WWE 2k15 Attributes Thread

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  • MLB Bob
    MVP
    • Jan 2011
    • 1008

    #241
    Re: WWE 2k15 Attributes Thread

    Originally posted by Steven547
    I'll look at the ratings again today. I'm also wondering if some ratings we are looking at them wrong.

    Example...reversals for Bo Dallas. If we look at these as a percentage, it makes more sense. His strike reversal is 47....I'm saying we look at that as Bo Dallas is successful 47% of the time when attempting to reverse a strike. If that is the case the 47% is pretty highfor a jobber, and could explain the amount of reversals he does.

    Also, lowering stamina might be another thing to do for jobbers. Being "drastic" is not always bad when it comes to this game.
    Do we know that reversals etc are percentage based? Any testing. It popped in my mind too somewhere that might be the case.


    I agree on the drastic changes. My new attempt at re-rates is to still use the highs and low rates we established, but then making the wrestlers that are good in certain areas great and the other ratings terrible. that way you have to have a little strategy to win.

    I agree that reversals are a key to good matches. But you have to be careful and design players a little too. What i mean is, guys like dean ambrose, Dolph Ziggler and Shawn Michaels take a beating in a lot of their matches...but still win a lot. Id lower their reversals to jobber level but make their attacks and stamina high. So the difference between them and a jobber is "resiliency" Jobbers dont have the stamina, attack or momentum attributes so they will tire more easily, not inflict much damage if they get a few moves off and wont get a finisher to close out a match.

    Id also suggest that as you want to give pushes to new guys in myUniverse or raise a jobber..just re-rate them so they can compete. Be open to changing things as you go.

    Comment

    • Steven547
      MVP
      • May 2004
      • 3796

      #242
      Re: WWE 2k15 Attributes Thread

      Originally posted by MLB Bob
      Do we know that reversals etc are percentage based? Any testing. It popped in my mind too somewhere that might be the case.


      I agree on the drastic changes. My new attempt at re-rates is to still use the highs and low rates we established, but then making the wrestlers that are good in certain areas great and the other ratings terrible. that way you have to have a little strategy to win.

      I agree that reversals are a key to good matches. But you have to be careful and design players a little too. What i mean is, guys like dean ambrose, Dolph Ziggler and Shawn Michaels take a beating in a lot of their matches...but still win a lot. Id lower their reversals to jobber level but make their attacks and stamina high. So the difference between them and a jobber is "resiliency" Jobbers dont have the stamina, attack or momentum attributes so they will tire more easily, not inflict much damage if they get a few moves off and wont get a finisher to close out a match.

      Id also suggest that as you want to give pushes to new guys in myUniverse or raise a jobber..just re-rate them so they can compete. Be open to changing things as you go.
      Percentages is just a theory. Let me know what happens with your changes. I'm at work so I can't do anything with it until later.

      Here is what I'm thinking if someone wants to try this while I'm at work.
      Make these changes for all "Low" card status on the spreadsheet:
      Stamina (-20)
      Stamina Rec (-10)
      Strike Reversal: (-10)
      Grapple Reversal: (-10)
      Aerial Reversal: (-10)

      That's it. Do that for all "Low" status wrestlers. See if that helps anything.
      Last edited by Steven547; 02-09-2015, 03:25 PM.

      Comment

      • RyanLaFalce
        MVP
        • Apr 2009
        • 2337

        #243
        Re: WWE 2k15 Attributes Thread

        All the Reversal sliders zeroed including finisher and foreign object?

        Sent From My Galaxy S7

        Comment

        • mikemulloy
          Pro
          • Apr 2004
          • 510

          #244
          Re: WWE 2k15 Attributes Thread

          are you guys doing stats for guys not in the game as well? i'd love some for the likes of balor and itami but also for some NJPW guys that i've DL'd

          Comment

          • Steven547
            MVP
            • May 2004
            • 3796

            #245
            Re: WWE 2k15 Attributes Thread

            Originally posted by mikemulloy
            are you guys doing stats for guys not in the game as well? i'd love some for the likes of balor and itami but also for some NJPW guys that i've DL'd
            Honestly, i have no idea who those guys are so I wouldn't know where to start. Someone else on here might know. If you have stats now you think are realistic, put them in an excel file and we can take a shot at them.

            Basically, you're gojng to drastically lower the ratings. Lower attack ratings to increase match length.....lower stamina based on their status (main eventer, etc)....same with damage recovery. Same with reversals.

            Comment

            • MLB Bob
              MVP
              • Jan 2011
              • 1008

              #246
              Re: WWE 2k15 Attributes Thread

              Originally posted by mikemulloy
              are you guys doing stats for guys not in the game as well? i'd love some for the likes of balor and itami but also for some NJPW guys that i've DL'd
              Im doing it for the legends that will be in the game and bunch of the NXT roster.

              Comment

              • mikemulloy
                Pro
                • Apr 2004
                • 510

                #247
                Re: WWE 2k15 Attributes Thread

                Originally posted by MLB Bob
                Im doing it for the legends that will be in the game and bunch of the NXT roster.
                are those going to be posted into this list?

