Cfm drafts where almost all players suck?

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  • brandon27
    MVP
    • Aug 2008
    • 1978

    #46
    Re: Cfm drafts where almost all players suck?

    Originally posted by Datninja619
    That SHOULD be by design. We shouldn't expect there to be 3 first round QB prospect each year.
    Prior to the patch, draft classes were just overpowered though. This patch brought it back down to realism imo.

    However, it would be nice if we could see the potential next year's draft class also. So see 2017 and 2018. So we know if we should reach for that QB this year or wait till next.

    Sent from my SAMSUNG-SM-G935A using Tapatalk
    Man, I couldn't agree with that last part more. There's been so many times I've looked at my roster, and the draft board and wanted to focus on a position, but I just can't because you don't know what's coming up down the road in the next few draft classes. Maybe if it even just gave you a letter grade that is projected rating for that position in the next year's draft class. It would help in making those big off season decisions. Draft now? Sign a FA to a big deal? Re-sign an aging vet for one more year when that position is projected to be strong in the next draft class?

    NFL teams are always projecting into the future. Madden's CFM mode at this point really doesn't allow you to do that. You're only looking at the current crop of college prospects, not the college landscape. It's hard to plan for the future when you've only got enough data for one year.

    It would be nice if they could focus on something like this for the future to create an even bigger sense of immersion in CFM.
    Miami Dolphins - Detroit Red Wings - Toronto Blue Jays - Michigan Wolverines - CANADA

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    • IK720
      Pro
      • Jan 2011
      • 854

      #47
      Re: Cfm drafts where almost all players suck?

      Another thing you need to consider is the superstar development trait. While players aren't coming into the league at 85 overall it's very easy to get them there.

      I drafted a 76/77 overall WR in the 6th round superstar development. He was a beast snagging 99 catches, 1700 yards, 15 TDs. Rookie of year, pro bowl, best wr award. Going into his second season I believe he is rated 87 now with a boost from confidence to 88/89.

      In the draft I just did before year 3 I drafted a 77ish CB superstar development in the 4th or 5th round. It's about finding gems like that.
      --

      Houston We Have A Problem - My Houston Astros Franchise

      Comment

      • underdog13
        MVP
        • Apr 2012
        • 3222

        #48
        Re: Cfm drafts where almost all players suck?

        Originally posted by cityofchampions
        Yea, in YOUR opinion. Here is the problem, it is not balanced when the majority of the CPU controlled teams suck, and you can easily shred them, because they only have one or decent players.


        Sent from my iPhone using Tapatalk
        Don't understand how this would have to do with the draft classes as your own guys have a lower ovr too. All it does is make you value a 78 ovr guy where before he would've been a bench guy.

        Sent from my XT1585 using Tapatalk
        PSN: Dalton1985
        Steam: Failure To Communicate

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        • Old Man Nathy
          Pro
          • Jan 2015
          • 521

          #49
          Re: Cfm drafts where almost all players suck?

          Personally I like the new tuned draft classes. Provided you use a good set of XP sliders (I recommend the Tdawg set) you should end up with balanced teams.

          Cheap plug alert: If you're struggling to draft decent player in the mid/late rounds you could try out my scouting tool (stickied at the top of the forum). But if you're finding your drafting experience fine as it is then carry on as you were!


          Sent from my iPhone using Tapatalk

          v7.1 released 16th October 2018! Check out the thread and download the latest version!

          Comment

          • cityofchampions
            Rookie
            • Aug 2016
            • 106

            #50
            Cfm drafts where almost all players suck?

            Originally posted by underdog13
            Don't understand how this would have to do with the draft classes as your own guys have a lower ovr too. All it does is make you value a 78 ovr guy where before he would've been a bench guy.

            Sent from my XT1585 using Tapatalk

            It has to do with the draft classes, because it is a well-known fact that the CPU simply does not develop its players anywhere remotely close to as efficiently as the player does, which means that unlike the player the CPU's roster will be filled with mostly below average players, meaning that the CPU teams will suck.

            See none of the people who incessantly whined about the draft classes from the moment madden 17 came out, took that into account, in fact the people that were whining the most were the people that simmed several years, and only paid attention to overalls, and not individual ratings.

