Gears of War 2
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Re: Gears of War 2
I just went through the campaign. Awesome experience. I'll try insane mode next. This is one game where I can see myself actually playing through the main game more than once.
The only thing that I dont like, is the fact that I cant use the enemy in the offline bot matches. I can never seem to find anyone online to get in a game withComment
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Re: Gears of War 2
Updated list for upcoming TU3:
You will get up 2 seconds after being stunned by a smoke, no matter what:
We stopped it's duration being dependent on animation and so now everyone begins to get back up after 2 seconds regardless. This is likely to make getting up look less cool but it won't be as agonizing when you're caught sliding down stairs. We've also enabled ourselves greater control over balance issues with smoke grenades.
- Chainsaw invincibility to be fixed.
- 250 points worth of new achievements coming.
- Only host will lose experience if he quits.
- More bandwidth tweaks
- New shotgun shield glitch has been fixed.
- Region filter
- Quitters in public games to get replaced by bots. Bots will be insane difficulty.
- New ranking system
- Sniper hit detection fixed
- More weapon balance
- More effective solutions to address cheaters and standbyers.
Go Noles!!! >>----->Comment
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Re: Gears of War 2
Title Update 3 Coming the 24th, Snowblind Map Pack the 31st
The Snowblind Map Pack will arrive on Xbox Live on March 31 bearing four new maps: Grindyard, Under Hill, Courtyard, and a remake of Fuel Depot from the original Gears game.
Under the new system, players will earn experience points for scoring in public matches, advancing all the way to level 100. Upon attaining certain levels, they will be rewarded with the following Xbox achievements: Rookie Gear (level 5), Seasoned Gear (level 15), Battle-Tested Gear (level 25), Battle-Hardened Gear (level 50), and Veteran Gear (level 100). (The last two achievements will also require that players download and achieve feats in the Snowblind Map Pack.) Four other unnamed achievements will be added as part of the update, with a total of 250 GamerScore Points.we figured we should impose a system where people could earn experience, even if they lost the match they would feel like they're moving up the ladder. We want them to feel like they're progressing, gaining levels of experience in multiplayer play. It was really a reward thing to make people feel better about their progression online.Go Noles!!! >>----->Comment
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Re: Gears of War 2
Complete details on TU3:
Improvements
- Adds 100 levels of player experience that you can gain based on your score in Public matches. The game still uses Trueskill for matchmaking to find the most competitive matches, but the skill rank is now hidden. The new level of experience appears next to your gamertag, with levels 1 through 99 displayed as numbers and level 100 displayed as an icon. The game normalizes experience based on match type so that players earn an equivalent amount of experience across all modes.
- Adds an experience penalty for players quitting before a match is complete.
- Adds bots automatically to a Public Match if players quit and cause unbalanced teams. This ability has always existed in Private Matches if the bot count is set higher than zero.
- Optimizes playlists to only have two modes per playlist. Ties are decided by random selection.
- Adds map cycling to Private Matches. The first match map is chosen by vote or by host, and when that match is completed, the game transitions automatically to the next match, with the next map selected in alphabetical order.
- Adds the ability for teams to talk to each other between rounds in a Private Match.
- Adds the ability to save Public and Private Horde high scores after each complete wave, in case the host loses connection.
- Makes minor changes to general bandwidth usage.
- Adds region preference to matchmaking.
- Improves standby detection.
- Adds nine new achievements worth 250 points. Progress toward them starts after Title Update 3 is applied. Six of the new achievements require the Snowblind Map Pack, a set of four new maps to be released soon. The nine new achievements:
o "Rookie Gear" (10 points): Earn enough multiplayer experience to reach level 5 (Public only).
o "Seasoned Gear" (20 points): Earn enough multiplayer experience to reach level 15 (Public only).
o "Battle-Tested Gear" (30 points): Earn enough multiplayer experience to reach level 25 (Public only).
o "Battle-Hardened Gear" (50 points): Reach level 50 and play a match on each of the four Snowblind Map Pack maps (Public only).
o "Veteran Gear" (75 points): Reach level 100 and win a match on each of the four Snowblind Map Pack maps (Public only).
o "Never Eat Red Snow" (20 points): Complete waves 1 through 10 on all Snowblind Map Pack maps in Horde (any difficulty).
o "Icy Dead People" (25 points): Complete waves 1 through 50 on any Snowblind Map Pack map in Horde (any difficulty).
o "Frigid Body Dynamics" (5 points): Play a multiplayer match on each of the four Snowblind Map Pack maps (any mode).
o "The Weather Outside Is Lethal" (15 points): Win a multiplayer match on each of the four Snowblind Map Pack maps (any mode).
