UFC 2010 Undisputed Demo Available, Post Impressions Here

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  • p_rushing
    Hall Of Fame
    • Feb 2004
    • 14514

    #361
    Re: UFC 2010 Undisputed Demo Available, Post Impressions Here

    Originally posted by darlon
    When someone is mounted and is getting hit, they often give up their back after a few hard shots which is what happens in this game. They either pull their opponent's head down or give up their back. I hope in next year's game, they'll have a way to get a higher mount or a higher guard. Like, maybe fighters who don't really have a submission game can try to use the shine to get a high mount that's impossible to get out of.

    I don't know. It's probably gonna grow on me. Nothing I can do but play the game and win Thunderstruck belts.
    when you are in the up position, press up on the LS to posture up even more, you can also push down on them

    Comment

    • darlon
      Banned
      • Mar 2007
      • 449

      #362
      Re: UFC 2010 Undisputed Demo Available, Post Impressions Here

      Cool, didn't know that. But what I meant when I said higher mount is higher up on the guy's torso. So instead of sitting on his abdomen, you're up towards his chest making it much harder to get out of.

      Comment

      • darlon
        Banned
        • Mar 2007
        • 449

        #363
        Re: UFC 2010 Undisputed Demo Available, Post Impressions Here

        Hm, it looks like when you hold the LS to posture up more, all you're really doing is generating more power in your strikes. Doesn't really seem to do much else.

        Also, I'm trying to reenact a successful shrug off of Machida's takedown. After countless tries, I've done it once. I was walking backwards at an angle and held back on the RS for a sprawl and he just throw Machida to the side. However, every other time I tried this same technique, he would just sprawl. No idea how to stop it.

        Comment

        • Aruthless
          Rookie
          • Jul 2007
          • 138

          #364
          Re: UFC 2010 Undisputed Demo Available, Post Impressions Here

          Originally posted by mikenoob
          Sim and arcade has nothing to do with gameplay. Arcade means that in the tournament mode the same fighter can be used where as sim, they can be assigned to 1 player and no multiple spots using the same fighter. I can't explain it, but it was explained in an article.

          The previous game with the manual transition block slowed down the game so much. It's unreal to see some dude in mount sit on top of a guy for an entire round and only throw like 2 punches every minute. Where as this game, it helps pick up the pace where you can focus on just throwing punches and reversing the occasional transition. You can still maintain mount position for a bit. Even if they spam 3 quick transitions to get out, reverse it.... They will also have waste quite a bit of energy so you might be able to toss in a submission when necessary.

          Also, transition blocking isn't just based on energy. It's based on energy, health, and stats combined.
          Its unreal for a guy to get out of full mount automatically after 3 tries every time

          Comment

          • darlon
            Banned
            • Mar 2007
            • 449

            #365
            Re: UFC 2010 Undisputed Demo Available, Post Impressions Here

            It's realistic to give up your back.

            Comment

            • goh
              Banned
              • Aug 2003
              • 20755

              #366
              Re: UFC 2010 Undisputed Demo Available, Post Impressions Here

              Originally posted by filtertmp
              +1

              I don't have as much a problem with his auto-takedown (without grapple block) against the CPU but against another human its like fighting GSP.. just constant takedowns because he is freakishly balanced to strike well and take people down at will.

              I think I have more an issue with it at a conceptual level. Machida had done that sick judo-trip (did against thiago silva if I recall correctly) but as a fighter he is definitely closer to a striker (and an elite one) then a menacing takedown artist.
              Must be the sumo.
              I was thinking maybe they got his takedown stats reversed. He should have great takedown D (not sure what the scale is exactly but high 80's at least,maybe in the 90's) but not so much for the offense. I can't check right now but someone else should.

              Comment

              • BlueNGold
                Hall Of Fame
                • Aug 2009
                • 21817

                #367
                Re: UFC 2010 Undisputed Demo Available, Post Impressions Here

                Originally posted by goh
                Must be the sumo.
                I was thinking maybe they got his takedown stats reversed. He should have great takedown D (not sure what the scale is exactly but high 80's at least,maybe in the 90's) but not so much for the offense. I can't check right now but someone else should.
                Machida's takedown O is 73, takedown D 81.
                Originally posted by bradtxmale
                I like 6 inches. Its not too thin and not too thick. You get the support your body needs.



                Comment

                • eeyor
                  Rookie
                  • Nov 2008
                  • 206

                  #368
                  Re: UFC 2010 Undisputed Demo Available, Post Impressions Here

                  Originally posted by JoeMimic
                  Okay my final post on the submission subject. Just submitted Shogun on expert with Machida following the wear down + suplex or slam followed by instant submission.
                  this technique also was in 09. when the opp gets into the rocked state you can most of the time submit them without ease

                  Comment

                  • Ninjoid
                    MVP
                    • Jan 2003
                    • 2101

                    #369
                    Re: UFC 2010 Undisputed Demo Available, Post Impressions Here

                    So far have played numerous cpv cpu matchups on varying difficulty levels and as yet in about 20odd matches haven't had one go the distance..all end in either a KO or TKO...no points decisions or submissions....

                    I didn't get the game last year but are there any settings that we can alter to change the frequency of KOs etc? - Just wondered....

                    Hopefully this isn't a problem with the retail version as the demo is probably older code, but so far cpu v cpu is reasonably good apart from the KO frequency.
                    Dedicated member of the CPU v CPU worldwide brethren.

