Brink (360/PS3/PC)

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  • Candyman5
    Come get some!
    • Nov 2006
    • 14380

    #256
    Originally posted by Vast
    I got the 360 version sitting on my desk. At work waiting anxiously to get home. Anybody gonna be on tonight around midnight eastern??
    I most likely will be.


    Sent from me, duh.
    PS4 Twitch: http://www.twitch.tv/candyman5os

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    • ANDROMADA 1
      So long to a Legend.
      • Dec 2008
      • 5024

      #257
      Re: Brink (360/PS3/PC)

      I'm thinking about picking this up tonight. looks like fun!!

      Comment

      • Vast
        MVP
        • Sep 2003
        • 4015

        #258
        Re: Brink (360/PS3/PC)

        Originally posted by Candyman5
        I most likely will be.


        Sent from me, duh.
        Cool bro. I'll hit you up.

        How's the lag??
        "I'm addicted to Video Games, and i chase it with a little OS." -Winston Churchill

        Comment

        • av7
          Hall Of Fame
          • Dec 2007
          • 11408

          #259
          Re: Brink (360/PS3/PC)

          Originally posted by bcruise
          Yeah, the sound issues seem to happen on one map more than any other - Refuel. I've just been exiting out of that map whenever it comes up in rotation - something is very wrong there.
          They were having really bad luck with any map and sound. What was weird is that there was no real pattern for losing sound. Sometimes they would die and it'd go, other times it would go away 5 minutes into the match randomly mid-shot.

          Either way, the game looks really fun and I'll hopefully pick up a copy tomorrow
          Aaron
          Moderator

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          • Cyros
            ULTRAAAA!!!!
            • Jun 2003
            • 12628

            #260
            Re: Brink (360/PS3/PC)

            UPS let me down. They didn't get to my apartment till close to 6 or so (I'm at work) and instead of leaving it at the office they'll try again tomorrow.
            Watch Me Twitch

            My Video Game Streams

            Comment

            • Boltman
              L.A. to S.D. to HI
              • Mar 2004
              • 18283

              #261
              Re: Brink (360/PS3/PC)

              Originally posted by jrider99
              I didn't like it at first. But after leveling up and unlocking new attributes and weapon mods, I'm starting to come around.

              I don't like that it takes almost a full clip to put down most enemies, and if you're on a team that isn't communicating you have zero chance of winning. But when you get in a game with some guys who actually want to complete objectives and win, it's pretty fun.

              My biggest concern right now is the awful slowdown on Xbox Live. I've had to quit four games today because the framerate made it unplayable. I popped in Black Ops and everything ran smooth, so I'm guessing those issues aren't on my end. Hopefully this gets worked out because the game has potential.

              I dig the SMART movement and the level of customization is unmatched in the FPS genre. But I have a feeling that the underwhelming graphics and no deathmatch modes will lead to this becoming a niche title that appeals to only a dedicated segment of FPS fans -- namely those who can't stand CoD, Halo, etc.
              This probably answers your query.



              Originally posted by Review
              Fear of a Bot Planet

              It may just be the circumstances of the review given the limited number of players at any one time, but I am already utterly sick of Brink’s bots. They seem to scale in difficulty to the number of human players you have in the game, but most of the time will just run to a spot, stand around, and shoot. Some will bum rush you with a shotgun and others will show no aggressiveness toward you. It’s a really inconsistent experience that does nothing to replace a human player. Unfortunately, I was only able to get into a game with 4 humans maximum during the review period, even during the “sessions” setup by Bethesda. I’m not sure if I was doing something wrong or if no one was around during these sessions, but I’ve basically played against bots the whole time.

              Even when I was able to get online, most of the slots were filled by bots and even the addition of one human player resulted in a massive performance hit on the Xbox 360 version to the point where having a single human companion isn’t worth the drop in framerate and added latency.

              I’m willing to make some concessions when it comes to the bots since the majority of players should be playing against other humans online when the game has actually been released, but unfortunately, there are far bigger problems with the core game to deal with. There are a lot of design decisions that are, frankly, quite surprising given that this isn’t Splash Damage’s first game.

              Comment

              • Boltman
                L.A. to S.D. to HI
                • Mar 2004
                • 18283

                #262
                Re: Brink (360/PS3/PC)

                BTW, I picked this up for my son today at Gamestop, but I knew something was up when the guy right in front of me was getting his pre order money back saying "I read terrible things about it online". I picked it up for him anyways since he payed for it (mostly).

                He hasn't came home yet so it is still unopened. I went online to read all these horrid reviews and bad story after bad story about it. I'm thinking I'm going to talk my kid into not opening it up and taking it back tomorrow.

                Put the money towards L.A. Noire or something.

