Gears of War 2

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  • Brandwin
    Hall Of Fame
    • Jul 2002
    • 30621

    #1051
    Re: Gears of War 2

    Anyone want to buy this?

    Comment

    • ChubbyBanana
      Don't Trust Influencers
      • Oct 2003
      • 7071

      #1052
      Re: Gears of War 2

      Originally posted by Flawless
      <object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/5Ds_0dz73Bk&hl=en&fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/5Ds_0dz73Bk&hl=en&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object>

      That's why I traded this game in. Glitches bother me. Don't ask me why, but annoy me worse than in COD WAW.
      Not A Moderator
      Extra Life 2017
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      • bkfount
        All Star
        • Oct 2004
        • 8467

        #1053
        Re: Gears of War 2

        Originally posted by ChubbyBanana
        That's why I traded this game in. Glitches bother me. Don't ask me why, but annoy me worse than in COD WAW.
        Well I noticed a few, but nothing was game killing for me. I did get pissed off when I was doing horde and my guy got stuck in a chainsaw animation or something.

        But this game just doesn't interest me anymore. Now that I beat the horde, I probably won't play it again.

        Comment

        • BoomerSooner11
          MVP
          • Jun 2008
          • 2203

          #1054
          Re: Gears of War 2

          I play it online every now and then.
          11-2

          Comment

          • babythug23
            MVP
            • Oct 2005
            • 1987

            #1055
            Re: Gears of War 2

            Had this game since early Dec but never really wanted to play it. The wife and kid is out of time for the weekend.I was bout to play it how long does it take to finish the game?
            GameTag Babythug24

            PSN Brandon26ms

            Comment

            • bkfount
              All Star
              • Oct 2004
              • 8467

              #1056
              Re: Gears of War 2

              Originally posted by babythug23
              Had this game since early Dec but never really wanted to play it. The wife and kid is out of time for the weekend.I was bout to play it how long does it take to finish the game?
              around 10 hours or so. It took me longer because I was doing it in co-op with someone that sucked at it. The campaign is probably double the first game.

              Comment

              • Flawless
                Bang-bang! Down-down!
                • Mar 2004
                • 16780

                #1057
                Re: Gears of War 2

                Patch coming very soon.

                ...

                New achievements showing up on Xbox.com

                Skeletons in your Closet (20)
                Complete waves 1 through 10 on all Flashback Map Pack maps in Horde (any difficulty)

                More Mystery, Less History (15)
                Win a multiplayer match on each of the 5 Flashback Map Pack maps (any mode except Wingman)


                Bound by a Shared Past (15)
                Win a Wingman match on each of the 5 Flashback Map Pack maps


                Trial by, and on, Fire (20)
                Survive first 10 Horde waves on Combustible Map Pack maps as a team


                The Roof! The Roof! The Roof… (15)
                Win a multiplayer match on each of the 3 Combustible Map Pack maps (any mode except Wingman)


                Forged in the Fire (15)
                Win a Wingman match on each of the 3 Combustible Map Pack maps


                Annex: Now With Execution Rules (75)
                Win an Annex match on each Flashback and Combustible Map Pack map (public matches only)
                Go Noles!!! >>----->

                Comment

                • Flawless
                  Bang-bang! Down-down!
                  • Mar 2004
                  • 16780

                  #1058
                  Re: Gears of War 2

                  Gears of War 2 Update Arrives With Mountain of Fixes and Tweaks

                  Exploit Fixes
                  • A player could melee or grenade tag through certain walls.
                  • A player could equip a shield and a two-handed weapon simultaneously.
                  • A player could make their shield invisible.
                  • A player could become invisible.
                  • A player could do a "super" mantle or "kung fu flip," flying high into the air.
                  • A player could gain unlimited ammo with the Lancer Assault Rifle.
                  • A player could fire while roadie running (also known as "crabwalking").
                  • A player could pick up a weapon while sliding into cover.
                  • A player could walk forward while firing a deployed mortar.
                  • A player could force an opponent to be stuck in the down but not out (DBNO) position.
                  • A player could prevent other players from picking up a heavy weapon.
                  • A player could pick up a dropped meatflag without having to knock him down.
                  • A ragdolled player could be killed without ever going DBNO.
                  • A player could roadie run while firing the Scorcher Flamethrower.
                  • A player could get stuck while evading, though they could continue shooting in any direction.
                  • A player could concuss themselves under the stairs on the River map.


