IF the gameplay is good enough, can it make up for what CFM appears to be lacking?

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  • JoshC1977
    All Star
    • Dec 2010
    • 11564

    #106
    Re: IF the gameplay is good enough, can it make up for what CFM appears to be lacking

    Originally posted by jpdavis82
    So before E3 I started this thread and I'm just curious, has anyone's opinion on this matter changed since you've seen some Madden 16 gameplay footage? Trying to find out if anyone wasn't going to get the game and now plans to, or if you were but now have decided not to.
    I usually stay out of these pre-launch threads, but I will answer the question. I am encouraged by the progress made in the game and it has moved my "buy meter" slightly closer to "buy" (although, I will likely wait to find out what new features have broken the game before buying - *cough* sacks *cough*).

    Even if I buy, I know I am going to be kicking myself after I get it because I will never be immersed into my franchise. Two reasons:
    1. The "C" is still in CFM. I don't want to be "connected" and I could give two sh**s about online play. So, I play offline CFMs. So, why am I restricted by things that are clearly meant for online leagues? Examples: inability to adjust sliders in-game in CFM; inability to play other league-wide games; inability to edit players; heck...I can't even change the other teams' unis before playing them....REALLY? We have all of these things in NCAA 14 and more. Unlock all of these things for offline CFMs that are locked only to cater to online play.
    2. There is very little differentiation in teams. They all look and feel the same. Now, some of this is not EA's problem as the NFL is a total copycat league and the talent level is so high, that there are very few standout players anymore (I'm talking about the "man among boys" type of players...Reggie White and Barry Sanders were those types of players). However, EA further complicates this problem by using only about 40% of the 100 point player rating scale - essentially making every player feel the same. An average starter should be a 50 overall; not an 80 (I know the casual MUT players would whine about it....but they'll still fill the coffers with their micro-transactions....even more so they can say that they got the 90+ overall guys).

    You tell me those two issues have been addressed, I would be a total buy. Now, I realistically know that number 2 won't be fixed....I can deal with that. But I see no reason why they couldn't address number 1...it would mean a ton to a lot of players.
    Play the games you love, not the games you want to love.

    Comment

    • sir psycho
      Rookie
      • Jun 2012
      • 286

      #107
      Re: IF the gameplay is good enough, can it make up for what CFM appears to be lacking

      Originally posted by jpdavis82
      So before E3 I started this thread and I'm just curious, has anyone's opinion on this matter changed since you've seen some Madden 16 gameplay footage? Trying to find out if anyone wasn't going to get the game and now plans to, or if you were but now have decided not to.
      I went from a "no buy" to a "probably buy." I exclusively play offline franchise mode, although might possibly try online CFM again...and I was, and still am, extremely disappointed with their CFM reveal. The gameplay blogs and videos have me very interested in the game again.

      There is zero chance I buy the game day one, but I will wait a couple weeks and see what people are saying, if there are any major bugs, etc. If all looks good I will buy it. That being said, if the line play/pass rush issue isn't fixed, I will probably hold off on buying until it is or avoid it altogether. I could see myself getting bored pretty quickly if the d-line can't generate a pass rush. It's one of the most important parts of the game and it needs to be right.

      Comment

      • jpdavis82
        All Star
        • Sep 2005
        • 8795

        #108
        Re: IF the gameplay is good enough, can it make up for what CFM appears to be lacking

        Originally posted by MajorSupreme
        JP, you may be able to elaborate more on this, but Kolbe did mention some other surprises that weren't mentioned in the blog, like the draft board/watch list. Should we be excited about any other surprises?

        Sent from my SM-G900V using Tapatalk
        Excited? Maybe, depending on what's important to you. Appreciate they tried to add things in this late before they release it? Yes. Is it a sign of things to come? Definitely!

        Comment

        • Yukon46
          Football Fanatic
          • Sep 2009
          • 951

          #109
          Re: IF the gameplay is good enough, can it make up for what CFM appears to be lacking

          Originally posted by jpdavis82
          Excited? Maybe, depending on what's important to you. Appreciate they tried to add things in this late before they release it? Yes. Is it a sign of things to come? Definitely!
          All I want in Madden 16 right now.... Editing within a CFM.

          EA has got to open this up so all this work they did to improve this game is not tossed out when all the draft classes start getting jacked up, and the user cant fix them !!!!

          Like bald headed pictured players having dreads in the game
          Like Dark skinned pictured players having the lightest skin within the game
          Like numerous (if not all ) rookies coming in with 70's lineman facemasks
          ...the list can go on n on

          Run that up the EA ladder !


