Dishonored

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  • Sandman42
    Hall Of Fame
    • Aug 2004
    • 15186

    #31
    Re: Dishonored

    8 to 10 possible ways to enter that building.

    I just hope games like this and Deus Ex keep getting made.
    Member of The OS Baseball Rocket Scientists Association

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    • Flawless
      Bang-bang! Down-down!
      • Mar 2004
      • 16780

      #32
      Re: Dishonored

      Gamespot demo shows the stealth approach again, but then a more action approach, and some fighting against those walkers.



      ...
      Go Noles!!! >>----->

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      • mgoblue678
        MVP
        • Jul 2008
        • 3371

        #33
        Re: Dishonored

        Looks like a mix between Thief, Hitman, Deux Ex, and Bioshock, which if you ask me is a pretty awesome combination. Really looking forward to this one. First time I have seen fish possession as a means to a enter a building, that was pretty sweet.
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        • Pete1210
          MVP
          • Aug 2006
          • 3277

          #34
          Re: Dishonored

          Ten More Things About Dishonored You Should Know

          Maybe you've already seen Totilo's breakdown of 18 things you should know about Dishonored, the upcoming stealth-action game by Arkane Studios. And maybe you're still wondering why you should care.
          I don't blame you: in an industry stuffed with marketing schemes and false promises, it's hard to get really excited about a video game until you see it in action. So while Dishonored has been on my radar for a while now, I was never really all that psyched to get my hands on it.
          Then I played it. And now it's the game I want most this year.

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          • Flawless
            Bang-bang! Down-down!
            • Mar 2004
            • 16780

            #35
            Re: Dishonored

            <iframe width="640" height="360" src="http://www.youtube.com/embed/YTZ3S5NqZ5I" frameborder="0" allowfullscreen></iframe>

            <iframe width="640" height="360" src="http://www.youtube.com/embed/SIi6amv-0V8" frameborder="0" allowfullscreen></iframe>
            Go Noles!!! >>----->

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            • mgoblue678
              MVP
              • Jul 2008
              • 3371

              #36
              Re: Dishonored

              The only concern I have is that the game might be to easy, due to the number of powers/weapons and their effectiveness. Other than that, I am pretty much sold. Defiantly looks like a game I will want to play on hard though.
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              • mgoblue
                Go Wings!
                • Jul 2002
                • 25477

                #37
                Re: Dishonored

                Originally posted by mgoblue678
                The only concern I have is that the game might be to easy, due to the number of powers/weapons and their effectiveness. Other than that, I am pretty much sold. Defiantly looks like a game I will want to play on hard though.
                I'm pretty sure they'll make sure it's not super easy (and these guys know what they're doing).

                Those videos looked great, love when a game gives me tons of options and different ways to do something. So many games are linear nowadays (don't remind me about COD's infinite spawn points, ugh).
                Nintendo Switch Friend Code: SW-7009-7102-8818

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                • Sandman42
                  Hall Of Fame
                  • Aug 2004
                  • 15186

                  #38
                  Re: Dishonored

                  Originally posted by mgoblue678
                  The only concern I have is that the game might be to easy, due to the number of powers/weapons and their effectiveness. Other than that, I am pretty much sold. Defiantly looks like a game I will want to play on hard though.
                  They said the demos they are showing have all skills unlocked and maxed out, and you won't be able to have all the abilities leveled that high in the game.
                  Member of The OS Baseball Rocket Scientists Association

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                  • mgoblue
                    Go Wings!
                    • Jul 2002
                    • 25477

                    #39
                    Re: Dishonored

                    Originally posted by Sandman42
                    They said the demos they are showing have all skills unlocked and maxed out, and you won't be able to have all the abilities leveled that high in the game.
                    I know very little about this game (but will end up buying it).

