ARMA III

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  • shaunlmason
    Pro
    • Nov 2002
    • 745

    #661
    Re: ARMA III

    Originally posted by Phobia
    Whispering Death


    Wheres Waldo


    Running just makes it worse
    You are making this hard to resist LOL>

    Comment

    • Phobia
      Hall Of Fame
      • Jan 2008
      • 11623

      #662
      Re: ARMA III

      This covers just about all the current mods you will need.

      New RH Escalation version is out, fixes several of the bugs.



      Quote :
      With a little delay we are proud to present to you 0.3.7! This released from the beginning was planned as a bug fixing version so we focused mainly to stabilize the platform and add some realism features, including getting the mods up to scratch with all the things added to Arma 3 1.42 version. But don't be afraid! There are still plenty of new toys to play with! Read the full changelogs here: http://www.rhsmods.org/mod/1#changelog and http://www.rhsmods.org/mod/2#changelog

      From version 0.3.7 we have moved to version and mod based server keys. This should stop people with incorrect versions joining servers.

      Features:
      Countless new vehicles: tanks, cars, IFVs and APCs for both sides to use, as well as atmospheric objects like radars.
      Completely new soldier models and dozens of gear objects make for over 700 possible unit customization possibilities. Use the supplied virtual ammo crates to quickly make your own custom setups.
      New weapons and attachments. Have everything at your disposal to take on your enemy.
      Realism enhancements: full PhysX support and realistic configurations, complex Fire Control Systems for applicable vehicles. New user interface items representing control and awareness systems of vehicles to increase atmosphere and gameplay dynamics. Also our constantly expanding and improved decal system has even migrated to the US side.
      Fully ZEUS compatible.
      Fully ALiVE compatible. Many thanks goes towards ALiVE team making sure RHS Evolution can be enjoyed using ALiVE Framework!
      Fully Task Force Radio compatible. Many thanks to the developers of TFA and their effort making sure everything was in place for you to enjoy it right out of the box! TFA will even contain new radios made in the style of our units!
      Future-proof: sling-loading will work once they make their way to the stable branch. If you are playing on development branch you should have these features enabled already! FFV will come later as releasing it now would cause problems for those of you playing on the stable branch.
      Many many more...
      New bug fixes for RH Accessory pack


      RH Pistol Pack


      Joint Rails is required for it


      RH M4/M16 pack, requires both above Acc and Rail pack


      New CBA


      ARMA 2 weapon Pack
      http://www.armaholic.com/page.php?id=27489

      All in Arma Map pack
      http://www.armaholic.com/page.php?id=26682

      Kunduz, Afghanistan
      http://www.armaholic.com/page.php?id=27882

      Podagorsk
      http://www.armaholic.com/page.php?id=8791

      Leights Opfor Pack
      http://www.armaholic.com/page.php?id=27353

      New Tao Folding Map
      http://www.armaholic.com/page.php?id=18962

      Blastcore
      http://www.armaholic.com/page.php?id...ight=BLASTCORE

      Newest Task Force Radio
      http://www.armaholic.com/page.php?id=23616

      St_UI - You want to DL st_ui_140808.7z
      http://dev.withsix.com/projects/shac...esc%2Cfilename
      Last edited by Phobia; 04-20-2015, 12:31 PM.

      Comment

      • Phobia
        Hall Of Fame
        • Jan 2008
        • 11623

        #663
        Re: ARMA III

        Missions

        PMC Coop Pack
        http://www.armaholic.com/page.php?id=27894

        Requires
        • CBA_A3 R6
        • Joint Rails
        • RH Escalation
        • Podagorsk
        • All in Arma Map pack
        • Arma 2 Weapon Pack

        Comment

        • AuburnAlumni
          War Eagle
          • Jul 2002
          • 11939

          #664
          Re: ARMA III

          I'll be on this afternoon/evening.
          AUBURN TIGERS
          MINNESOTA VIKINGS
          INDIANA PACERS

          Comment

          • AuburnAlumni
            War Eagle
            • Jul 2002
            • 11939

            #665
            Re: ARMA III

            This game is just so rich in detail, especially with the mod community.

