The fact that its almost October and we have no CFM Website or App is inexcusable

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  • seasprite
    Phenom
    • Jul 2008
    • 8984

    #31
    Re: The fact that its almost October and we have no CFM Website or App is inexcusable

    Originally posted by gameface1324
    Then you have no context from which to make your "holier than thou" post from, do you?

    Speaking of context, while we are at it, you realize this is Electronic freaking Arts, right? Not some backwoods dev making a companion app for a C title. Its one of the biggest annual games, and yes I can say "unacceptable" when it relates to ripping out a core feature (for me) that's been there for years, that I expected to be there when I paid for it.

    All the big franchises, including others in EA, have had companion apps and website data scraping for years. There is no discernable reason for ripping it out just before launch without a backup plan in place. Again, its EA... Resource perspective.

    Sent from my LG-VS985 using Tapatalk
    When has the companion app or any functionality like that been considered a "feature"? It's something they have added after the fact and not something that they have advertised as a selling point. Just be patient

    Sent from my SM-G935V using Tapatalk






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    • gameface1324
      Pro
      • Jul 2009
      • 0

      #32
      Re: The fact that its almost October and we have no CFM Website or App is inexcusable

      Just because it isn't advertised doesn't mean its not a feature. Its a feature if its in the game.

      Jesus now I'm making EA puns.

      Sent from my LG-VS985 using Tapatalk

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      • howboutdat
        MVP
        • Nov 2012
        • 1908

        #33
        Re: The fact that its almost October and we have no CFM Website or App is inexcusable

        Originally posted by gameface1324
        Just because it isn't advertised doesn't mean its not a feature. Its a feature if its in the game.

        Jesus now I'm making EA puns.

        Sent from my LG-VS985 using Tapatalk
        It has been there since madden 12, so yeah, not sure how anyone doesnt understand why Online CFM guys expected it to still be there, since there was no word at all saying they were getting rid of the website. Sure those it dont effect , dont care, i get that. However , there are alot more people , than many give credit for, who play in online CFMs. Its a very important part of the mode for us. It has also helped the online CFM community grow larger than it was back in madden 10,11.It started with League Manager and XFN, both who stopped making their sites.Then DL came along , first as Madden Daddy, but then added MLB to their site and just changed name to Daddy Leagues.I myself would not have started running a league in madden 12, without those tools, as the same for many others.


        So for the past half a decade, it has been a part of the mode.Just not a part the offline crowd cared about. As im sure making an app isnt something one can do overnight.Ea clearly has capable funds and talent to make one.They made an NBA Live entire game, made a full madden mobile app game,companion app for Battlefield as well where you can manage your loadouts and character from, as well as check out ALL of your stats.So its hard for people to believe making an app just for CFM took them all year to do.Which is why many feel like, they originally thought to can the website and didnt really plan to do an app until sometime later in development.When it should have been thought of and started when they planned to can the website.

        To me , it again shows a lack of there full understanding of what an online 32 man league is really like for the commish's and users.I have to wonder how many of their GC and testers actually play ( and not just casually) in full 32 man leagues.I honestly think the number in % is rather low, and needs to be raised. Yeah they have added one or two things , like advance from web, for us over the time, but it just seems like a disconnection to us when the app wasnt made a priority for CFM at the start of this dev cycle for 17.

        I do think they will get it out.Its just really slowing down alot of activity in these online leagues right now.Basically all we are doing right now is playing our games for the most part.This is the lowest amount of even talks of trades ive ever seen, and everyday my owners ask me, is the app out yet so we can use DaddyLeagues now? There is a reason for that, being asked in all these leagues.
        Yup, i said it !



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        • T4VERTS
          MVP
          • Jan 2011
          • 1153

          #34
          Re: The fact that its almost October and we have no CFM Website or App is inexcusable

          Originally posted by howboutdat
          It has been there since madden 12, so yeah, not sure how anyone doesnt understand why Online CFM guys expected it to still be there, since there was no word at all saying they were getting rid of the website. Sure those it dont effect , dont care, i get that. However , there are alot more people , than many give credit for, who play in online CFMs. Its a very important part of the mode for us. It has also helped the online CFM community grow larger than it was back in madden 10,11.It started with League Manager and XFN, both who stopped making their sites.Then DL came along , first as Madden Daddy, but then added MLB to their site and just changed name to Daddy Leagues.I myself would not have started running a league in madden 12, without those tools, as the same for many others.


