As a community we cannot accept the current CPU QB play.

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  • angels28
    Rookie
    • Jul 2007
    • 264

    #226
    Re: As a community we cannot accept the current CPU QB play.

    In Madden 17, when you go to Edit players in CFM rosters, change QBs that are pocket passers to mobile or scrambling. Can't remember which one. Don't have 17 anymore- does this work in 18? Brady would move around a little more and randomly take off. As Wilson would scramble 2-3x a game. Hope it still works.

    Comment

    • SyncereBlackout
      Rookie
      • Aug 2014
      • 828

      #227
      Re: As a community we cannot accept the current CPU QB play.

      Originally posted by Jarodd21
      That's terrible.. Smh..


      Question: do we know what the qb sense awareness trait specifically does?

      I know most of us will try to correct with sliders but I would hate for a subsequent tuning update to undermine all that lab work.


      Sent from my iPhone using Tapatalk
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      Comment

      • DeuceDouglas
        Madden Dev Team
        • Apr 2010
        • 4297

        #228
        Re: As a community we cannot accept the current CPU QB play.

        Here's a look at the 8 sacks I got on Hoyer:

        <iframe src='https://gfycat.com/ifr/OfficialCornyCentipede' frameborder='0' scrolling='no' allowfullscreen width='640' height='360'></iframe>

        This was actually better than most of my games where I've gotten 7-8 sacks and they're all of the statue nature. Hoyer was also 18-22 in this game. Default All-Madden.

        Comment

        • deu22ces
          Rookie
          • Jun 2010
          • 207

          #229
          Re: As a community we cannot accept the current CPU QB play.

          Originally posted by DeuceDouglas
          Here's a look at the 8 sacks I got on Hoyer:

          <iframe src='https://gfycat.com/ifr/OfficialCornyCentipede' frameborder='0' scrolling='no' allowfullscreen width='640' height='360'></iframe>

          This was actually better than most of my games where I've gotten 7-8 sacks and they're all of the statue nature. Hoyer was also 18-22 in this game. Default All-Madden.
          Appreciate the post Deuce. #5 was God awful. The others at least had some kind motion by the QB, if even just a step. And I can see they weren't all 4 verts plays? Some are saying the issue is tied directly to that.

          The most worrisome part is that 7-8 sacks doesn't sound at all like an outlier game for you. Seems pretty frequent. That many sacks by 1 team in a game is extremely rare in the NFL. Maybe for 'arcade' mode that's acceptable.

          Comment

          • Charvalos
            Rookie
            • Oct 2016
            • 310

            #230
            Re: As a community we cannot accept the current CPU QB play.

            Last year, when the QBs couldn't throw the ball to a WR who wasn't wide open, they threw the ball out of the bounds.

            This year, they don't do that anymore but they just taking sack. I'm right ?

            Comment

            • xCoachDx
              MVP
              • Aug 2015
              • 1296

              #231
              Re: As a community we cannot accept the current CPU QB play.

              Originally posted by deu22ces
              Appreciate the post Deuce. #5 was God awful. The others at least had some kind motion by the QB, if even just a step. And I can see they weren't all 4 verts plays? Some are saying the issue is tied directly to that.

              The most worrisome part is that 7-8 sacks doesn't sound at all like an outlier game for you. Seems pretty frequent. That many sacks by 1 team in a game is extremely rare in the NFL. Maybe for 'arcade' mode that's acceptable.
              This is absolutely embarrassing.

              Comment

              • xCoachDx
                MVP
                • Aug 2015
                • 1296

                #232
                Re: As a community we cannot accept the current CPU QB play.

                Originally posted by Charvalos
                Last year, when the QBs couldn't throw the ball to a WR who wasn't wide open, they threw the ball out of the bounds.

                This year, they don't do that anymore but they just taking sack. I'm right ?
                Ive seen them do the old throw the ball randomly out of bounds thing as well. Rarely a CPU thrown ball where you have the ability to make a play on it.

                Comment

                • JayhawkerStL
                  Banned
                  • Apr 2004
                  • 3644

                  #233
                  Re: As a community we cannot accept the current CPU QB play.

