Playmakers Madden 22 NG Pro Level Sliders (User vs CPU & CPU vs CPU)

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  • Playmakers
    Hall Of Fame
    • Sep 2004
    • 15415

    #346
    Re: Playmakers Madden 22 NG Pro Level Sliders (User vs CPU & CPU vs CPU)

    The Hybrid 0 Sliders seemed to be most popular of the previous two USER sets so eliminated the extra set to focus on just that one.

    As mentioned a few days ago the difficulty of that set has taken a significant step up. Since this is Pro Level & the game has been out awhile I wanted to up the CPU AI Awareness Defensively to better matchup with the User controlled team.

    I've also added some Offensive Coaching Adjustments to the Gameplay Sliders that I utilize but this is of course optional for others.

    A couple of Notes I wanted to point out and these are just my beliefs towards the Sliders.

    Pass Reaction IMO is basically just a rebranded name for Old Madden Slider called Defensive Awareness. There was another Slider called Knockdown which is no longer in the game. I think those two sliders were replaced by Reaction and tied together now.

    Pass Coverage IMO is really just another rebranded name for the old Pass Rush Slider.

    We used to have a Block Shed Slider but I believe it has been combined with the Tackle Slider to form just form one slider. It's a shame they removed it because I believe having the ability to separate tackling from Block Shed would allow more customization in the Run Defense and Pass Rush Ability.

    Offensively, IMO you can get the same CPU Production in terms of Run Blocking & Pass Blocking at 0 that you get at 25, 50 or 75 & the reason why is because I don't think EA truly takes the OL serious in this game. They aren't going to get smarter or adjust their protections just because you raised the blocking sliders and honestly I believe it causes more suctioning than anything.

    -----------------------------------------------------------
    Switching Coaching Adjustments to the following options for USER Games

    Offense
    Deep Ball Catching-Aggressive
    Intermediate Catching-Conservative
    Blocking-Aggressive (Allows for a few more penalties per game for the USER)
    Ball Carrier-Conservative

    Defense Still Testing Coaching Adjustments

    "HYBRID ZERO SLIDERS BASE SET" (Updated as of 09/25/21)

    GAME OPTIONS
    INJURIES-10
    FATIGUE-65
    MIN PLAYER SPEED THRESHOLD-25

    ALL ON FIELD HELPERS HAVE BEEN TURNED OFF

    USER /CPU
    QB Accuracy: 5/90..................(No Changes to Original Base Setting)
    Pass Blocking: 0/0...................(Original Base Setting was 0/50)
    WR Catching: 40/65.................(Original Base Setting was 40/60)

    Run Blocking: 0/0....................(Original Base Setting was 0/65)
    Fumbles: 5/100.......................(Original Base Setting was 5/50)

    Pass Reaction: 25/75................(Original Base Setting was 50/50)
    Interceptions: 40/60.................(Original Base Setting was 35/65)
    Pass Coverage: 10/90...............(No Changes to Original Base Setting)

    Tackling: 25/75.......................(Original Base Setting was 10/50)

    PENALTIES

    Offside - 99

    False Start - 99

    Holding - 95......(If You Use Aggressive Run Block Lower this down to 80)

    Facemask - 99

    Defensive Pass Interference - 99

    Offensive Pass interference-ON

    Kick Catch Interference-ON

    Illegal Block In The Back - 65

    Intentional Grounding-ON

    Roughing The Passer - 50

    All other penalties are toggled “On”
    NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
    https://forums.operationsports.com/f...s-dynasty.html

    Follow some the Greatest College Football players of All Time in NCAA Football 14

    Comment

    • EvanRG
      Pro
      • Mar 2009
      • 772

      #347
      Re: Playmakers Madden 22 NG Pro Level Sliders (User vs CPU & CPU vs CPU)

      Not sure what version I’m technically using, but just wanted to say THANK YOU for these sliders. I haven’t played Madden in about 4-5 years and I’m absolutely having a blast this year with a Browns Franchise (currently 4-2).

      I reduced Interceptions by a couple points and have twiddled with the clock (settled on 11 minute quarters and 18 second play clock left).

      Quick question, is there a total plays stat? I’m annoyed that I can’t find one and have resorted to adding it up after the game to understand plays and yardages, but believe I’m in the 110-120 count which, while slightly less than the league average, works for Madden’s mechanics.

      Comment

      • tommycoa
        MVP
        • Nov 2008
        • 4982

        #348
        Re: Playmakers Madden 22 NG Pro Level Sliders (User vs CPU & CPU vs CPU)

        Originally posted by EvanRG
        Not sure what version I’m technically using, but just wanted to say THANK YOU for these sliders. I haven’t played Madden in about 4-5 years and I’m absolutely having a blast this year with a Browns Franchise (currently 4-2).

        I reduced Interceptions by a couple points and have twiddled with the clock (settled on 11 minute quarters and 18 second play clock left).

