Grand Theft Auto IV

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  • Jeffx
    MVP
    • Jan 2007
    • 3045

    #286
    Re: Let's talk about... Grand Theft Auto 4

    Originally posted by MrE_Gamer
    Here is some screens






    I think I'm going to faint. A combination of Liberty with the real NYC. This is going to be sick. Which of the old GTA characters will pop up in IV? I'm thinking Tony Cipriani, Joey Leone, Claude, Donald Love & Phil Cassidy.

    Comment

    • Smokey
      Rookie
      • Dec 2004
      • 273

      #287
      Re: Let's talk about... Grand Theft Auto 4

      I think this game is going to be unreal.

      Comment

      • Flawless
        Bang-bang! Down-down!
        • Mar 2004
        • 16780

        #288
        Re: Let's talk about... Grand Theft Auto 4

        A little info from GameInformer.

        • Niko Bellic is the main character.
        • Multi-player will be included.
        • Liberty City is the only location in the game.
        • The Xbox 360 version was the version shown to the magazine editors.
        http://planetgrandtheftauto.gamespy.com/

        ...
        Go Noles!!! >>----->

        Comment

        • Dispatch
          MVP
          • Jan 2006
          • 2339

          #289
          Re: Let's talk about... Grand Theft Auto 4

          What are the chances that this is being developed on the 360 then getting ported to the PS3. It's kind of suprising to me that they showed the 360 version of the game to the magazine editors.

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          • Blzer
            Resident film pundit
            • Mar 2004
            • 42517

            #290
            Re: Let's talk about... Grand Theft Auto 4

            I think I'm happy that there aren't any airplanes in this game (of course, other aircraft types haven't been ruled out, but I doubt there will be anything). To be honest with you, the anticipation of flying the plane is really the only fun part. Once I get up in the air, all of the massiveness that I felt in the game just instantly leaves. That, and I think that it takes on a much more realistic approach in general. The jetpack in SA was just brutal, and totally took away from the realism aspect.
            Samsung PN60F8500 PDP / Anthem MRX 720 / Klipsch RC-62 II / Klipsch RF-82 II (x2) / Insignia NS-B2111 (x2) / SVS PC13-Ultra / SVS SB-2000 / Sony MDR-7506 Professional / Audio-Technica ATH-R70x / Sony PS3 & PS4 / DirecTV HR44-500 / DarbeeVision DVP-5000 / Panamax M5400-PM / Elgato HD60

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            • AI_Franchise
              Banned
              • Nov 2002
              • 2146

              #291
              Re: Let's talk about... Grand Theft Auto 4

              The minute I acquired a Jetpack, I was James Bonds with it. Enjoy it.

              Comment

              • Dispatch
                MVP
                • Jan 2006
                • 2339

                #292
                Re: Let's talk about... Grand Theft Auto 4

                Originally posted by AI_Franchise
                The minute I acquired a Jetpack, I was James Bonds with it. Enjoy it.
                Yea the jetpack was very fun. It makes it alot easier to get around too. I loved just flying above the trees and going any where.

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                • Flawless
                  Bang-bang! Down-down!
                  • Mar 2004
                  • 16780

                  #293
                  Re: Let's talk about... Grand Theft Auto 4

                  Summary of the preview in GameInformer


                  Go Noles!!! >>----->

                  Comment

                  • Ice Cream Truck
                    Money Makin' Sonny
                    • Nov 2003
                    • 2200

                    #294
                    Re: Let's talk about... Grand Theft Auto 4

                    No planes...



                    .................................................. ............


                    Xbox 360 GamertagRAW 910

                    Philadelphia Eagles


                    Phoenix Suns


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                    • SLAYER
                      *n H**t*s..R*b**ld*ng..
                      • Jun 2004
                      • 1915

                      #295
                      Re: Let's talk about... Grand Theft Auto 4

                      Rockstar's wit continues..

                      The GTA Jersey equivalent is called Alderney, the most northern part of the Channel Islands..islands where the Isle of Jersey is located.

                      Basically, a reference that means North Jersey.

