Hey fellas just purchased the game for a great price. I will wait for the next title update and free DLC before I start playing. Can't wait to play with you guys.
Brink (360/PS3/PC)
Collapse
Recommended Videos
Collapse
X
-
Re: Brink (360/PS3/PC)
I like the game, but I really expected more to be honest. If it ran as smooth as it looks in the commercial, it could be an all time great FPS. Right now, I would put it above Homefront but below Crysis 2.Comment
-
Comment
-
Re: Brink (360/PS3/PC)
After playing for a good period of time I'm getting the sad feeling that although it is a good game, what bothers me is that it could have been so much more. I mean some of the features had the possibility to really change the dynamics in the game, like the parkour stuff but then again it limits itself pretty much during the gameplay. The maps I personally think don't really play to the strength of the game which is quite sad.Comment
-
Re: Brink (360/PS3/PC)
Latest Brink news from their blog:
Xbox 360
We’ve been hard at work investigating the lag issues some players of the Xbox 360 version of Brink have reported. We’ve now completed modifications to improve network performance and will be rolling these out in a title update for the game.
This update has been submitted to Microsoft, and we expect it to be available next week.
This title update is also going to fix an isolated freezing issue reported by some German players who should no longer experience that problem once the update has been installed.
PC
A game update for the PC version of Brink is in final testing and we’re planning to release it early next week. This update contains a host of fixes and improvements including the following:
We’ve identified the cause of sound dropping out on certain maps when playing networked games for a prolonged amount of time. This will no longer occur.
Graphical performance has been improved, especially when using Ambient Occlusion. We’ve worked closely with both AMD and NVIDIA, and you should see performance and stability improvements in future driver revisions from both parties.
The server browser is tweaked in this update, as well; among other things, a new filter allows you to display only servers with a certain number of players on them, and full servers will no longer be filtered out completely.
There are some smaller fixes for minor issues including your character’s voice occasionally resetting when deleting another character, and a memory leak when alt-tabbing out of the game.
Finally, the dedicated server is set to get an update at the same time as the main game, which will result in improved CPU performance. We’ve protected certain cvars that previously allowed server admins to accidentally break objectives involving NPCs.
The full changelog will be released alongside the update, so keep an eye out for that.
PlayStation 3
With PSN back online, we’re able to resume multiplayer testing on the PlayStation 3. We’re preparing to bring the changes in the upcoming Xbox 360 title update to the PlayStation 3 version of Brink quickly and we expect to have it out next week. Stay tuned!
In the Meantime…
Until these updates roll out, here’s what you can do to improve your multiplayer experience if you encounter problems:
Check your opponent’s network connection / ping:
One player with very low bandwidth connections can have a negative impact on the overall network performance of the game for the team. You are able to view other player’s connection quality easily by viewing the scoreboard and determining if this is the likely cause of lag. To view other player’s connection quality, press Start during a match and select the Scoreboard option to display all other players. Other human player bandwidth values are shown on the right hand side of their name as a traffic light value. Anyone that is showing orange or red means they have a bad connection and could potentially be causing the match to become disrupted…
Note: You can also view the opposing team scoreboard since the problem may be with a player on the opposite team. To do this press R1 for PS3 or RB for XBOX 360 while on the scoreboard
Should you see more players showing RED than GREEN on their status, you should exit this game, return to the main menu and join another game on a new connection. The matchmaking system will place you in a more suitable game.
Finally, if you have the German Xbox 360 version of Brink and are experiencing freezing issues, you can use the following workaround until the title update is released:
Turn the Dialogue Volume down completely. You can do this from the main menu or by pressing Start during a match and selecting:
Optionen > Audio > Lautstärke der Dialoge
Move the dialogue volume slider all the way to the left
That’s it for this blog update. More will be coming your way, and in the meantime, we’ll see you online!Last edited by jyoung; 05-21-2011, 12:50 PM.Comment
-
Re: Brink (360/PS3/PC)
I'm 1 level away from hitting level 20, but once I do, I think I'm going to reset my abilities so I can set them up more strategically.
This game just continues to get more and more awesome. I haven't even messed with like half of the abilities you can unlock and I'm still finding new areas of maps and new shortcuts to explore.Comment
-
Re: Brink (360/PS3/PC)
Finally made it to level 20!
I unlocked the satchel charge for the soldier and the lazerus grenade for the medic. Soldier still kind of sucks even with the satchel, but the medic is beastly once you max him out.
Then I rerolled my character to see what a maxed out covert ops would be like, and he is definitely my new favorite class! Hacking turrets, hacking dead bodies for radar, blowing your corpse up and taking enemies with you to the grave, spikes you can throw on the floor, sticky grenades that are basically proximity mines. This guy has it all!
I think I'm going to take away all the worthless soldier perks I have and just build a medic/covert ops guy, with the leftovers spent in engineer.Comment
-
Re: Brink (360/PS3/PC)
Brink's PC version was patched again today:
General:
• Fixed sound dropping out when playing networked games
• Improved graphical performance, especially when using Ambient Occlusion
• Fixed voice packs being reset to default when you delete another character
• Removed ability to use certain cheat protected commands in challenges
• Fixed memory leak/crash when alt-tabbed out
User Interface:
• Full servers are no longer filtered out of the browser
• Added support for entering a range of numbers (i.e. 10-12) in server filters
• Reduced font size in the server browser
• Exiting Head customization returns to the correct menu
• Fixed being unable to bind KP_Enter in the UI
• Increased font size of in-game text chat
• ‘Enter’ now closes text chat prompt if empty
• Fixed challenge in menu flashing even after completion
Dedicated Servers:
• Improved dedicated server CPU performance
• Fixed NPC not spawning for escort objectives online on servers using unsupported cvars
The sound dropping out fix is the big one for me, that's what was ruining the Refuel map.Comment
-
-
Streaming PC & PS5 games, join me most nights after 6:00pm ET on TwitchTV https://www.twitch.tv/shaunh20
or Tiktok https://www.tiktok.com/@shaunh741
My YouTube Vids: https://www.youtube.com/@OdoggyDogg/videosComment
Comment