          So for the past half a decade, it has been a part of the mode.Just not a part the offline crowd cared about. As im sure making an app isnt something one can do overnight.Ea clearly has capable funds and talent to make one.They made an NBA Live entire game, made a full madden mobile app game,companion app for Battlefield as well where you can manage your loadouts and character from, as well as check out ALL of your stats.So its hard for people to believe making an app just for CFM took them all year to do.Which is why many feel like, they originally thought to can the website and didnt really plan to do an app until sometime later in development.When it should have been thought of and started when they planned to can the website.

          To me , it again shows a lack of there full understanding of what an online 32 man league is really like for the commish's and users.I have to wonder how many of their GC and testers actually play ( and not just casually) in full 32 man leagues.I honestly think the number in % is rather low, and needs to be raised. Yeah they have added one or two things , like advance from web, for us over the time, but it just seems like a disconnection to us when the app wasnt made a priority for CFM at the start of this dev cycle for 17.

          I do think they will get it out.Its just really slowing down alot of activity in these online leagues right now.Basically all we are doing right now is playing our games for the most part.This is the lowest amount of even talks of trades ive ever seen, and everyday my owners ask me, is the app out yet so we can use DaddyLeagues now? There is a reason for that, being asked in all these leagues.
          Once the app is released ( I am hearing relatively soon) I think we will get the story of what actually happened. I have heard it is for security reasons that the site was removed and that the new method for the App/third party sites to get stats will be more secure for EA and the users. I plan to talk to John as soon as anyone at EA is allowed to publicly acknowledge the app and talk about what actually happened. I can tell you that they are upset it didn't come out on release, as they themselves used the website to manage their internal EA CFM haha.
          Follow me on Twitter @T4Verts

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          • howboutdat
            MVP
            • Nov 2012
            • 1908

            #35
            Re: The fact that its almost October and we have no CFM Website or App is inexcusable

            Originally posted by T4VERTS
            Once the app is released ( I am hearing relatively soon) I think we will get the story of what actually happened. I have heard it is for security reasons that the site was removed and that the new method for the App/third party sites to get stats will be more secure for EA and the users. I plan to talk to John as soon as anyone at EA is allowed to publicly acknowledge the app and talk about what actually happened. I can tell you that they are upset it didn't come out on release, as they themselves used the website to manage their internal EA CFM haha.

            Yeah, i mentioned that was prob the reason for it, as it was mentioned before by CMhoe , so i figured that was the case. Just seems that should have been thought of sooner in cycle.

            My point of what i was saying about disconnect. I still dont think they have a good touch with what its like being in an online league , with 32 people , all over the country, not just an in house league.That is not the same thing.Dealing with 32 people, who dont really know one another, across the dif time zones, and are serious about CFM, not casual about it. I just would like to know the actual % of people that are GC, or their testers for CFM, who actually deal with , play in , commish online leagues that run more than 2 seasons.Because i just get the feeling, they are not fully in touch with what all that entails that well, because it seems like there isnt that many involved in the process compared to how many or more just offline guys, or not even cfm guys at all giving feedback.Maybe im wrong, thats why id love to see the data on that. And why i hope, with the playtesting thing they posted recently, i really hope they were picking more Online CFM people( as that was something it asked , how you play the mode).
            Yup, i said it !



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            • T4VERTS
              MVP
              • Jan 2011
              • 1153

              #36
              Re: The fact that its almost October and we have no CFM Website or App is inexcusable

              Originally posted by howboutdat
              Yeah, i mentioned that was prob the reason for it, as it was mentioned before by CMhoe , so i figured that was the case. Just seems that should have been thought of sooner in cycle.

