Brink (360/PS3/PC)

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  • iLLosophy
    Plata o Plomo
    • Sep 2005
    • 3673

    #106
    Re: Brink (360/PS3/PC)

    So if someone gives you a revive shot, does the opposing team know you're not "dead" yet? If not it will make for very interesting zombie moments where you walk through a scene of dead bodies and one rises up behind you and caps you in the dome.

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    • Klocker
      MVP
      • Jul 2003
      • 3239

      #107
      Re: Brink (360/PS3/PC)

      Originally posted by iLLosophy
      So if someone gives you a revive shot, does the opposing team know you're not "dead" yet? If not it will make for very interesting zombie moments where you walk through a scene of dead bodies and one rises up behind you and caps you in the dome.

      correct me if I'm wrong but the "opposing team" are all AI bots correct?

      there is no competitive head 2 head AFAIK.

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      • J-Clutch1
        MVP
        • Sep 2008
        • 2448

        #108
        Re: Brink (360/PS3/PC)

        Originally posted by Klocker
        correct me if I'm wrong but the "opposing team" are all AI bots correct?

        there is no competitive head 2 head AFAIK.
        No. You can set it to either all bots or people online or a combination.

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        • Klocker
          MVP
          • Jul 2003
          • 3239

          #109
          Re: Brink (360/PS3/PC)

          Originally posted by V!n$an!+y
          No. You can set it to either all bots or people online or a combination.
          yes but as I understand it that is only for your team... the objectives are always against AI O believe since the objectives are all the same ones that are Single player based. Hence the hoopla over them saying that "single player is seamless with multiplayer".

          they use Left for Dead as an example of how that works.

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          • J-Clutch1
            MVP
            • Sep 2008
            • 2448

            #110
            Re: Brink (360/PS3/PC)

            It is an option for making the other or opposing team full of either bots or people online.

            That's what makes this game unique.

            You could either play it alone with 7 other bots on your team against 8 bots, or with 7 friends against 8 AI, or a full online match.

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            • J-Clutch1
              MVP
              • Sep 2008
              • 2448

              #111
              Re: Brink (360/PS3/PC)

              This paragraph from the Joystiq preview Pete posted seems pretty clear:

              The player can play solo or take the fight online with private or public multiplayer. If the preferences are set to public, simply start playing and real players will drop in sporadically to replace NPCs. Simply "dropping into" a match is something Splash Damage is committed to. "We're challenging those assumptions, like, 'Why do I need to be in a lobby before I start a match'" Wedgwood told us. "And, 'Why do I need this party thing if they're on my friends list anyway?'" As flexible as that is, at the same time the game is very customizable. You can decide how many AI players you want, or whether or not you want to reserve a few spots in the match for your buddies.

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              • Klocker
                MVP
                • Jul 2003
                • 3239

                #112
                Re: Brink (360/PS3/PC)

                Originally posted by V!n$an!+y
                This paragraph from the Joystiq preview Pete posted seems pretty clear:
                understood but again it appears to me like "Left for Dead" that the enemy is always AI and the human players are always just the offensive team from the single player game. the friends or human players are always on your team not emies like Borderlands. AFAICT. I hope you are right because I hate this kind of multiplayer set up but unfortunately I think it is this way



                EDIT:


                EDIT: yea! you are correct.... this is human on human... ok this game just moved to top of my list for next purchase.!!

                Every multiplayer level is also a level in the single-player campaign. In the campaign, just like in the multiplayer, you can choose either faction, Resistance or Security and play out their story. In doing so, Brink has blurred the line so completely between multiplayer and single-player that it will be impossible to walk into a room and tell which one is being played. Your character will be persistent across both modes, continuing to build towards the game's Level 20 cap. This allows players to spend time in either single-player or multiplayer without worrying about their character not leveling.
                Last edited by Klocker; 04-25-2011, 12:16 PM.

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                • 3nDAmornin
                  Rookie
                  • Jun 2003
                  • 190

                  #113
                  Re: Brink (360/PS3/PC)

                  https://<iframe title="YouTube video...reen></iframe>

                  Comment

                  • LincSink
                    Rookie
                    • Feb 2003
                    • 137

                    #114
                    Re: Brink (360/PS3/PC)

                    May 10 really can't get here soon enough. I really like not being inundated with gameplay videos before the release. It makes the game a little bit of a mystery and makes me feel like a little kid counting down the days to Christmas with excitement. It will be so refreshing to play an FPS that is completely different and so reliant on teamwork. Thanks for sharing, good find.

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                    • Klocker
                      MVP
                      • Jul 2003
                      • 3239

                      #115
                      Re: Brink (360/PS3/PC)

                      see that's why I'm so confused about how this works....


                      looking at that video notice that NONE of the enemy had MP tags above their heads, only your team (from what I could tell) ... appearing as if the enemy is AI (like Borderlands and L4Dead MP)

                      Comment

                      • jyoung
                        Hall Of Fame
                        • Dec 2006
                        • 11132

                        #116
                        Re: Brink (360/PS3/PC)

                        The story mode can be played either against AI or human opponents.

                        Comment

                        • 3nDAmornin
                          Rookie
                          • Jun 2003
                          • 190

                          #117
                          Re: Brink (360/PS3/PC)

                          Originally posted by Klocker
                          see that's why I'm so confused about how this works....


                          looking at that video notice that NONE of the enemy had MP tags above their heads, only your team (from what I could tell) ... appearing as if the enemy is AI (like Borderlands and L4Dead MP)
                          There is 8v8 MP....8 humans vs 8 humans.



                          Take your unique character online at any time you choose. Brink allows you to seamlessly move between single player, co-op with friends, and intense multiplayer action. Multiplayer takes the story online where you can play with up to seven other people (or AI characters) cooperatively as you take on the opposing faction or with up to 16 players competitively.

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                          • Klocker
                            MVP
                            • Jul 2003
                            • 3239

                            #118
                            Re: Brink (360/PS3/PC)

                            Originally posted by 3nDAmornin
                            There is 8v8 MP....8 humans vs 8 humans.

                            http://brinkthegame.com/features/
                            ok that sounds pretty definitive...I'm sure it's not a big deal for people who like co-op or Hoarde modes or L4D (none of which I care for) but I want to play against Human players all the time (when possible)


                            so back on pre-order.

                            Comment

                            • Pete1210
                              MVP
                              • Aug 2006
                              • 3277

                              #119
                              Re: Brink (360/PS3/PC)

                              I had a few games to trade, so I pre-ordered today.

                              Comment

                              • LingeringRegime
                                Hall Of Fame
                                • Jun 2007
                                • 17089

                                #120
                                Re: Brink (360/PS3/PC)

                                Great find man. I wish this game was here.

                                I love the customization. Wow.

                                Last edited by LingeringRegime; 04-25-2011, 05:42 PM.

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