Xbox One

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  • VTPack919
    We Go Again
    • Jun 2003
    • 9708

    #4801
    Re: Xbox One

    Originally posted by Kevin26385
    Rumor the Kinect is NOT required for the Xbox One...this could be huge if confirmed and they offer a $399 SKU

    http://www.neogaf.com/forum/showthread.php?t=599491
    This would be big.
    YNWA

    Comment

    • Cpre5
      Blowing bubbles
      • Jul 2002
      • 3100

      #4802
      Re: Xbox One

      Originally posted by Kevin26385
      Rumor the Kinect is NOT required for the Xbox One...this could be huge if confirmed and they offer a $399 SKU

      http://www.neogaf.com/forum/showthread.php?t=599491
      I might get to play Ryse: Son of Rome after all

      Comment

      • ubernoob
        ****
        • Jul 2004
        • 15522

        #4803
        Re: Xbox One

        I may be alone in this boat but I don't think they should do the multiple SKU thing.

        Keep the price as is, but make the Kinect optional. If you guys want to see if devs truly have anything awesome for the Kinect, they will need to know it's worth their time. If the bundle ships with the Kinect, even though people may not use it, they still will know that they have a solid install base of "x amount of systems sold" with every single person owning a Kinect.
        bad

        Comment

        • AirLobo23
          Banned
          • Mar 2003
          • 1617

          #4804
          Re: Xbox One

          Originally posted by Kevin26385
          Rumor the Kinect is NOT required for the Xbox One...this could be huge if confirmed and they offer a $399 SKU

          http://www.neogaf.com/forum/showthread.php?t=599491
          You're still getting kinect, it's just not a requirement to operate the console.

          Comment

          • kingkilla56
            Hall Of Fame
            • Jun 2009
            • 19395

            #4805
            Re: Xbox One

            I wasnt against the kinect at all really (more kinect hardware failures closing my system than anything). But hey they are still listening. Smart move once again guys.
            Tweet Tweet

            Comment

            • Brandwin
              Hall Of Fame
              • Jul 2002
              • 30621

              #4806
              If they have a system for $400 without the Kinect, that would be huge.

              Comment

              • aholbert32
                (aka Alberto)
                • Jul 2002
                • 33106

                #4807
                Re: Xbox One

                It was a typo folks. The X1 will be 499 and have forced Kinect.

                http://www.examiner.com/article/rumo...one-price-drop

                Comment

                • Steven78
                  Banned
                  • Apr 2013
                  • 7240

                  #4808
                  Re: Xbox One

                  They're not so much listening as realizing how crippled they would be if they didn't change some if these things. If they were truely listening it wouldn't have been an issue to begin with.

                  Comment

                  • bigfnjoe96
                    Hall Of Fame
                    • Feb 2004
                    • 11410

                    #4809
                    Re: Xbox One

                    Hands-On with the XB-1 Controller

                    <iframe width="853" height="480" src="http://www.youtube.com/embed/G4PHupKm2OQ" frameborder="0" allowfullscreen></iframe>

                    Hands on with the new trigger-rumble controller for Xbox One is not what I expected, but in a good way.


                    It’s often the small changes in each generation of video-games that have made the biggest difference to me. Whether that is ridding the living room of cables with wireless controllers, or being able to easily play online with friends, I’m often surprised how the littlest things can open the door to whole new ways of playing together as a family.

                    At the Xbox press conference we heard more about the new console, with a big focus on high-end games that used the extra processing power of the machine to deliver open world experiences that didn’t have to compromise. Any one of these game-play demos could have held their own as pre-rendered cut scenes in the previous generation, impressive stuff.

                    However, it wasn’t until getting my hands on the controller that I really started to get excited about what the Xbox One had to offer. Much like the simple joys of matching music and motion with Kinect on Fantasia Music Evolved, the new Xbox One game-pad was both familiar and different. The sticks have largely remained the same, with the D-Pad getting a tweak, the buttons are the same familiar configuration (perhaps with a little extra sparkle).

                    It was the triggers that really surprised me. The Xbox One adds a physical rumble feedback to each of them. Although this doesn’t sound like all that big a deal, getting it in your hands and trying out the demos was not what I expected. While I’ve got used to rumble over the years and now take it for granted, having the controller send buzzes, shivers and subtle heartbeats straight to my fingers was captivating.

