Transition based submissions

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  • DCowboys22
    Rookie
    • Jun 2011
    • 365

    #106
    Re: Transition based submissions

    I can get on board with that.

    As I read it, 2 things become very obvious to me though:

    A TBS system will have to strike some sort of balance between complexity/depth and it’s ability to be picked up and executed by casuals.

    If the system is too nuanced and complex it will turn off the casuals who don’t know grappling.

    So my suggestions to the devs if they read this:

    A TBS can be made easy to pick up and play while also allowing for a “tough to master” element. But it needs to come with a deep tutorial mode. You have to show the steps and animations of every sub so that someone can watch and even practice what a start-to-finish choke looks like example.

    It should also have some visual & audio queues in-game about what is happening with options to turn off queues.

    Example:
    Attacker transitions to stage 1 of armbar from bottom guard.

    Animation: Bottom attacker grabs wrist control in a slightly exaggerated way.

    Visual queue: The animation itself of course. But also could pop up a small graphic at the top of the screen showing 1 of 3-5 blocks filled in. The total blocks represent the # of stages needed and can vary based on the sub. More complex subs should have more stages ie. Armbar versus gogoplata.

    Audio Queue: SMART COMMENTARY. Rogan or Anik should say “He’s got wrist control he’s going for a submission here.” As the stages progress to the end stages commentary can say “he’s nearly got it locked up”

    Things like this go a long way to help casuals know what’s happening. And options like this can be turned off.

    You could even incorporate “Hints” for defending in offline modes to assist the learning curve.

    Comment

    • DCowboys22
      Rookie
      • Jun 2011
      • 365

      #107
      Re: Transition based submissions

      the other important piece to this is a consistent, simple button input for advancing or defending each transition.

      They’re can’t be an overly complex button layout for this. Left and right transitions with minor and major options for certain subs and up/down transitions for others. Like Armbars are left right, chokes are up down.

      Per my example before of the far-side kimura from top side control.

      The input should be simple:

      Stage 1 animation is grabbing far side wrist control.
      -Input is Right Stick toward far side with L2 sub modifier. It’s the same input as transition to Mount but without L2

      From stage 2, the input would a second Right Stick toward the far side with L2 modifier. Adding a “swoop” to any of these would be a Major transition that skips a stage.

      I’m curious if keeping the transitions the same direction would make them too easy to defend. But this is the balance that needs to be worked out. If I’m defending this kimura, I know that I can just sit on defending 1 direction to prevent being subbed. And while that does allow me to gain an open door to another transition, I wonder about balance.

      Comment

      • johnmangala
        MVP
        • Apr 2016
        • 4525

        #108
        Re: Transition based submissions

        True point on the need for tutorials. I believe TBS would be good for both casuals and hardcores since it would have options available for both. Casuals are already familiar with the transition system and denials, TBS wouldn't be too jarring for them.

        One more point is the muscle modifier (grappling equivalent of power modifier). All transitions should be able to be modified. It could be the major transition mechanic. So you have the option of moving two transitions at a time at the risk of denial and stamina loss. Right now the muscle modifier only works with get ups, expanding it to all transitions would enable major transitions.

        So you could muscle into or out of subs.

        Comment

        • Irish0331
          Banned
          • Oct 2016
          • 485

          #109
          Re: Transition based submissions

          It's gotta be a tough thing to translate grappling/submissions (or even simply just grappling for that matter) into video game language.


          I like the idea of transition based submissions...but for every submission I perform IRL that I muscle into success, theres another that I time/finesse into success. So there should be a happy medium between the two.

          Comment

          • johnmangala
            MVP
            • Apr 2016
            • 4525

            #110
            Re: Transition based submissions

            Originally posted by Irish0331
            It's gotta be a tough thing to translate grappling/submissions (or even simply just grappling for that matter) into video game language.


            I like the idea of transition based submissions...but for every submission I perform IRL that I muscle into success, theres another that I time/finesse into success. So there should be a happy medium between the two.
            Good point for finesse transitions, I didn't even consider that. Luckily I have an input for that as well- swoops. Swoop at the end of transitions for a finesse transition.

            Comment

            • Irish0331
              Banned
              • Oct 2016
              • 485

              #111
              Re: Transition based submissions

              Originally posted by johnmangala
              Good point for finesse transitions, I didn't even consider that. Luckily I have an input for that as well- swoops. Swoop at the end of transitions for a finesse transition.
              That seems sensible. Make it a little easier to grab ahold/fall into a "locked in" submission after a scramble vs "transition based" wrist control/arm fighting/set up work after holding a position.