                      So, I guess we won't be seeing other parts of the state represented. An abridged version of Central and South Jersey leading to a hidden knock-off of AC would be sweet, though.
                      D E S E R V E_V I C T O R Y
                      R.I.P. Sean Taylor (1983-2007), a True Cane

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                      • Pappy Knuckles
                        LORDTHUNDERBIRD
                        • Sep 2004
                        • 15966

                        #296
                        Re: Let's talk about... Grand Theft Auto 4

                        Originally posted by Jimplication
                        I think it's possible for the game world to be too large. In San Andreas there were missions where travelling across the entire map was tiresome, especially when they had to be repeated as a result of failure.

                        I generally am a fan of a bigger environment, as it usually results in more diversity and things to do, but if the expanded area isn't implemented properly it can also hold a game back.
                        i agree 100%.

                        Comment

                        • GBrushTWood
                          Banned
                          • Mar 2003
                          • 1624

                          #297
                          Re: Let's talk about... Grand Theft Auto 4

                          I personally like the bigger environment as long as it is not required to shift through the different islands in order to complete a lot of missions. I'm not sure why they are making a small environment than San Andreas.

                          And no planes is hardcore lame IMO. To me, that is one of the funnest parts of the game. I agree that it ruins the size of the game because it kind of devalues the purpose of even having a car for many aspects of the game. I'd still like to have it in there though..

                          Comment

                          • bkfount
                            All Star
                            • Oct 2004
                            • 8467

                            #298
                            Re: Let's talk about... Grand Theft Auto 4

                            Maybe they took out the planes since they were too much fun. Why even bother landing at an airport, when you could just parachute out and glide to your destination...

                            is san andreas BC for the 360, I'm craving to play it again..

                            Comment

                            • chippered
                              MVP
                              • Aug 2002
                              • 1528

                              #299
                              Re: Let's talk about... Grand Theft Auto 4

                              Originally posted by GBrushTWood

                              And no planes is hardcore lame IMO. To me, that is one of the funnest parts of the game. I agree that it ruins the size of the game because it kind of devalues the purpose of even having a car for many aspects of the game. I'd still like to have it in there though..
                              Maybe they are getting rid of the planes because they have a new gameplay dynamic involving land vehicles. I dont know though, like others have said, it was fun times skydiving to your location instead of driving.

                              Maybe we'll be able to take a rocket to the moon...
                              GT = Chippered

                              Brewers League Baseball
                              Indianapolis Clowns

                              Comment

                              • ausar72
                                MVP
                                • Jul 2002
                                • 1217

                                #300
                                Re: Let's talk about... Grand Theft Auto 4

                                More Info on the article...


                                GTA4 World Premiere Preview Reaches Subscribers
                                Posted by adamcs at 14:21. Category: General

                                The May issue of Game Informer (which has a 10-page Grand Theft Auto IV world exclusive preview) is beginning to reach the homes of subscribers. See GTAF for more details.

                                "One of our biggest goals early in development is that it should feel different than any other game. It shouldn't be 'Oh, here's a really good looking but stiff character.'"
                                - DAN HOUSER, VICE PRESIDENT OF ROCKSTAR GAMES

                                Full Summary of the Preview

                                * The protagonist's name is Niko Bellic - an Eastern European immigrant who has come to Liberty City to live the "American Dream." The game is set in Liberty City in 2007, but it is bigger than the Liberty City we saw in GTA III.

                                * The GTA 4 equivalent of the Statue of Liberty is called the Statue of Happiness, and DUMBO (Down Under the Manhattan Bridge Overpass) is known as BOABO (Beneath the Offramp of the Algonquin Bridge Overpass).

                                Game Informer
                                * In Grand Theft Auto IV, Rockstar have recreated 4 of the 5 boroughs in New York, as well as part of New Jersey. Broker is the GTA IV equivalent of Brooklyn, Manhattan is now called Algonquin, Queens is now Dukes, the Bronx is Bohan, and New Jersey is Alderney. The map is smaller than San Andreas, but considerably more detailed. No countryside or desert, we are led to believe.