              My point of what i was saying about disconnect. I still dont think they have a good touch with what its like being in an online league , with 32 people , all over the country, not just an in house league.That is not the same thing.Dealing with 32 people, who dont really know one another, across the dif time zones, and are serious about CFM, not casual about it. I just would like to know the actual % of people that are GC, or their testers for CFM, who actually deal with , play in , commish online leagues that run more than 2 seasons.Because i just get the feeling, they are not fully in touch with what all that entails that well, because it seems like there isnt that many involved in the process compared to how many or more just offline guys, or not even cfm guys at all giving feedback.Maybe im wrong, thats why id love to see the data on that. And why i hope, with the playtesting thing they posted recently, i really hope they were picking more Online CFM people( as that was something it asked , how you play the mode).
              Most people don't know this, but there are actually two sites that Madden is built from. Most of CFM gets worked on out of Texas (Dallas I think)while the rest of game itself gets built in Orlando. I am sure they include the whole group to get that long distance feel in their CFM. As for the sooner in the cycle thing, that will have to be discussed once EA can speak, but I think there were some technical reasons behind it.

              As I said they are disappointed too.
              Follow me on Twitter @T4Verts

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              • mrprice33
                Just some guy
                • Jul 2003
                • 5986

                #37
                Re: The fact that its almost October and we have no CFM Website or App is inexcusable

                Originally posted by T4VERTS
                Most people don't know this, but there are actually two sites that Madden is built from. Most of CFM gets worked on out of Texas (Dallas I think)while the rest of game itself gets built in Orlando. I am sure they include the whole group to get that long distance feel in their CFM. As for the sooner in the cycle thing, that will have to be discussed once EA can speak, but I think there were some technical reasons behind it.

                As I said they are disappointed too.
                It's Austin but yeah.

                In the GC sessions I participated in, half were with commishes of long-standing, large leagues. They are definitely a part of the process. It seriously has nothing to do with a lack of understanding or need. It's 100% an unexpected technical issue.

                Comment

                • danchan22
                  Rookie
                  • Oct 2013
                  • 5

                  #38
                  Re: The fact that its almost October and we have no CFM Website or App is inexcusable

                  It is INSANE that they killed the site without having the app ready. This would never happen with a MUT feature.

                  Comment

                  • howboutdat
                    MVP
                    • Nov 2012
                    • 1908

                    #39
                    Re: The fact that its almost October and we have no CFM Website or App is inexcusable

                    Originally posted by danchan22
                    It is INSANE that they killed the site without having the app ready. This would never happen with a MUT feature.

                    Im pretty sure the reason for taking down the website has been cleared up in this thread and is somewhat understandable.


                    Originally posted by mrprice33
                    It's Austin but yeah.

                    In the GC sessions I participated in, half were with commishes of long-standing, large leagues. They are definitely a part of the process. It seriously has nothing to do with a lack of understanding or need. It's 100% an unexpected technical issue.
                    Well thanks for that info. Good to hear.Sometimes it feels like, the online cfm community requests seem to kinda fall on deaf ears, and not just talking about the app here. So im glad to hear at least there are about half in those sessions. Of the GC i know of , only a few play in online cfms, so that made me wonder really.

                    Looking forward to it being out so our league can go back to using DL and i can keep a better record on things going forward.Really hope it comes out before our first draft , so i can keep doing our draft breakdowns , like i did last year for all 10 of them we did.It just would take way to long to try to do on the console, but i can manage to do it on DL in about 20 minutes. Just one of the very many aspects where DL just makes it better!
                    Yup, i said it !



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                    • mrprice33
                      Just some guy
                      • Jul 2003
                      • 5986

                      #40
                      Re: The fact that its almost October and we have no CFM Website or App is inexcusable

                      I've said in the past that there are plenty of GCs who exist only to give feedback directly to the devs. Not all of us have channels or podcasts


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                      • T4VERTS
                        MVP
                        • Jan 2011
                        • 1153

                        #41
                        Re: The fact that its almost October and we have no CFM Website or App is inexcusable

                        Originally posted by mrprice33
                        I've said in the past that there are plenty of GCs who exist only to give feedback directly to the devs. Not all of us have channels or podcasts


                        Sent from my iPhone using Tapatalk
                        ...And some of us with channels and podcasts aren't even game changers haha! Seriously though, the dev team gets a lot of feedback from a bunch of different sources. They have a good grasp of whats going on, even if sometimes they don't acknowledge that they heard you.....the normally do. Heck, Rex just pops into random streams and follows social media discussions about the game unsolicited to get a pulse form the community.
                        Last edited by T4VERTS; 09-29-2016, 02:50 PM.
                        Follow me on Twitter @T4Verts

