UFC 2010 Undisputed Demo Available, Post Impressions Here

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  • filtertmp
    Rookie
    • Jan 2005
    • 182

    #406
    Re: UFC 2010 Undisputed Demo Available, Post Impressions Here

    Originally posted by UNC_Pete
    I think the big thing is if they would set fatigue higher the KO problem wouldn't be a huge issue. Realistically, fighters would be gassed in the 2nd at the pace they go in the game. They also wouldn't be throwing huge punches in later rounds. It's almost like they need to have punch/kick power fade with fatigue.
    +1

    I wish there was a cumulative fatigue for throwing strikes. I love that you can gas out with a flurry of strikes in a row, but I can throw over 50+ kicks in a 3 round fight without any effect on my stamina. I feel like nick diaz... except I am not pawing at someone but instead throwing monster leg/body/head kicks (almost always from the back leg too).

    Comment

    • Phobia
      Hall Of Fame
      • Jan 2008
      • 11623

      #407
      Re: UFC 2010 Undisputed Demo Available, Post Impressions Here

      Originally posted by UNC_Pete
      This sums in up. I fought with Machida this weekend a lot and I just circled whoever I fought with an occasional flurry. I think the big thing is if they would set fatigue higher the KO problem wouldn't be a huge issue. Realistically, fighters would be gassed in the 2nd at the pace they go in the game. They also wouldn't be throwing huge punches in later rounds. It's almost like they need to have punch/kick power fade with fatigue.
      Yea Pete that was my thoughts to on fixing alot of the issues. Fatigue needs to set in much quicker. Not only with the amount of punches in a row, but also the amount of punches thrown in a match. If there was a negative for throwing a 100 power shots then you would see them less and more so of the quick strikes with power shots dribbled in.

      Comment

      • DJ
        Hall Of Fame
        • Apr 2003
        • 17756

        #408
        Re: UFC 2010 Undisputed Demo Available, Post Impressions Here

        Originally posted by MC Fatigue
        I'm at the point where I can work the ai pretty easily on the ground. Way too easy to get to mount.
        Yep, same for me. Not sure how much depth this game is going to provide for offline gamers, as once you get the controls down, it will be very tough to lose to the CPU.
        Currently Playing:
        MLB The Show 25 (PS5)

        Comment

        • Phobia
          Hall Of Fame
          • Jan 2008
          • 11623

          #409
          Re: UFC 2010 Undisputed Demo Available, Post Impressions Here

          Originally posted by Djwlfpack
          Yep, same for me. Not sure how much depth this game is going to provide for offline gamers, as once you get the controls down, it will be very tough to lose to the CPU.
          With the way the stats decrease over time and with age. I can see losses coming early career when you are low on the ranks and poor stats. Then middle or rise of your career dominating because stats will be upped. Then end of career taking alot of losses due to decreasing stats.

          So even though it is getting easier to beat the CPU. That might help keep the single player challenging and realistic.

          Comment

          • wyrm187
            Rookie
            • Feb 2009
            • 393

            #410
            Re: UFC 2010 Undisputed Demo Available, Post Impressions Here

            Originally posted by Djwlfpack
            Yep, same for me. Not sure how much depth this game is going to provide for offline gamers, as once you get the controls down, it will be very tough to lose to the CPU.
            yep I m in the same boat - got the comp figured out on expert and I dont lose to it now. I play this game mainly head to head with a group of friends and its much more fun than playing the AI. The game can get very mechanical and not fun against the computer once you crack it - real people will always be more fun.

            Comment

            • wyrm187
              Rookie
              • Feb 2009
              • 393

              #411
              Re: UFC 2010 Undisputed Demo Available, Post Impressions Here

              Originally posted by Phobia
              With the way the stats decrease over time and with age. I can see losses coming early career when you are low on the ranks and poor stats. Then middle or rise of your career dominating because stats will be upped. Then end of career taking alot of losses due to decreasing stats.

              So even though it is getting easier to beat the CPU. That might help keep the single player challenging and realistic.
              agreed - career will be much tougher just due to the difference in stats when you start fighting stiff competition. One thing Im very happy about this year is that ratings do matter.

              Comment

              • SA1NT401
                Banned
                • Sep 2007
                • 3498

                #412
                Re: UFC 2010 Undisputed Demo Available, Post Impressions Here

                Originally posted by XFactah416
                Probably.

                I honestly would prefer it was just 5 min rounds straight up and not accelerated clock..

                Then no fight would go past thye 2nd round...Accelerated rounds are a MUST...Each round should be 2-2:30 Real TIme.

                True 5 min rounds would be nonesense...But there should be an option for round duration or accelerated clock on/off.

                Comment

                • Jukeman
                  Showtime
                  • Aug 2005
                  • 10955

                  #413
                  Re: UFC 2010 Undisputed Demo Available, Post Impressions Here

                  Is fatigue even on?

                  I havent notice fatigue(hud off)

                  Comment

                  • SA1NT401
                    Banned
                    • Sep 2007
                    • 3498

                    #414
                    Re: UFC 2010 Undisputed Demo Available, Post Impressions Here

                    JUst thought of something...Only had about 15-18 fights as i had limited time this weekend to play the DEMO...But i noticed noone got cut,bruised or didnt have any swelling to speak of.

