UFC 2009 Undisputed Demo Impressions

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  • Gotmadskillzson
    Live your life
    • Apr 2008
    • 23439

    #841
    Re: UFC 2009 Undisputed Demo Impressions

    How long it takes you to get your 1st sub varies from person to person. For me I burst my submission cherry after the 1st 3 hours of playing. I remember it too, it was 1:51am and I caught Chuck in a flying armbar.

    I was so happy I damn near threw my controller into the ceiling when I threw it up in the air.

    Comment

    • goh
      Banned
      • Aug 2003
      • 20755

      #842
      Re: UFC 2009 Undisputed Demo Impressions

      Originally posted by DueceDiggla
      Explain that one more time please.
      Pulling Chuck out of a head kick with proper timing using the Thai clinch = half the green disappears,few knees to the body and it'll be down enough for a sub attempt.

      Pulling Chuck out of some kind of other kick with proper timing using the Thai clinch = all the green disappears so you can sub him almost instantly (obviously have to do one more move to get him in a subable position).

      Comment

      • sirjam
        MVP
        • Oct 2002
        • 3535

        #843
        Re: UFC 2009 Undisputed Demo Impressions

        Originally posted by goh
        Pulling Chuck out of a head kick with proper timing using the Thai clinch = half the green disappears,few knees to the body and it'll be down enough for a sub attempt.

        Pulling Chuck out of some kind of other kick with proper timing using the Thai clinch = all the green disappears so you can sub him almost instantly (obviously have to do one more move to get him in a subable position).
        So he kicked at you and you caught him in a thai clinch with a counter? Am I understanding this correctly. If I am how do you do this? I thought you could just perform a takedown or a regular clinch with counters?

        Comment

        • goh
          Banned
          • Aug 2003
          • 20755

          #844
          Re: UFC 2009 Undisputed Demo Impressions

          I don't know how,that's what I'm trying to figure out. Also a possibility it's out of a superman punch. Seems to be at the beginning of the animation.

          Comment

          • GSW
            Simnation
            • Feb 2003
            • 8041

            #845
            Re: UFC 2009 Undisputed Demo Impressions

            i dont like how you have to butter someone up before you submit them
            #Simnation

            Comment

            • MC Fatigue
              Banned
              • Feb 2006
              • 4150

              #846
              Re: UFC 2009 Undisputed Demo Impressions

              Originally posted by GSW
              i dont like how you have to butter someone up before you submit them
              Aye - it's somewhat of a disappointing. However, looking at how the game plays - it's way too easy to get someone into position for a submission, so they had to do something. I just hope in the final version with other fighters, it's not so damn hard.

              Comment

              • Phobia
                Hall Of Fame
                • Jan 2008
                • 11623

                #847
                Re: UFC 2009 Undisputed Demo Impressions

                Well the big thing is you don't have to land a single punch or kick and you can submit someone. I choked out my buddy with Rua with a triangle from mount.

                This is how it went down, I Choked him out in like 1 min in the first round.

                Caame to center of ring, I was expecting a punch. Right when he threw I shot on him for the take down. Chuck can transition block all day but since Rua's ratings are better on the ground. You can still pass even if Chuck is transition blocking. So after a few attempts I managed to pass to side control. Then managed to get the mount.

                I then transition blocked and landed some blows here and there. After the 6th or 7th transition block I knew he was very tired. Then boom rolled him over for the triangle. He was struggling, but I managed to sink it in and it was all over. Submission in the first round.

                ONLY shot I threw was a couple from the top to mix it up and to not have the ref stand us up.

                I think vs the CPU it might be to tough, but against a human it is perfect.

                Comment

                • aholbert32
                  (aka Alberto)
                  • Jul 2002
                  • 33106

                  #848
                  Re: UFC 2009 Undisputed Demo Impressions

                  Originally posted by Timmay
                  Aye - it's somewhat of a disappointing. However, looking at how the game plays - it's way too easy to get someone into position for a submission, so they had to do something. I just hope in the final version with other fighters, it's not so damn hard.

                  Exactly. Plus Flash submissions are EXTREMELY rare in the top levels of MMA. Usually submissions occur because someone has been worn down a little. The last flash submission I remember in the UFC was Mir/Lesnar and that was because Brock was inexperienced.

                  Comment

                  • mjacks10
                    Rookie
                    • Oct 2004
                    • 178

                    #849
                    Re: UFC 2009 Undisputed Demo Impressions

                    About submissions...

