Pre-Created Rookies - Good or Bad?

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  • Jump
    Pro
    • Sep 2008
    • 603

    #61
    Re: Pre-Created Rookies - Good or Bad?

    Originally posted by July 4 1776
    They could always have pre-created rookies with randomized names. Solves that problem 100%
    Sure, if all you do when you draft someone is look at their name. If the scouting is somewhat decent then I'm pretty sure I'd know what draft class I was looking at if I had seen it before.

    I would see all the comments, heights, weights, and times. Now I'm not saying I would remember every stat or comment, but through the process of scouting I think my mind would put together that I'm seeing the same class.

    Then I would know who to pick, and nobody wants that(I think).

    Comment

    • DLaren
      MVP
      • Sep 2006
      • 1476

      #62
      Re: Pre-Created Rookies - Good or Bad?

      Originally posted by PacMan3000
      I'm confused...are you saying that, say, in the 2010 draft, I can draft a great running back named Joe Blow, and then in the 2014 draft, another great running back from the same school named Joe Blow will AGAIN be in the 2014 draft class? Are you saying the same exact players just constantly get recycled?
      No, he is saying that if you start a franchise and play through a draft. Then decide you want to start a new or secondary franchise and happen to get the same 'draft script' as before, you're going to see the same names that you saw the first time around. Thus you will know who a lot of the good and bad players are.

      The 'work-around' for this would be to keep re-starting your franchise until you got a 'draft script' that you hadn't seen yet. Not a very fun process in my opinion, so I'm hoping what they're doing in Madden'10 is not a direct copy of what they did in HeadCoach'09. If it is, I'll just import my classes from NCAA'10.
      Last edited by DLaren; 04-07-2009, 01:58 AM.

      Comment

      • SwayGod53
        Banned
        • Jul 2006
        • 573

        #63
        Re: Pre-Created Rookies - Good or Bad?

        The thing is, we shouldn't be talking about workarounds...the game isn't even out yet!! This is the first piece of news that I was disappointed in, unless one of the dev's can elaborate a little bit more as to the details.

        If anything they need to leave the randomness the same, increase the amount of names in the database so we have even more variety of players, and set it up where each year there is a variety of talent;

        i.e Maybe randomly year 1 there are:

        3 very good QB's
        2 very good HB's
        4 very good DE's
        3 good OT's
        2 good WR's

        and then in year 2 it randomly chooses:

        4 very good OT's
        3 very good WR's
        2 good QB's
        3 good HB's
        1 good DE

        again each season it would be random just to switch up the player talent.

        Comment

        • g2thecore
          MVP
          • Jun 2008
          • 1818

          #64
          Re: Pre-Created Rookies - Good or Bad?

          Originally posted by Sanchez_Mareno
          I love this idea. The more HC stuff the better
          That's how I feel. It never bothered me in HC, so I don't see why it would bother me now.
          "I'll die before I lose, cuz I was born to win."- Drake

          Comment

          • Krodis
            Rookie
            • Jul 2008
            • 491

            #65
            Re: Pre-Created Rookies - Good or Bad?

            I'm going with bad. One of my least favorite things about Head Coach was how the draft classes were constructed (draft day itself was a blast though). It was just way too easy to draft really good people, especially if you spent any time on message boards because you couldn't avoid people telling you how "so-and-so" was a steal.

            And forget the player comparisons that were spot on 100% of the time.

            Comment

            • TheCreep
              Banned
              • Nov 2008
              • 1792

              #66
              Re: Pre-Created Rookies - Good or Bad?

              I dont think its a good idea to have FULL predetermined draft classes. Now, they could just combine the predetermined players with the randomly generated players and that would work just fine. So, basically you still have your randomly generated draft classes with some of the premade guys showing up every now and then. That, combined with the NCAA draft classes would be great.

              It seems like some people are getting it confused, thinking you only can have one or the other which is not true. When you import your NCAA draft class, it merges with the randomly generated players anyway. It'll all be combined as one either way it goes, see what I'm saying?

              What I gathered from the blog was that the predetermined guys MIGHT show up sometimes.

              So, in conclusion, I'm not seeing where all the drama is coming from. The random classes are still in effect, with predetermined guys making an appearance for ****s and giggles. A little something for the head coach players to laugh at. Oh ****, is that "so n so from head coach"! I gotta have em. Relax guys, everythings gonna be good this year.
              Last edited by TheCreep; 04-07-2009, 02:32 AM.

              Comment

              • g2thecore
                MVP
                • Jun 2008
                • 1818

                #67
                Re: Pre-Created Rookies - Good or Bad?

                Originally posted by Sanchez_Mareno
                I love this idea. The more HC stuff the better
                That's how I feel. It never bothered me in HC, so I don't see why it would bother me now.
                "I'll die before I lose, cuz I was born to win."- Drake

                Comment

                • adembroski
                  49ers
                  • Jul 2002
                  • 5825

                  #68
                  Re: Pre-Created Rookies - Good or Bad?

                  Honestly, until we have a bit more information, I think this is a pointless argument.

                  If there ends up being 1,000 draft classes or some ridiculous number we can't even fathom them coming up with that many of, it kinda renders the whole point moot. I realize it's a long shot for there to be that number of them, but what I'm saying is that we don't really know how it's going to work, so really we're arguing over nothing here.

                  I like the hand made draft classes for two reasons: They were well balanced (yes, you could stack your team, but that was based on some overpowering GM skills you could buy and the draft commentators basically screaming the sleepers from the rooftops for the entire season before you got to the draft more than the hand made nature of the classes).