            This in my opinion, is one of those times where "realism" of one part a franchise should have taken a backseat, to preserving the "realism" and the balance of the mode overall.

            Comment

            • mavfan21
              MVP
              • Jul 2007
              • 1842

              #51
              Re: Cfm drafts where almost all players suck?

              One BIG problem. The players are so lowly rated that the CPU just cuts a 68 OVR 2nd round rookie and keeps a 69 OVR 10 year vet.

              Very unrealistic and immersion killing.

              1-3rd rounders need to be in the 70s on average, then start dropping off in OVR.

              The league gets really flukey.
              Don't look back too long and don't look too far ahead.

              Comment

              • underdog13
                MVP
                • Apr 2012
                • 3222

                #52
                Re: Cfm drafts where almost all players suck?

                Originally posted by cityofchampions
                It has to do with the draft classes, because it is a well-known fact that the CPU simply does not develop its players anywhere remotely close to as efficiently as the player does, which means that unlike the player the CPU's roster will be filled with mostly below average players, meaning that the CPU teams will suck.

                See none of the people who incessantly whined about the draft classes from the moment madden 17 came out, took that into account, in fact the people that were whining the most were the people that simmed several years, and only paid attention to overalls, and not individual ratings.

                This in my opinion, is one of those times where "realism" of one part a franchise should have taken a backseat, to preserving the "realism" and the balance of the mode overall.
                I think where I would disagree is that while the cpu isn't as good as developing guys. They aren't completely awful and imo your not gonna get that much more out of a player if he was on your team.

                Sent from my XT1585 using Tapatalk
                PSN: Dalton1985
                Steam: Failure To Communicate

                Comment

                • Datninja619
                  MVP
                  • Jul 2012
                  • 1918

                  #53
                  Re: Cfm drafts where almost all players suck?

                  Originally posted by DerkontheOS
                  If they give us draft class sliders then everyone would be happy.
                  Basically. Maybe it's patch worthy.

                  Comment

                  • mavfan21
                    MVP
                    • Jul 2007
                    • 1842

                    #54
                    Re: Cfm drafts where almost all players suck?

                    Originally posted by cityofchampions
                    It has to do with the draft classes, because it is a well-known fact that the CPU simply does not develop its players anywhere remotely close to as efficiently as the player does, which means that unlike the player the CPU's roster will be filled with mostly below average players, meaning that the CPU teams will suck.

                    See none of the people who incessantly whined about the draft classes from the moment madden 17 came out, took that into account, in fact the people that were whining the most were the people that simmed several years, and only paid attention to overalls, and not individual ratings.

                    This in my opinion, is one of those times where "realism" of one part a franchise should have taken a backseat, to preserving the "realism" and the balance of the mode overall.
                    THIS.

                    Tyron Smith, Adrian Peterson, Carson Wentz, Dak Prescott, Marcus Peters, and many other rookies rapidly exceeded their default ratings IN their rookie season.

                    Something the old classes modeled well with a few rookies highly rated. With the new classes the PLAYER can develop on in-season stud but the CPU does not do this well at all. So by year 3-4 of your franchise you will easily have the most talented team in Franchise mode.

                    The CPU also does a horrible job of drafting which exacerbates the problem.

                    The Draft classes need a few instant starters sprinkled through rounds 1-3 and a few duds and a lot of mid-low 70's guys. Rounds 4-7 need to be a few low-70s and a lot of guys in the 60s. That would have been ideal for keeping the league competitive.

                    As is, the talent level of the league will drop without real quirky XP slider adjustment.
                    Don't look back too long and don't look too far ahead.

                    Comment

                    • wellred
                      Banned
                      • Sep 2016
                      • 233

                      #55
                      Re: Cfm drafts where almost all players suck?

                      Originally posted by IK720
                      Another thing you need to consider is the superstar development trait. While players aren't coming into the league at 85 overall it's very easy to get them there.

                      I drafted a 76/77 overall WR in the 6th round superstar development. He was a beast snagging 99 catches, 1700 yards, 15 TDs. Rookie of year, pro bowl, best wr award. Going into his second season I believe he is rated 87 now with a boost from confidence to 88/89.

