VSN Arcade Podcast scheduled to interview EA's Rex Dickson and Clint Oldenberg!

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  • MrBill
    Rookie
    • Aug 2003
    • 115

    #1

    VSN Arcade Podcast scheduled to interview EA's Rex Dickson and Clint Oldenberg!

    The VSN Arcade Podcast team will be interviewing Madden 25 Creative Director Rex Dickson and Gameplay Designer/Former NFL player Clint Oldenberg on Thursday 10/24.

    We will be talking about core gameplay, True Step, War in the Trenches along with asking them the questions the community wants to ask about the upcoming PS4 and Xbox One releases.

    If you have listened to any of our many interviews with the EA devs, you know we will do our best to get all of your questions answered.

    What would you like to know?
    Last edited by MrBill; 10-22-2013, 08:37 PM.
    Commissioner - The 220 Madden League
  • roadman
    *ll St*r
    • Aug 2003
    • 26339

    #2
    Re: VSN Arcade Podcast scheduled to interview EA's Rex Dickson and Clint Oldenberg!

    Please, please ask if Def PI works in the game and Def. Holding. We know the penalties are in the game, but are they called in the game? These penalties are not called in CG.

    These defensive penalties keeps drives going.

    Is there muffed snaps, snaps that go over the QB or punters head? Are their muffed handoffs?

    Blocked punts or blocked XP's?

    Are there signature QB animations in the game? Aaron Rodgers has a different throwing style than Romo or Kaepernick.

    Thank you.

    Comment

    • jpdavis82
      All Star
      • Sep 2005
      • 8793

      #3
      Re: VSN Arcade Podcast scheduled to interview EA's Rex Dickson and Clint Oldenberg!

      Does True Step affect every player on the field or just the ball carrier?

      If it only affects the ball carrier, what ideas do you have to expand on True Step to make all player movement realistic?

      Were any improvements made to WR/DB interactions on Gen 4 and if not when will WR/DB interactions be addressed?

      Will there be signature throwing and running animations in Madden 25 or in the future next gen Madden's?

      Does player sense affect more than just smarter players in certain situations like hurdling or tip toeing the sidelines? What improvements were made to fix legacy issues with the overall AI to make players act more like their real life counterparts?

      Will new penalties like illegal hands to the face and defensive holding be on gen 4?

      Comment

      • MrBill
        Rookie
        • Aug 2003
        • 115

        #4
        Re: VSN Arcade Podcast scheduled to interview EA's Rex Dickson and Clint Oldenberg!

        Thanks, any other questions?
        Commissioner - The 220 Madden League

        Comment

        • Jet Sufferer
          MVP
          • Jul 2008
          • 1347

          #5
          Re: VSN Arcade Podcast scheduled to interview EA's Rex Dickson and Clint Oldenberg!

          Originally posted by MrBill
          Thanks, any other questions?
          Just one.

          Wind direction, is it correct?

          I have a bottle of 1964 Dom Perignon and some confetti that I would like to make use of.

          Comment

          • icicle22
            MVP
            • Jul 2002
            • 2395

            #6
            Re: VSN Arcade Podcast scheduled to interview EA's Rex Dickson and Clint Oldenberg!

            This may be a bit technical, but do the new hardware platforms allow for a better overall graphical experience regarding aliasing on current gen? I am a big PC gamer and even playing old Madden PC versions the higher resolution and lack of aliasing makes a really solid graphical experience.

            Comparatively, Madden 25 on Xbox 360 may have better models and lighting, but the crowds and details all shimmer terribly, especially when the camera is panning, pulling me out of the experience.

            Sorry if this is not their area of expertise, but I will personally be disappointed if the next Gen Madden is an aliased mess like the current gen versions.

            Also....can you ask if they have any type of progressive lighting that takes the afternoon games from day to dusk to night? Older version of NCAA had this and it was the bomb. Current gen appears as if the time of day is basically frozen or the entire game has 15 minutes worth of light changes.

            Also....how about maximum passing? Has it improved? The QBs seem to always throw at the receiver and not to a target to lead the receiver creating frustration.

            Thanks.

            Comment

            • tnixen
              MVP
              • Oct 2011
              • 3184

              #7
              Re: VSN Arcade Podcast scheduled to interview EA's Rex Dickson and Clint Oldenberg!

              1. Will you be adding authentic QB dropbacks animations for every QB in the NFL? QB dropbacks currently look very awkward in most gamers opinion.

              2. Will running animations finally look a lot more human then robotic and stiff?

              3.. Like someone else asked Will new penalties like illegal hands to the face and defensive holding be on gen 4? And will penalties be called more often and closer to real NFL games?

              4. Will celebration cut scenes be mostly removed and replaced with real time celebration animations? Going forward will madden feature less cut scenes and have more real time events?

              5. Are there NFL cheerleaders and team mascots on the sides lines in real time?

              6. Will there be a Pre, Half time and post game show with commentary and highlights from your game and other games being played around the NFL?