                  But I can see everyone else's point. Nobody wants to have all the knowledge available too us at a whim, or to replay the same draft class in a future franchise. I get that.

                  What I'm trying to say is I think we can get the best of both worlds. Listen, I know I'm not alone among Head Coach fans in loving some aspects of the hand made draft classes like having storylines and media hype for top picks, not to mention very high quality classes that were well balanced (save the 2009 draft in the Jack English path... way over powered class... but hey, good classes happen!).

                  However, if they lay off the media salivating over LaRon James and making him so obvious, and thus are able to randomize all but maybe the consummate top 10 at most, plus randomize the potential to at least a limited degree, I think most people would be happy with the results.

                  Now, I wouldn't mind seeing a player pool rather than complete drafts either. If there's just a ridiculous number of players thrown into a pool and the CPU simply grabs a handful of these each draft, you have handmade players in a randomized draft. The players are prebuilt, so they make sense, but the draft itself is different every time.
                  There are two types of people on OS: Those who disagree with me, and those who agree.

                  The first kind is wrong. The second is superfluous.

                  The only difference between reality and fiction is that fiction needs to be credible.
                  -Mark Twain.

                  Comment

                  • kcarr
                    MVP
                    • Sep 2008
                    • 2787

                    #69
                    Re: Pre-Created Rookies - Good or Bad?

                    Originally posted by gbeazy
                    I think the pre created rookies are great. By draft day you feel like you know the players personally. I put countless hours into HC09, and I admit I saw the same players and knew there potentials. But I may have drafted English one career and the next career decided to go with someone else. Kept it fresh. I get a tingling in my fingers with the thought of being able to control English, Pryor, Jackson, Dalembert, Cox, Waddell, Zazzali, Okoye I could go on and on HC people know who I'm talking about.
                    Okoye is the one I would really love to see but only as long as he doesn't look like he weighs 230 pounds like he does in head coach and if weight actually means something. Also, I always really liked morrow and bellows and devin meyo

                    Comment

                    • SomeStrangeSin
                      Banned
                      • Jun 2008
                      • 481

                      #70
                      Re: Pre-Created Rookies - Good or Bad?

                      Originally posted by Jump
                      Sure, if all you do when you draft someone is look at their name. If the scouting is somewhat decent then I'm pretty sure I'd know what draft class I was looking at if I had seen it before.

                      I would see all the comments, heights, weights, and times. Now I'm not saying I would remember every stat or comment, but through the process of scouting I think my mind would put together that I'm seeing the same class.

                      Then I would know who to pick, and nobody wants that(I think).
                      this is exactly what i am saying eventually you would know everything about the great players in the draft and you would peice it all together and know whose who no matter what there name is.
                      i think this sucks donkey ballz random rookies or no buy

                      Comment

                      • adembroski
                        49ers
                        • Jul 2002
                        • 5825

                        #71
                        Re: Pre-Created Rookies - Good or Bad?

                        Kind of odd that the Inside blog responses were far more measured and less panicky than the OS reaction this week.
                        There are two types of people on OS: Those who disagree with me, and those who agree.

                        The first kind is wrong. The second is superfluous.

                        The only difference between reality and fiction is that fiction needs to be credible.
                        -Mark Twain.

                        Comment

                        • SwayGod53
                          Banned
                          • Jul 2006
                          • 573

                          #72
                          Re: Pre-Created Rookies - Good or Bad?

                          Originally posted by gbeazy
                          I think the pre created rookies are great. By draft day you feel like you know the players personally. I put countless hours into HC09, and I admit I saw the same players and knew there potentials. But I may have drafted English one career and the next career decided to go with someone else. Kept it fresh. I get a tingling in my fingers with the thought of being able to control English, Pryor, Jackson, Dalembert, Cox, Waddell, Zazzali, Okoye I could go on and on HC people know who I'm talking about.
                          But this is franchise mode not Story Mode. Unless I am playing an online franchise I want my experience to be unique.

                          And with predictable draft classes does that mean online franchise is out of the question? I mean how lame is it if you skip ahead to find out who will be the best picks. And everyone will be doing it because you'd be at a disadvantage if you didn't.

                          Ugh EA why do you have to try and fix things that aren't broken!!?

                          Comment

                          • brza37
                            Pro
                            • Oct 2008
                            • 748

                            #73
                            Re: Pre-Created Rookies - Good or Bad?

                            I think its a great idea.
                            Only difference to HC 09 should be that a player can pick which class to start with. So if for example there are 60 draft classes and I play one franchise for 15 years with draft classes 1-15 then I can pick to start the next at 16 and keep going so I won't run into repeats.

                            Commissioner of Sim Madden League Europe. Established league for sim players in Europe. Join here:
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                            Comment

                            • kcarr
                              MVP
                              • Sep 2008
                              • 2787

                              #74
                              Re: Pre-Created Rookies - Good or Bad?

                              Originally posted by brza37
                              I think its a great idea.
                              Only difference to HC 09 should be that a player can pick which class to start with. So if for example there are 60 draft classes and I play one franchise for 15 years with draft classes 1-15 then I can pick to start the next at 16 and keep going so I won't run into repeats.
                              I really think they should pool all 60, maybe allow you to uncheck any you don't want that you have already seen, and then pull randomly from the 60.

                              Comment

                              • Exonerated
                                MVP
                                • Dec 2007
                                • 4899

                                #75
                                Re: Pre-Created Rookies - Good or Bad?

                                I don't like judging things that I know nothing about.

                                Comment

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