360 Guitar Hero Impressions
Collapse
Recommended Videos
Collapse
X
-
-
Re: 360 Guitar Hero Impressions
I have played some on medium, and I can pass every song I've tried, but at 3 or 4 star level only...my pinky finger just doesn't want to cooperate. I have a feeling that I'll be on Medium for quite a long while if I want to actually play them well.
Off to Circuit City to get my free points...Comment
-
Re: 360 Guitar Hero Impressions
As someone new to the series (I had only played at Best Buy before), I was able to pass easy first time right through (although I did fail one to get the achievement). I'm working on making all the Easy's 5 star right now to keep practicing, although I seem to be having some issues with the 7th group of songs (only one I have 5 starred as of last night was the Stray Cat song - the other 6 song sets are 5 star - yes, I know I suck). I can't imagine how hard the 'Hillbilly' song is on the higher levels.
I have played some on medium, and I can pass every song I've tried, but at 3 or 4 star level only...my pinky finger just doesn't want to cooperate. I have a feeling that I'll be on Medium for quite a long while if I want to actually play them well.
Off to Circuit City to get my free points...Comment
-
-
Re: 360 Guitar Hero Impressions
For those who have now played both (PS2 and 360), how do the note charts compare? Are there big differences in the notes in the 360 version?
I regret that I won't be getting the 360 version (seeing as I don't have a 360, and have no intention of getting one anytime soon)Comment
-
Comment
-
Re: 360 Guitar Hero Impressions
Once you figure out how to strum twice in an 8-note section, leave your fingers on the lower fret buttons and just tap the higher ones and crap...everything opens up. There's no way you should be strumming every single note. Just no way you can survive doing that on harder difficulties without looking like a crackhead in a porn theater. You'd slap the strumbar silly and break it within a month.Comment
-
Re: 360 Guitar Hero Impressions
Once you figure out how to strum twice in an 8-note section, leave your fingers on the lower fret buttons and just tap the higher ones and crap...everything opens up. There's no way you should be strumming every single note. Just no way you can survive doing that on harder difficulties without looking like a crackhead in a porn theater. You'd slap the strumbar silly and break it within a month.
Besides, you'll be strumming fast enough during some parts anyway.....Do a Youtube search for "Misirlou" and you'll see what I mean.Comment
-
Re: 360 Guitar Hero Impressions
Yeah I tore up Misirlou on Expert but I always strum up and down anyway so it wasn't much different than things like Texas Flood during the solos.
Dookie...what I mean is this. Biggest helpers:
1. On single notes, you can hold every lower fret button up to a single note that you want. So on some sections where you alternate between green and blue back and forth, for instance...you can just hold green and then strum it once. Tap blue and it counts both notes. Holding a lower button, strumming, and then tapping a higher note is a "Hammer on". Guitar Hero's kind of suck, but they work. They're harder to do but they're doable. So at the beginning of YYZ, for instance, I can just hold Green and then tap Blue while still holding green. As long as it's a single note and not a chord, the blue supercedes the green so it's not a "buzzed" note.
2. Reverse that and it's a pull off. You may see some sequences where you have 4 notes in a row, quickly to a sustained or something. Pull all four fingers on green-to-blue, then strum once on blue, and then quickly release blue, then yellow, then red, then green. It counts the notes. You can even slide straight down the fret. When you go from a higher fret to a lower fret, it's a "pull off". The 2 note pull offs are easy, but when you get into the 4 note ones it gets tougher. You can't leave one button off and then press another, it has to be impeccably timed.
Using those two things, you can actually strum once and fire through 2, 3, 4 notes in a row. Combine that with actually "picking" at the strumbar like a real guitar. Up AND down. You will feel it's awkward at first, but as the previous poster mentioned, there's no way you get through some of the harder songs like Misirlou with "one way strumming". I even have kind of a "robotic" pause. If it ends an an upstrum, I leave it frozen there until the next note and then go back to a downstrum. It built the muscle memory for sections of a song so it's just natural instead of shifting back and forth, sometimes up, sometimes down, etc.
But with up *and* down strumming, combined with hammer ons/pull offs and slides, it's very fun. Not nearly as fun as tearing up a real guitar, but it's a damn fun rendition of it.Comment
Comment