                      In the draft I just did before year 3 I drafted a 77ish CB superstar development in the 4th or 5th round. It's about finding gems like that.
                      That's fine for the user, but the cpu has no idea how to develop a guy like that. If a superstar dev trait does not accompany an 80ish ovr rating that superstar player is just as likely to wind up on a practice squad or cut as they are turning into anything. There are documented cases of that happening. The user still being able to effectively draft and develop guys is not the issue.


                      Do OS players not want to keep their solo cfms at least somewhat competetive?

                      Comment

                      • Toupal
                        MVP
                        • May 2014
                        • 1296

                        #56
                        Re: Cfm drafts where almost all players suck?

                        Originally posted by Mackie011
                        Hey guys I had an offline franchise before the patch. The first hear draft seemed pretty good. The second year draft was abysmal. After the first round guys were gone majority of the projected guys remaining were undrafted or 6th-7th round after you scout them fully. Same story for the third year which was post patch.


                        I am wondering if that is by design or did I get unlucky and will restarting my franchise mode again fix this? I play offline mode because I like to use custom rosters with a few created players.


                        Thanks!
                        There have been a ton of lame drafts in the real NFL. Just recently the 2008 draft was boring, the 2009 one sucked, the 2013 one wasn't that packed with too much talent.

                        Comment

                        • 56thDown
                          Rookie
                          • Aug 2015
                          • 89

                          #57
                          Re: Cfm drafts where almost all players suck?

                          Originally posted by rich8682
                          Except 2k's gameplay is total garbage and not sim basketball. Also go look at the 2k forum, the league is ****ed 5 years in.

                          Sent from my SM-G386W using Tapatalk
                          This is a "spoiler" to me. This just made me sad.

                          As for Madden draft classes, I agree with OP BUT we can edit so I don't care too much.

                          Comment

                          • ajra21
                            MVP
                            • Oct 2011
                            • 2170

                            #58
                            Re: Cfm drafts where almost all players suck?

                            Originally posted by mavfan21
                            THIS.

                            Tyron Smith, Adrian Peterson, Carson Wentz, Dak Prescott, Marcus Peters, and many other rookies rapidly exceeded their default ratings IN their rookie season.

                            Something the old classes modeled well with a few rookies highly rated. With the new classes the PLAYER can develop on in-season stud but the CPU does not do this well at all. So by year 3-4 of your franchise you will easily have the most talented team in Franchise mode.

                            The CPU also does a horrible job of drafting which exacerbates the problem.

                            The Draft classes need a few instant starters sprinkled through rounds 1-3 and a few duds and a lot of mid-low 70's guys. Rounds 4-7 need to be a few low-70s and a lot of guys in the 60s. That would have been ideal for keeping the league competitive.

                            As is, the talent level of the league will drop without real quirky XP slider adjustment.
                            i’ve seen a handful of prospect since the patch make five to ten point leaps in OVR during the course of their rookie season

                            SEA took a C in the first round and he went from 77 to 86 by the end of his rookie season. by the end of his second year, he was 99 OVR.

                            DAL took a CB who went from 74 to 83 during his rookie year.

                            it happens.

                            Comment

                            • ajra21
                              MVP
                              • Oct 2011
                              • 2170

                              #59
                              Re: Cfm drafts where almost all players suck?

                              Originally posted by cityofchampions
                              From what I have read on this as well as other forums, people prefer it the way it was.
                              Originally posted by cityofchampions
                              I think it should be the way it was, because from what I have read as I said in the other post I just made, the only people that really had a problem with the draft classes were people who were playing online franchises.

                              I saw very few people that played solely off-line franchise, that had any kind of real problem with it.
                              ok, that’s not what i’ve seen but i acknowledge i only really read about madden on here. maybe if i was on other sites i’d see what you see.

                              personally, i think the new draft classes are more in line with the rosters in the game and the general level of players in the NFL.

                              we're allowed to differ on this, and it shows how hard it is for EA to improve a game.

                              Comment

                              • ajra21
                                MVP
                                • Oct 2011
                                • 2170

                                #60
                                Re: Cfm drafts where almost all players suck?

                                Originally posted by DerkontheOS
                                They tuned the draft classes too match the rookies on the stock rosters.... What is wrong with that?
                                apparently, a lot.

                                Originally posted by DerkontheOS
                                If they give us draft class sliders then everyone would be happy.
                                that is certainly an option to them in the future.

                                Comment

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