            You can be Russian National forces fighting in a foggy, rain soaked Ukraine against rebels on one mission....

            Then you can be in Afghanistan as U.S. Special Forces fighting the Taliban....

            Then you can be a WWII Nazi Panzergrenadier fighting against the British....

            Then you can be fighting Somalian pirates as UN Forces....

            You can fight on foot, then be a part of a M1 Tank crew, then fly an Apache, then fly an A-10 Warthog, then do a scuba mission, etc.


            Best 30 bucks (for the vanilla game) I've spent in a long time.
            AUBURN TIGERS
            MINNESOTA VIKINGS
            INDIANA PACERS

            Comment

            • Phobia
              Hall Of Fame
              • Jan 2008
              • 11623

              #666
              Re: ARMA III

              Yup, I fought for years and years on here from ARMA 1, then ARMA 2, and finally ARMA 3 to get some OS people playing. Its great to see finally some others are starting to see just how awesome the ARMA series is. Plus love how much they support the mod community while offering us all the tools to supply ourselves with endless amount of missions. It can be anywhere from a 15 min engagement to a 3 to 5 hour planned out operation which will take every smart decision to complete.

              I will also be on tonight.

              Comment

              • Phobia
                Hall Of Fame
                • Jan 2008
                • 11623

                #667
                Re: ARMA III

                Mission started out at night but progressed to early morning, was nice transition.


                Just as morning hits, we take an air strike to our troop in the village.


                Our tank is taking fire.


                We continue to push into the city.


                Our tank was destroyed but we pushed into the village and held off the attack.
                Last edited by Phobia; 04-20-2015, 09:52 PM.

                Comment

                • 23
                  yellow
                  • Sep 2002
                  • 66469

                  #668
                  Re: ARMA III

                  Almost convinced me, you and AA to get this just to try out Sp but I know its a headache if you dont know keyboard commands

                  Almost

                  Comment

                  • Phobia
                    Hall Of Fame
                    • Jan 2008
                    • 11623

                    #669
                    Re: ARMA III

                    Headed out for attack on a mountainside enemy encampment.



                    Bringing the rain



                    Don't want to see that when you wake up

                    Comment

                    • polyduster
                      Pro
                      • Apr 2013
                      • 985

                      #670
                      Re: ARMA III

                      Which mission was this?

                      Comment

                      • Phobia
                        Hall Of Fame
                        • Jan 2008
                        • 11623

                        #671
                        Re: ARMA III

                        Originally posted by polyduster
                        Which mission was this?
                        This map and a mission I'm working on.
                        http://www.armaholic.com/page.php?id=27996

                        Comment

                        • PAPERNUT
                          Gaming Fool.
                          • May 2003
                          • 1690

                          #672
                          Re: ARMA III

                          Sorry I had to skip out last night to put the girls to bed. Good news is they updated and fixed the controller sensitivity issue, so back to using that. I had already fixed it with Xpadder, but glad to see the devs on top of things.


                          Auburn, what is the name of that Arma 2 package you were talking about for $24 on Steam?
                          PSN/XBL: PAPERNUT
                          Steam ID: Papernut4991
                          https://go.twitch.tv/papernut4991
                          Twitter
                          YouTube

                          Comment

                          • annan
                            Banned
                            • Feb 2004
                            • 355

                            #673
                            Re: ARMA III

                            What kind of rig would you need to run arma 3 well? Any idea how much it would costs to build it?

                            Comment

                            • Gotmadskillzson
                              Live your life
                              • Apr 2008
                              • 23441

                              #674
                              Re: ARMA III

                              Originally posted by annan
                              What kind of rig would you need to run arma 3 well? Any idea how much it would costs to build it?
                              Depends on your definition of well. To just run it and have good playable game with settings not maxed out, around $800. If you want everything on Ultra completely maxed out, a couple of grand.

                              Comment

                              • 23
                                yellow
                                • Sep 2002
                                • 66469

                                #675
                                Re: ARMA III

                                Originally posted by Gotmadskillzson
                                Depends on your definition of well. To just run it and have good playable game with settings not maxed out, around $800. If you want everything on Ultra completely maxed out, a couple of grand.
                                Madskillz you're on arma as well now?

                                Comment

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