                  General Fixes
                  • An issue with client-side hit detection of the Gnasher Shotgun. The fix makes the shotgun more reliable in high-latency situations.
                  • An issue where players could have shotgun or Boomshot rounds fire into the ground when shooting from the hip.
                  • A split-screen issue where one player transitioning to the death battle camera disrupted input from the other player.
                  • An issue that could cause players' Look sensitivity to be changed to their Zoom sensitivity while zooming in, zooming out, and firing.
                  • An issue that could cause players to get stuck if they tried to pick up a heavy weapon while firing the shotgun at the same time.
                  • An issue where players could become stuck if they kicked over a shield while ragdolled from a smoke grenade.
                  • An issue where bots were unable to kick over a shield that was planted backward.
                  • An issue where players who quit during voting didn't show up in the end game stats, which meant other players couldn't easily provide negative feedback on them.
                  • An issue where players couldn't chainsaw enemy meatshields if the meatshields were already damaged.
                  • An issue where some players would not see the animation of a meatshield being chainsawed.
                  • An issue where players could not chainsaw an opposing team meatshield in a game type that doesn't allow respawns (for example, Warzone and Execution).
                  • An issue where a player partway through the act of raising or lowering the chainsaw did not transition into a duel when attacked from the front with a chainsaw.
                  • An issue where occasionally a player waiting to respawn could not respawn when repeatedly hitting the left trigger to switch cameras.
                  • An issue where some teammates couldn't communicate between rounds in games type that don't allow respawns, because dead team members were left in the dead radio channel until the next round started.
                  • An issue where a DBNO player could be seen as standing if knocked DBNO while reloading the mortar.
                  • An issue where a player joining a Private Xbox LIVE game in progress from another specific type of game could potentially lose HUD functionality.
                  • An issue on the Flood map where a player's dying from Imulsion did not trigger a death message or penalize the player as other environmental deaths did.
                  • An issue with Guardian games where if the leader is the last player killed on a team, the round may not end, due to the respawn timer.
                  • A campaign issue where the gamer picture would not be awarded when the game is completed on Insane.
                  • An issue where a player would continue to fire the flamethrower and damage other players if that player was knocked DBNO while firing it.
                  • An issue that could cause a player to get stuck while moving and quickly attempting to aim the mortar at the same time.
                  • An issue with Horde games where clients didn't receive the "waiting for host" message after they failed a wave.
                  • A Horde split-screen issue that could cause a team to get –2 billion in score, which when posted to the leaderboards looked like +2 billion.
                  • An issue where dead players may not show up in the metadata for multiplayer photos.
                  • A system link issue where if a multiplayer match and a co-op game were hosted at the same time on the same LAN, neither could be joined.
                  • Additional miscellaneous bug fixes.


                  Balancing
                  • Made planted proximity grenade mines much easier to shoot off the surface they're planted on, by giving them 50 percent less health.
                  • Set grenades to respawn less frequently. When a player picks up grenades from a spawned location, a new set of grenades does not respawn until the previous grenades have been used.
                  • Increased the penalty to rank for players who quit Public Xbox LIVE matches early.
                  • Buffed the flamethrower to have stopping power (to slow a charging enemy) and to cause a chainsaw interrupt (to force the opponent to lower a revved chainsaw).
                  • Removed the ability to instantly shoot coming out of a roadie run.
                  • Added additional spawn protection to prevent proximity grenade mines and chainsaws from killing a player within 5 seconds after spawning.
                  • Balanced grenade spawn cycling on the Hail map so that both teams have equal access to both types of grenades.