              I don't know if I'm saying that right. Say I sprawl a shot and instantly look for a guillotine strangle...maybe it "locks in" (going to the gate meter struggle) quicker than if I sprawl a shot and attempt a sub after sitting there for 3 seconds waiting to see what you're gonna do.

              Comment

              • johnmangala
                MVP
                • Apr 2016
                • 4525

                #112
                Re: Transition based submissions

                Originally posted by Irish0331
                That seems sensible. Make it a little easier to grab ahold/fall into a "locked in" submission after a scramble vs "transition based" wrist control/arm fighting/set up work after holding a position.

                I don't know if I'm saying that right. Say I sprawl a shot and instantly look for a guillotine strangle...maybe it "locks in" (going to the gate meter struggle) quicker than if I sprawl a shot and attempt a sub after sitting there for 3 seconds waiting to see what you're gonna do.
                Yeah that's a good idea more deep momentum transitions. There are a few momentum transitions that should be easier to do like from sprawl to backside.

                The finesse modifier would be like a speed modifier for grappling. The muscle modifier would be the power modifier. Finesse would give you faster transitions at the cost of stamina.

                Comment

                • johnmangala
                  MVP
                  • Apr 2016
                  • 4525

                  #113
                  Re: Transition based submissions

                  There should be grapple advantage during subs. While you are in a sub all the actions including transitions affect GA. You win if you max your GA and maintain/hold it for a variable period of time depending on the subs.

                  Comment

                  • SMOKEZERO
                    Pro
                    • Apr 2016
                    • 818

                    #114
                    Re: Transition based submissions

                    Whatever system they currently have now, they’ll look to make it more accessible by dumbing it down. You guys sure put a lot of energy into a hypothetical system that probably has no chance of making it in. Keep on dreaming the dream though.


                    Sent from my iPhone using Operation Sports

                    Comment

                    • johnmangala
                      MVP
                      • Apr 2016
                      • 4525

                      #115
                      Re: Transition based submissions

                      Originally posted by SMOKEZERO
                      Whatever system they currently have now, they’ll look to make it more accessible by dumbing it down. You guys sure put a lot of energy into a hypothetical system that probably has no chance of making it in. Keep on dreaming the dream though.


                      Sent from my iPhone using Operation Sports
                      TBS can be more accessible than a mini game. It's an extension of the transition system which people are already familiar with.

                      Comment

                      • DCowboys22
                        Rookie
                        • Jun 2011
                        • 365

                        #116
                        Re: Transition based submissions

                        Originally posted by johnmangala
                        TBS can be more accessible than a mini game. It's an extension of the transition system which people are already familiar with.
                        It can be if it’s done right.

                        Comment

                        • DCowboys22
                          Rookie
                          • Jun 2011
                          • 365

                          #117
                          Re: Transition based submissions

                          Originally posted by SMOKEZERO
                          Whatever system they currently have now, they’ll look to make it more accessible by dumbing it down. You guys sure put a lot of energy into a hypothetical system that probably has no chance of making it in. Keep on dreaming the dream though.


                          Sent from my iPhone using Operation Sports

                          I’m pretty confident TBS won’t be in UFC 4. Are you saying you don’t think a version of this will ever be implemented? If so why not?


                          And isn’t this what the forum is for? Discussion the game, ideas, fixes etc?

                          Don’t game changers and even devs themselves lurk around here for feedback and ideas? And wouldn’t it be valuable to record the ideas in writing for future game development ideas?

                          Comment

                          • johnmangala
                            MVP
                            • Apr 2016
                            • 4525

                            #118
                            Re: Transition based submissions

                            Originally posted by DCowboys22
                            It can be if it’s done right.
                            TBS boils down to submissions being positions instead gates. Each gate is repurposed as a series of transitions we go through until maintaining position for a period of time.

                            The mini game mechanic can remain as the transition mechanic if the HUD isn’t right in the center of the grappling animation, it should be closer to the HUD above off center like the transition wheel.

                            Comment

                            • johnmangala
                              MVP
                              • Apr 2016
                              • 4525

                              #119
                              Re: Transition based submissions

                              There should be transition and sub attempts stats. Although right now grappling is too stat based, I think adding these two stats would enhance the sub game. A measure of activity so the more transitions and sub attempts the more you score. Being stuck in a sub isnt possible now since subs are timed.

                              Comment

                              • johnmangala
                                MVP
                                • Apr 2016
                                • 4525

                                #120
                                Re: Transition based submissions

                                That Bryce Michell v Charles Rosa fight was a good exhibition for TBS.

                                Comment

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