Don’t get me wrong that there are XBOX 1 titles that still hold up to some next gen titles almost 1 year later. It might be ok that the Wii is running at a higher processing speed than the XBOX, but building 480p and 16:9 into games is not that high of a cost. It allows for both HDTV and SDTV customers to enjoy the hardware to it’s fullest potential. It sucks trying to play 4:3 games on a 16:9 TV. Again, the kid audience may be playing on an SDTV, but there is no reason that these games don’t have widescreen and progressive scan support.
The mainstream audience last gen may or may not be playing on an HDTV. There are more and more people jumping on the HDTV bandwagon. Not only is the PS3 going to push the BluRay format further SONY hopes, but it will also push the purchasing of HDTV’s further also. There are many people that bought HDTV’s just to play the 360 on. There are more people heading towards that route as HDTV’s are getting cheaper and cheaper. Come December/January, LCD’s are are going to be 20-30% cheaper due to technology meeting and surpassing demand.
I hear that 360 games on an SDTV look ok, but not too close to what an XBOX 1 game even looked like via component hookups on an HDTV.
I’m ok with the processing power, but if moving forward these games aren’t supporting features like 16:9 and 480p, their really lagging behind. It's not about expecting everyone to have an HDTV, but Nintendo must realize it's time to support both our SDTV and HDTV users.
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