant personal attacks (Over the past week, he's attacked Laurie, Philly, Tomi, Kenetic, Romero and Zombie). I really dont care if he attacks me because I like getting down in the gutter and fighting. I want all the smoke. Most people dont so his attacks are unnecessary.
But you know what I hate the most: Its his lack of depth when it comes to these discussions.
Take you for example. On Friday, while 1212 was still ranting about videos, I showed you 7 points Zombie made that could lead us to getting to a middle ground on circling out.
You looked at those 7, liked 6 of them and discussed why u didnt like the 7th. Others joined in to discuss that while a few others discussed finding videos that would show how an outside meta isnt overpowered. It was a healthy conversation.
Now 1212 couldve joined in and talked about the 7 points that Zombie made. He couldve discussed how they were good or bad ideas. He didnt. He chose to talk more about me, Zombie, how good he is and how we are supporting an exploiter.
This thread is 60 plus pages and it shouldnt be. The minute Zombie and Zack started participating, it shouldve turned to a discussion about how to find a middle ground. But it didnt. Why? Because 1212 doesnt want a middle ground. Finding that takes work and the ability to have deep and complex discussions and he hasnt shown the ability to do that with someone he disagrees with.Comment
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Re: Circling Out --- Sprint Option For UFC 4
What time is this ESFL event? And does anyone have a copy of the fight card so I can know what time I’m fighting and what time I should tune in?Xbox GT: the relaxed guyComment
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Re: Circling Out --- Sprint Option For UFC 4
He isnt being ganged up on.
I get that you like the guy. I get that he seems to see the game in a similar way that you do. That is 100% fine. Even though he doesnt want to admit it and he is a different kind of player than me, I see a few things similarly to him too.
What I dont agree with is the ego stuff. I dont agree with the constant bragging about his rank. There are significantly better players who post here and they dont talk about where they are ranked at all.
I dont agree with the constant personal attacks (Over the past week, he's attacked Laurie, Philly, Tomi, Kenetic, Romero and Zombie). I really dont care if he attacks me because I like getting down in the gutter and fighting. I want all the smoke. Most people dont so his attacks are unnecessary.
But you know what I hate the most: Its his lack of depth when it comes to these discussions.
Take you for example. On Friday, while 1212 was still ranting about videos, I showed you 7 points Zombie made that could lead us to getting to a middle ground on circling out.
You looked at those 7, liked 6 of them and discussed why u didnt like the 7th. Others joined in to discuss that while a few others discussed finding videos that would show how an outside meta isnt overpowered. It was a healthy conversation.
Now 1212 couldve joined in and talked about the 7 points that Zombie made. He couldve discussed how they were good or bad ideas. He didnt. He chose to talk more about me, Zombie, how good he is and how we are supporting an exploiter.
This thread is 60 plus pages and it shouldnt be. The minute Zombie and Zack started participating, it shouldve turned to a discussion about how to find a middle ground. But it didnt. Why? Because 1212 doesnt want a middle ground. Finding that takes work and the ability to have deep and complex discussions and he hasnt shown the ability to do that with someone he disagrees with.
And it all comes full circle now.EA Sports UFC GameChanger
PSN: RomeroXVII
ESFL UFC 4 PS4 Champion
E-Sports Summer Series EA UFC Champion (Season 1)
ESFL UFC 4 Las Vegas 2022 World ChampionComment
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Re: Circling Out --- Sprint Option For UFC 4
I was saying for pages and pages what I want and why pressure needs no buffs and just outside fighting. The jab is powerful. And it’s not hard to get a rock. The middle ground is that the shuffle step can also be used for pressure fighters. Go on YouTube and watch Darren till footwork by Ernesto Chavez.
I’ve always given examples based on realism. I’m savagely Attacked for wanting a realistic game. People are so triggered by what I’m saying they result to bully tactics because their claims are baseless. Debate me on realism alone.
I don’t want to play an arcade game. And a lot of other people don’t as well. People compare sports games to real life to judge if it’s a good game. That’s just how it is. The more realistic a game is - the more people buy it. We live in an age of technology where people want to see it harnessed to its full potential.
You guys are saying “I don’t want a middle ground”. I’m saying there’s no middle ground needed because based on realism the game is improperly swayed in one sided favor.
Essentially one side is asking for an inch so they can take ten miles when they’re already miles ahead. That should be easy to understand by anyone with elementary reading skills. So now people are trying to smear me so I can essentially be drowned out because my vision and others vision of the game is not something they’re willing to budge on in the slightest.
This thread has been made before during the patch cycle and was ignored then as well. You want ufc Mortal Kombat by all means follow their pathComment
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Re: Circling Out --- Sprint Option For UFC 4
Can we all just move past 1212 vs everybody?
We’ve had some good feedback from Zombie already regarding balancing both pressure and outside fighting.
I’d actually be very interested in hearing Zhunter’s opinion about what’s missing for both pressure and outside fighting.Comment
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Re: Circling Out --- Sprint Option For UFC 4
Can we all just move past 1212 vs everybody?
We’ve had some good feedback from Zombie already regarding balancing both pressure and outside fighting.
I’d actually be very interested in hearing Zhunter’s opinion about what’s missing for both pressure and outside fighting.EA Sports UFC GameChanger
PSN: RomeroXVII
ESFL UFC 4 PS4 Champion
E-Sports Summer Series EA UFC Champion (Season 1)
ESFL UFC 4 Las Vegas 2022 World ChampionComment
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Re: Circling Out --- Sprint Option For UFC 4
Really tbh, this whole Gamechanger program should be scrapped, all of you guys except for Martial, really blow imho.