                  Originally posted by extremeskins04
                  I was watching SimFBallCritic's Madden 18 podcast last night and he had quite a few people speaking about the game, and they were all talking about the broken zones but they were saying that the QB AI play and the running game was great and how the QB's would move around the pocket and take off running.

                  This happens so rarely I'm not sure what they were talking about.
                  I think you are wrong. I see tons of QB movement and scrambling. I sacked Jay Cutler 8 times last night with the Chiefs (All-Pro Default sliders and Sim setting). One was a grotesque stature sack. One might have been, but my defenders got there faster than the QB could move, and it didn't look bad. Four were outside of the pocket, as he scrambled away (he also completed and missed on several passes after scrambling). Two of them were in the pocket, but Cutler stepped up and tried to avoid the sack.

                  Now, I won the game 39-31, and there did seem to be more offense than there should have. I threw for well over 400 yards with Alex Smith. I should note that I held Cutler to 17-32 passing. This notion of robe QBs is just not true. It wasn't true for 17 either. I never had issues holding QBs to reasonable completion %'s.

                  Part of that was my inability to run early. I finally replaced Spencer Ware with Charcandrick West, and suddenly I was hitting holes and running great. I didn't look at their ratings, but I assume West is much faster than Ware. So that falls in line with speed being so important this year.

                  I do wonder if speed isa issue. They said they wanted players to become significantly better, to feel better, when they had smaller improvements in OVR. While West is a 77 OVR to Ware's 82, I wonder if speed was the difference maker.

                  It could be as simple as using the speed threshold slider to bring things into balance again.
                  Last edited by JayhawkerStL; 08-18-2017, 01:17 PM.

                  Comment

                  • xCoachDx
                    MVP
                    • Aug 2015
                    • 1296

                    #234
                    Re: As a community we cannot accept the current CPU QB play.

                    Originally posted by Jay D
                    I think you are wrong. I see tons of QB movement and scrambling. I sacked Jay Cutler 8 times last night with the Chiefs (All-Pro Default sliders and Sim setting). One was a grotesque stature sack. One might have been, but my defenders got there faster than the QB could move, and it didn't look bad. Four were outside of the pocket, as he scrambled away (he also completed and missed on several passes after scrambling). Two of them were in the pocket, but Cutler stepped up and tried to avoid the sack.

                    Now, I won the game 39-31, and there did seem to be more offense than there should have. I threw for well over 400 yards with Alex Smith. I should note that I held Cutler to 17-32 passing. This notion of robe QBs is just not true. It wasn't true for 17 either. I never had issues holding QBs to reasonable completion %'s.

                    Part of that was my inability to run early. I finally replaced Spencer Ware with Charcandrick West, and suddenly I was hitting holes and running great. I didn't look at their ratings, but I assume West is much faster than Ware. So that falls in line with speed being so important this year.

                    I do wonder if speed isa issue. They said they wanted players to become significantly better, to feel better, when they had smaller improvements in OVR. While West is a 77 OVR to Ware's 82, I wonder if speed was the difference maker.

                    It could be as simple as using the speed threshold slider to bring things into balance again.
                    "Tons" of it? I have seen very little of it. Now my trip down memory lane a few days ago to Madden 07 on PS2 when Vick scrambled 13 times for 80ish yards? That would be tons of it. I haven't seen more than 3 scramble attempts from the CPU. But I've seen tons of these statue sacks like was posted a bit ago.

                    Comment

                    • JayhawkerStL
                      Banned
                      • Apr 2004
                      • 3644

                      #235
                      Re: As a community we cannot accept the current CPU QB play.

                      Originally posted by xCoachDx
                      "Tons" of it? I have seen very little of it. Now my trip down memory lane a few days ago to Madden 07 on PS2 when Vick scrambled 13 times for 80ish yards? That would be tons of it. I haven't seen more than 3 scramble attempts from the CPU. But I've seen tons of these statue sacks like was posted a bit ago.
                      What are your settings and sliders? None of the talk about what we see means anything without them.