                    Comment

                    • Phobia
                      Hall Of Fame
                      • Jan 2008
                      • 11623

                      #370
                      Re: UFC 2010 Undisputed Demo Available, Post Impressions Here

                      ***I think Expert is the perfect level for this***
                      Ok guys hear me out. Give this a shot. I went into the demo this morning in a different frame of mind. I kept reading about KO's being to high, striking issues, submission issues, etc. So what I did was think about watching MMA as I was starting the game. In real life we don't see guys getting cleanly struck 50 to 60 times in a match. They might eat blows with their hands up, but you are not seeing bomb after bomb land. So what I did was go into my first UFC 2010 match with that mind set. "FIGHT REAL". I focused on not seeing big BOOMS land. Kept my hands up, used my advantage and keep my disadvantages away.

                      It surprisingly fights pretty darn realistic if you take 09 out your head. We are used to seeing punches just land in killer combos from 09. Punch after punch to the face. If you play 10 like a "sim" and watch those big shots from landing. I think you might see that the damage to time ratio is pretty good with "acting how a real fighter would".

                      I still agree with allbthere that the combo strikes are worse to this year. But I think it also brings more of a sim aspect to it though. Even though it is wrong. You rarely see 3-5 combos. You see the 1-3 range more often in real MMA. dropping your hands for longer normally results in sloppy and KO. So I think this approach lends itself better to the sim aspect.

                      Only issue I am seeing is the fighters put in the demo. All are pretty good and have no true weak area. So it is not like Maia fighting Silva in 09. Where if Maia got Anderson on the ground in 09, it was almost a for sure submit. Instead we have such a balanced group of fighters that things like submission "toughness" comes into play but might be much easier vs someone else. We don't know yet.

                      The new transition block is excellent and I don't see what is to hate about it darlon? It allows a much more realistic ground game with true ground work. Ground and pound is truly possible now. Not, punch......pause.........punch..........pause...of 09. I think there is a issue with the 80% chance 3 tries either way transitions. But that just comes off as simple tuning issue to me that would get worked out either by release day or a patch. Ground game was good in 09. I don't see them messing it up with the hardcore community UFC has.

                      Overall I am EXTREMELY happy with 10 and thinks it is a excellent jump from 09. Only sour mark in my mouth is allbtheres issue to of the punch system needs "loosening".
                      Last edited by Phobia; 05-02-2010, 10:14 AM.

                      Comment

                      • Luck911
                        Rookie
                        • Oct 2005
                        • 141

                        #371
                        Re: UFC 2010 Undisputed Demo Available, Post Impressions Here

                        Originally posted by Phobia
                        Level - Expert
                        Rua(me) vs Shad

                        ***I think Expert is the perfect level for this***
                        Ok guys hear me out. Give this a shot. I went into the demo this morning in a different frame of mind. I kept reading about KO's being to high, striking issues, submission issues, etc. So what I did was think about watching MMA as I was starting the game. In real life we don't see guys getting cleanly struck 50 to 60 times in a match. They might eat blows with their hands up, but you are not seeing bomb after bomb land. So what I did was go into my first UFC 2010 match with that mind set. "FIGHT REAL". I focused on not seeing big BOOMS land. Kept my hands up, used my advantage and keep my disadvantages away.

                        .
                        People are forgetting that demo contains Rampage,Shogun,Evans three very establish KO artist and Machida who is probably the third highest rated character in the game.When we get the game and start playing with Griffin and Jardine and they are KO people i would start worrying about the KO's.

                        You brought a good point covering and blocking in this game is very important.The emphasize of this game is countering,People who fight conservative and cover up and sway and counter punch will be the most effective people in the game.

                        Comment

                        • Phobia
                          Hall Of Fame
                          • Jan 2008
                          • 11623

                          #372
                          Re: UFC 2010 Undisputed Demo Available, Post Impressions Here

                          Just had a epic fight with Rua. I was Shad and tried to get in and out using his big hooks. Not dropping my hands just for quick 1-2 shots. Went to the body in round 2. Then round 3 focused on getting the take down which was now possible with Rua tired. Did some big damage from his guard. Would transition block till I could rise up and then would rain down hell for Rua. Mat was covered in blood.

                          Goes to the card and I lose a unanimous decision to Rua. I truly thought I had the fight. Guess the judges thought differently lol.

                          This game really does play more real when you treat it that way.

                          Comment

                          • mikenoob
                            All Star
                            • Oct 2007
                            • 5545

                            #373
                            Re: UFC 2010 Undisputed Demo Available, Post Impressions Here

                            Originally posted by Aruthless
                            Its unreal for a guy to get out of full mount automatically after 3 tries every time
                            It was the same thing as last game.... except it was about 5 times no matter what your energy or ratings were. I loved seeing Cheick Kongo fight on the ground as well as Brock Lesnar. Also, in the last game if you did a submission and canceled it, you can block 5 more times. This ruined the online game as it was impossible to get off the ground.

                            Comment

                            • PlatooN
                              GO PACK GO
                              • Apr 2009
                              • 713

                              #374
                              Re: UFC 2010 Undisputed Demo Available, Post Impressions Here

                              i am loving this demo. it's too bad it's a month away from release. I'm pumped to get into career mode
                              __________________________________________
                              you're not feeling me?
                              Fine; it cost you nothing - pay me no mind
                              __________________________________________

                              Comment

                              • Moshood
                                Rookie
                                • Jul 2007
                                • 352

                                #375
                                Re: UFC 2010 Undisputed Demo Available, Post Impressions Here

                                How do you hammer fist or drop elbows from the ground position? In UFC 09 I could modify my strikes from the ground position but in this game I don't seem to have that ability anymore. Anyone?

                                Comment

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