        Quick question, is there a total plays stat? I’m annoyed that I can’t find one and have resorted to adding it up after the game to understand plays and yardages, but believe I’m in the 110-120 count which, while slightly less than the league average, works for Madden’s mechanics.
        Easiest way to count total plays is after you exit the game. Go the games boxscore in weekly schedule, look at qbs, take their stat line all the way to the end, snap count is at the end. Add those 2 numbers together.
        For an alltime legends team on xbox, search usertag haughtypine7723

        The file is called xboxassantesgreatestever.

        Teams finished:
        Bears, bills, browns, KC, Dall, Miami, Philly, ATL, SF, NYG, Jags, GB, NE, OAK, Rams, Ravens, WASH, NO, PITT, broncos, Texans, panthers, vikings, colts

        Comment

        • Playmakers
          Hall Of Fame
          • Sep 2004
          • 15415

          #349
          Re: Playmakers Madden 22 NG Pro Level Sliders (User vs CPU & CPU vs CPU)

          EvanRG thanks for the feedback glad the sliders could help you out.

          Only thing I suggest is stick with your current settings if they are giving you good football and continue to adjust your set based on the feel of your games.

          Also today is just another example why I need to figure out something with the kicking sliders.

          Dude's are hitting 60+ yarders now days every week it seems and missing 30 yarders LOL

          Things you can do with the CPU vs CPU settings for kicking just won't work for some reason for USER games.

          Really frustrating watching guys blow extra points and you can't replicate that in Madden without going extreme
          NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
          https://forums.operationsports.com/f...s-dynasty.html

          Follow some the Greatest College Football players of All Time in NCAA Football 14

          Comment

          • dman08
            Pro
            • Jan 2008
            • 754

            #350
            Re: Playmakers Madden 22 NG Pro Level Sliders (User vs CPU & CPU vs CPU)

            Originally posted by Playmakers
            The Hybrid 0 Sliders seemed to be most popular of the previous two USER sets so eliminated the extra set to focus on just that one.

            As mentioned a few days ago the difficulty of that set has taken a significant step up. Since this is Pro Level & the game has been out awhile I wanted to up the CPU AI Awareness Defensively to better matchup with the User controlled team.

            I've also added some Offensive Coaching Adjustments to the Gameplay Sliders that I utilize but this is of course optional for others.

            A couple of Notes I wanted to point out and these are just my beliefs towards the Sliders.

            Pass Reaction IMO is basically just a rebranded name for Old Madden Slider called Defensive Awareness. There was another Slider called Knockdown which is no longer in the game. I think those two sliders were replaced by Reaction and tied together now.

            Pass Coverage IMO is really just another rebranded name for the old Pass Rush Slider.

            We used to have a Block Shed Slider but I believe it has been combined with the Tackle Slider to form just form one slider. It's a shame they removed it because I believe having the ability to separate tackling from Block Shed would allow more customization in the Run Defense and Pass Rush Ability.

            Offensively, IMO you can get the same CPU Production in terms of Run Blocking & Pass Blocking at 0 that you get at 25, 50 or 75 & the reason why is because I don't think EA truly takes the OL serious in this game. They aren't going to get smarter or adjust their protections just because you raised the blocking sliders and honestly I believe it causes more suctioning than anything.
            Thank u for this assessment. This just cleared up a lot. I got back to your sliders for cpu vs cpu 0 blocking sliders amd now I've turned the superstar abilities off and that appears to have slowed down the sacks for some reason. There's more of a variety now in sack totals instead of every game being 10+ sacks.
            Watch me at twitch.tv/dmanchi

            Comment

            • tommycoa
              MVP
              • Nov 2008
              • 4982

              #351
              Re: Playmakers Madden 22 NG Pro Level Sliders (User vs CPU & CPU vs CPU)

              Originally posted by dman08
              Thank u for this assessment. This just cleared up a lot. I got back to your sliders for cpu vs cpu 0 blocking sliders amd now I've turned the superstar abilities off and that appears to have slowed down the sacks for some reason. There's more of a variety now in sack totals instead of every game being 10+ sacks.
              They worked the xfactors pretty good. Still seems pass rushers get more boosts in stats than other players.
              For an alltime legends team on xbox, search usertag haughtypine7723

              The file is called xboxassantesgreatestever.

              Teams finished:
              Bears, bills, browns, KC, Dall, Miami, Philly, ATL, SF, NYG, Jags, GB, NE, OAK, Rams, Ravens, WASH, NO, PITT, broncos, Texans, panthers, vikings, colts

              Comment

              • Woad23
                Pro
                • Feb 2016
                • 720

                #352
                Re: Playmakers Madden 22 NG Pro Level Sliders (User vs CPU & CPU vs CPU)

                Heya, first off thanks for all your hard work.
                Second, I finally upgraded to PS5 and am ready to start a franchise. I usually sim 12 years then break down my bears team and sim 3 more years where I scout and draft, so that by year 15 I only have guys I drafted.

