Halo 3: ODST
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Re: Halo 3: Recon
When this drop?PS4 Twitch: http://www.twitch.tv/candyman5os
Steam ID: STEAM_0:0:37844096
Teams:
NCAA/PRO Football - Miami Hurricanes/Minnesota Vikings
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NCAA/PRO Baseball - Miami Hurricanes/NY YankeesComment
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Re: Halo 3: Recon
Halo: ODST Exclusive Developer Interview
“If you survey the whole Halo trilogy, our most successful environments were actually very non-linear, or at least offered players lots of tactical, geometric choices,” Staten says, going some way to explain the exact layout of the Halo 3: ODST world. “With Halo 3: ODST, we’ve applied that same philosophy to an urban setting. More broadly, there’s still a linear story to enjoy, but it’s broken into bite-sized pieces that the player can consume in any order he wants as he explores the midnight streets of New Mombasa. The city definitely has limits, but it’s absolutely the largest, most ambitious and wide-open space we’ve ever created.”
“We’ve implemented lots of targeted tweaks to make the player feel like an ODST instead of a Spartan: a very capable mortal instead of an aliencrushing god.”Of course, Bungie isn’t abandoning the aspect of Halo 3 that has kept hundreds of thousands playing it over a year after release. Halo alone is only half a Halo, as it were, and Halo 3: ODST is offering full co-op and multiplayer. “Halo 3: ODST’s campaign will take hours to complete for most players, and the experience doesn’t end there. With four-player campaign co-op as well as campaign scoring, Achievements, and even more robust stat-tracking through Bungie.net, we’re confident there’s a lot of fun to be had.”The four-player co-op should prove more tactically important for Halo 3: ODST. In Halo 3, it ended up just being a melee, but with alternate routes and an open world, a communicative team should be able to use the environment to their advantage and co-ordinate some daring flanking manoeuvres.
Still, Bungie is remaining tight-lipped on the full details of ODST’s multiplayer, with Staten coyly telling us that: “We’ve revealed bits and pieces; specifically the four-player co-op aspect of the campaign and the inclusion of the Halo 3 Mythic multiplayer maps. Three of these will debut early next year as a standalone release for fans who can’t wait until next fall, but stay tuned.”
After ODST, though, the future’s up in the air. Could we squeeze anything out of Staten about the studio’s next project? “No,” he laughs. “If I could answer, I would. But I can’t, so I won’t. But you already knew that, right?” Sadly, yes, we did. There’s one thing that we can be sure about, though: it’ll be worth listening whenever Staten starts talking Halo again.Go Noles!!! >>----->Comment
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Re: Halo 3: Recon
Good read (click image to read)
Now, it should be stated at the onset of this piece that some of what we discuss here may find itself off the mark with regard to the interpretation of data, both real and fictional, but in saying that, I am confident that the stone about to be thrown will hit more than a few birds before falling to the ground. With Bungie’s intent in ODST to allow a greater sense of exploration by their addition of the open-world hub system, it seems entirely probable that their conceptual depiction of New Mombasa will resemble, to the best of their ability, the same 26th century industrialist city they first introduced in Halo 2.Go Noles!!! >>----->Comment
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Re: Halo 3: Recon
Works for me, but here's the link.
Go Noles!!! >>----->Comment
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Re: Halo 3: Recon
Hopefully we'll find out more about this hub setup at E3. It sounds really interesting.Comment
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Re: Halo 3: Recon
GamePro
In Halo 3: ODST, you can walk in any direction, take any path across this open world, but therein lies the problem: You have no idea how to get back in touch with friendlies.
The fact that Bungie is making an open-world game seems a bit odd, but they're not following the same blueprint Rockstar pumps through its GTA games. ODST won't have side quests you can use to dally away your time or missions to track down wayward assassination targets. There's a story here, but it comes out through flashbacks from the perspectives of the Rookie's squadmates: Buck, Dutch, Mickey, and Romeo. As you move through the world, you'll interact with objects and locations that will trigger those flashbacks.Connecting it all together is the Superintendant, and it has to be the most lovable makeshift tour guide we've ever seen. An A.I. put in place to oversee the city's maintenance, the Superintendant will provide the Rookie with guidance from place to place and help you avoid Brute patrols (the Prophet of Truth is already phasing Elites out of combat, so you won't see them in New Mombasa). In fact, stealthy movement will play a big role in ODST, to the point that the Rookie won't even be armed with a flashlight. Instead, you'll be able to engage a low-light vision mode via your helmet, and get tactical updates of wandering enemies on your HUD.
If it all sounds a bit heavy on the covert tactics and a bit light on the Halo, well, that was our first thought, too. Then we remembered: This is Bungie we're talking about. When have they ever given us reason to doubt?Go Noles!!! >>----->Comment
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Re: Halo 3: Recon
E3 2009: Halo 3 ODST Demoed
Today at the Microsoft Press Conference at E3, Joe Staton from Bungie demoed Halo 3: ODST. It started as a pod dropped to New Mombassa containing "The Rookie." These specially trained fighters have access to new weapons like a low-light vision modes for the visor and the famous scoped pistol from Halo 1.
As the story of the game progresses the player switches perspectives between different Orbital Drop Shock Troopers with their own abilities. It will include a new cooperative game mode called Firefight that will be available on September 22 when the game launches.
If missed the demo:
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<div class="gametrailers_embed_container>"<object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="480" height="392"> <param name="allowScriptAccess" value="sameDomain" /> <param name="allowFullScreen" value="true" /> <param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=49975"/><param name="quality" value="high" /> <embed src="http://www.gametrailers.com/remote_wrap.php?mid=49975" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="392"></embed> </object><div style="font-size: 10px; font-family: Verdana; text-align: center; width: 480px; padding-top: 2px; padding-bottom: 2px; background-color: black; height: 32px;"><div><a style="color:#FFFFFF;" href="http://www.gametrailers.com" title="GameTrailers.com">Video Games</a> | <a style="color:#FFFFFF;" href="http://www.gametrailers.com/game/10364.html" title="Halo 3: ODST">Halo 3: ODST</a> | <a style="color:#FFFFFF;" href="http://www.gametrailers.com/player/49975.html" title="E3 09: Press Conference Flashback (Cam)">E3 09: Press Conference Flashback (Cam)</a></div><div style="padding-top: 3px;"><a style="color:#FFFFFF;" href="http://www.gametrailers.com/platformlist/xb360/index.html" title="XBox 360">XBox 360</a> | <a style="color:#FFFFFF;" href="http://www.gametrailers.com/platformlist/ps3/index.html" title="PS3">Playstation 3</a> | <a style="color:#FFFFFF;" href="http://www.gametrailers.com/platformlist/wii/index.html" title="Wii">Nintendo Wii</a></div></div>Go Noles!!! >>----->Comment
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Re: Halo 3: Recon
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