Madden NFL 25 Next-Gen Gameplay Trailer and Four More War in the Trenches Videos
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Re: Madden NFL 25 Next-Gen Gameplay Trailer and Four More War in the Trenches Videos
Honestly the more I watch the more I see guys just getting sucked/warped into perfect blocks. They are showcasing the feature so I will just wait until they showcase the defense and see what happens.Comment
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Re: Madden NFL 25 Next-Gen Gameplay Trailer and Four More War in the Trenches Videos
How does line play feel while on defense though? Do you still get sucked into animations or do you actually feel like you're in control? Is it still the overly simplistic win or lose system or is there an actual battle for leverage?
New animations seem to suggest it will feel a lot better, but you'd think they'd at least mention it if it were true.
I will give them credit for targeting the most important part of the game in this here first edition. If they work on DB/WR interaction for next year and actually get some PI calls in the game we might have something.Comment
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Re: Madden NFL 25 Next-Gen Gameplay Trailer and Four More War in the Trenches Videos
Just re watched all the trench videos a bunch of times, I had only seen the last one in the other thread at first.
First thing that scares me is in every video the RDE gets tied up with LT every time, kind of like how usering the RDE has been frustrating the past 9 years, perhaps it's a coincidence, perhaps it's a carryover, we shall see.
When the defenders simply fire off and engage the game looks good, like in the first video you have a double team, and some single teams and the ends both rush upfield and it's not too bad except that darn RDE doesn't always immediately engage he takes his half step and gets locked up. I WISH he tried some kind of move so if I could see if he was going to get tied up in the long patty cake animation or get squashed as has happened so many times over the years.
Seeing only the LDE get pressure gives me pause because that's the way it's been it seems like since PS2, so excuse me if I'm suspicious, lol.
Where I see trouble is when the D line stunts or tries do something other than going straight upfield, the running sideways parallel to the field and then turning just looks awful, there was a bunch of odd stuff going on in the last "sorting" video that we broke down in another thread, watch that sorting video enough times you'll see plenty of head scratching stuff.
I liked the first trench vid the most and each successive one I liked less, I didn't like what I saw in the "sorting" one at all.
It does look better. But I tend to watch these things 10, 20 times before commenting, because you know when you play the game, you're excited sometimes for a day or two then you notice the weird stuff happening, sound familiar?
Looks better, hope there are sliders that work, hope the RDE can get pressure, and hope the DT's aren't sack monsters. Won't know if it's the "same" game until I go hands on.Comment
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Re: Madden NFL 25 Next-Gen Gameplay Trailer and Four More War in the Trenches Videos
As for these little digital dudes making 50-100 calculations per second (as stated in the video) just give me a break EA, they're not, and do you have 50-100 animations per situation???? No you don't so there will never be 50-100 possible outcomes for each situation these little digital geniuses calculate per second, bunch of little Einsteins out there in cleats, LOL.Comment
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Re: Madden NFL 25 Next-Gen Gameplay Trailer and Four More War in the Trenches Videos
Honestly, when I watched these videos I kept saying to myself that these are things that should've been implemented five years ago on the current GEN systems. I still can't get over the NBA 2K 14 footage and just don't want to settle for mediocrity. We've been settling for just a mediocre NFL experience for the last eight years now if not longer. I just refuse to pay good money to play this garbage any longer EA is incapable of capturing the NFL experience like 2k did eight years ago.Comment
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Re: Madden NFL 25 Next-Gen Gameplay Trailer and Four More War in the Trenches Videos
As for these little digital dudes making 50-100 calculations per second (as stated in the video) just give me a break EA, they're not, and do you have 50-100 animations per situation???? No you don't so there will never be 50-100 possible outcomes for each situation these little digital geniuses calculate per second, bunch of little Einsteins out there in cleats, LOL.
This does not mean that their system is effective or great (I do hope it will be), but there is no reason to knock it due to the speed they claim, it is perfectly reasonable.Comment
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Re: Madden NFL 25 Next-Gen Gameplay Trailer and Four More War in the Trenches Videos
All they mean is they loop through their AI routine X times a second not that the players change their mind on what they're doing that many times a second. For example if a player is running he's making sure that his path is clear. They're not swerving and changing animations that fast, they're just keeping themselves updated with where they are and where other players are (much like humans are constantly using their eyes to scan their environment) and checking for any imminent problems like tacklers, an incoming ball etc.