              7. In season mode will we see a score ticker giving score updates from others games being played around the NFL?
              Last edited by tnixen; 10-23-2013, 11:42 AM.

              Comment

              • kenlovin
                Rookie
                • Jul 2008
                • 341

                #8
                Re: VSN Arcade Podcast scheduled to interview EA's Rex Dickson and Clint Oldenberg!

                I see everyone talking about player sense and the individual player AI being improved but what about the play calling and situational AI?

                If the AI is down will they start to throw earlier? Will they make use of the sidelines?

                Will they shut down plays that I go to often?

                Will they work to take away my best options on the field?

                Lastly will they do this without making it feel as though the game is cheating?

                Comment

                • strawberryshortcake
                  MVP
                  • Sep 2009
                  • 2438

                  #9
                  Re: VSN Arcade Podcast scheduled to interview EA's Rex Dickson and Clint Oldenberg!

                  1. SLIDING. why is it still prevalent? Sliding is still seen in the most recent videos released, why is it so difficult to completely eliminate this crucial aspect from the game? Sliding allows suction block, tackle, and various unrealistic scenarios to remain prevalent. If a defensive lineman takes a wrong step, the offensive lineman should have an angle advantage, better leverage, to rush the QB. If sliding is still present, it would allow the defensive lineman to magically recover.

                  2. TRUE STEP. is true step programmed for every single defensive and offensive player on the field, if so why do the most recent videos still show sliding happening? Isn't true step suppose to completely eliminate sliding?
                  Last edited by strawberryshortcake; 10-23-2013, 11:59 AM.
                  Fixes
                  NBA2k Defense AI,Footplant, Gameplay
                  MLB Show Pitching/throwing
                  Madden/Live Animations Walking, Throwing

                  Comment

                  • reverend_heat
                    MVP
                    • Aug 2002
                    • 1775

                    #10
                    Re: VSN Arcade Podcast scheduled to interview EA's Rex Dickson and Clint Oldenberg!

                    the Devs have spoken about progressive shadows, I want to know if we start a game with a 3:15 kickoff in November, if the sky will go from light to dusk to night by the 4th qtr.

                    Comment

                    • roadman
                      *ll St*r
                      • Aug 2003
                      • 26339

                      #11
                      Re: VSN Arcade Podcast scheduled to interview EA's Rex Dickson and Clint Oldenberg!

                      Please ask if the work in the trenches is just a one year project or will they continue to tweak with it throughout the years.

                      Too many times in the past they would add a feature like Protak, The Extra Point, etc... one year and drop everything and not do anything with it or remove it entirely.

                      Basically, if you add features like war in the trenches, truestep, please keep tweaking and refining it throughout the years.

                      Comment

                      • Jet Sufferer
                        MVP
                        • Jul 2008
                        • 1347

                        #12
                        Re: VSN Arcade Podcast scheduled to interview EA's Rex Dickson and Clint Oldenberg!

                        Please ask about the sliders and how effective they will be!!

                        For example if we turn QB accuracy down to zero will the QB throw a lot of bad passes, etc.

                        Comment

                        • jpdavis82
                          All Star
                          • Sep 2005
                          • 8793

                          #13
                          Re: VSN Arcade Podcast scheduled to interview EA's Rex Dickson and Clint Oldenberg!

                          I too would like to know about progressive lighting and also will it be tied to specific time zones like it was in Madden 12 Franchise Mode? In that game a 8:30PM EST game in September would be daylight at first if its on the west coast(Oakland or San Francisco) and then a 4:25PM EST game on the east coast in December would be dark by the second half just like in real life. Will this be in Madden 25 next gen and if not will it be in Madden 15?

                          What improvements were made to commentary this year for gen 4? Will it be more varied and have more depth in CFM than it did on gen 3? What are the plans for commentary in the future to take it to a level on par with the commentary of the best sports games on the market like MLB The Show or Nba 2k?

                          When will we finally get a real studio halftime show and weekly wrap up show for CFM? It seems like we ask for this every year but it never happens.

                          Comment

                          • Jetpac
                            Banned
                            • Jul 2007
                            • 413

                            #14
                            Re: VSN Arcade Podcast scheduled to interview EA's Rex Dickson and Clint Oldenberg!

                            HUGE QUESTIONS THAT NEVER GETS ASKED

                            When will QB drop back animations and throwing motions be addressed?
                            Has the horrible QB scrambling animation been updated?
                            When WR's run REAL routes and make REALISTIC cuts?
                            When can we expect to see route-based throwing, not the ball tethered to the WR?
                            Last edited by Jetpac; 10-24-2013, 01:02 AM.

                            Comment

                            • MrBill
                              Rookie
                              • Aug 2003
                              • 115

                              #15
                              Re: VSN Arcade Podcast scheduled to interview EA's Rex Dickson and Clint Oldenberg!

                              The interview is going down in about 30 minutes so you have a little more time to get in some more questions.
                              Commissioner - The 220 Madden League

                              Comment

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