                                * Pedestrians are far more realistic in GTAIV than in previous GTA games - they sit on benches, smoke cigarettes, read books and generally act like any real pedestrian would in the middle of a street.

                                * The screenshots in the preview are not representative of the final quality of the graphics, Rockstar insist. The game will only look better as the release draws closer..

                                * Niko was persuaded to move to Liberty City by his cousin Roman, who claimed to be living a wonderful life there with two beautiful women, fifteen sports cars, and lots of money etc, but he was infact telling a lie in order to hide his own failures. Roman is the only person you know in Liberty City at the beginning of the game, and he becomes one of your major connections at the start. Niko is a tough character whereas Roman is friendly. Roman is heavily in debt and a lot of people are after him - he needs Niko's support. They are constantly bickering.

                                * The demo (which was played on Xbox 360) begins with Bellic standing inside of the taxi depot, which Roman operates in the borough of Broker in a converted industrial garage. Roman works at a cluttered desk in a shabby environment, and at this point the graphical improvements are extremely evident. Bellic walks to a brownstone house in Broker, where he pushes open the door and pulls out his pistol - the house however, is not occupied. He then moves onto the kitchen, which he also finds to be empty. He pushes his way through the back door and smashes the window of a red four-door car with his elbow. The broken glass falls onto the street and onto the seat of the car, as Bellic unlocks it from the inside. He hotwires the car and sets off to his next destination. The camera angle behind the car is closer to the vehicle than in all previous GTA titles which brings out more detail in the car. After selecting a radio station, Bellic navigates to a section of the BOABO arriving at a dockside with a terrific view of the city skyline. Pigeons can be heard in the sky, and waves can be heard in the water. Bellic then pulls out his cellphone which has options for Phonebook, Messages, Organizer and Camera on it's LCD screen. He selects Phonebook, and he is then presented with another set of options: City Contact, Docks Friend, and Cab Contact. After a brief conversation he informs the reciever to meet him at the docks.

                                * As Bellic walks, you can feel the weight behind each step he makes. Variations in the terrain cause realistic changes in the walking animation. The physics have also improved and character movements are more realistic.

                                * In previous GTA games you were like a slave because you had to constantly take orders from people to do missions. There is still an element of that in Grand Theft Auto 4, but you can also choose how you want to spend your time, for example "I want to hang out with him and her. I want to hang out with this guy because he always has fun things to do. Call him up and maybe you can hang with him. Maybe he'll answer." You have a lot of choice over what you want to do.

                                * In GTA4, Rockstar is giving its players more freedom, more choice, and more sense of control over their destiny - the structure of the storyline is quite different, it can be told in a number of different ways. You can talk to people in person, by cell phones, and there are a bunch of other ways of giving the player information. In general it's a difference experience, with new ways of interacting with the characters and the world.

                                * Rockstar consulted crime experts and ex-policemen when making the game, and they learned that being a criminal is a lot harder these days than it was during the 80s and 90s for example, and they have tried to reflect this in the game. This means you can expect to see a lot of people getting arrested - the police are a heavy presence.

                                * There are no planes in GTA IV because there is only one city, and Rockstar want the game to seem realistic. However there will be motorbikes.

                                * Rockstar North is approaching the recruitment of voice actors in a different way. This means that we will probably hear less familiar voices in GTA 4, as R* are looking for voices that suit the attitude of the characters. A similar approach is being done in terms of soundtrack - Rockstar are looking for great music which works with the 2007 Liberty City.

                                * After an initial load sequence, the game will never load again. Not even during exterior-interior (and vice versa) transitions.

                                * Both versions of the game (Xbox 360 and PlayStation 3) will likely be identical, but the Xbox 360 version will have exclusive downloadable episodic content.

                                * GTA IV will have multiplayer, but it's not going to be a massively multiplayer online game. They are trying to make something that is interesting, fun, progressive and which goes along nicely with the single-player game.
                                Last edited by ausar72; 04-11-2007, 06:56 AM.

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