                Comment

                • MLB Bob
                  MVP
                  • Jan 2011
                  • 1008

                  #248
                  Re: WWE 2k15 Attributes Thread

                  Originally posted by mikemulloy
                  are those going to be posted into this list?
                  Once Im done testing I will be posting and doing a slider set. Im about half or 1/3 done. I had a bunch of re-rates but started over. Steve has my original if he wants to add it to a tab in his in the first page Im ok with that

                  Comment

                  • Steven547
                    MVP
                    • May 2004
                    • 3796

                    #249
                    Re: WWE 2k15 Attributes Thread

                    Originally posted by MLB Bob
                    Once Im done testing I will be posting and doing a slider set. Im about half or 1/3 done. I had a bunch of re-rates but started over. Steve has my original if he wants to add it to a tab in his in the first page Im ok with that
                    When you're done, email me your file. I can post it on the first page. Don't think there is a posting or size limit..?

                    Comment

                    • RyanLaFalce
                      MVP
                      • Apr 2009
                      • 2337

                      #250
                      Re: WWE 2k15 Attributes Thread

                      I'm curious to see Bob's sliders and re-rates

                      Sent From My Galaxy S7

                      Comment

                      • jb12780
                        Hall of Fame
                        • Oct 2008
                        • 10665

                        #251
                        Re: WWE 2k15 Attributes Thread

                        Originally posted by Steven547
                        Percentages is just a theory. Let me know what happens with your changes. I'm at work so I can't do anything with it until later.

                        Here is what I'm thinking if someone wants to try this while I'm at work.
                        Make these changes for all "Low" card status on the spreadsheet:
                        Stamina (-20)
                        Stamina Rec (-10)
                        Strike Reversal: (-10)
                        Grapple Reversal: (-10)
                        Aerial Reversal: (-10)

                        That's it. Do that for all "Low" status wrestlers. See if that helps anything.
                        Ran the Bo Dallas vs. Lesnar match as Lesnar and I destroyed him. There weren't any reversals by Bo, but I also have all of the reversal sliders zeroed out.

                        Sent from my Nexus 9 using Tapatalk
                        Last edited by jb12780; 02-09-2015, 07:22 PM.
                        GT:jb12780
                        PSN:jb12780

                        Comment

                        • MLB Bob
                          MVP
                          • Jan 2011
                          • 1008

                          #252
                          Re: WWE 2k15 Attributes Thread

                          The only things the sliders address that ratings dont are reversals and stamina and finisher strength. So getting the ratings scale right is one key and then setting the reversal rate will be the final key. My view on stamina and finisher strength was discussed earlier.

                          Comment

                          • MLB Bob
                            MVP
                            • Jan 2011
                            • 1008

                            #253
                            Re: WWE 2k15 Attributes Thread

                            Originally posted by jb12780
                            Ran the Bo Dallas vs. Lesnar match as Lesnar and I destroyed him. There weren't any reversals by Bo, but I also have all of the reversal sliders zeroed out.

                            Sent from my Nexus 9 using Tapatalk
                            zeroing out the reversal sliders will basically make every match one sided. Who ever can get the grapple off first wins, unless you're lower HUM slider to zero. I can still reverse everything with maxed out reversal rating and a zero'd out slider. but CPU vs CPU with zero sliders makes it never happen

                            What im looking at doing is suggesting you keep reversal sliders fairly neutral (or adjust to personal preference and skill) and just lower the reversal ratings. Jobbers and resilient wrestlers should be zero-20. Technicians and dominate wrestlers be 75-90. everyone in between on scale between the two
                            Last edited by MLB Bob; 02-09-2015, 09:03 PM.

                            Comment

                            • monkstar
                              Rookie
                              • Feb 2008
                              • 44

                              #254
                              Re: WWE 2k15 Attributes Thread

                              Hi first time poster but long time reader.

                              You should also look at the technician skill levels to help with reversals. All my nxt guys and same low card guys i deleted it for them. I came up with system for which wrestlers should have the skill. I have brock lvl 3 technician and most of the top upper card wrestlers as well. So test it out and see if you like it.

                              Comment

                              • MLB Bob
                                MVP
                                • Jan 2011
                                • 1008

                                #255
                                Re: WWE 2k15 Attributes Thread

                                Originally posted by monkstar
                                Hi first time poster but long time reader.

                                You should also look at the technician skill levels to help with reversals. All my nxt guys and same low card guys i deleted it for them. I came up with system for which wrestlers should have the skill. I have brock lvl 3 technician and most of the top upper card wrestlers as well. So test it out and see if you like it.
                                I have also adjusted skills and attributes etc, but I dont think removing technician skills from NXT gy=uys is needed. They are some of if not more so better technical wrestlers than the main roster. Their matches can be packed full of reversals.

                                Also the technician skill affects how much stamina it takes to reverse a move and not really the amount of reversals..so it doesnt affect a whole lot.
                                Last edited by MLB Bob; 02-09-2015, 08:58 PM.

                                Comment

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