          Comment

          • jpdavis82
            All Star
            • Sep 2005
            • 8795

            #110
            Re: IF the gameplay is good enough, can it make up for what CFM appears to be lacking

            Originally posted by Yukon46
            All I want in Madden 16 right now.... Editing within a CFM.

            EA has got to open this up so all this work they did to improve this game is not tossed out when all the draft classes start getting jacked up, and the user cant fix them !!!!

            Like bald headed pictured players having dreads in the game
            Like Dark skinned pictured players having the lightest skin within the game
            Like numerous (if not all ) rookies coming in with 70's lineman facemasks
            ...the list can go on n on

            Run that up the EA ladder !

            I believe they did work on the rookies and their equipment based on helmets last years class was wearing or as close as possible. Looman posted something about that a few months ago.

            Comment

            • capa
              Banned
              • Jul 2002
              • 5321

              #111
              Re: IF the gameplay is good enough, can it make up for what CFM appears to be lacking

              I think that is a way of saying they are not allowing editing in CFM again. I am sure they are also sticking to not allowing certain fields to be edited even in offline mode...just by using the editor in general.

              Not sure what drives this design decision. Can this editing question be addressed to EA and see if they will consider what a ton of us have been asking for? Editing within and outside of CFM?

              C

              Comment

              • jpdavis82
                All Star
                • Sep 2005
                • 8795

                #112
                Re: IF the gameplay is good enough, can it make up for what CFM appears to be lacking

                Originally posted by capa
                I think that is a way of saying they are not allowing editing in CFM again. I am sure they are also sticking to not allowing certain fields to be edited even in offline mode...just by using the editor in general.

                Not sure what drives this design decision. Can this editing question be addressed to EA and see if they will consider what a ton of us have been asking for? Editing within and outside of CFM?

                C
                Remember the list I posted of top 5 things you guys would want in CFM? Kolbe & John have that list.

                Comment

                • Yukon46
                  Football Fanatic
                  • Sep 2009
                  • 951

                  #113
                  Re: IF the gameplay is good enough, can it make up for what CFM appears to be lacking

                  Originally posted by jpdavis82
                  I believe they did work on the rookies and their equipment based on helmets last years class was wearing or as close as possible. Looman posted something about that a few months ago.
                  That whole statement does not convince me of anything being fixed.

                  The small problems I listed have been in 3 versions in a row.... same problems since CFM was put in and editing was taken out.

                  But they might have fixed it this time..?... not gonna buy that !

                  Why wont anyone who talks to these EA Dev's bring this up ???

                  Or get a real answer from someone in charge on the topic.

                  They all but seem to ignore any questions on the subject of editing...

                  What is the real reason....???

                  Please tell me it is not the old, "if we give them everything they want to fix and edit the games", they wont buy the next one !

                  This is just sad.... mostly because I just know these things wont be fixed, and it's such an easy fix to allow editing.....it's like a punch in the face !


                  Comment

                  • jpdavis82
                    All Star
                    • Sep 2005
                    • 8795

                    #114
                    Re: IF the gameplay is good enough, can it make up for what CFM appears to be lacking

                    Originally posted by Yukon46
                    That whole statement does not convince me of anything being fixed.

                    The small problems I listed have been in 3 versions in a row.... same problems since CFM was put in and editing was taken out.

                    But they might have fixed it this time..?... not gonna buy that !

                    Why wont anyone who talks to these EA Dev's bring this up ???

                    Or get a real answer from someone in charge on the topic.

                    They all but seem to ignore any questions on the subject of editing...

                    What is the real reason....???

                    Please tell me it is not the old, "if we give them everything they want to fix and edit the games", they wont buy the next one !

                    This is just sad.... mostly because I just know these things wont be fixed, and it's such an easy fix to allow editing.....it's like a punch in the face !
                    Question for you, how many things have they worked on being fixed in this game that haven't been fixed in nearly a decade? You're "not gonna buy" that they fixed something that hasn't been fixed for 3 years though?

                    Comment

                    • Yukon46
                      Football Fanatic
                      • Sep 2009
                      • 951

                      #115
                      Re: IF the gameplay is good enough, can it make up for what CFM appears to be lacking

                      Originally posted by jpdavis82
                      Question for you, how many things have they worked on being fixed in this game that haven't been fixed in nearly a decade? You're "not gonna buy" that they fixed something that hasn't been fixed for 3 years though?
                      Well this problem with draft classes is in the decade old broken things list too. But again, that is besides the point.

                      Basically though, I dont wanna argue with anyone of why we need or want editing in the game.

                      It is not something hard to implement... It is in the game.

                      So why cant it just be in a CFM ?