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                        • RunRunPass
                          Rookie
                          • Oct 2009
                          • 51

                          #42
                          Re: The fact that its almost October and we have no CFM Website or App is inexcusable

                          Originally posted by howboutdat
                          Yeah, i mentioned that was prob the reason for it, as it was mentioned before by CMhoe , so i figured that was the case. Just seems that should have been thought of sooner in cycle.

                          My point of what i was saying about disconnect. I still dont think they have a good touch with what its like being in an online league , with 32 people , all over the country, not just an in house league.That is not the same thing.Dealing with 32 people, who dont really know one another, across the dif time zones, and are serious about CFM, not casual about it. I just would like to know the actual % of people that are GC, or their testers for CFM, who actually deal with , play in , commish online leagues that run more than 2 seasons.Because i just get the feeling, they are not fully in touch with what all that entails that well, because it seems like there isnt that many involved in the process compared to how many or more just offline guys, or not even cfm guys at all giving feedback.Maybe im wrong, thats why id love to see the data on that. And why i hope, with the playtesting thing they posted recently, i really hope they were picking more Online CFM people( as that was something it asked , how you play the mode).
                          Could I just say it's not just "all over the country". I am based in the UK and run a league where we have owners all over Europe - one as far east as Siberia.

                          But we are as ticked off as everyone else about the delay in getting Daddyleagues up and running. We've been around since Madden 10, and while we run our own website, we've used League Manager, XFM etc over the years. If memory services me right, league Manager shut down because EA changed their coding or something and meant the site could no longer draw data from EA. So EA has "form" on this before.

                          I hope it gets sorted out soon, because there were many features, like comparing players, updating XP and so on that you could do in a quiet moment at work rather than having to go on your PS when you got home.

                          I'd like to say I don't mind waiting - but of course I am as impatient as anyone for it to come out - if it does. The cynic in me says it won't happen. I remember one of the top guys at EA said some years ago when they scrapped the PC version of Madden after 08 that it would return. Anyone seen it? I haven't.

                          The delay of the launch of this app (not to mention the update patch) is disappointing enough, but what IS unacceptable is the fact that EA don't see fit to communicate and tell people what's going on and what the ETA is for these essential items to drop.
                          It's all about money.
                          Discord: GBDawg1 #4708

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                          • scoobyskyline3
                            Rookie
                            • Jan 2011
                            • 377

                            #43
                            Re: The fact that its almost October and we have no CFM Website or App is inexcusable

                            Not to be a grouch. Having an ETA would be great, but honestly as a consumer the ETA would've probably have been best if it was before NBA2K17 came out with their new game (which is shockingly WAY better than expected) with attached app to go with it. Madden 16 came out of obscurity last year but my leagues arent captivating me as they were last year with daddyleagues as a homepage on my work computer i could see Madden playing 2nd fiddle to 2K with all these other great games coming out
                            Last edited by scoobyskyline3; 09-29-2016, 04:05 PM.

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                            • howboutdat
                              MVP
                              • Nov 2012
                              • 1908

                              #44
                              Re: The fact that its almost October and we have no CFM Website or App is inexcusable

                              Originally posted by RunRunPass
                              Could I just say it's not just "all over the country". I am based in the UK and run a league where we have owners all over Europe - one as far east as Siberia.

                              Yes , i didnt just mean ,US. We actually had an ower from UK last madden. My point was , spread out all over the place, in dif time zones. Which when trying to schedule games, throws a wrench in that working within it self sometimes. We have a guy in hawaii, who is 6 hours behind east coast time. It can create a challenge for guys to schedule games .Just many things missing without having DL working for us.
                              Yup, i said it !



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                              • RudyBrown
                                Rookie
                                • Jun 2016
                                • 84

                                #45
                                Re: The fact that its almost October and we have no CFM Website or App is inexcusable

                                We need to keep pressing the issue and bugging ea sports and they'll have no choice to give in and give us what we want .

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