                Comment

                • Sandman42
                  Hall Of Fame
                  • Aug 2004
                  • 15186

                  #263
                  Re: Brink (360/PS3/PC)

                  Originally posted by Boltman
                  You can see the issues in the Giantbomb quick look. They try and play it online, get in a match with 1 other player and are stuck lagging around the level for 2 minutes until it migrated the host to them. This game is pretty worthless if you can't play online smoothly so I'm passing for the time being.
                  Member of The OS Baseball Rocket Scientists Association

                  Comment

                  • iLLosophy
                    Plata o Plomo
                    • Sep 2005
                    • 3673

                    #264
                    Re: Brink (360/PS3/PC)

                    They promised reviewers that they would fix the net code with a patch released sometime this week. We'll see how it turns out. I've played offline for 3 hours and so far and I have to say this:

                    -This game feels more Halo than BF/COD. I understand different people need different amount of bullets going into them and it sounded good on paper, but without auto aim, each bullet hit becomes even more valuable so the fact that it takes more ammo to put someone down is....well.....annoying.
                    -It may be because I haven't learned the stages yet but the stages don't really seemed like they designed it with the type of attention to detail as are in other FPS. COD even to this day I find hiding spots and cover that I'm pretty sure was put their by design. Here it just seems very simple. Again I haven't unlocked the light class yet, so i haven't fully done the parkour stuff yet.
                    -At this point I have to agree with the reviews I read that said these this game has all the right pieces, it just doesn't fit together. However, given I've played all but 3 hours, that should no way sway your decision to buy the game. I'm still using the same default weapon I started with I'm guessing a lot of the reviews out there spent less time than I did.

                    And yes the bots in this game have erratic behavior both on your team and on the opposing team.

                    I'm waiting to see if they fix the net code in the next 2 weeks before I decide if this is a bust or not. For all of you claiming this game is crap out of the box just remember this same site was in love with NBA 2k10 & 2k11 and it came with all sorts of problems out of the box.

                    Comment

                    • Boltman
                      L.A. to S.D. to HI
                      • Mar 2004
                      • 18283

                      #265
                      Re: Brink (360/PS3/PC)

                      Well my kid just got home and despite me showing him that review and the various other bad things I've read about it online he didn't care.

                      He just opened it up downstairs and is having a go. I told him if they don't patch it properly and it ends up sucking it's his loss.

                      *sigh*

                      I could have took it back unopened and got something else in a week or two.

                      Comment

                      • Eton Rifles
                        Obey the Father!!!!
                        • Feb 2003
                        • 5374

                        #266
                        Re: Brink (360/PS3/PC)

                        played the ps3 version tonight. This game ha a HUGE learning Curve. You really are going to have to play this a while to get a lot out of it. Controls feel good. Of course no online on the psn for now. I played the Challenges to try and rank up. I do like the smart system. just hold down l2/lt and while your sprinting your guy will try to automatically climb something in one smooth motion. The game can really seem overwhelming at times.
                        follow me on twitter: www.twitter.com/eton_rifles

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                        • Klocker
                          MVP
                          • Jul 2003
                          • 3239

                          #267
                          Re: Brink (360/PS3/PC)

                          started with some horrible laggy games and now played 2 hours straight of some pretty intense action... really enjoying it so far... fun and different. Nice that some players are really figuring it out... also I set my rank or higher on the game search settings and started getting good games.

                          360 ver

                          Comment

                          • ANDROMADA 1
                            So long to a Legend.
                            • Dec 2008
                            • 5024

                            #268
                            Re: Brink (360/PS3/PC)

                            I just picked my copy up, however I don't think I'll open it up just yet. I may just hold off and pick up that other game thats due next week,hmmmmm

                            Comment

                            • Tweeg
                              MVP
                              • Jul 2008
                              • 1414

                              #269
                              Re: Brink (360/PS3/PC)

                              I'm playing on PC. So far none of the PC horror stories have happened to me. Everything runs beautifully, and the game is a lot of fun. Steep learning curve, but fun.
                              Prototype Supreme

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                              • LingeringRegime
                                Hall Of Fame
                                • Jun 2007
                                • 17089

                                #270
                                Re: Brink (360/PS3/PC)

                                Originally posted by Eton Rifles
                                played the ps3 version tonight. This game ha a HUGE learning Curve. You really are going to have to play this a while to get a lot out of it. Controls feel good. Of course no online on the psn for now. I played the Challenges to try and rank up. I do like the smart system. just hold down l2/lt and while your sprinting your guy will try to automatically climb something in one smooth motion. The game can really seem overwhelming at times.
                                The campaign mode is pretty much one long tutorial. I have already played through the Resistance Side, and now the game is starting to make sense in terms of the objectives. It reminds me of MAG in some instances because of the volume of objectives going on in a given round. Fun stuff, a lot less repetitive than most FPS.

                                My goodness though, I hope that they release some patches. Because it could run a lot smoother on the PS3.
                                Last edited by LingeringRegime; 05-11-2011, 03:21 AM.

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