Based on what? What if 2K approached EA with a proposal, which seems likely. Why wouldn’t the NFL with a very specific contract that limits 2K to what they proposed and the NFL, and probably EA, agreed to?
Here’s the thing. Whatever “sim” means in this context, however 2K got back in the game, the products they want to make are already set. There is no searching the contract for loopholes, and they will base future work based on the response to what they release.
Anyone that is trying to sell a narrative in which 2K’s first move after inking a new deal with the NFL is to get tricky is just not being realistic.
My theory is pretty simple. When people note the license mattering, it’s not the shield on the box. It’s the ability of Joe Schmo football fan to role play as his favorite team, taking them to the Super Bowl. It’s why we want names and not just numbers.
I think 2K will be required to not only not use real life schedules and league conferences and divisions, they will be expected to prevent users from modifying the game to do that.
I expect a game to ship with a gameplay feature set like SuperMegaBaseball, plus a large Ultimate Team type of made. The game will have assorted stars, and maybe legends. The gameplay will be very 2K football, with generic guys filling in rosters.
Or I’m totally wrong. Because we all lack key information to actually know what the intent of 2K and the NFL, and what they mean by non-simulation. But I think it is a mistake to assume 2K sees a large enough sim community to justify getting tricky with how they interpret non-simulation.
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