                      Comment

                      • DeuceDouglas
                        Madden Dev Team
                        • Apr 2010
                        • 4297

                        #236
                        Re: As a community we cannot accept the current CPU QB play.

                        Originally posted by deu22ces
                        Appreciate the post Deuce. #5 was God awful. The others at least had some kind motion by the QB, if even just a step. And I can see they weren't all 4 verts plays? Some are saying the issue is tied directly to that.



                        The most worrisome part is that 7-8 sacks doesn't sound at all like an outlier game for you. Seems pretty frequent. That many sacks by 1 team in a game is extremely rare in the NFL. Maybe for 'arcade' mode that's acceptable.

                        Yeah, I've been getting a ton but without getting much pressure. The vast majority of them have been the statue sacks. I did just play McCown though and only got 3 sacks and none of them were like that. The downside was he was 21-27 passing.

                        Comment

                        • roadman
                          *ll St*r
                          • Aug 2003
                          • 26339

                          #237
                          Re: As a community we cannot accept the current CPU QB play.

                          Originally posted by Jay D
                          What are your settings and sliders? None of the talk about what we see means anything without them.
                          I'm sure he his gleaning from streams and twitches, etc.....

                          Comment

                          • extremeskins04
                            That's top class!
                            • Aug 2010
                            • 3868

                            #238
                            Re: As a community we cannot accept the current CPU QB play.

                            Originally posted by Jay D
                            I think you are wrong. I see tons of QB movement and scrambling. I sacked Jay Cutler 8 times last night with the Chiefs (All-Pro Default sliders and Sim setting). One was a grotesque stature sack. One might have been, but my defenders got there faster than the QB could move, and it didn't look bad. Four were outside of the pocket, as he scrambled away (he also completed and missed on several passes after scrambling). Two of them were in the pocket, but Cutler stepped up and tried to avoid the sack.

                            Now, I won the game 39-31, and there did seem to be more offense than there should have. I threw for well over 400 yards with Alex Smith. I should note that I held Cutler to 17-32 passing. This notion of robe QBs is just not true. It wasn't true for 17 either. I never had issues holding QBs to reasonable completion %'s.

                            Part of that was my inability to run early. I finally replaced Spencer Ware with Charcandrick West, and suddenly I was hitting holes and running great. I didn't look at their ratings, but I assume West is much faster than Ware. So that falls in line with speed being so important this year.

                            I do wonder if speed isa issue. They said they wanted players to become significantly better, to feel better, when they had smaller improvements in OVR. While West is a 77 OVR to Ware's 82, I wonder if speed was the difference maker.

                            It could be as simple as using the speed threshold slider to bring things into balance again.
                            Do you also see the QB's run toward the LOS with daylight in front of them only to stop and take sacks? Or worse, run toward the LOS, cross it and then pass only to take an illegal forward pass penalty.

                            Comment

                            • kzdwfy
                              Pro
                              • Jun 2003
                              • 754

                              #239
                              Re: As a community we cannot accept the current CPU QB play.

                              Originally posted by xCoachDx
                              Does adjusting those game plans actually work? Can you do this for the CPU in CFM?


                              Sent from my iPhone using Tapatalk
                              If you look at a previous thread on this forum people have been working on the CPU playbooks and gameplan. As far as i know it works for some and not others. Ive sent tweets to Dickson and White and hopefully it will be implemented this year. If not look at a previous thread created by Vannohawk or somethimg close to that on this forum. Outside of that if we cant make those changes to the gameplans were in trouble

                              For instance if you want to know why the falcons run so much in this game and run the same stretch ay on 1st and 2nd down, look at thejr gameplan in their playbook. It also explains why they run those deep shot pass plays. This really needs to be fixed

                              Comment

                              • redsox4evur
                                Hall Of Fame
                                • Jul 2013
                                • 18169

                                #240
                                Re: As a community we cannot accept the current CPU QB play.

                                Right definitely cannot accept this type of QB play...From Mill's stream on PS4 review copy with day 0 patch. Wentz is CPU.

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