50(ish) Threshold-based Slider Set for NCAA 14

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • JoshC1977
    All Star
    • Dec 2010
    • 11564

    #1096
    Re: 50(ish) Threshold-based Slider Set for NCAA 14

    Originally posted by BlackRain37
    While 140-180 may be the range, wouldn't it be wiser to match what the game sims? When looking through all the games of the week, the average is usually 130.


    Sent from my iPhone using Operation Sports


    That is certainly a viable approach but I personally prefer my actual games replicating real life. If that doesn't jive with sim stats, oh well.

    To each his own though.


    Sent from my iPhone using Operation Sports
    Play the games you love, not the games you want to love.

    Comment

    • Gtl420
      Rookie
      • Feb 2016
      • 347

      #1097
      Re: 50(ish) Threshold-based Slider Set for NCAA 14

      Considering the mm slides effect dynasty sliders does it matter if you have 2-3 dynasties going on one profile or would they impact one another?


      Sent from my iPhone using Operation Sports

      Comment

      • JoshC1977
        All Star
        • Dec 2010
        • 11564

        #1098
        Re: 50(ish) Threshold-based Slider Set for NCAA 14

        Originally posted by Gtl420
        Considering the mm slides effect dynasty sliders does it matter if you have 2-3 dynasties going on one profile or would they impact one another?
        Not that I have ever seen. I usually have multiple dynasties going on all the time.
        Play the games you love, not the games you want to love.

        Comment

        • heyyoitsmebrian
          Rookie
          • Aug 2015
          • 49

          #1099
          Re: 50(ish) Threshold-based Slider Set for NCAA 14

          my recommendation for the scrambling QB problem:

          before the game, edit that QBs rating, which was already mentioned.

          howeverrrrrr, you dont have to lower the QBs speed / strength or agility, adjust their Break Tackle, Trucking, Elusiveness, BC vision. a QB shouldnt be able to Truck / break tackles really anyways vs Linebackers. if you edit this you can still have a fast QB with 80+ speed/agility/accel but he wont take off all the time, but when he does he will still be a threat. as long as the ratings for those stats are below 60 you should be fine, you can keep playing with the edits til you get "balanced" or "pocket" if you want.

          Comment

          • gibbstastic
            Rookie
            • Apr 2017
            • 8

            #1100
            Re: 50(ish) Threshold-based Slider Set for NCAA 14

            Interesting concept about adjusting the non-scrambling ratings. Might be worth looking into. I've still found moderate success by having the QB spy option, but only when the D-Coordinator calls one.

            Speaking of which, any suggestions on the Up-Tempo offenses I always seem to be facing? From what I can recall, the Fast tempo will slow the offense down to look at the sidelines? Should I be swapping those settings on the Coach info for every team? I just feel like there's way too many full paced teams right now.

            Comment

            • JoshC1977
              All Star
              • Dec 2010
              • 11564

              #1101
              Re: 50(ish) Threshold-based Slider Set for NCAA 14

              Originally posted by gibbstastic
              Speaking of which, any suggestions on the Up-Tempo offenses I always seem to be facing? From what I can recall, the Fast tempo will slow the offense down to look at the sidelines? Should I be swapping those settings on the Coach info for every team? I just feel like there's way too many full paced teams right now.
              Let me put it this way....I typically only have 2-3 teams total where I have their no-huddle tendencies set to "normal" (which is the super-fast no huddle). Most no-huddle teams I set to fast.
              Play the games you love, not the games you want to love.

              Comment

              • gibbstastic
                Rookie
                • Apr 2017
                • 8

                #1102
                Re: 50(ish) Threshold-based Slider Set for NCAA 14

                Yeah, that's the direction I was leaning towards. I started to notice a big difference in TOP and the pace just feels wrong as it is. I probably should have thought about it the first time going through all the coaches.

                Comment

                • OBinKC
                  Rookie
                  • Apr 2017
                  • 356

                  #1103
                  Re: 50(ish) Threshold-based Slider Set for NCAA 14

                  Pardon me if it has been mentioned in this thread before, but I've read a ton of pages and couldn't find it. When you say "the game plays tougher with fatigue turned OFF in main menu and ON in dynasty", is this the same effect as when the CPU plays tough in the second half when you turn off fatigue in dynasty mode? Or we talking about two different effects altogether? I took jbrew's advice and turned fatigue OFF in the actual dynasty and loved the change in competiveness. I would love to have that as well as having fatigued players.

                  I also like the idea of keeping the penalties and AI sliders as close to default as possible since no set I've used has kept me from dominating anyway.
                  My Idaho Dynasty - https://forums.operationsports.com/f...4-dynasty.html

                  Comment

                  • Famous_Amos
                    Rookie
                    • Jul 2004
                    • 25

                    #1104
                    Re: 50(ish) Threshold-based Slider Set for NCAA 14

                    Matt - I love the passing game on your sliders but I want to open up the running game more. I noticed that D-linemen get off their blocks and almost immediately break into sprints leading to a lot of second level tackles from them.