                      Comment

                      • khaliib
                        MVP
                        • Jan 2005
                        • 2884

                        #116
                        Re: IF the gameplay is good enough, can it make up for what CFM appears to be lacking

                        Originally posted by Yukon46
                        Well this problem with draft classes is in the decade old broken things list too. But again, that is besides the point.

                        Basically though, I dont wanna argue with anyone of why we need or want editing in the game.

                        It is not something hard to implement... It is in the game.

                        So why cant it just be in a CFM ?
                        My speculation is that there's "One" voice that's on the development team who's job would be directly impacted by such a decision, the "Ratings Zar".

                        There might not be a need to pay someone if ratings editing inside CFM was allowed.

                        Maybe something will change before release like the draft board injection, but I doubt it.

                        Heck, meet the community half way by allowing Global editing like how it was done on NBA Live 10, were you were able to +/- each rating heading (ie Block Shed) for the entire roster.

                        I hated seeing 285lb DE's as fast/quick as WR's with 85 SPD & 90 ACC.
                        As well as 320lb guys having body frames of 250lb players or the 1970's elbow pads on many generated players etc...


                        Here is my proactive solution/answer to CFM EDITING:

                        A simple thing they could do is allow gamers to pull/load their edited rosters used for Play Now and provide a button in Offline CFM League Settings that would "Randomize" Back Stories & Storylines to that roster.
                        This can be done at the beginning of every season.

                        Problem solved, no issues due to editing inside of CFM and Offline gamers get something "impactful" for this year's M16 release.
                        Last edited by khaliib; 06-20-2015, 05:36 PM.

                        Comment

                        • cowboy_kmoney
                          MVP
                          • Jun 2008
                          • 1621

                          #117
                          Re: IF the gameplay is good enough, can it make up for what CFM appears to be lacking

                          If its about the ratings then Dont let the ratings b edited. But let us edit players equitment without having to control all 32 teams is all i want back and draft share.

                          Comment

                          • DCEBB2001
                            MVP
                            • Nov 2008
                            • 2569

                            #118
                            Re: IF the gameplay is good enough, can it make up for what CFM appears to be lacking

                            Originally posted by JoshC1977
                            1. There is very little differentiation in teams. They all look and feel the same. Now, some of this is not EA's problem as the NFL is a total copycat league and the talent level is so high, that there are very few standout players anymore (I'm talking about the "man among boys" type of players...Reggie White and Barry Sanders were those types of players). However, EA further complicates this problem by using only about 40% of the 100 point player rating scale - essentially making every player feel the same. An average starter should be a 50 overall; not an 80 (I know the casual MUT players would whine about it....but they'll still fill the coffers with their micro-transactions....even more so they can say that they got the 90+ overall guys).


                            The sad this about this is that there is very real, verifiable, data that actually shows that there is a wide gap between the elite few players to the average starter. If the distance between every rating point is the same, then according to my data, there are literally only 7 players worthy of an overall grade over 90 in the entire league today. The average for a team is closer to 60, including rookie free agents when the roster has 90 players on it.

                            http://www.fbgratings.com/members/top100.php

                            All EA would have to do is outsource their ratings process to someone who knows more than they do and has real, reliable, data. However, when they were presented with such an opportunity as late as 2011, they were not interested in keeping the system intact. Instead, they alluded to a system where a suit, who knows nothing about football, could overrule the data and change any rating to whatever they want without reason. THAT is why the ratings system is in the debacle it is today.
                            Dan B.
                            Player Ratings Administrator
                            www.fbgratings.com/members
                            NFL Scout
                            www.nfldraftscout.com/members

                            Petition to EA for FBG Ratings:
                            https://www.change.org/p/ea-sports-t...bers-index-php

                            Comment

                            • randymoss07
                              Rookie
                              • Jul 2014
                              • 7

                              #119
                              Re: IF the gameplay is good enough, can it make up for what CFM appears to be lacking

                              I dont think it will change my option on CFM, I need immersion to keep me going and I dont think they got to that this year but I like where there heading.
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                              Comment

                              • NFCastle
                                MVP
                                • Sep 2011
                                • 1096

                                #120
                                Re: IF the gameplay is good enough, can it make up for what CFM appears to be lacking

                                No. Every year, I hope for improvements to the ONLY mode I care to play, and each year I am disappointed. It constantly gets overlooked in place of their ultimate team, that they profit from, or some mode no one cares about. That, and they change one feature of game play slightly and claim that it'd some groundbreaking change that will shape the future of gaming...I think not.

                                15 was the only madden I've bought in the past 3 or 4 years because of it. I doubt I'll be picking up 16 either.

                                I will say that showing each player's combine results for speed and strength during the draft process was a big step forwardx but that's the only real improvement I see.
                                *AKA NFC3PO on the Madden Modding Discord*

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