                  Improvements
                  • Changed Annex games to use execution rules, to prevent players from leaving DBNO opponents on the ground to bleed out.
                  • Made Horde waves count toward the "Party Like It's 1999" achievement. Each wave is counted as one round.
                  • Added the ability, during Submission games, to see the flag's final destination by using Tac/Com.
                  • Increased the frequency of most of the toasts for in-game achievement progression.
                  • Added achievement progression numbers to the War Journal.
                  • Added 7 new DLC-based achievements worth 175 points (progress toward them starts after Title Update 2 is applied):
                    o "Skeletons in Your Closet" (20 points): Complete waves 1 through 10 on all Flashback Map Pack maps in Horde (any difficulty).
                    o "Trial by, and on, Fire" (20 points): Complete waves 1 through 10 on all Combustible Map Pack maps in Horde (any difficulty).
                    o "More Mystery, Less History" (15 points): Win a multiplayer match on each of the 5 Flashback Map Pack maps (any mode except Wingman).
                    o "The Roof! The Roof! The Roof…" (15 points): Win a multiplayer match on each of the 3 Combustible Map Pack maps (any mode except Wingman).
                    o "Bound by a Shared Past" (15 points): Win a Wingman match on each of the 5 Flashback Map Pack maps.
                    o "Forged in the Fire" (15 points): Win a Wingman match on each of the 3 Combustible Map Pack maps.
                    o "Annex: Now with Execution Rules" (75 points): Win an Annex match on each of the Flashback and Combustible Map Pack maps (Public only).
                  Go Noles!!! >>----->

                  Comment

                  • ChubbyBanana
                    Don't Trust Influencers
                    • Oct 2003
                    • 7071

                    #1059
                    Re: Gears of War 2

                    Too late for me. Already traded this game in. It's nice to know they are fixing it for those who still play though...
                    Not A Moderator
                    Extra Life 2017
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                    • bvb24
                      MVP
                      • Nov 2004
                      • 1630

                      #1060
                      Re: Gears of War 2

                      If anyone is still playing horde mode, I just got this from gamefly and am loving it. I would love to play with some OS'ers.
                      PSN: OldStyle24

                      Comment

                      • JBH3
                        Marvel's Finest
                        • Jan 2007
                        • 13506

                        #1061
                        Re: Gears of War 2

                        Originally posted by bvb24
                        If anyone is still playing horde mode, I just got this from gamefly and am loving it. I would love to play with some OS'ers.
                        I've been on this since the patch came out...I didn't experience all the problems everyone else did since NBA 2K9 was my game of choice during all those problems, but nevertheless if you're on send me a friend request and we can do some Horde, or whatever...I like the territory modes.

                        XBL G/T = JBHIII703757
                        Originally posted by Edmund Burke
                        All that is needed for the triumph of evil, is for good men to do nothing.

                        Comment

                        • Flawless
                          Bang-bang! Down-down!
                          • Mar 2004
                          • 16780

                          #1062
                          Re: Gears of War 2

                          This week Zero Punctuation reviews Gears of War 2, but only for all you big manly men.
                          <script src="http://www.escapistmagazine.com/videos/embed/525"></script>


                          Go Noles!!! >>----->

                          Comment

                          • 55
                            Banned
                            • Mar 2006
                            • 20857

                            #1063
                            Re: Gears of War 2

                            The patch made this game MUCH better. I'm back playing this for an hour or two each night and my 2K9 Association is now on the backburner.

                            Comment

                            • CaptainZombie
                              Brains
                              • Jul 2003
                              • 37851

                              #1064
                              Re: Gears of War 2

                              Originally posted by DookieMowf
                              Anyone want to buy it? $35 bucks and like new.
                              Still trying to sell this game? Didn't know we can sell games on OS now.
                              HDMovie Room

                              Comment

                              • sportsdude
                                Be Massive
                                • Jul 2002
                                • 5001

                                #1065
                                Re: Gears of War 2

                                Originally posted by Flawless
                                <script src="http://www.escapistmagazine.com/videos/embed/525"></script>


                                "sometimes things are good because they're good, or because Will Smith is in it." lol.
                                Lux y Veritas

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