                Would you recommend 0 set or other set for cpu vs cpu?

                Thanks in advance!


                Sent from my iPhone using Operation Sports

                Comment

                • Playmakers
                  Hall Of Fame
                  • Sep 2004
                  • 15415

                  #353
                  Re: Playmakers Madden 22 NG Pro Level Sliders (User vs CPU & CPU vs CPU)

                  Originally posted by Woad23
                  Heya, first off thanks for all your hard work.
                  Second, I finally upgraded to PS5 and am ready to start a franchise. I usually sim 12 years then break down my bears team and sim 3 more years where I scout and draft, so that by year 15 I only have guys I drafted.

                  Would you recommend 0 set or other set for cpu vs cpu?

                  Thanks in advance!


                  Sent from my iPhone using Operation Sports
                  I'm going to be narrowing down the CPU vs CPU set to just one version soon.

                  As of now I'd say use the 0 blocking settings since that was the last set I spent time tweaking.
                  NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
                  https://forums.operationsports.com/f...s-dynasty.html

                  Follow some the Greatest College Football players of All Time in NCAA Football 14

                  Comment

                  • dman08
                    Pro
                    • Jan 2008
                    • 754

                    #354
                    Re: Playmakers Madden 22 NG Pro Level Sliders (User vs CPU & CPU vs CPU)

                    Originally posted by tommycoa
                    They worked the xfactors pretty good. Still seems pass rushers get more boosts in stats than other players.
                    That's the funny thing Tommy i use the bears and khalil mack and quinn were hurt. So i had no pass rushers w either superstar or x factor abilities. My backups were getting 3 and 4 sacks a piece smh. Now for some reason turning that off even tho i didn't have players w those abilities still seems to have effected the qbs more than anything. They're back to getting rid of the ball for the most part w pressure in their face
                    Watch me at twitch.tv/dmanchi

                    Comment

                    • atlplayboy23
                      MVP
                      • May 2003
                      • 1237

                      #355
                      Re: Playmakers Madden 22 NG Pro Level Sliders (User vs CPU & CPU vs CPU)

                      Playmaker are you getting a lot of interceptions with this set now. I don't know what changed with the patch but now it's a interception fest

                      Sent from my Pixel 4 XL using Tapatalk

                      Comment

                      • Playmakers
                        Hall Of Fame
                        • Sep 2004
                        • 15415

                        #356
                        Re: Playmakers Madden 22 NG Pro Level Sliders (User vs CPU & CPU vs CPU)

                        Originally posted by atlplayboy23
                        Playmaker are you getting a lot of interceptions with this set now. I don't know what changed with the patch but now it's a interception fest

                        Sent from my Pixel 4 XL using Tapatalk
                        Is this happening on both sides?

                        Just asking because I reduced the INT slider on the CPU side down to 60 but I increased Human up to 40.

                        CPU does have a bit of higher Reaction time now so they break on the ball quicker.

                        Might want to test INT for USER back at 35 and then reduce CPU INT slider to 50
                        NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
                        https://forums.operationsports.com/f...s-dynasty.html

                        Follow some the Greatest College Football players of All Time in NCAA Football 14

                        Comment

                        • atlplayboy23
                          MVP
                          • May 2003
                          • 1237

                          #357
                          Re: Playmakers Madden 22 NG Pro Level Sliders (User vs CPU & CPU vs CPU)

                          Mostly on the user side. I'll lower the CPU a bit and see if that helps

                          Sent from my Pixel 4 XL using Tapatalk

                          Comment

                          • shaunhill256
                            Rookie
                            • Sep 2017
                            • 448

                            #358
                            Re: Playmakers Madden 22 NG Pro Level Sliders (User vs CPU & CPU vs CPU)

                            I’m seeing something strange Seahawks vs colts 3 mins till half Seahawks up 31-0 Wilson with 240 yards and 3 tds seems a bit high this is with cpu vs cpu 2nd set

                            Comment

                            • Playmakers
                              Hall Of Fame
                              • Sep 2004
                              • 15415

                              #359
                              Re: Playmakers Madden 22 NG Pro Level Sliders (User vs CPU & CPU vs CPU)

                              Originally posted by shaunhill256
                              I’m seeing something strange Seahawks vs colts 3 mins till half Seahawks up 31-0 Wilson with 240 yards and 3 tds seems a bit high this is with cpu vs cpu 2nd set
                              Is this play now mode or CFM game?
                              NCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
                              https://forums.operationsports.com/f...s-dynasty.html

                              Follow some the Greatest College Football players of All Time in NCAA Football 14

                              Comment

                              • shaunhill256
                                Rookie
                                • Sep 2017
                                • 448

                                #360
                                Re: Playmakers Madden 22 NG Pro Level Sliders (User vs CPU & CPU vs CPU)

                                Originally posted by Playmakers
                                Is this play now mode or CFM game?
                                Cfm Seahawks ended up winning 48-3

                                Comment

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