Exploit Fixes
- A player could swap from a pistol to a two-handed weapon during a cover slide and then mantle greater distances.
- Players could kill themselves in Wingman to avoid giving their opponents more points. Now, suicides and team killing will reduce team score.
- A player holding a meatshield could melee through some walls.
- A player could equip a two-handed weapon with a shield using either the Boltok or the Gorgon pistol.
- A player could equip a two-handed weapon with a meatshield using either the Boltok or the Gorgon pistol.
- A player could prevent planted shields from being picked up by other players.
- Players could launch themselves into the air with a smoke grenade while mantling.
General Fixes
- An issue that caused chainsaw interruption when a player is shot to be less reliable in some body positions than in others.
- An issue where a third player could join a Public Wingman party lobby and remove another player from the game.
- An issue in Submission games where occasionally the meatflag would immediately run back to the spawn point after being dropped.
- An issue where players that were knocked down but not out (DBNO) while planting the Boomshield would appear to be standing.
- An elevation-based issue where the detection for a headshot might not align properly with certain character model heads.
- An issue that could cause Wingman teammates to have different character models.
- Additional miscellaneous bug fixes.
Balancing
- Reduces stun duration of smoke grenades. Currently, characters always start to get up after 2 seconds.
- Gives melee the same delay after roadie running that shooting received in Title Update 2.
- Removes spawn protection from the Horde in Horde mode.
- Increased the forward angle that triggers chainsaw duels so that players with Lancers equipped won't be sawn from the side without a duel.
- Reduces the delay before a player can climb up after entering low cover.
- Makes minor changes to weapon spawns on the Subway map to provide greater balance.
Go Noles!!! >>----->Comment
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Re: Gears of War 2
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Re: Gears of War 2
I can't remember the mutiplayer component for a game as big as this being such a mess. The amount of glitches, lag, matchmaking issues, and standbyers is absurd. TU2 fixed a good bit of the problems when I played it a few weeks ago, but there's still problems. Good news is TU3 looks to right pretty much all the wrongs, but it will have been over 4 months after release.Go Noles!!! >>----->Comment
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Re: Gears of War 2
I'm glad the added the delay for melee after the roadie run, finally you will be able to punish some people that just try to two-piece all day......Comment
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Re: Gears of War 2
Snowblind Map Pack Trailer:
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Last edited by Flawless; 03-26-2009, 12:11 PM.Go Noles!!! >>----->Comment
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Re: Gears of War 2
Multiplayer is a lot of fun post TU3. The new ranking system is much better of giving you the feeling that you're constantly progressing. I've played about 20 matches since TU3 and only one had a little lag. Haven't ran into any standbyers either. Overall, everything just feels tighter and the flow of gameplay feels different. It's hard to explain, but I like it. Matchmaking could still use some tweaks, as sometimes it doesn't do a very good job of matching you with like-skilled opponents, and it can still take a little awhile to get into a match. Looking forward to the new maps coming tomorrow.Go Noles!!! >>----->Comment
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Re: Gears of War 2
Gameplay videos of the Snowblind Map Pack. Fuel Depot.
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<object width="640" height="385"><param name="movie" value="http://www.youtube.com/v/g2UPZ_k_X2s&hl=en&fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/g2UPZ_k_X2s&hl=en&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"></embed></object>Go Noles!!! >>----->Comment
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Re: Gears of War 2
Does anyone feel the same way as me and feels that this game shouldn't of been a day 1 purchase? Just wondering. IMO the story was ok, Horde was fun but the Multiplayer is just Bland. Feels like its just a race to the power weapon and whoever gets it usually wins. IDK but I do regret my purchase. Just wondering if anyone else feels the same.PS4 Twitch: http://www.twitch.tv/candyman5os
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Re: Gears of War 2
Does anyone feel the same way as me and feels that this game shouldn't of been a day 1 purchase? Just wondering. IMO the story was ok, Horde was fun but the Multiplayer is just Bland. Feels like its just a race to the power weapon and whoever gets it usually wins. IDK but I do regret my purchase. Just wondering if anyone else feels the same.Comment
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Re: Gears of War 2
A lot of people seem to regret purchasing it and have expressed it already several times in this thread. It's funny a number of people bought it, yet they didn't like the first Gears. Personally, I don't regret it. The single player and horde was worth it for me. Mutliplayer was broken and that's unacceptable for a game of this magnitude. I'm glad I didn't get rid of it though, because TU3 has saved the multiplayer for me.Go Noles!!! >>----->Comment
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