                    It does seem like this type of game leads you to either dabble (but not master) a lot of skills, or max out a few and ignore others. This type of leveling lends itself to multiple playthroughs as different types of characters.
                    Nintendo Switch Friend Code: SW-7009-7102-8818

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                    • TheBleedingRed21
                      Game Dev
                      • Oct 2010
                      • 5071

                      #40
                      Re: Dishonored

                      I want now.
                      PSN: TheBleedingRed21
                      Twitch: http://www.twitch.tv/TheBleedingRED21_OS

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                      • Flawless
                        Bang-bang! Down-down!
                        • Mar 2004
                        • 16780

                        #41
                        Re: Dishonored

                        <iframe width="640" height="360" src="http://www.youtube.com/embed/BJFLCmehPss" frameborder="0" allowfullscreen></iframe>
                        Go Noles!!! >>----->

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                        • mgoblue
                          Go Wings!
                          • Jul 2002
                          • 25477

                          #42
                          Re: Dishonored

                          Saw that on Kotaku...this game is gonna be great, similar to Hitman but a bit more RPGish
                          Nintendo Switch Friend Code: SW-7009-7102-8818

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                          • Lionsfan7887
                            Rookie
                            • Jul 2012
                            • 190

                            #43
                            Re: Dishonored

                            I'm really looking forward to this game.
                            "Lets just win and go home" -Barry Sanders"

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                            • Candyman5
                              Come get some!
                              • Nov 2006
                              • 14380

                              #44
                              Re: Dishonored

                              Looks awesome but man with other games on my priority list I have to hold and get this used.
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                              • Flawless
                                Bang-bang! Down-down!
                                • Mar 2004
                                • 16780

                                #45
                                Re: Dishonored

                                IGN Preview

                                Playing as a magically gifted assassin named Corvo, I’m given mission objectives but never told exactly how to go about completing them.
                                Playing Dishonored instills a strange mix of vulnerability and strength, where I’m given a superhero’s ability set but feel like I’m always one mistake away from death. Errors are severely punished by aggressive enemies, and because powers are tied to a limited mana resource, they can’t be spammed. I can’t simply blanket an area with rats. I can’t use my wind blast ability to repeatedly knock aside any that stand in my way. I need to be careful about timing, precision, and chaining abilities together in an effective manner.

                                Exploration is also rewarded. Opportunities for discovery are all over Dishonored’s fictional city of Dunwall, where a plague eats away at the poor and hardens the insularity of the ruling class. When I fled to the rooftops, for instance, I found an open window that led to a porch where a nervous looking man gripped the railing. I snuck up and choked him, then pulled a special item from a nearby pile of junk that I could use to augment my abilities.
                                There aren’t a huge number of abilities in Dishonored, and each can be leveled in ways that not only strengthen but alter functionality. The possession ability initially allows me to inhabit the bodies of rats and fish, sometimes to escape, sometimes to squeeze through small spaces to access alternate paths to guarded structures or enter otherwise locked treasure rooms. With an upgrade to the ability I can possess humans. Though the possession time isn’t long, that means I can more easily disrupt a patrol path or walk a guard to his doom. The wind blast ability initially knocks down enemies and shatters doors, but after an upgrade it can actually kill foes by slamming them into walls. By combining these active abilities with the different weapon types and passive enhancements, it seems like the number of ways to solve problems will only increase further on in the game, ideally leading to some outstanding climactic missions.
                                A particularly striking element of the scene was how Arkane was able to hide threats in plain sight. Several characters standing around the party held what looked like sci-fi accordions and I assumed they were there to provide entertainment. But as soon as I plunged my sword into a guard’s neck they started playing and generated an anti-magic field that inhibited my abilities. Suddenly they’re the biggest threat in the room, whereas moments before they seemed a perfectly fitting part of the backdrop. Tricks like that work because Arkane built such a densely detailed dinner scene where everything seemed to be in the right place and appropriately extravagant.

                                Dishonored is so exciting to me not only because it rewards creative gameplay, but because so much care was clearly taken to build a place with enough layers and moving pieces to give it a curious plausibility, to make it seem like every time you push it pushes right back.
                                Go Noles!!! >>----->

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