Cfm drafts where almost all players suck?

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • cityofchampions
    Rookie
    • Aug 2016
    • 106

    #16
    Re: Cfm drafts where almost all players suck?

    Originally posted by underdog13
    Sure, but I would say the vast majority believe the new draft classes are more realistiic.

    Sent from my XT1585 using Tapatalk


    Maybe the vast majority HERE, on operation sports


    Sent from my iPhone using Tapatalk

    Comment

    • underdog13
      MVP
      • Apr 2012
      • 3222

      #17
      Re: Cfm drafts where almost all players suck?

      Originally posted by cityofchampions
      Maybe the vast majority HERE, on operation sports


      Sent from my iPhone using Tapatalk
      Not sure how having tons of 80+ ovr rookies is realistic.

      Sent from my XT1585 using Tapatalk
      PSN: Dalton1985
      Steam: Failure To Communicate

      Comment

      • cityofchampions
        Rookie
        • Aug 2016
        • 106

        #18
        Cfm drafts where almost all players suck?

        Look, I can completely respect that this place primarily is about sim play, but the problem is that, for past few years, they have been listening more to what people here are saying, then everybody else. EA needs to listen to everybody, and stop changing things just because a handful of people complain about it


        Sent from my iPhone using Tapatalk
        Last edited by cityofchampions; 10-10-2016, 12:19 PM.

        Comment

        • burth179
          Rookie
          • Jul 2012
          • 419

          #19
          Re: Cfm drafts where almost all players suck?

          Originally posted by Mackie011
          Okay thanks! I'll just deal with it as is then. I like how it was tuned down to be more realistic.

          I scoured the entire second round and only 2 guys met their projection to go in the second that's a rough year!

          It would be awesome to see the next year's draft to determine if you could hold off another year yeah I agree.
          I only did one so far this year but I sort of noticed the same thing. However I will say that it seems like I have ALWAYS run into this problem in the last few Maddens.

          The previous Madden's though I always found all the late round gems, this year it seems tougher to do that so that is good news. Shouldn't be able to do that. However, I think there is something about this 2nd-3rd round area where very few players end up being worth drafting. It's too much of a pattern I've noticed.

          Comment

          • Hooe
            Hall Of Fame
            • Aug 2002
            • 21554

            #20
            Re: Cfm drafts where almost all players suck?

            Starting this year, Tiburon has telemetry tools in place to review the ratings balance of franchises over time - per-rating per-position - to ensure that the gameplay balance of a single franchise instance does not fundamentally shift over time.

            The most recent change to draft class balance decreased the overall talent level of the incoming rookies on the whole as they found that the ratings floor of leagues per-position was increasing over time.

            Comment

            • timhere1970
              MVP
              • Sep 2013
              • 1810

              #21
              Re: Cfm drafts where almost all players suck?

              I am liking the new classes. I don't take anybody prior to fourth round so I don't have to get rid of great players to draft players. I just had a draft where I was disappointed in what I got. Got a bunch of players that will struggle to stick around and a few with the physical tools to develop into nice players. I seem to be angry during the draft and happy during the season. happy not to let 7 to 8 95 plus players go every year only to develop the next generation all into super stars. I want struggle in my franchise.

              Comment

              • ForUntoOblivionSoar∞
                MVP
                • Dec 2009
                • 4682

                #22
                Re: Cfm drafts where almost all players suck?

                Originally posted by cityofchampions
                Except it shouldn't be by design, because it is a video game. Man, I just do not understand some people's insane need for every thing to be unnecessarily difficult. Madden really needs to be like NBA 2k's my league


                Sent from my iPhone using Tapatalk
                Difficult? More like realistic. All of us wanting this want the draft to more accurately reflect the NFL.

                Don't worry though. They didn't leave guys like you out in the cold. You are able to edit your players this year.


                Originally posted by cityofchampions
                Except they are only realistic according to certain people's points of view. See how THAT can be turned around so easily?


                Sent from my iPhone using Tapatalk
                Except statistical analysis favors those "certain people."

                If you look at the numbers, the average NFL career is some three years. Part of that is injuries, yes. But most of it is simply that most draft picks end up not being good enough to last. In only three years you can draft almost an entire NFL starting team. Yet how many of those 21 picks actually become starters?

                This is why teams hoard draft picks. They miss on so many of them that not getting as many as possible is guaranteeing roster implosion. Some GMs get more picks than average amd still have a degrading roster over time.

                That's just how the NFL is. And thank you EA for getting closer to that mark.
                Last edited by ForUntoOblivionSoar∞; 10-10-2016, 01:46 PM.
                Originally posted by Therebelyell626
                I am going to create a team called "the happy town fundament rapscallions" and hurt your already diminishing image
                https://forums.operationsports.com/forums/showpost.php?p=2049813056

                Last edited by your mom; 06-06-2006 at 6:06 PM.

                Comment

                • Old Man Nathy
                  Pro
                  • Jan 2015
                  • 521

                  #23
                  Re: Cfm drafts where almost all players suck?

                  Yeah the post tuning update draft classes are a lot more stingy when it comes to top prospects. Some classes there are only about 20 or so players about 75 OVR in the entire class. That said, I've had other classes that were much stronger with about 35 players over 75.


                  Sent from my iPhone using Tapatalk

                  v7.1 released 16th October 2018! Check out the thread and download the latest version!

                  Comment

                  • rich8682
                    Banned
                    • Aug 2016
                    • 977

                    #24
                    Re: Cfm drafts where almost all players suck?

                    Originally posted by cityofchampions
                    Except NBA 2k's my league has sliders for nearly everything, including draft classes, so I can decide my play style, not a bunch of whiners.