                    How are you making your circles? At first I noticed that I was going wide with them, basically rubbing up against the edges. After a while it seemed like I was able to score more takedowns and ALMOST got a triangle locked in (saved by the bell) by making smaller, more controlled circles with the stick. Is this the case or is it just me?

                    Comment

                    • baumy300
                      Most Valuable Pepe
                      • May 2005
                      • 3998

                      #850
                      Re: UFC 2009 Undisputed Demo Impressions

                      Originally posted by mjacks10
                      About submissions...

                      How are you making your circles? At first I noticed that I was going wide with them, basically rubbing up against the edges. After a while it seemed like I was able to score more takedowns and ALMOST got a triangle locked in (saved by the bell) by making smaller, more controlled circles with the stick. Is this the case or is it just me?
                      I tried the slower, more controlled method my brother and it didn't make a difference. Just me though.
                      I post the frog
                      It makes me happy
                      People get upset
                      It makes me sad
                      I post the frog

                      Comment

                      • Gotmadskillzson
                        Live your life
                        • Apr 2008
                        • 23439

                        #851
                        Re: UFC 2009 Undisputed Demo Impressions

                        Do tell me you have gotten at least one sub though right ? Out of all this time, at least one ?

                        Comment

                        • KaliKot
                          Rookie
                          • Jul 2008
                          • 20

                          #852
                          Re: UFC 2009 Undisputed Demo Impressions

                          Syair Singapore menghadirkan syair Singapore terakurat yang memberikan hasil prediksi dari pasaran togel singapore ternama hari ini


                          read up on the submissions part.

                          according to the interview submissions = fatigue + uber fast right stick rolling or "the shine"

                          Im pretty satisfied that they finally gave an explanation for it. Although i've yet to manage a submission against the computer. I've done so against my friend though

                          Comment

                          • Pappy Knuckles
                            LORDTHUNDERBIRD
                            • Sep 2004
                            • 15966

                            #853
                            Re: UFC 2009 Undisputed Demo Impressions

                            Good find, he explained the submissions really well. I also enjoyed reading this part about CAFs

                            Is there an online CAF matchmaking system? Will I be able to choose search criteria of win/loss record, total fights, attribute total, or other variables? I would like to be able to take my CAF online as he is moving up through the ranks rather than the typical fighting game in which all online CAFs have maximum attributes.

                            Created fighters are supported in online Ranked or Unranked play and are identical to their offline counterparts, possessing all of the same skills and attributes. While fighters created through the Create-a-Fighter system share the same total number of points that can be allocated to their Attributes or Fighter Skills, fighters who are brought up through the Career Mode have the potential to be even more well-rounded. If you are serious about taking a created fighter online, it is definitely in your best interest to train him properly using the Career Mode! This should ensure that much like the real UFC fighters present in the game, each created opponent will have different strengths, weaknesses and play style.

                            Comment

                            • Phobia
                              Hall Of Fame
                              • Jan 2008
                              • 11623

                              #854
                              Re: UFC 2009 Undisputed Demo Impressions

                              The important thing to remember is that fatigue does not mean draining a opponent for rounds on end. You can fatigue a fighter in only a couple moves. So flash submissions are there. I have had quite a few first round subs lately. It all stems from a couple areas.

                              With Chuck, slams take off a good chunk of stamina. Then once you gain dominate position, blocking a few transitions is all it takes to get them wore out and ready for a sub. Fastest sub vs a human has been around 1:00 min into the first round. With out throwing a single punch.

                              Guys like Matt Hughes, should be able to sink in that Kimora or rear naked choke with a slam and then a little ground control then not over exerting yourself. I really think the sub game is perfect for the online game. Maybe against the CPU it needs some tweaking.

                              Comment

                              • wilsfaber
                                Banned
                                • May 2009
                                • 26

                                #855
                                Re: UFC 2009 Undisputed Demo Impressions

                                Originally posted by KaliKot
                                http://community.ufcundisputed.com/b...developer-qa-9

                                read up on the submissions part.

                                according to the interview submissions = fatigue + uber fast right stick rolling or "the shine"

                                Im pretty satisfied that they finally gave an explanation for it. Although i've yet to manage a submission against the computer. I've done so against my friend though
                                thanks - this was helpful. I also had someone show me a nice method of doing the SHINE ultra-fast on PS3 (may or may not be common knowledge, IDK I'm not a real gamer so it was new news to me). putting the controller in between both hands (with your hands positioned like you are clapping) and using the palm of your right hand to rotate the R stick, while the back of the controller is against the left hand palm. not sure if that explains it well, but it helped me to do the shine much faster.

                                Here's a video with the producer explaining subs that's similar to the article, but helps a little with the visuals..

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