damn, another game I will have to buy.
Army of Two
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Re: Army of Two
damn, another game I will have to buy.My Fan Page http://theusualgamer.net/MyFanPage_Heelfan71.aspx
Heelfans Blog http://www.operationsports.com/Heelfan71/blog/
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DickDalewood
Re: Army of Two
Whoa! I can't believe a game is using a 9/11 theme, but it's inevitable I guess. Please, keep discussion on the game only.
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Re: Army of Two
Is there a date for it yet?Originally posted by BlzerLet me assure you that I am a huge proponent of size, and it greatly matters. Don't ever let anyone tell you otherwise.
If I went any bigger, it would not have properly fit with my equipment, so I had to optimize. I'm okay with it, but I also know what I'm missing with those five inches. :)Comment
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Re: Army of Two
Delayed till 2008. THANK GOD! (saves me another $60 before Xmas)
http://kotaku.com/gaming/cancel-chri...008-313685.phpComment
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Re: Army of Two
Delayed till 2008. THANK GOD! (saves me another $60 before Xmas)
http://kotaku.com/gaming/cancel-chri...008-313685.phpComment
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Re: Army of Two
Delayed till 2008. THANK GOD! (saves me another $60 before Xmas)
http://kotaku.com/gaming/cancel-chri...008-313685.phpYes!
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Re: Army of Two
Army of Two Progress Report
Even the mechanic to heal players has a co-operative measure built into the basic gameplay. Each player is provided with a random button onscreen, and they'll have a few seconds to rapidly press or hold the corresponding button once to successfully help in the healing process. The injured player essentially represents their will to live, while the other player is attempting to staunch the flow of blood. Failing to do so will force your partner to slip farther away. At that point, your partner will need to need to provide CPR to bring you back from the edge of death, as the injured player runs away from the proverbial light. If this fails, you've got your third strike and the game is over. This places a new twist on healing downed comrades, as you can potentially mess up and makes things worse.We also managed to leap out of the single player experience to check out the multiplayer gameplay, which will feature two on two multiplayer battles in a number of different maps, all of which have objectives. For instance, the primary mode is one called Warzones, which scatters a number of tasks in each map. You may have to assassinate an enemy leader, blow up a weapon cache, or rescue and escort a character to a specific location. In these situations, you'll take on both the rival duo against you as well as randomly spawned generic enemies, who will do their best to prevent you from accomplishing your tasks. Each person that you manage to kill, as well as each objective that you manage to accomplish, adds to your overall bank account and your team's account, which can be redeemed to purchase additional weapons, armor and other items to be used in both the single and multiplayer games.Go Noles!!! >>----->Comment
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Re: Army of Two
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