                    Is facial damage and blood turned off for the DEMO?

                    Means nothing towards gameplay, but is a requirement IMHO....Just curious. If it is turned ON...Maybe i just didnt notice it or they lessened the effect (wasnt thrilled with it in 09).

                    Comment

                    • sonny21
                      Rookie
                      • May 2010
                      • 9

                      #415
                      Re: UFC 2010 Undisputed Demo Available, Post Impressions Here

                      Well I am starting to get the hang of it, obviously a lot to learn still.

                      My biggest frustrations other then subs, is when I work hard to get to full mount, I have like 5% success rate posturing up without the cpu kicking me off or whatever. Especially against machida and shogun. This is on expert btw.

                      As few others have mentioned, the clinch game is too hard for me on expert, like I can't really pull off the clinch and knee someone like I could with shogun on experienced or advanced. So I try to stay away from clinch except when they try to take me down. Although I need to try to go for the slams more often in the clinch so I will be working on that.

                      I didn't really like the how the sway works on it's own, but I love the counter striking. I also like catching leg kicks and then leg sweep them to take them down.

                      I JUST learned how to posture up yesterday night, since I've been playing all night. So I am happy for that, since It was getting bs, since I kept getting stand up as I didn't know how to posture up and gnp.

                      Btw, it was nice to find this forum since I've been looking to find a place to talk about the demo since the community forum is down.
                      Last edited by sonny21; 05-03-2010, 10:44 AM.

                      Comment

                      • wyrm187
                        Rookie
                        • Feb 2009
                        • 393

                        #416
                        Re: UFC 2010 Undisputed Demo Available, Post Impressions Here

                        Originally posted by Jukeman
                        Is fatigue even on?

                        I havent notice fatigue(hud off)
                        Ive noticed it quite a bit after I control someone on the ground for a while - getting up they go into the fatigue stance (like last year) it seems toned down a bit though

                        3 questions -

                        does spinng the RS still prevent take downs? I know its more ratings based this year but only if I hit back on the RS before the shot am I able to stop it usually.

                        also do leg kicks make the opponent much slower or do they limp at all, havent noticed much myself

                        and can a fight stop due to cuts? havent seen it (edit: been confirmed its not in this year, oh well thanks)
                        Last edited by wyrm187; 05-03-2010, 10:49 AM.

                        Comment

                        • filtertmp
                          Rookie
                          • Jan 2005
                          • 182

                          #417
                          Re: UFC 2010 Undisputed Demo Available, Post Impressions Here

                          Originally posted by wyrm187
                          also do leg kicks make the opponent much slower or do they limp at all, havent noticed much myself

                          and can a fight stop due to cuts? havent seen it (edit: been confirmed its not in this year, oh well thanks)
                          If you land enough leg kicks the opposing fighter will eventually look like he is walking in quicksand (extremely noticeable) and be slower on lunging strikes.. they also seem to struggle more with takedown defense but I'm not sure.

                          Haven't seen a fight stopped due to cuts but earlier in this post someone said that a round was paused so a doctor could check out a cut. I don't generally get many cuts but it seems the best way to do so is with repeated weak strikes on the ground (non-postured up strikes) and standup elbows.

                          Comment

                          • Phobia
                            Hall Of Fame
                            • Jan 2008
                            • 11623

                            #418
                            Re: UFC 2010 Undisputed Demo Available, Post Impressions Here

                            Fatigue is ON - You can test this yourself by turning on the Stamina bar once you are in a fight just hit start, go to options and turn it on. Temp stamina and Perm stamina are there.

                            Cuts are on. Happen to quick.

                            Comment

                            • tjizzle
                              Rookie
                              • Apr 2009
                              • 194

                              #419
                              Re: UFC 2010 Undisputed Demo Available, Post Impressions Here

                              Originally posted by wyrm187
                              Ive noticed it quite a bit after I control someone on the ground for a while - getting up they go into the fatigue stance (like last year) it seems toned down a bit though

                              3 questions -

                              does spinng the RS still prevent take downs? I know its more ratings based this year but only if I hit back on the RS before the shot am I able to stop it usually.

                              also do leg kicks make the opponent much slower or do they limp at all, havent noticed much myself

                              and can a fight stop due to cuts? havent seen it (edit: been confirmed its not in this year, oh well thanks)

                              how do you posture up when you're in mount?

                              Comment

                              • tjizzle
                                Rookie
                                • Apr 2009
                                • 194

                                #420
                                Re: UFC 2010 Undisputed Demo Available, Post Impressions Here

                                Originally posted by filtertmp
                                If you land enough leg kicks the opposing fighter will eventually look like he is walking in quicksand (extremely noticeable) and be slower on lunging strikes.. they also seem to struggle more with takedown defense but I'm not sure.

                                Haven't seen a fight stopped due to cuts but earlier in this post someone said that a round was paused so a doctor could check out a cut. I don't generally get many cuts but it seems the best way to do so is with repeated weak strikes on the ground (non-postured up strikes) and standup elbows.
                                I have also had a fight paused due to a cut over my eye, I was fighting as Rampage. It shocked me as the doctor came in and looked at me, then the fight resumed. Nice addition.

                                Comment

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