                    Sent from my iPhone using Tapatalk
                    Except 2k's gameplay is total garbage and not sim basketball. Also go look at the 2k forum, the league is ****ed 5 years in.

                    Sent from my SM-G386W using Tapatalk

                    Comment

                    • ForUntoOblivionSoar∞
                      MVP
                      • Dec 2009
                      • 4682

                      #25
                      Re: Cfm drafts where almost all players suck?

                      It would be nice if the distribution of quality players per position was dependent ON position. For example, only a few great QBs, Pass Rushers and LTs, but several decent RBs (there are statical analyses out there on this topic, and every position has adifferent curve. Some with one peak, some with two plateaus (CBs), some with a linear curve and some with an extremely variable curve) .
                      Originally posted by Therebelyell626
                      I am going to create a team called "the happy town fundament rapscallions" and hurt your already diminishing image
                      https://forums.operationsports.com/forums/showpost.php?p=2049813056

                      Last edited by your mom; 06-06-2006 at 6:06 PM.

                      Comment

                      • wellred
                        Banned
                        • Sep 2016
                        • 233

                        #26
                        Re: Cfm drafts where almost all players suck?

                        All the nerfed draft classes really accomplish is a watered down unrealistic talent pool, cpu teams that struggle to reach 75 ovr team ratings, and a significant advantage to user teams who can already do plenty of unbalancing actions like stockpiling mass exp through game planning and greater draft and team building insights. This change was intended to make it harder on the user in franchise? lol really? Does this not take into account that the majority of your cpu competition are fielding glorified practice squads 10-15 years down the track or what? It was a toatally unnecessary change that has drastic consequences down the track for cpu teams.

                        People were reporting op draft classes as an issue less than a week after the game came out. It was a consequence of players simming 10 years ahead and glancing at the ovr rating of players at certain positions and then whining about it. This does not qualify as indepth analysis or even solid reasoning, it's just a knee jerk reaction to a single observable element of franchise that to be perfectly honest is mostly meaningless and has been preached as such on this website many many times over in as many years. In short, the lone criteria used as the reasoning for making this change, ovr rating, has been deemed almost uniformly irrelevant by sim gamers in this community in the past.


                        So to summarize, no the changes do not make cfm more difficult. No, the reasoning used really had nothing to do with simulation gameplay, they were based entirely on a single arbritary rating of very questionable relevance, and that is why now cpu teams down the track will be uniformly garbage and why salaries across the board will plummett during the same time frame rather than rise as they would with the previous draft classes. Because someone on this forum or reddit thought there were too many 80 ovr+ QBs. Right.
                        Last edited by wellred; 10-11-2016, 04:29 AM.

                        Comment

                        • ksnyder5282
                          Rookie
                          • Sep 2016
                          • 38

                          #27
                          Re: Cfm drafts where almost all players suck?

                          Originally posted by cityofchampions
                          Maybe the vast majority HERE, on operation sports


                          Sent from my iPhone using Tapatalk
                          Real NFL draft: Couch, Smith, McNabb, McCown.... Only one of these first round picks even made a Pro Bowl. All same 1rst round. Realistic isn't exactly subjective, Its pretty well something that can be tracked mathematically in this situation.

                          Sent from my LGL33L using Tapatalk

                          Comment

                          • wellred
                            Banned
                            • Sep 2016
                            • 233

                            #28
                            Re: Cfm drafts where almost all players suck?

                            Originally posted by ksnyder5282
                            Realistic isn't exactly subjective
                            Yes, yes it is.


                            Ovr rating is not something that can even be applied to realism, as no such thing actually exists.


                            The merits of this change 'realistically' are entirely subjective and open to debate as the modified draft classes present far more sim gaming issues than it hopes to solve.


                            About the only thing that can be applied here mathematically in this situation are player salaries. And with the modified draft classes we see far less talented players in the league 10 years from now in cfm and as a result mean salaries drop off a cliff. That is not realistic, we know that. What actual data can be presented that the original classes were not realistic? Feelings are not data.

                            Comment

                            • ksnyder5282
                              Rookie
                              • Sep 2016
                              • 38

                              #29
                              Re: Cfm drafts where almost all players suck?

                              Originally posted by wellred
                              Yes, yes it is.


                              Ovr rating is not something that can even be applied to realism, as no such thing actually exists.


                              The merits of this change 'realistically' are entirely subjective and open to debate as the modified draft classes present far more sim gaming issues than it hopes to solve.


                              About the only thing that can be applied here mathematically in this situation are player salaries. And with the modified draft classes we see far less talented players in the league 10 years from now in cfm and as a result mean salaries drop off a cliff. That is not realistic, we know that. What actual data can be presented that the original classes were not realistic? Feelings are not data.
                              I'm with you on that. I'm just not in favor of having 32 90+ rated qbs in the "league" at once. That's not realistic, as it will never happen. There aren't 32 humans who could perform that well at that position living at once.

                              Sent from my LGL33L using Tapatalk

                              Comment

                              • ksnyder5282
                                Rookie
                                • Sep 2016
                                • 38

                                #30
                                Re: Cfm drafts where almost all players suck?

                                Originally posted by wellred
                                Yes, yes it is.


                                Ovr rating is not something that can even be applied to realism, as no such thing actually exists.


                                The merits of this change 'realistically' are entirely subjective and open to debate as the modified draft classes present far more sim gaming issues than it hopes to solve.


                                About the only thing that can be applied here mathematically in this situation are player salaries. And with the modified draft classes we see far less talented players in the league 10 years from now in cfm and as a result mean salaries drop off a cliff. That is not realistic, we know that. What actual data can be presented that the original classes were not realistic? Feelings are not data.
                                I am in favor of the pre-patch draft classes.

                                Sent from my LGL33L using Tapatalk

                                Comment

                                Working...