I might be getting this for the 360, hopefully there's a good OS group around.
Red Dead Redemption
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Re: Red Dead Redemption
Were there any real graphical differences between the PS3 and 360 versions of GTA4? I'd like to get this for PS3, as a couple of my friends who roll with just the PS3 are getting it, and it seems that most guys here are getting it for PS3 as well.Comment
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Send your Midnight Release weirdo pics/videos to my new website: http://www.peopleofmidnightreleases.com!Comment
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Re: Red Dead Redemption
I'm getting this day one for 360. Im not going to pay extra for a headset just to play this on PS3.
The Multiplayer for this will destroy GTA4, my biggest issue was the stupid auto-aim, which this game doesnt have(i hope)."I'm addicted to Video Games, and i chase it with a little OS." -Winston ChurchillComment
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DickDalewood
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DickDalewood
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Re: Red Dead Redemption
It'll be a refined auto-aim system.
"the game’s subtler use of auto-aim, which makes for a reticule that becomes increasingly ‘sticky’ as it nears enemies but stops well short of steadfastly locking to a target as GTA IV does. It provides multiplayer gunplay that’s fast-paced and addictive but still manages to draw a decent amount of skill out of its user to acquire a high level of mastery."
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Re: Red Dead Redemption
Interview: Dan Houser
From a technical perspective, it was a complete nightmare, because we wanted to include so many things that were vital to making the game we wanted and a massive headache to make fun and look right - amazing gunfight physics, beautiful horses, lassos, stagecoaches with so many moving parts, animals, and so on. For the game to be fun and engaging and everything we hoped it could be, we had to include a huge range of classic western moments – stand-offs, duels, stagecoach fights, gunfights on trains, hold-ups, bounty hunting, and so on. This is the strength of the game, but doing this in a seamless way in a massive open world was a huge challenge.Go Noles!!! >>----->Comment
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