People on this forum keep going back & forth with these "Gamechangers" as if the gc's have a say or as if the state of the game is dependant on their approval. Only to be told they "don't agree"
(yeah im pointing my finger at you gc from brazil, i forgot his name thankfully)
If this very thread here doesn't show you that there will always be bias and cases of ad hominem between community and these dudes. Idk what will
I think it's time for a new GC Poll, and this should happen each new release. or either scrap it.. U guys (besides gc members duh) don't agree?Comment
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Re: Circling Out --- Sprint Option For UFC 4
Really tbh, this whole Gamechanger program should be scrapped, all of you guys except for Martial, really blow imho.
People on this forum keep going back & forth with these "Gamechangers" as if the gc's have a say or as if the state of the game is dependant on their approval. Only to be told they "don't agree"
(yeah im pointing my finger at you gc from brazil, i forgot his name thankfully)
If this very thread here doesn't show you that there will always be bias and cases of ad hominem between community and these dudes. Idk what will
I think it's time for a new GC Poll, and this should happen each new release. or either scrap it.. U guys (besides gc members duh) don't agree?¯\_(ツ)_/¯Comment
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Re: Circling Out --- Sprint Option For UFC 4
Can we all just move past 1212 vs everybody?
We’ve had some good feedback from Zombie already regarding balancing both pressure and outside fighting.
I’d actually be very interested in hearing Zhunter’s opinion about what’s missing for both pressure and outside fighting.
The good thing about a game based on such a complex sport, is that there will always be things that can be implemented to add depth, skill, realism and immersion into the series. I don't think we'll see a day anytime soon where the devs are left wondering what more they can add.
That said, here are a few I have on my radar for now. I will add more later.
Better ranged based accuracy - Currently, damage is significantly reduced for strikes like head kicks and body kicks when not in proper range which can be seen visibly as well(ie; the knee making impact during a roundhouse kick instead of the shin). But this doesn't seem to be a thing for strikes like hooks. You can throw hooks while moving forward, already in elbow range and the strikes still land accurately. I'd like the damage reduced, as well as visually see then forearm/bicep make impact with the head in these situations.
New punch range - A range dedicated to jabs and straights, where hooks and uppercuts can't reach. Making it possible to fight tall, keeping your opponent on the end of your punches without getting clobbered with a hook in an exchange.
New head movement tracking logic - Currently, if some throws a 3-4 and you duck and hold it, the 3 will miss but the 4 will hit you. This is an even bigger issue when trying to slip inside of a backwards or side moving 1-2. You slip the jab and get hit with the straight.
Heart rate based stamina system - The current stamina system isn't terrible, but I think in order to get to where we want, it needs to be scrapped and replaced with a system that is both more immersive and that can be measured (How much is 30% stamina?).
<a href="https://ibb.co/4jpts0j"><img src="https://i.ibb.co/sFqR5XF/heartrate.png" alt="heartrate" border="0"></a><br /><a target='_blank' href='https://imgbb.com/'>image uploader</a><br />
In this case, you would pick a maximum heart rate possible to reach in game(lets call this the red zone). You would then pick a baseline/starting heart rate for each fighter, which could be based on the stamina stat. Lets say 55bpm for Diaz, 70bpm for Conor(Lets call this the green zone). Then, the endurance stat would dictate how certain actions(swaying, kicking, punching, getting hit, getting kicked, grappling, blocking, moving..etc) effect the rising heart rate for each fighter.
You could also have stats like movement, head movement, top game, bottom game, takedown offense, takedown defense..etc effect heart rate based on the usage of that action.(Example: Head movement stat is high, so heart rate doesn't raise as fast when using head movement).
- 4 Zones
Ideally you want to stay at the lowest heart rate possible while being efficient. Or at least not red zoning until the last minute of the last round or so..etc, because when your bpm rises past the green zone, your performance is negatively impacted by things like slower movement speed, slower strikes, less durability and tolerance to damage(higher vuln), and limited combos before throwing completely labored strikes.
Green zone(55bpm-85bpm)
Yellow Zone(86bpm-125bpm)
Orange Zone(126bpm-160bpm
Red Zone(161bpm-190bpmMAX)
A few perks of this system include,
- Take rounds off by performing less actions and conceding a round in order to allow your heart rate to lower and come back strong next round.
- Steal the round by performing less actions in the beginning of a round to come back strong at the end of the round.
- Being able to throw more than 15 punches before gassing short term(which happens even if you are completely fresh currently). Giving aggressive players more freedom at the risk of not getting the finish and paying for it by possibly red zoning very early in the fight.
- Would allow body shots to be powerful, but not overpowered or overused to create a meta of body mining, as they would not have a permanent impact on cardio throughout the fight. As getting hit with a good body strike would spike the heart rate, but can be recovered from as time goes on.
- Dynamic fighter meta that rewards you for playing to your fighters strengths, such as Stephen Thomson having good footwork/movement, so he can use footwork more efficiently without his heart rate rising as fast.Half of this game is 90% mental - Tim Sylvia
Xbox GT: ZHunter90/ZackJitsuComment
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Re: Circling Out --- Sprint Option For UFC 4
@ZHunter
It's great to see a gamechanger proposing realism changes. I have a question - what happens to the heart rate when taking damage?Last edited by Kingslayer04; 05-27-2019, 08:53 AM.Comment
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