As a community we cannot accept the current CPU QB play.
Collapse
Recommended Videos
Collapse
X
-
-
Re: As a community we cannot accept the current CPU QB play.
[QUOTE=redsox4evur;2048954945]Right definitely cannot accept this type of QB play...From Mill's stream on PS4 review copy with day 0 patch. Wentz is CPU.
<iframe src="https://clips.twitch.tv/embed?clip=NastyTastyFennelYouWHY&autoplay=false&t t_medium=clips_embed" width="640" height="360" frameborder="0" scrolling="no" allowfullscreen="true"></iframe>
And here's the rub...same game, same settings.
He took off again 2 plays later for a 6 yard gain. 2 scrambles in a drive.
The CPU WILL do it. It's just a question of the frequency.Comment
-
Re: As a community we cannot accept the current CPU QB play.
And he's playing sim all pro default for those wondering. Forgot to mention it earlier.
Sent from my iPhone using Operation SportsComment
-
Re: As a community we cannot accept the current CPU QB play.
Look at Wentz's traits and set others to the same, see if they do the same.
The problem is, QBs that actually are a dual threat, they don't take off near enough.
Really hope they could implement the Tuck & Run(Rarely, sometimes, or Often) trait again.
It works well in M25.
And let it be a fluid trait, like in M25!
So if your hitting the qb, he will start getting affected by it, and may go from,
Sense Pressure: Balanced to Paranoid.
Another thing I noticed in 25, was the hot and cold streaks, and IT WORKED!
EA please, for the sake of all that love Madden, bring back the DPP!
Anyway, hope they realize the "SIM" crowd, also enjoys a more life-like CPU QB. I know they adjusted Accuracy, unless, of course your on AM. Then it's back to ROBO QB!Comment
-
Re: As a community we cannot accept the current CPU QB play.
Look at Wentz's traits and set others to the same, see if they do the same.
The problem is, QBs that actually are a dual threat, they don't take off near enough.
Really hope they could implement the Tuck & Run(Rarely, sometimes, or Often) trait again.
It works well in M25.
And let it be a fluid trait, like in M25!
So if your hitting the qb, he will start getting affected by it, and may go from,
Sense Pressure: Balanced to Paranoid.
Another thing I noticed in 25, was the hot and cold streaks, and IT WORKED!
EA please, for the sake of all that love Madden, bring back the DPP!
Anyway, hope they realize the "SIM" crowd, also enjoys a more life-like CPU QB. I know they adjusted Accuracy, unless, of course your on AM. Then it's back to ROBO QB!
QB Style: Balanced
Sense of Pressure: Ideal
Forcing Passes: Aggressive
Tight Spiral: Yes
Predictable: Yes
Penalty Tendency: Balanced
I don't think he's going to get to trying other players with that though. Pretty sure that was his last game for the night.Comment
-
Re: As a community we cannot accept the current CPU QB play.
Yea I was in Mills stream for quite a while as well and Wentz had quite a few plays where he just took off running. Was extremely impressed.Comment
-
Re: As a community we cannot accept the current CPU QB play.
It's pretty clear WHY we have this issue.
This game is made for h2h, which requires no QB AI.
When this game is tested, do they even TRY 1 player games?? It sure doesn't appear that way, because it's always in single player mode where all the broken elements lie. And I don't count on it being fixed, patched, or whatever. There will be some lame excuse about how "their numbers" show it's in line with NFL data.
Sent from my Redmi Note 3 using TapatalkComment
-
Re: As a community we cannot accept the current CPU QB play.
Here's a look at the 8 sacks I got on Hoyer:
<iframe src='https://gfycat.com/ifr/OfficialCornyCentipede' frameborder='0' scrolling='no' allowfullscreen width='640' height='360'></iframe>
This was actually better than most of my games where I've gotten 7-8 sacks and they're all of the statue nature. Hoyer was also 18-22 in this game. Default All-Madden.Comment
-
Re: As a community we cannot accept the current CPU QB play.
Ok but can you address my other point though? We know THEY KNOW about this issue and they won't speak on it, what else could we do other than not buy it? If we can't get a response? And even if the topic of this thread does get off point we all simply WANT the issue to be FIXED or at least acknowledged.
Let me restate the original premise. We as a community CANNOT accept the current CPU QB play, and the "not accepting" part involves not buying the game or buying the game used and I think that is EXTREMELY relevant. I can't say that that's the way other threads should have gone, but this one specifically...How else can I say it? If it was ever justified to say it I think this is the place to say it until we hear from those guys.
Right. If you couldn't purchase MUT packs because of some bug, they'd post on Twitter that they were working to fix the issue and apologize. But this falls on deaf ears.
Sent from my iPhone using Operation SportsComment
-
Re: As a community we cannot accept the current CPU QB play.
I was watching Mill's stream last night and it was great seeing Wentz take off and run. There were a few other times where Wentz could have taken off but didn't. I think the frequency of QB's taking off and running just needs to be adjusted since we have seen that they will take off and run from time to time.Last edited by Cowboy008; 08-19-2017, 09:44 AM.Comment
-
Re: As a community we cannot accept the current CPU QB play.
Take this for what it's worth, taken from the impressions thread:
I'm playing the PS4 version and there appeared to be a day zero update. I immediately started playing Franchise and used Josh's gameplanning and schemes settings
JoshC1977's M17 Sliders
....and I'm not seeing QB AI issues on All Pro. I played a preseason game against Cutler and he consistently moved out of the pocket to avoid pressure. Also with Josh's settings, I'm seeing better playcalling. The Dolphins didnt call one 4 verts against me in the first half. That was a guarantee in the EA Access version I played on Wednesday and it lead to a ton of statue QB and bad plays,.
Mill had a PS4 with a Day O patch too.Comment
-
Re: As a community we cannot accept the current CPU QB play.
Here's a look at the 8 sacks I got on Hoyer:
<iframe src='https://gfycat.com/ifr/OfficialCornyCentipede' frameborder='0' scrolling='no' allowfullscreen width='640' height='360'></iframe>
This was actually better than most of my games where I've gotten 7-8 sacks and they're all of the statue nature. Hoyer was also 18-22 in this game. Default All-Madden.
Sent from my SM-G920V using TapatalkComment
-
Re: As a community we cannot accept the current CPU QB play.
Those Wentz runs were great to see.
Sent from my Pixel XL using Operation Sports mobile appComment
-
Re: As a community we cannot accept the current CPU QB play.
Take this for what it's worth, taken from the impressions thread:
I'm playing the PS4 version and there appeared to be a day zero update. I immediately started playing Franchise and used Josh's gameplanning and schemes settings
JoshC1977's M17 Sliders
....and I'm not seeing QB AI issues on All Pro. I played a preseason game against Cutler and he consistently moved out of the pocket to avoid pressure. Also with Josh's settings, I'm seeing better playcalling. The Dolphins didnt call one 4 verts against me in the first half. That was a guarantee in the EA Access version I played on Wednesday and it lead to a ton of statue QB and bad plays,.
Mill had a PS4 with a Day O patch too.
<iframe width="560" height="315" src="https://www.youtube.com/embed/u7TN9ir14wU" frameborder="0" allowfullscreen></iframe>
Wilson steps up in the pocket. Floyd pressures and he hits the hole and scrambles..
I also noticed that they may have fixed fatigue for CFM. I havent made any changes to fatigue and I'm seeing RBs subbing out after 3-4 runs.Comment
Comment