                    Is there a "safe" way to either make those blocks hold longer, the linemen accelerate slower or give the RBs more burst? I want to see guys like Derrius Guice or Barkley from Penn State be a threat to house it 50+ yards as they often do.

                    Comment

                    • Jazon654
                      Rookie
                      • Jan 2014
                      • 99

                      #1105
                      Re: 50(ish) Threshold-based Slider Set for NCAA 14

                      Originally posted by Famous_Amos
                      Matt - I love the passing game on your sliders but I want to open up the running game more. I noticed that D-linemen get off their blocks and almost immediately break into sprints leading to a lot of second level tackles from them.



                      Is there a "safe" way to either make those blocks hold longer, the linemen accelerate slower or give the RBs more burst? I want to see guys like Derrius Guice or Barkley from Penn State be a threat to house it 50+ yards as they often do.


                      You probably want to look more into ratings changes instead of slider changes


                      Sent from my iPhone using Tapatalk

                      Comment

                      • JoshC1977
                        All Star
                        • Dec 2010
                        • 11564

                        #1106
                        Re: 50(ish) Threshold-based Slider Set for NCAA 14

                        Originally posted by OBinKC
                        Pardon me if it has been mentioned in this thread before, but I've read a ton of pages and couldn't find it. When you say "the game plays tougher with fatigue turned OFF in main menu and ON in dynasty", is this the same effect as when the CPU plays tough in the second half when you turn off fatigue in dynasty mode? Or we talking about two different effects altogether? I took jbrew's advice and turned fatigue OFF in the actual dynasty and loved the change in competiveness. I would love to have that as well as having fatigued players.

                        I also like the idea of keeping the penalties and AI sliders as close to default as possible since no set I've used has kept me from dominating anyway.
                        Turning off fatigue in both main menu and dynasty: definite increase in competitiveness (albeit, unrealistically) but guys will never sub out.

                        Turning off fatigue in just the main menu: Game more realistic, CPU a bit tougher, but the big edge is that eliminates the user getting second-half comebacks every flippin' game. Guys will sub out as well.
                        Play the games you love, not the games you want to love.

                        Comment

                        • canes21
                          Hall Of Fame
                          • Sep 2008
                          • 22896

                          #1107
                          Re: 50(ish) Threshold-based Slider Set for NCAA 14

                          I am not using your slider set personally, but I am using some of the key things you've mentioned such as slow in the main menu, normal in dynasty, fatigue off/on, etc. etc. These things have made a clear impact on my sliders for the better. I also just played a game against Arkansas State as Miami in my dynasty that I won 34-3, but the game felt like a battle all the way to the end. No score was easy and they were frustrating to stop at times, but I clearly had better talent. The gameplay was very nice thanks to the adjustments I used from your set.

                          The thing I want to ask about is should I be remembering the coaching sliders so that after the games I edit them back to what they were or is it fine if I leave Arkansas State's staff with 65 aggressiveness on offense, 30 on defense? If these things have a significant impact on sims and I should be editing them back then I can do that moving forward, but I wasn't sure if they're like injury ratings that when I edit the CPU before I play them I can leave them lowered and will have zero issues in sims.

                          Also, does anyone have a guideline they follow for setting those settings? Is it as easy as seeing my next opponent is 14th in the nation in rushing so I should keep their aggression at 60, but the team after them is a high passing team so should I set their aggression higher?
                          “No one is more hated than he who speaks the truth.”


                          ― Plato

                          Comment

                          • Von Dozier
                            MVP
                            • Apr 2006
                            • 2196

                            #1108
                            Re: 50(ish) Threshold-based Slider Set for NCAA 14



                            and some days, i don't mind running my pure run-based shotgun spread. lol.

                            Comment

                            • NoleFan
                              Hall Of Fame
                              • Aug 2002
                              • 12855

                              #1109
                              Re: 50(ish) Threshold-based Slider Set for NCAA 14

                              Just picked up a 360 (E) yesterday and downloaded my previously purchased digital copy of NCAA14! Oh how I’ve missed the college game! And @JoshC1977 , your house rules for recruiting and coach skill tree are awesome. I’m at 1-Star UMass and just as your method would indicate, there is no one available.

                              The only thing I don’t do is over target though. I guess I could though and only sign as many as I have leaving but over the years I’ve just only targeted as many as I have leaving.

                              Thanks for your efforts bro


                              Sent from my iPhone using Tapatalk Pro
                              F-L-O-R-I-D-A! S-T-A-T-E! Florida State! Florida State! Florida State! Wooooo!

                              Comment

                              • Teleo
                                MVP
                                • Nov 2013
                                • 2302

                                #1110
                                Re: 50(ish) Threshold-based Slider Set for NCAA 14

                                Josh - what would you suggest be the rate of progression for a created coach - very slow or slow? Thanks!

                                Comment

                                Working...