This does not mean that their system is effective or great (I do hope it will be), but there is no reason to knock it due to the speed they claim, it is perfectly reasonable.
When these little dudes just stop running out of bounds, or God forbid turn up their route or come back to the ball, then we will be on to something!Comment
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Re: Madden NFL 25 Next-Gen Gameplay Trailer and Four More War in the Trenches Videos
Another thing i absolutely HATE about madden are the animations of players on the field AFTER the whistle blows....when the whistle blows its like all animations cease to exist and suddenly these super generic robot pivot animations come into play...it sticks out like a SORE THUMB that it totally ruins the atmosphere of Madden. Why cannot these developers simply "get it"??
These small things make such a HUGE HUGE difference. I mean someone posted a clip of APF2k8 and you clearly see how in that game after the whistle blows if a player is running full speed and suddenly the play is over and the whistle blows..the player seamlessly goes from the in-game running animation into a nice smooth jogging or smooth walking animation in which the player jogs or walks back to the huddle for the next play (in a natural looking way)...it is EXACTLY THIS that totally hampers the visual fidelity of Madden and they have NO EXCUSE for not fixing this because of say...current gen console limitations because All Pro Football 2k8 did it so good...so if they could do it on xbox 360 hardware that is dated as heck.. obviously there is a "malfunction" going on with the aptitude of these Tiburon dev's if they cannot see this sticking out as a sore thumb...it truly is an eye sore!Last edited by Moegames; 10-19-2013, 12:23 AM...You win some, you lose some
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Re: Madden NFL 25 Next-Gen Gameplay Trailer and Four More War in the Trenches Videos
My question is, did it really take next gen processing just to add "true step" and improved o-line/d-line interaction? Oh and the little bit of graphical update?Comment
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Re: Madden NFL 25 Next-Gen Gameplay Trailer and Four More War in the Trenches Videos
Something I am interested to see is if the QB animations are in the game. If playing with some one like Romo with his quick release will feel different than a Tebow who has a windmill wind up.
Newton's release looked relatively accurate. Line play looks much improved... this is making me much more optimistic about next month than where I was a few weeks ago.Comment
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Re: Madden NFL 25 Next-Gen Gameplay Trailer and Four More War in the Trenches Videos
I just hope the next gen version plays better than current gen. I want to see some actual gameplay..
Sent from my iPhone using TapatalkNBA2K is the standard of sports games period.Comment
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Re: Madden NFL 25 Next-Gen Gameplay Trailer and Four More War in the Trenches Videos
I hear what you're saying from a technical standpoint, but from a practical standpoint I've had receivers/running backs on the short side of the field running routes out of bounds with zero situational awareness where the sideline is for about 25 years or so now, so forgive my skepticism, lol.
When these little dudes just stop running out of bounds, or God forbid turn up their route or come back to the ball, then we will be on to something!
This has nothing to do with how fast the AI runs.
The AI doesn't change its mind each time it runs a loop, it's updating its surroundings and sometimes it will decide to change what it's doing and change animations for example.
I've seen a lot of people have a similar point, "There's no way there're running at X speed, Madden's AI is always dumb". The speed does not mean the AI is smarter, it can help. The smartness is from what the AI decides to do.
For example if you held your hand over your eyes for 1 second every other second you might have a harder time doing things (walking, driving etc.), but your IQ would sill be the same. You'd just have a harder time knowing what's going on in your surroundings. You'd still make good decisions when you could see, but you'd be in the dark sometimes.
What EA has said does't necessarily mean the AI is better. I'm staying a skeptic too. People keep knocking the AI because it sounds so fast and too good to be true, but in all reality what they said from technical and a practical standpoint doesn't really tell us much at all.
I hope you don't feel like I'm attacking you (I'm not at all). I've just see this thought a lot and had to get this of my chest.If we're going to be mad a Madden's AI let's be mad for a reason that makes sense!
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