                    It reminded me about claims made around various evolutions of Dual Shock rumble feedback, and in particular Gran Turismo’s use of the left-right motors to signal to players when they were on the rumble strip or their wheels where loosing grip. While I remember getting a thrill from that idea, it never really delivered on those promises — was I imagining it or was there an actual differences? I couldn’t always tell.

                    On the Xbox One though there was no doubt about it. The motors in the triggers are distinctive and unmistakeable. But more than that, they created a surprisingly emotional response. Maybe it’s just me and there is some buried childhood trauma that this is triggering, but experiencing the force feedback I could feel my emotions rise. It felt similar, emotionally, to the body-shaking base notes of live amplified music that shakes your entire torso. This kind of bodily interaction is unexpectedly affecting.

                    The level of control of this feature was also more than I had anticipated. The demo I tried could create different responses in each trigger. This means that the controller can send ripples of disturbance across the pad starting on one side and finishing on the other. Communicating things like heartbeats, engine burn and machine gun fire is now something not left to the sound and visuals of a game.

                    I’m really looking forward to seeing how the new features like this are capitalized upon in different games. My hope is that narrative driven experiences like Quantum Break will see this as another opportunity to tell their story — not with words, sounds or visuals but with the tiniest of bee-wing beats against the very tips of your finger.

                    As I found when I interviewed Dan Greenwalt of Turn 10 this is technology that they have been using and perfecting for Forza 5 for some time.

                    With games as diverse as Skylanders Swap Force, Project Spark and Titanfall coming to Xbox One it will be interesting to see how they each make different use of the new feature. Marry this with the new high definition Kinect sensor and you have the makings of a real breakthrough in gaming. Fingers crossed.

                    http://www.forbes.com/sites/andyrobe...rigger-rumble/

                    Comment

                    • ubernoob
                      ****
                      • Jul 2004
                      • 15522

                      #4810
                      Re: Xbox One

                      Originally posted by aholbert32
                      It was a typo folks. The X1 will be 499 and have forced Kinect.

                      http://www.examiner.com/article/rumo...one-price-drop
                      Farewell again, Microsoft.

                      We had a nice, yet fleeting, moment together under the sun.
                      bad

                      Comment

                      • Dos_Santos
                        Pro
                        • Aug 2012
                        • 652

                        #4811
                        Re: Xbox One

                        Every time I see the controller mentioned it reinforces which system is the one for me.

                        Comment

                        • bigbob
                          MVP
                          • Sep 2007
                          • 10471

                          #4812
                          Re: Xbox One

                          Originally posted by Steven78
                          They're not so much listening as realizing how crippled they would be if they didn't change some if these things. If they were truely listening it wouldn't have been an issue to begin with.
                          If they hadn't been getting blown out of the water in preorders, the policies wouldn't have changed.
                          --

                          Have you ever wanted to coach or play basketball at the next level, but something prevented you from achieving that dream? Fret no more. Ask me about SimWorld Hoops to see how you can create your virtual self, and follow your path from the prep-level to the pros.

                          #SeeTheGameBeTheGame

                          Comment

                          • mgoblue
                            Go Wings!
                            • Jul 2002
                            • 25477

                            #4813
                            Re: Xbox One

                            Originally posted by Dos_Santos
                            Every time I see the controller mentioned it reinforces which system is the one for me.
                            That rumble in the triggers sounds pretty cool to me!
                            Nintendo Switch Friend Code: SW-7009-7102-8818

                            Comment

                            • Skyboxer
                              Donny Baseball!
                              • Jul 2002
                              • 20302

                              #4814
                              Re: Xbox One

                              Originally posted by mgoblue
                              That rumble in the triggers sounds pretty cool to me!
                              It would be sweet if the LT rumbled when there was pressure from the L side when QB'in Madden etc.. and vice versa
                              Joshua:
                              "D.O.D. pension files indicate current mailing as: Dr. Robert Hume,
                              a.k.a. Stephen W. Falken, 5 Tall Cedar Road, Goose Island, Oregon"


                              Skyboxer OS TWITCH
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                              Comment

                              • Novicain13
                                MVP
                                • Oct 2012
                                • 1526

                                #4815
                                So I just got a email from amazon and it said its being released on November 27th

                                Comment

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