Halo 3 Pre-Release Discussion
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Re: Halo 3: Behind the Scenes
Bungie Weekly Update
We did show off a few levels. Three of them you’d seen before – Valhalla, High Ground and Snowbound. Those are the three that comprise the Beta and you’ll be playing them yourselves in about a month.In one moment of the Vidoc, we see a Spartan launch out of the Mancannon and meet a sorry, embarrassing end in mid air as a sniper uses him for target practice. Now in that footage from old build, he tumbles into the river and slides splash-lessly into a boring placeholder water effect. He won’t do that in May. He’ll do something neater.In the old alpha footage you’re watching, the shield generator actually rolled downhill and the player protected inside it had to walk backwards with it to enjoy its shelter. In the beta, it won’t roll. We’re still playing around with things like that. It’s also possible to simply walk inside the shield and fight the inhabitant. It only protects them from explosions and projectiles. Vehicles and people can wander right through. If you die without deploying it, you’ll drop it, just like a gun or ‘nades. Someone else can then pick it up and use it.In the Beta build, it has a short-ish lifespan and in fact, can be destroyed. You stand inside the bubble and shoot the generator til’ it explodes. Usually, there will be just one available on a map at any given time. Same thing goes for the tripmine, and any other equipment items we may or may not include in the game. Rest assured, they are incredibly fun to use, and add a subtle layer of strategy, without fundamentally impacting any of the typical Halo “flow.” In fact, it improves it. There. I said it.The movie stuff – the Saved Films feature shown in the Vidoc is going to be huge. We showed a pretty advanced version of it in the Vidoc – which you won’t get to play with in its entirety during the beta. We’ll give you a wee taste however, allowing you to save films and view them, we’re just going to limit your camera controls. I think the saved films feature is going to make Machinima fans delirious, but more importantly, regular players are going to use it for entertainment and skill improvement. The ability to see how someone beat you, and analyze it, is a fundamental improvement, but it’s just the tip of the iceberg.
We’ll have map guides, and more info around the time the Beta goes live next month. But lots of stuff happens this month too.Go Noles!!! >>----->Comment
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Re: Halo 3: Behind the Scenes
PS4 Twitch: http://www.twitch.tv/candyman5os
Steam ID: STEAM_0:0:37844096
Teams:
NCAA/PRO Football - Miami Hurricanes/Minnesota Vikings
NCAA/PRO Basketball - Syracuse Orange/NJ Nets
NCAA/PRO Baseball - Miami Hurricanes/NY YankeesComment
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Re: Halo 3: Behind the Scenes
Last edited by Candyman5; 04-15-2007, 11:39 AM.PS4 Twitch: http://www.twitch.tv/candyman5os
Steam ID: STEAM_0:0:37844096
Teams:
NCAA/PRO Football - Miami Hurricanes/Minnesota Vikings
NCAA/PRO Basketball - Syracuse Orange/NJ Nets
NCAA/PRO Baseball - Miami Hurricanes/NY YankeesComment
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Re: Halo 3: Behind the Scenes
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Re: Halo 3: Behind the Scenes
Bungie Weekly Update
I’ve been asked a few times why the impending Beta is only three short weeks long. Well, obviously the number one reason is that the longer we’re spending resources taking care of the Beta, the less time we’re applying what we’ve learned from it to the final game. And statistically, three weeks is going to seem like a pretty long time when you look at the hours you log on the game.Before the Beta goes live, possibly the day before, we’re going to put up a huge FAQ with answers to your pressing questions. We’ll talk you through the controls, some of the new features, how to get it and what you’re going to be playing.And SPEAKING of podcasts, something will happen VERY shortly that might make the next official Bungie podcast that much better and that much sooner.
Some Halo 3 Beta notes from an OXM podcast with Frankie.
- Beta should be "more than a satisfying sampling" of multiplayer.
- New stuff like Equipment is in (the X button). New social items and features that help with friends sticking together included in the Beta.
- Voice muting should be in the Beta, not full set of features.
- Very unlikely to see live changes to the game, just checking "hardwired code" for specific data mining. Not everything will be perfect, but it's a "lovely, clean experience".
- Not going to see finished graphics.
- Maps chosen for different reasons. Only data-driven decision on map selections was Valhalla to have a big map in the mix. "A true classic."
- There will be one or two little things saved as a surprises for the Beta. Nothing on the level of new weapons or vehicles.
- Beta will include Slayer for certain and objective-based games.
- Beta will be around 1GB
Go Noles!!! >>----->Comment
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Re: Halo 3: Behind the Scenes
A bunch of captures (not the best quality) from another leaked Beta video. The map is the Zanzibar remake.
Halo 2 Zanzibar
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Halo 3 Zanzibar remake
http://users.telenet.be/tieno/funny/halo/h30096.jpg
http://users.telenet.be/tieno/funny/halo/h30117.jpg
http://users.telenet.be/tieno/funny/halo/h30148.jpg
http://users.telenet.be/tieno/funny/halo/h3060.jpg
http://users.telenet.be/tieno/funny/halo/h30112.jpg
http://users.telenet.be/tieno/funny/halo/h30190.jpg - Splashing water
http://i14.photobucket.com/albums/a3...calidiot/2.jpg
http://i14.photobucket.com/albums/a3...calidiot/3.jpg
http://users.telenet.be/tieno/funny/halo/h30066.jpg
http://users.telenet.be/tieno/funny/halo/h30019.jpg
http://users.telenet.be/tieno/funny/halo/h30018.jpg
http://users.telenet.be/tieno/funny/halo/h30077.jpg
http://users.telenet.be/tieno/funny/halo/h30047.jpg
http://users.telenet.be/tieno/funny/halo/h30238.jpg
http://users.pandora.be/tieno/funny/halo/h30062.jpg
http://users.telenet.be/tieno/funny/halo/h30021.jpgGo Noles!!! >>----->Comment
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